Hello. This is my first RMT post. I have tons and tons of pokes and usually just throw together a team. But I decided to actually post one and get some support for once.
Team at a glance:
Raichu:
Focus Sash
Static
Timid Nature
4 HP/ 252 SAtk, 252 Spd
Nasty Plot
Thunderbolt
Hidden Power Ice
Grass Knot
Ok. This is my lead. Its not a particularly good lead, it doesn't have taunt or SR or Trick or anything like that. But I can set up on turn one and with a few Nasty Plots I can usually take down a few pokes. Of course, If the other poke is faster I will switch or If they have fake out, but otherwise it works very well.
Rhyperior:
Leftovers
Solid Rock
Impish Nature
252 HP/252 Def/4 Atk
Stealth Rock
Roar
Stone Edge
EQ
I may sometimes use this as a lead due to its SR and ability to Roar away any early stat-upers. This is my Utility/Physical Tank. Instead of following the smogon suggestion I just opted for Max Defenses. I can tank loads of physical attackers and Fire back with my strong STAB moves.
Parasect:
Leftovers
Dry Skin
Careful Nature
252 HP/128 Def/128 SDef
Spore
Stun Spore
Seed Bomb
Knock Off
Here is my status inflicter. I used Dry skin so I could use it in tandem with Rhyperior. I can soak up Surfs, Grass knots, Close Combats and EQs that would usually tear through Rhyperior and because of my resists. Since I will be mainly Soaking up Surfs and taking 4* Weak Earth Moves I decided to use Seed Bomb over X-Scissor to hamper the earth and water pokes. Since my status will be causing switches I decided to use Knock off.
Clefable:
Leftovers
Magic Guard
Calm Nature
252 HP/156 Def/ 100 SDef
Thunder Wave
Encore
Wish
Seismic Toss
Ok. I have used this set alot and find it very bulky and useful. T-Wave is for more paralysis support. Encore+Wish work in tandem, so I can pass some health to one of my pokes and I know which move the enemy will use, or they will switch out. Seismic Toss is for some damage.
Medicham:
Choice Scarf
Pure Power
Jolly Nature
4 HP/ 252 Atk/252 Spd
Thunderpunch
Ice Punch
Psycho Cut
High Jump Kick
I find this Medicham SOOO useful. I have killed load and loads of pokemon not predicting the scarf. I used HJK since BB just doesnt cut it since I have Choice Scarf. The rest is self explanitory.
Tentacruel:
Leftovers
Liquid Ooze
Calm Nature
252 HP/252 SDef/4 Def
Toxic Spikes
Surf
Rapid Spin
Sludge Bomb
Ok the last poke. This is my spinner and toxic spiker. Plus my special wall . Sort of. I picked Sludge bomb for better coverage and STAB. Not much to say here either.
Ok so you have seen my team. A few things
-Very Ground weak, though also a 4* resist.
-4/6 are UU , though UU is AWESOME.
-Not the best team I know, just try to leave comments.
-Doesnt have too much strategy and probably has lots of pokes that screw it over.
Ok thanks for reading and posting !
Team at a glance:






Raichu:

Focus Sash
Static
Timid Nature
4 HP/ 252 SAtk, 252 Spd
Nasty Plot
Thunderbolt
Hidden Power Ice
Grass Knot
Ok. This is my lead. Its not a particularly good lead, it doesn't have taunt or SR or Trick or anything like that. But I can set up on turn one and with a few Nasty Plots I can usually take down a few pokes. Of course, If the other poke is faster I will switch or If they have fake out, but otherwise it works very well.
Rhyperior:

Leftovers
Solid Rock
Impish Nature
252 HP/252 Def/4 Atk
Stealth Rock
Roar
Stone Edge
EQ
I may sometimes use this as a lead due to its SR and ability to Roar away any early stat-upers. This is my Utility/Physical Tank. Instead of following the smogon suggestion I just opted for Max Defenses. I can tank loads of physical attackers and Fire back with my strong STAB moves.
Parasect:

Leftovers
Dry Skin
Careful Nature
252 HP/128 Def/128 SDef
Spore
Stun Spore
Seed Bomb
Knock Off
Here is my status inflicter. I used Dry skin so I could use it in tandem with Rhyperior. I can soak up Surfs, Grass knots, Close Combats and EQs that would usually tear through Rhyperior and because of my resists. Since I will be mainly Soaking up Surfs and taking 4* Weak Earth Moves I decided to use Seed Bomb over X-Scissor to hamper the earth and water pokes. Since my status will be causing switches I decided to use Knock off.
Clefable:

Leftovers
Magic Guard
Calm Nature
252 HP/156 Def/ 100 SDef
Thunder Wave
Encore
Wish
Seismic Toss
Ok. I have used this set alot and find it very bulky and useful. T-Wave is for more paralysis support. Encore+Wish work in tandem, so I can pass some health to one of my pokes and I know which move the enemy will use, or they will switch out. Seismic Toss is for some damage.
Medicham:

Choice Scarf
Pure Power
Jolly Nature
4 HP/ 252 Atk/252 Spd
Thunderpunch
Ice Punch
Psycho Cut
High Jump Kick
I find this Medicham SOOO useful. I have killed load and loads of pokemon not predicting the scarf. I used HJK since BB just doesnt cut it since I have Choice Scarf. The rest is self explanitory.
Tentacruel:

Leftovers
Liquid Ooze
Calm Nature
252 HP/252 SDef/4 Def
Toxic Spikes
Surf
Rapid Spin
Sludge Bomb
Ok the last poke. This is my spinner and toxic spiker. Plus my special wall . Sort of. I picked Sludge bomb for better coverage and STAB. Not much to say here either.
Ok so you have seen my team. A few things
-Very Ground weak, though also a 4* resist.
-4/6 are UU , though UU is AWESOME.
-Not the best team I know, just try to leave comments.
-Doesnt have too much strategy and probably has lots of pokes that screw it over.
Ok thanks for reading and posting !