[RMT] Sand In Your Shoes

. O V E R V I E W .

36.png
248.png
205.png
380.png
260.png
379.png


Well, I'm finally back into the OU metagame. I've been playing Ubers and UU for a month now because I've enjoyed playing with the fun teams that have come out of those tiers. However, I missed using some of the Pokemon in OU. To refuel my love of the standard yet sometimes repetative tier of OU, I designed another team based around a strategy that has been around for quite a while; Sandstorm. But because many Sandstorm teams are pretty set in stone, (Tyranitar, Hippowdon, Forretress, Swampert, Skarmory, etc.) I decided to try out a few things I haven't used in a Sandstorm team before. The star of this team, Registeel, is the whole reason for the title (you'll see why soon). Without further adeu, here is my team.

The Lead
36.png


Clefable @ Focus Sash
Ability: Magic Guard
EVs: 252 HP/54 Def/204 Spd
Bold nature (+Def, -Atk)
- Encore
- Endeavor
- Counter
- Stealth Rock

Why This Lead?
This particular Clefable set was a product of my own design, and one of the reasons why I made this team. The moveset is completely supportive (Endeavor aside), but that's pretty much all Clefable needs to be in order to take advantage of its unique ability, Magic Guard. My Focus Sash is a guarunteed extra turn alive because Spikes or Rocks can't take away my Sash.

Moveset & EVs
If you haven't noticed, this set is nowhere to be found on Smogon. Not on the Strategy Dex, not in another RMT, NOWHERE. I made it! :D It has just enough EVs to outspeed walls like Skarmory, Cresselia, Blissey, and a few other things. I did this so that once a lead or some other Pokemon knocks me down to one health, I can come in and Endeavor the wall after a switch in on a support move. This is a very effective way of dealing with Pokemon like Blissey late game or that anoying Snorlax that just pulled off +6 Curses. The Sandstorm that doesn't hurt Clefable kills Pokemon who aren't immune to the storm after Endeavor. That is my reasoning against using a suicide lead other than my Clefable. Both an early game support and unexpected late-game trump card. Counter is used when I'm fighting Pokemon who aren't killed by Sandstorm after Endeavor, because most Pokemon of that nature are physically based and normally don't hit Clefable with Special Moves.

Boosting Sweeper #1

248.png


Tyranitar @ Babiri Berry
Ability: Sand Stream
EVs: 252 Atk/4 Def/252 Spd
Adamant nature (+Atk, -SAtk)
- Dragon Dance
- Fire Punch
- Crunch
- Stone Edge

Why Babiri Berry?
Although a Life Orb would strengthen Tyranitar's attacks, Babiri Berry keeps Tyranitar from being killed by a Bullet Punch to the face (Of course, this doesn't work on the switch-in, though). I can then follow up with a Fire Punch to kill the little bugger that thought it could pull a fast one on me. It also helps me survive a Meteor Mash from Metagross if that should ever happen.

Moveset & EVs
There's really no need to explain the EVs. Ttar is already bulky in the Sand, so I'm safe to use the standard physical sweeper EVs. Now for the moveset. Fire Punch, Crunch, and Stone Edge help me cover a wide array of types and be able to pull of the sweep with my newly boosted stats after a DDance. Fire Punch (like I said earlier) covers Scizor as well as other steels that otherwise wall me like Empoleon or Skarmory. Crunch beats down Psychic types and is also my more reliable STAB move. It can even lower the Defense of pesky walls that can take a single hit from all of my moves and hit hard back to hinder my sweep.

Setup Wall

205.png


Forretress @ Shed Shell
Ability: Sturdy
EVs: 252 HP/4 Atk/252 Def
Relaxed nature (+Def, -Spd)
- Toxic Spikes
- Spikes
- Rapid Spin
- Reflect

Explaination
This is just a pretty basic Forretress. It can spin away hindering entry hazards, setup its own hazards, and even provide Reflect cover for my team (useful for helping Tyranitar take those Bullet Punches, Registeel to take physical moves before a Curse, and letting Latias take physical hits as well). Toxic Spikes & Spikes make it possible for Swampert to help stall out the opponents team so my sweeps are much cleaner, and can even help Latias stall out its counters while setting up. This also helps Registeel with its sweep as it doesn't have that much attack power to work with, even after a couple boosts.

Boosting Sweeper #2

380.png


Latias @ Leftovers
Ability: Levitate
EVs: 252 HP/116 Def/28 Spd/112 SDef
Calm nature (+SDef, -Atk)
- Dragon Pulse
- Recover
- Surf
- Calm Mind

Moveset & EVs
I decided to put the defensive EVs on Sweeping Latias so I can take advantage of that Reflect support better. It helps me be capable of stalling with Toxic Spikes while setting up with Calm Mind and Recover all at the same time. Dragon Pulse and Surf make a great attacking combination, as only Empoleon and a couple others (I think?) can absorb them when used together. This can be very tough to take down with a wall up and a CM under my belt, especially with all hazards up.

Just Swampert :D

260.png


Swampert @ Leftovers
Ability: Torrent
EVs: 240 HP/216 Def/52 SAtk
Relaxed nature (+Def, -Spd)
- Earthquake
- Ice Beam
- Surf
- Roar

Explaination
Really, is there a need to explain this one? Swampert is great at taking hits on a Sandstorm team. His Defense, HP, and Special Defense all reach decent levels, and his Mix attacking ability isn't anything to laugh at either. He helps my team by being able to phaze things and force hazard damage using the move Roar. Earthquake hits annoying Steel pokemon that hurt Tyranitar and Fire types that hit Registeel hard. Surf and Ice Beam helps beat Dragons and Ground Pokemon that can wall some of my Pokemon. He's a real trooper and can usually stay in the game til later.

The Sluggish, Yet Totally Awesome Star Of The Show

379.png


Registeel @ Leftovers
Ability: Clear Body
EVs: 252 HP/252 Atk/6 SDef
Adamant nature (+Atk, -SAtk)
- Curse
- Ice Punch
- Earthquake
- Amnesia

Explaination
This is why I made this team! With Sandstorm up and a couple Curses under my belt, this thing is practically unstoppable. After I mix up the foes team a bit, I can predict which defensive stat I need to boost on the switch in. He is also immune to Toxic, so I can switch into Toxic Spikes or Toxic attacks from many walls. He can even take on Heatran after a single Amnesia, KOing after taking a relatively small hit from Fire Blast for a Steel type. While his attack doesn't get very high off the bat, a couple Curses mean he is defensively bulky enough to pull off a sweep (especially with hazards up). It's good to bring him out later so that he can't be phazed (which is why I use Clefable to take away phazers late game). He can also hit a plethora of types for neutral damage thanks to Ice and Ground's good pairing type-wise. I can beat Gengar with Ice Punch for neutral damage after I survive Focus Blast (that's why I have Amnesia). So there you go! :D

---

Building The Team

1) Of course I wanted to start out with my customized Clefable lead, so that was obviously my first Pokemon.

2) Next, I added my Registeel into the equation for testing. (More favoritism. :P)

3) Then, I thought of some ways to help my Regi sweep, yet keep him bulky. Naturally, Sandstorm came to mind.

4) I picked Tyranitar then so that I had a boosting sweeper that could fight back against its counters fairly easy yet come out early on in the game to face that counter. Here's the team so far:
36.png
379.png
248.png


5) With these three, I was able to come up with a conclusion; a physically powerful Pokemon could come in and wipe me clean open. I needed Physical backing that could support the team. Forretress and Skarmory entered my mind.

6) I ended up choosing Forretress because he is capable of putting up Reflect, which could allow me to keep in my Tyranitar on a Scizor and whatnot (at that time I had Life Orb on it). Spikes and Toxic Spikes also helped my sweepers get the job done.

7) Then, I thought I should add a special sweeper in who could stay alive and use the physical defense boost. Latias came to mind instantly. I used the Calm nature and defensive EVs to add to its strength. Then it looked like this:

36.png
379.png
248.png
205.png
380.png


8) This is when I thought of Swampert. He could take advantage of Reflect to take physical hits, and also could take special hits thanks to Sandstorm's boost of Special Defense. He could even phaze things with Roar to weaken my oppenents with hazards and help me see what I'm up against. So there you have it:

36.png
379.png
248.png
205.png
380.png
260.png


Final Words

Built off a simple strategy, this team has taken me a long way. Yes, it has had its wins and losses, but it has had an uncountable amount of 6-0 victories aswell (with Clefable taking out several Pokemon at 1HP in the sand, and Registeel finishing up the sweep). It has become both fun to use and highly effective. There's little shared weaknesses that can't easily be taken care of, but it's not like that's make me lose everytime. My only major issues are Mix Sweepers like Salamence and Infernape once Clefable is gone. Still yet, they usually come in very early on things like Forretress when Clefable is still alive and well.
Thanks for Reading! Comment, Rate, and Steal! :naughty:
 
I like the team a lot. I have become a fan of sandstorm teams lately, and I just recently made one using my favorite lead, a slightly customized scarf jirachi. I like your clefable lead a lot though. Do you mind if I try it out?

Good job on the team. I find it to be very solid.
 
Use an opening Clefable sweeper! I made this set up completely and it's so funny sweeping teams 6-0. They just don't expect it!.
252HP, 200 Speed, and 56 Attack. Use toxic orb as item, I intend to Facade sweep. Of course Magic Gaurd renders toxic orb harmless - just to power up Facade to a whopping 140 power STAB!

Moveset would be... Softboiled, Cosimic Power, Facade (:D), Belly Drum.

The strategy is to first cosmic power up... I do it at least three times, softboiling back hit points when needed. The oppenent will be nine times out of ten lay spikes down or toxic spikes... it's so suprising how dumb some people are lol. After you CP up to however just belly drum and take about 10% damage! (:P) Softboiled up and sweep with boosted Facade STAB.
 
While that is potentially dangerous, it can be phazed without much effort. Hippowdon can still take the hit from Facade, and Skarmory can do the same. Sorry, but I like mine better. :3
 
I'm too tired right now, but I'll quickly tell you what I think. :3

Right now, this team is well thought out. Nice job. Now, just be careful of Fake Out leads, since it's hard to tell which do, and which don't. D:

I don't know, but maybe you could use a Chople berry to reduce fighting damage instead, because if Latias goes out, everything besides Swampert, is supereffective against it, but if you like teh Babiri Berry, then you can keep it. ;D

Forretress is alright, except you might want to switch the 4 Attack EV's to 4 Sp Def EV's, because even though it's frail in that area, Rapid Spin will still do little damage. :[


The rest are alright as far as I can see, but if somethings wrong, I'll comment on that later.

Nice job. ;3
 
SD Lucario gives you huge problems. If you let it get off a DD, it's going to OHKO Clefable (unless you manage to keep it at full health until then), Tyranitar and Registeel 100% of the time, and Swampert almost all of the time, as well as doing a huge amount of damage to Forretress and Latias.

The best way to fix that weakness would be to use a Steel-type Choice Scarfer such as Heatran or Metagross. There's a couple of ways to fit one into your team. As you already have Swampert, you could change it to the lead set and drop Clefable. Alternatively, you could make Swampert your Curse user instead of Registeel, as Swampert makes a better Curser imo (while I'm on the subject,you'll want to run Rest+Sleep Talk on your Curse set in order to actually be able to set up reliably).
 
Love the team, it certainly has a unique flare to it...

However, Swampert doesn't gain a 50% boost in Sp. Def, only Rock-Type pokemon do... Swampert's a Ground type, despite that, though, he's still a trooper :P
 
I'm too tired right now, but I'll quickly tell you what I think. :3


Right now, this team is well thought out. Nice job. Now, just be careful of Fake Out leads, since it's hard to tell which do, and which don't. D:


I don't know, but maybe you could use a Chople berry to reduce fighting damage instead, because if Latias goes out, everything besides Swampert, is supereffective against it, but if you like teh Babiri Berry, then you can keep it. ;D


Forretress is alright, except you might want to switch the 4 Attack EV's to 4 Sp Def EV's, because even though it's frail in that area, Rapid Spin will still do little damage. :[



The rest are alright as far as I can see, but if somethings wrong, I'll comment on that later.


Nice job. ;3
Well, the few Fake Out leads there are are easily countered by other Pokemon I usually switch into for them.

Yeah, I'm keeping the Babiri Berry on Ttar. :D There's not much that can outspeed me after Dragon Dance that can hit that hard. So, I am just going to stick to surviving the priority move. :]

xD I accidentally put those attack EVs in there. I'll go change that on the real team.

Okay, thanks! :D
 
Love the team, it certainly has a unique flare to it...

However, Swampert doesn't gain a 50% boost in Sp. Def, only Rock-Type pokemon do... Swampert's a Ground type, despite that, though, he's still a trooper :P

And actually, it does gain that boost. Like Hippowdon, both are Ground types. Both Pokemon take advantage of that Special Defensive boost.
 
Swampert doesn't get the boost, it's just Rock-types, not Ground.

Someone pointed out a possible SD Lucario problem, of that's the case you could change Tyranitar to the SD Gliscor set. Seeing as he resists Fighting he should survive even a +2 CC and can strike back with STAB EQ. I think he outspeeds too but I'm not sure.

I'd post the set but I'm on an iPod, I'm sure it's on the analysis page though.

Good luck with it.
 
I think forrey has too much to do. I would suggest giving him at least pay back in order to hit ghost switch-ins or explosion in place of reflect. Toxic Spikes seems really random as this isn't a stall team and most of the ou metagame is immune to them anyway. This team also has some trouble against mixMence. Flamethrower hits forrey and regi for SE. Lati is taken down by draco or outrage while swampert can't switch-in to draco and Ttar doesn't really like EQuake or the uncommon brick break. Your only real way to stop him and other mix sweepers is by using clefable but your opponent can always switch-out or they may have multiple mix sweepers on their team. Lucario was mentioned before and is definatley a threat. SD Scizor with bullet punch, brick break, and x-scizzors can also be troubling as swampert will only be able to phaze him once due to x-scizzors being a 2hko. By looking at the way you built your team it seems each member plays a role so changing anything will lead to more holes, Pretty good team though.
 
Oh, okay then. (I'm talking about Swampert here)

As for the SD Lucario issue, I'm changing the EVs on Latias so that I can outspeed Neutral Speed Lucario. The new EVs are:

EVs: 252 HP/116 Def/96 Spd/46 SDef
Calm nature (+SDef, -Atk)

That way, Latias can outspeed it and come off with around 60% damage from Lucario's boosted Extremespeed (I calculated that). With Reflect up, it's even less.

And as for the MixSweep issue, I was thinking about switching Swampert with a Calm Natured Scarfed Zapdos, maybe? It's kinda bulky and could survive a Draco Meteor (I might be wrong about that). That, and since Swampert doesn't gain that boost it seems logical to me. However, then I have to worry about Rocks that used to hinder me only slightly.

And yeah, I'm keeping Ttar. Gliscor is nice, but I need the sand for Registeel and Clefable to be effective.
 
Sexy Tyranitar and Clefable, man. Might try that fable set as a lead. Nice choice in the Babiri berry, also. [: I wouldve chosen something like Leftovers.
 
Lot of useless posts in this thread, but I suppose I'll try to rate it.

At a glance, I don't see anything that will really rip you apart, which is good I suppose. However, it's not Pokemon that break teams. It's combinations.
MixNape paired with Scizor (this is common, 34.4% of Infernapes have a Scizor on their team according to Doug's statistics) will wreck you. Once Infernape baits Latias out, Scizor comes in and uses Pursuit, opening a gap in your team. This is preventable.
Registeel needs to go. A Pokemon that can take both Infernape and Scizor is hard to find, but it exists.
No, not Moltres. Gyarados.
The defensive nature of this team means Gyarados, despite being affected by SS, easily fits in. I suggest the following set:

Gyarados @ Leftovers
Impish
252 HP/252 Def/4 SDef
- Waterfall
- Avalanche
- Sleep Talk
- Rest

STalk Gyara covers Infernape and Scizor completely. Registeel is useless anyway, so you can bring this in without fear. Gyarados is synergetic with Tyranitar, since Tyranitar breaks down stuff like Zapdos and Celebi. Gyarados kills Swampert too! A match made in heaven.
 
Back
Top