Hello, if you're reading this then great thank you for your time since this is my first rmt. This team is what I came up after long hours of assembling reckless teams that fail to execute what I planned.After those long hours I thought that why need a strategy when you could just attack. So I assembled the most succesful team I had so far (even though it only peaked at 1417 on the CRE). Im kinda proud of this but I need help since after a few days I could'nt climb the ladder at all anymore(Im stuck at 1300....). Though the presentation is standard at best I didnt want to use complicated fonts since I might screw up.
I generally used a very elementary approach, 3 physical attackers and 3 special. It turned out solid but the special side is walled dead by blissey and I generally need an answer for her. The team breaks walls well and it doesnt get runned through by DD dancers, provided they only have +1 speed. The main issue is lack of stealth rock since I dont know where to put it without slowing down the team.
Well enough of that here's the team:

Machamp @ Lum Berry
No Guard
244HP/252Atk/12Spe
Adamant
-Dynamic Punch
-Payback
-Ice Punch
-Bullet Punch
Standard Lead Champ here with the added speed against those other lead champs. Machamp starts off the match nicely and dents every standarn lead imaginable. The only lead that could be troublesome would the scarfrichi lead due to its unpredictability. I always love my opponent switching in to rotom to status this since the first time it statuses I see the move, if rotom t-waves I switch into flygon, if it will-o-wisps great I have a free sub in heatran. The set's standard but I chose Ice Punch against those gliscor leads and hippowdon leads who could be troublesome.

Flygon @ Choice Scarf
Levitate
4HP/252Atk/252Spe
Jolly
-U-turn
-Earthquake
-Outrage/Dragon Claw
-Stone Edge/Thunderpunch
Flygon acts as a 4 in one package. First it absorbs electric attacks especially thunder wave. He scouts early in the game so I could peek at the opponents team abit. Third is that he checks so much threats that could ruin my team so badly, DDdos, DD mence, agiligross and the likes. Last is that he could afford a sweep late in the game when all the bulky pokes get demolished or have already fainted. Im not really sure about stone edge or thunder punch though, thunder punch checks dos easily but fails to kill mence but the accuracy of edge always fail me. The other moves are pretty standar, U-Turn for scouting, EQ for a general stab that checks alot of pokemon. Though Im a bit iffy about outrage since I hate getting set-up on and getting locked into it that Im actually considering running a Dragon Claw but that couldnt sweep late game, help?

Heatran @ Life Orb
Flash Fire
4HP/252Spe/252SpA
Timid
-Substitute
-Fire Blast
-Earth Power
-Hidden Power Grass
Unorthodox set at best. This thing switches into early will-o-wisps and revenge killing against machamp and sets up a substitue while the pokemon runs away. This thing dents everything not blissey and really hurts even its counters like Gyarados and Mence. Fire Blast burns everything after receiving a flash fire boost, earth power against those opposing heatrans switching on to me thinking Im scarfed and HP grass against thos bulky waters trying to wall me. The only thing gives this set a concern is Blissey and I cant afford running explosion due since substitute is the key this set and I need to relly on the team against the pink egg. Suggestions here?

Starmie @ Life Orb
Natural Cure
4HP/252Spe/252SpA
Timid
-Recover/Grass Knot/Rapid Spin ( not really sure here, help? )
-Thunderbolt
-Ice Beam
-Hydro Pump
God I love LO starmie, it dents so much pokemon that it actually nets me 2 kills at least and can even sweep late in the game. Its so versatile and you would need a dedicated pursuiter to kill this thing and it can dent Tyranitar or Scizor with Hydro Pump before it dies. The only that gives this set a problem is Blissey(god I hate that thing) since bolts are absorbed by Flygon and random shit like shadow ball and grass knots give heatran or breloom a set-up opportunity. Im not really sure to run Recover, Grass Knot or Rapid Spin since all of them prove to be very useful. Another option is that I should run expert belt instead of LO but I kinda miss out the KO's on common switch-ins like scizor.

Breloom @ Toxic Orb
Poison Heal
248HP/252Atk/8Spe
Adamant
-Spore
-Substitute
-Focus Punch
-Seed Bomb/Stone Edge
This thing saved me so much I feel kinda bad relying on it too much. Breloom acts as my answer to those special walls the plague my team so much at the same time damaging anything in the process with either spore or my attacks. I usually save this for mid game for some wallbreaking fun and absorbing sleep since my entire team hates sleep. The only that concerns me is that this thing can actually give Mence a set-up opportunity and I hate getting locked into outrage to revenge kill it. The move-set is the standard spore puncher set that nets me a few KOs or can sweep late in the game when all the fast frail pokemons have fainted.

Empoleon @ Life Orb
Torrent
100HP/156Spe/252SpA
Modest
-Agility
-Ice Beam
-Surf
-Grass Knot
Probably the most replaceable member of the team. This spot is generally a filler and I really don't know what to do here. Empoleon's great and yes it did sweep a few times but Im not really sure its the best pokemon in this spot. I needed another special attacker to complete my 3 physical 3 special theme but I couldnt fit stealth rock anywhere. The moves here are pretty basic, all I need is to set-up agility then begin attacking. Surf for a convineint stab and it deals massive damage to everything after a torrent boost. ice beam for dragons and celebis switching in trying to stop me. and grass knot rounds off the coverage against bulky waters who can stop this set cold.
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Hope my team and presentation isnt that bad. Ive been lurking around here for a really long time now and I finally had the courage and effort to post my RMT. I appreciate any kind of feedback and suggestions and I thank you for that.