this team is for standard battle and not meta game
i dont know what i want my lead to be and i dont think the one i have is very good
also i chose this team based on the fact that there arent any common weaknesses
the lead/special wall
swampert@leftovers
nature:calm
EV: 68atk/192HP/248spdef
moves:
stealth rock
waterfall
roar
toxic
now i know this seems like a bad choice for a special wall but it is a good partner for skarmory because of skarmorys weakness a thunderbolt/fire blast is an obvious choice to take it out and swampert can take both of those easily and the grass weakness is countered by skarmory so with some good predicting these two make great walls
i picked waterfall over avalanche for better coverage
now what im thinking is this set makes a bad lead especially to a faster hypnosis leader
stall/wall/aromatherapy
chansey@chopple berry
nature: calm
EV:252HP/252DEF/4spdef
moves:
aromatherapy
seismic toss
thunder wave
softboiled
the main purpose of chansey(not blissey to avoid skarm/bliss clause) is to get aroma therapy up and Twave if its necessary with a chople berry it can take a close combat from a heracross and survive with just under half HP
physical sweeper/bulky
salamence@choice band
nature:jolly
EV:252HP/252Sspeed/4atk
moves:
fire fang
thunder fang
dragon claw
earthquake
thought this set was a bit original not sure if itll work to well though its got decent coverage and STAB plus it can take a hit so im thinking it can be used for hit an run or something similar
physical wall
skarmory@lum berry
nature: impish
EV:252HP/252def/4atk
moves:
roost
brave bird
payback
steel wing
this guy is an amazing wall it used to have spikes and toxic (basically the exact same set i saw on a smogoners guide) but this set works pretty well with 2 stab moves and payback which works great because of the amount of damage skarm can take it can usually take a physical attack with out any trouble and payback does pretty good damage and its got good resistances with swampert
spinner
hitmonchan@sitrus berry/muscle band
ability: iron fist
nature:impish
EV:252HP/129DEF/129SPDEF
moves:
bullet punch
mach punch
rapid spin
counter
the main purpose if this guy is to get rid of spikes and such and after that do as much damage as it can before its taken out
special sweeper
espeon@life orb
nature:modest
EV:252spatk/252speed/4hp
moves:
psychic
grass knot
HP ice
shadow ball
pretty great special sweeper there are few things that can wall this guy and if anyone ever tries paralyzing it with Twave there just gonna paralyze themselves and ill have chansey aromatherapy
this one has taken a fireblast from salamence although i have no clue how that mence was trained so i cant be sure
ive only had one battle with this team and i made some bad decisions and did lose the battle so im not sure how well it can work






i dont know what i want my lead to be and i dont think the one i have is very good
also i chose this team based on the fact that there arent any common weaknesses
the lead/special wall
swampert@leftovers
nature:calm
EV: 68atk/192HP/248spdef
moves:
stealth rock
waterfall
roar
toxic
now i know this seems like a bad choice for a special wall but it is a good partner for skarmory because of skarmorys weakness a thunderbolt/fire blast is an obvious choice to take it out and swampert can take both of those easily and the grass weakness is countered by skarmory so with some good predicting these two make great walls
i picked waterfall over avalanche for better coverage
now what im thinking is this set makes a bad lead especially to a faster hypnosis leader
stall/wall/aromatherapy
chansey@chopple berry
nature: calm
EV:252HP/252DEF/4spdef
moves:
aromatherapy
seismic toss
thunder wave
softboiled
the main purpose of chansey(not blissey to avoid skarm/bliss clause) is to get aroma therapy up and Twave if its necessary with a chople berry it can take a close combat from a heracross and survive with just under half HP
physical sweeper/bulky
salamence@choice band
nature:jolly
EV:252HP/252Sspeed/4atk
moves:
fire fang
thunder fang
dragon claw
earthquake
thought this set was a bit original not sure if itll work to well though its got decent coverage and STAB plus it can take a hit so im thinking it can be used for hit an run or something similar
physical wall
skarmory@lum berry
nature: impish
EV:252HP/252def/4atk
moves:
roost
brave bird
payback
steel wing
this guy is an amazing wall it used to have spikes and toxic (basically the exact same set i saw on a smogoners guide) but this set works pretty well with 2 stab moves and payback which works great because of the amount of damage skarm can take it can usually take a physical attack with out any trouble and payback does pretty good damage and its got good resistances with swampert
spinner
hitmonchan@sitrus berry/muscle band
ability: iron fist
nature:impish
EV:252HP/129DEF/129SPDEF
moves:
bullet punch
mach punch
rapid spin
counter
the main purpose if this guy is to get rid of spikes and such and after that do as much damage as it can before its taken out
special sweeper
espeon@life orb
nature:modest
EV:252spatk/252speed/4hp
moves:
psychic
grass knot
HP ice
shadow ball
pretty great special sweeper there are few things that can wall this guy and if anyone ever tries paralyzing it with Twave there just gonna paralyze themselves and ill have chansey aromatherapy
this one has taken a fireblast from salamence although i have no clue how that mence was trained so i cant be sure
ive only had one battle with this team and i made some bad decisions and did lose the battle so im not sure how well it can work