Here ‘tis. This is actually my second RMT thread, though the first was a disaster. This is my team. It can handle most of the Big Dogs in OU and either stall out or overpower teams. Enjoy ! Blue are edits.
Team At a Glance:
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Ambipom: Monkey Fist
@Focus Sash – Technician
Jolly Nature
252 Spd/252 Atk/ 4 HP
Fake- Out
U-Turn
Taunt
Shadow Claw
This is my lead. It used to be Purugly, but I decided to use Ambipom due to higher speed and attack and also technician for Fake-Out. I think this is one of the best around, because since it is rarely seen in OU and this set is a creation of my own so people won’t be able to predict what it will do. I gave it max speed to outrun Infernape and all slower leads. With Ambipom I have a speed tie with Azelf, instead of being slower. Weaville and Aerodactyl are the only common leads faster but I can take Aero with Starmie and Weaville isn’t seen that often anymore. I will stay in for basically any lead, even a Hippo or T-Tar who get punished by Taunt. Also besides Weaville I am the fastest (And most powerful, due to technician) Fake Out user, so I can break suicide leads’ sashes. With Azelf I break his sash then proceed to taunt meaning he can’t do what he intends, which is set up SR. If I lose the speed Tie then oh well, it can’t be helped. Fake Out + U-Turn Nearly kills Azelf and other random weak leads. If all works out to plan I have a nearly dead Azelf who hasn’t set anything up. U-turn is to finish off other very weak leads (Like Absol) and scout faster pokes. Taunt is used for any slower poke (which is most), to stop them from using SR, a taunt of their own, trick, trick room, sunny day/ rain dance or hypnosis. My last move is Shadow Claw, which changed from hypnosis on Purugly. I picked shadow claw to kill any Non-Scarfed Gengar and Azelf. It is also the most neutral move against the common leads, since most are Psychic/Steel, Fight/Fire, Psychic, Rock, Ground etc. But I am open to change that move.
Mamoswine: Oliphaunt
@Choice Band- Snow Cloak
Adamant Nature
64 HP/252 Atk/192 Spd
Ice Shard
EQ
Stone Edge
Superpower
Here is my generic Choice Bander and also my weak foe/dragon killer. I used super power to do some damage to Bronzong who otherwise walls this set. I went with the more bulky set, using 192 speed Ev’s so I can outpace Adamant Tyranitar. Ice Shard can take out Flygon and Salamence with no problems. It is a 2HKO on Kingdra and also an OHKO on Dragonite, even with max HP. There is also a very high chance to OHKO a Yache berry one, if SR is in play.
Starmie: Star Power
@Leftovers- Natural Cure
Timid Nature
252 HP/56 Def/200 Spd
Reflect
Surf
T-Bolt
Recover
I have changed my Starmie to a more defensive set. This is due to the fact that I have decided, for now to remove Moltres. I have won loads of battle with my team, but the ones I don’t win are due to Heatran or Scizor sweeping, because Starmie has been taken out and I can’t Rapid Spin for Moltres. She (Yes She) also forms as my Infernape and Gyara killer, out speeding and KOing Infernape with Surf and surviving a +1 EQ from Life Orb Gyara and T-Bolting for the KO, with SR which I now have, used by Camerupt. Starmie can cure itself from toxic/toxic spikes etc. with Natural Cure. Recover forms as a basis of healing. Pursuit can do quite a bit to her, though since she is quite bulky it won’t KO. And I can revenge kill a Tyranitar or Weaville with Mamo, though then he may be double revenge killed back: P The name suits her, because she is a star and she bares resembles to ‘Star Power’ in guitar hero , since she is blueish :P Also, Mamo takes T-bolt aimed at her and she takes fire moves aimed at him, making them a pretty good combo. Due to her added bulkiness Starmie can take those physical fire moves that Arcanine or Ape throw at my wall combo with quite ease and KO back with Surf, another reason not to need Moltres.
Camerupt: Blactrian
@Leftovers- Solid Rock
Sassy Nature
228 HP/28 Def/252 SDef
Earth Power
Flamethrower
Stealth Rock
Explosion
Ok here is my Moltres replacement. In case you didn’t see before hand, my Moltres was a Stall Moltres to counter Lucario, Scizor and other Pokémon. I was able to stall Heatran quite well but then I didn’t have enough PP and/or HP for any other use. Also the SR damage meant that I always had to keep Starmie alive to rapid spin. Now I have a different counter. Camerupt is a camel. I named him Blactrian because Bactrian is a type of camel species and I added the ‘l’ so it would be ‘Blac’ since he is black: P Anyway, I use Camerupt because firstly he takes neutral damage from SR which helps a lot. Meaning I don’t have to rely on Starmie as much. I can easily counter common Heatran like Specs or Scarf version simply because with SR factored in he simply can’t KO with even his strongest attacks (Flash Fire STAB Choice Specs Overheat, Earth power Choice Specs (Which does less) or even Explosion if I have reflect up.) This means I can counter Heatran. I can also counter Scizor. With resistances to both his Stab moves, even with only 28 Defensive Evs SD X-Scissor and Bullet punch wont do much and CB U-turn will do nothing. A SD Superpower can KO meaning I am not a great counter, but that is where my new bulkier reflect Starmie comes into play. He can reflect meaning I live the Superpower or Heatran’s Explosion and easily KO back with no SAtk Evs since I have dual STAB and they are both 4* weak. Also I can survive an unboosted Surf from a regular Rapid Spin Starmie as a side note. My last two moves are SR to break those darn sash users and rack up some damage since some of my team members will be causing some switches ie.Camerupt. Explosion is for a last stand kamikaze move and with my neutral nature I can nearly KO a max Blissey with SR in play, which I can finish off with a quicker poke. I used 228 HP Ev’s for the extra leftovers point and dumped the rest of the Ev’s in defense so I can take hits from both sides.
Rotom –C: Lawnmower
@Leftovers - Levitate
Bold Nature
252 HP/172 Def/84 SAtk
T-Bolt
Leaf Storm
Will-O-Wisp
Light Screen
This is my Rotom. He is in my team for a multitude of reasons. Ok. Firstly he is my explosion resist, I found with out a ghost my physical wall was dead or unusable or I had to sacrifice another poke. Secondly with the ev’s he can OHKO a 296 special defense swampert (the Curse-Rest Talk one), which is the most special defense you will see on one, with SR in play. Also he can 100% 2HKO a 166 special defense Rhyperior, with sandstorm and solid rock factored in, plus leftovers, whilst it cant do much back, since Rotom resists 3 out of the 4 common moves Rhyperior has (Megahorn, Avalanche, EQ) and is 3HKOed by Stone Edge, If it hits every time. Next, it forms as a Rapid Spin blocker, scaring away Starmie, Donphan and Forretress, being able to hit them with super effective moves or moves against its weak side (Forretress) Plus being able to burn. In a way it scares away Tentacruel also since it won’t enjoy Will-O-Wisp and thunderbolt has a chance to 2HKO. My last move is light screen which is so I can also take hits from the special side and help my team with special moves also. I am free for change with the last move , but the rest is good in my opinion.
Registeel: PtTi
@Leftovers – Clear Body
Sassy Nature
252 HP/4 Def/252 SDef
Ice Punch
Thunder
Explosion
Hammer Arm
This is my special wall monster, plus also a very good physical wall. He has the moves to tank several Pokémon. Though I dislike Thunders accuracy, with no Ev’s it is the only way to 2HKO Skarmory, that is if it hits both times. Ice Punch 2HKO’s most dragons, but they are dealt with Mamo so I am not as worried. The Main reason I have Ice punch is to try to kill Specs Mence. With Light screen up Max Special attack Choice Specs Fire Blast is a 4 or 5HKO and without is a 2HKO, slim chance of 3. Meaning I can counter it with Ice Punch or Explosion. Ice punch can also dent Gliscor. Also, a max Draco Meteor does a Max of 118 damage, meaning I can easily take it out if need be. Then I have the choice of SR, Hammer Arm or EQ. SR is now off the list because I have Camerupt doing that job. I have decided to go with Hammer Arm to kill PoryZ since He does nothing to be. Also it can dent Blissey, but most switch to a ghost or Hippo because of the expected explosion. Most useful at the moment since I can take down pokes, break sashes etc. And since I am more specially based I can’t really take on Metagross and Tyranitar, which is the reason I put SR first. Also I picked Rotom-C and Registeel carefully. Not only do they do all the thing I have stated , above all they cover each others weaknesses very well. Ghost and Dark (Rotom-C Weaknesses) are resisted by steel. And Fighting and Ground (Registeel Weaknesses) are totally blocked by Ghost and levitate. The only other type is fire, and as I showed with Mence he can live most specially based fire moves, though Heatran will most likely be 3HKOing with light screen up. The Pokémon that use physically based fire moves aren’t many. Infernape is taken out by Starmie. And all other physical fire types are barely seen in OU. Also a note with my nature, I used sassy to raise my special defense more and then I lowered speed, the only stat I am prepared to lower since he needs defense and both sides of attacking.
Also in case you were wondering I called him PtTi because it is the two elements of Platinum and Titanium which I think represent him well, and the word PtTi looks and sounds pretty cool.
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So there you have it. My team fairs well against most teams and from what I have experienced over the past few days of tons of battles, there aren’t any weaknesses to any certain Pokémon. My team is half UU half OU, so it will surprise some players, though I think I can put up a fight!
Notes:
I do realize that half my team is weak to fighting, but the other half is also resistant or immune to it, so it balances out. I was trying a Miltank , because of heal bell support but Registeel is immune to toxic, is tough enough to live sleep and is very slow making paralysis only useful for full paralysis. Will-O-Wisp does screw him over though. Also Moltres has substitute and Starmie has natural cure. As a sweeper Mamo is immune to T-Wave which is a plus, though again Will-O-Wisp basically cancels out his CB which hampers him. Rotom and Purugly have no block against it though Purugly is usually dead near the start.
I hope you enjoyed reading, and please Rate my Team :P
Team At a Glance:






--------------------

Ambipom: Monkey Fist
@Focus Sash – Technician
Jolly Nature
252 Spd/252 Atk/ 4 HP
Fake- Out
U-Turn
Taunt
Shadow Claw
This is my lead. It used to be Purugly, but I decided to use Ambipom due to higher speed and attack and also technician for Fake-Out. I think this is one of the best around, because since it is rarely seen in OU and this set is a creation of my own so people won’t be able to predict what it will do. I gave it max speed to outrun Infernape and all slower leads. With Ambipom I have a speed tie with Azelf, instead of being slower. Weaville and Aerodactyl are the only common leads faster but I can take Aero with Starmie and Weaville isn’t seen that often anymore. I will stay in for basically any lead, even a Hippo or T-Tar who get punished by Taunt. Also besides Weaville I am the fastest (And most powerful, due to technician) Fake Out user, so I can break suicide leads’ sashes. With Azelf I break his sash then proceed to taunt meaning he can’t do what he intends, which is set up SR. If I lose the speed Tie then oh well, it can’t be helped. Fake Out + U-Turn Nearly kills Azelf and other random weak leads. If all works out to plan I have a nearly dead Azelf who hasn’t set anything up. U-turn is to finish off other very weak leads (Like Absol) and scout faster pokes. Taunt is used for any slower poke (which is most), to stop them from using SR, a taunt of their own, trick, trick room, sunny day/ rain dance or hypnosis. My last move is Shadow Claw, which changed from hypnosis on Purugly. I picked shadow claw to kill any Non-Scarfed Gengar and Azelf. It is also the most neutral move against the common leads, since most are Psychic/Steel, Fight/Fire, Psychic, Rock, Ground etc. But I am open to change that move.

Mamoswine: Oliphaunt
@Choice Band- Snow Cloak
Adamant Nature
64 HP/252 Atk/192 Spd
Ice Shard
EQ
Stone Edge
Superpower
Here is my generic Choice Bander and also my weak foe/dragon killer. I used super power to do some damage to Bronzong who otherwise walls this set. I went with the more bulky set, using 192 speed Ev’s so I can outpace Adamant Tyranitar. Ice Shard can take out Flygon and Salamence with no problems. It is a 2HKO on Kingdra and also an OHKO on Dragonite, even with max HP. There is also a very high chance to OHKO a Yache berry one, if SR is in play.

Starmie: Star Power
@Leftovers- Natural Cure
Timid Nature
252 HP/56 Def/200 Spd
Reflect
Surf
T-Bolt
Recover
I have changed my Starmie to a more defensive set. This is due to the fact that I have decided, for now to remove Moltres. I have won loads of battle with my team, but the ones I don’t win are due to Heatran or Scizor sweeping, because Starmie has been taken out and I can’t Rapid Spin for Moltres. She (Yes She) also forms as my Infernape and Gyara killer, out speeding and KOing Infernape with Surf and surviving a +1 EQ from Life Orb Gyara and T-Bolting for the KO, with SR which I now have, used by Camerupt. Starmie can cure itself from toxic/toxic spikes etc. with Natural Cure. Recover forms as a basis of healing. Pursuit can do quite a bit to her, though since she is quite bulky it won’t KO. And I can revenge kill a Tyranitar or Weaville with Mamo, though then he may be double revenge killed back: P The name suits her, because she is a star and she bares resembles to ‘Star Power’ in guitar hero , since she is blueish :P Also, Mamo takes T-bolt aimed at her and she takes fire moves aimed at him, making them a pretty good combo. Due to her added bulkiness Starmie can take those physical fire moves that Arcanine or Ape throw at my wall combo with quite ease and KO back with Surf, another reason not to need Moltres.

Camerupt: Blactrian
@Leftovers- Solid Rock
Sassy Nature
228 HP/28 Def/252 SDef
Earth Power
Flamethrower
Stealth Rock
Explosion
Ok here is my Moltres replacement. In case you didn’t see before hand, my Moltres was a Stall Moltres to counter Lucario, Scizor and other Pokémon. I was able to stall Heatran quite well but then I didn’t have enough PP and/or HP for any other use. Also the SR damage meant that I always had to keep Starmie alive to rapid spin. Now I have a different counter. Camerupt is a camel. I named him Blactrian because Bactrian is a type of camel species and I added the ‘l’ so it would be ‘Blac’ since he is black: P Anyway, I use Camerupt because firstly he takes neutral damage from SR which helps a lot. Meaning I don’t have to rely on Starmie as much. I can easily counter common Heatran like Specs or Scarf version simply because with SR factored in he simply can’t KO with even his strongest attacks (Flash Fire STAB Choice Specs Overheat, Earth power Choice Specs (Which does less) or even Explosion if I have reflect up.) This means I can counter Heatran. I can also counter Scizor. With resistances to both his Stab moves, even with only 28 Defensive Evs SD X-Scissor and Bullet punch wont do much and CB U-turn will do nothing. A SD Superpower can KO meaning I am not a great counter, but that is where my new bulkier reflect Starmie comes into play. He can reflect meaning I live the Superpower or Heatran’s Explosion and easily KO back with no SAtk Evs since I have dual STAB and they are both 4* weak. Also I can survive an unboosted Surf from a regular Rapid Spin Starmie as a side note. My last two moves are SR to break those darn sash users and rack up some damage since some of my team members will be causing some switches ie.Camerupt. Explosion is for a last stand kamikaze move and with my neutral nature I can nearly KO a max Blissey with SR in play, which I can finish off with a quicker poke. I used 228 HP Ev’s for the extra leftovers point and dumped the rest of the Ev’s in defense so I can take hits from both sides.

Rotom –C: Lawnmower
@Leftovers - Levitate
Bold Nature
252 HP/172 Def/84 SAtk
T-Bolt
Leaf Storm
Will-O-Wisp
Light Screen
This is my Rotom. He is in my team for a multitude of reasons. Ok. Firstly he is my explosion resist, I found with out a ghost my physical wall was dead or unusable or I had to sacrifice another poke. Secondly with the ev’s he can OHKO a 296 special defense swampert (the Curse-Rest Talk one), which is the most special defense you will see on one, with SR in play. Also he can 100% 2HKO a 166 special defense Rhyperior, with sandstorm and solid rock factored in, plus leftovers, whilst it cant do much back, since Rotom resists 3 out of the 4 common moves Rhyperior has (Megahorn, Avalanche, EQ) and is 3HKOed by Stone Edge, If it hits every time. Next, it forms as a Rapid Spin blocker, scaring away Starmie, Donphan and Forretress, being able to hit them with super effective moves or moves against its weak side (Forretress) Plus being able to burn. In a way it scares away Tentacruel also since it won’t enjoy Will-O-Wisp and thunderbolt has a chance to 2HKO. My last move is light screen which is so I can also take hits from the special side and help my team with special moves also. I am free for change with the last move , but the rest is good in my opinion.

Registeel: PtTi
@Leftovers – Clear Body
Sassy Nature
252 HP/4 Def/252 SDef
Ice Punch
Thunder
Explosion
Hammer Arm
This is my special wall monster, plus also a very good physical wall. He has the moves to tank several Pokémon. Though I dislike Thunders accuracy, with no Ev’s it is the only way to 2HKO Skarmory, that is if it hits both times. Ice Punch 2HKO’s most dragons, but they are dealt with Mamo so I am not as worried. The Main reason I have Ice punch is to try to kill Specs Mence. With Light screen up Max Special attack Choice Specs Fire Blast is a 4 or 5HKO and without is a 2HKO, slim chance of 3. Meaning I can counter it with Ice Punch or Explosion. Ice punch can also dent Gliscor. Also, a max Draco Meteor does a Max of 118 damage, meaning I can easily take it out if need be. Then I have the choice of SR, Hammer Arm or EQ. SR is now off the list because I have Camerupt doing that job. I have decided to go with Hammer Arm to kill PoryZ since He does nothing to be. Also it can dent Blissey, but most switch to a ghost or Hippo because of the expected explosion. Most useful at the moment since I can take down pokes, break sashes etc. And since I am more specially based I can’t really take on Metagross and Tyranitar, which is the reason I put SR first. Also I picked Rotom-C and Registeel carefully. Not only do they do all the thing I have stated , above all they cover each others weaknesses very well. Ghost and Dark (Rotom-C Weaknesses) are resisted by steel. And Fighting and Ground (Registeel Weaknesses) are totally blocked by Ghost and levitate. The only other type is fire, and as I showed with Mence he can live most specially based fire moves, though Heatran will most likely be 3HKOing with light screen up. The Pokémon that use physically based fire moves aren’t many. Infernape is taken out by Starmie. And all other physical fire types are barely seen in OU. Also a note with my nature, I used sassy to raise my special defense more and then I lowered speed, the only stat I am prepared to lower since he needs defense and both sides of attacking.
Also in case you were wondering I called him PtTi because it is the two elements of Platinum and Titanium which I think represent him well, and the word PtTi looks and sounds pretty cool.
------------------------------
So there you have it. My team fairs well against most teams and from what I have experienced over the past few days of tons of battles, there aren’t any weaknesses to any certain Pokémon. My team is half UU half OU, so it will surprise some players, though I think I can put up a fight!
Notes:
I do realize that half my team is weak to fighting, but the other half is also resistant or immune to it, so it balances out. I was trying a Miltank , because of heal bell support but Registeel is immune to toxic, is tough enough to live sleep and is very slow making paralysis only useful for full paralysis. Will-O-Wisp does screw him over though. Also Moltres has substitute and Starmie has natural cure. As a sweeper Mamo is immune to T-Wave which is a plus, though again Will-O-Wisp basically cancels out his CB which hampers him. Rotom and Purugly have no block against it though Purugly is usually dead near the start.
I hope you enjoyed reading, and please Rate my Team :P