RMT: Sunny Day



I have been meaning to build a new sunny day team ever since i made my first one, which wasn't very good. I hope this team has as much potential as it does creativity, as you have to be creative to make a decent sunny day team, from what i have heard.


At a glance:
330flygon.png
485heatran.png
344claydol.png
392infernape.png
465tangrowth.png
380latias.png



Up Close:

330flygon.png

MakeItHot the Flygon
Impish Nature
Levitate
64hp/192atk/252spe
@Heat Rock
Sunny Day
Fire Punch
Outrage
Earthquake

I chose Flygon as my lead because it works well. Its speed is decent, so it can set up sunny day, and has the power to take out, or do decent damage to most common leads. Azelf, Aerodactyl, and Gengar all take lethal damage from outrage, and nigh lethal damage from fire punch in sunny day. Infernape is OHKO'd by earthquake and outrage, and Zapdos is 2-3HKO'd by outrage. Swampert is 2-3HKO'd by outrage, and can't hit flygon for lethal damage without avalanche or ice beam.

485heatran.png

FIREPROOF the Heatran
Naive Nature
Flashfire
4hp/252spatk/252spe
@Choice Scarf
Hidden Power Ice
Flamethrower
Explosion
Earth Power

Heatran is a monster. No matter how you put it, it is too good to not use. With the fire boost from Sunny Day, Flamethrower can do a very large amount of damage to anything that doesn't resist it. I switched to a Scarf-Tran because i realized that i wouldn't be able to properly take on other heatrans. The other upside to scarf tran, is being able to revenge kill dragon types with HP ice. Without Heatran and Latias, this team would be destroyed by most common dragons.

344claydol.png

DolFace the Claydol
Impish Nature
Levitate
252hp/64def/192spdef
@Heat Rock
Rapid Spin
Stealth Rock
Explosion
Sunny Day

ClayDol provides this team with pure support. With a lowered water weakness, and the amount of bulk it has, it is quite capable of coming in, setting up, and booming with not much trouble at all. When im not equipped with a lead rocker, i need something in late game, so Claydol is here to get the job done. Rapid spin is really helpful as well, as it gets rid of toxic spikes, and rocks, which is a minor annoyance at best, but can still hurt my team.

392infernape.png

LiekMaiTan the Infernape
Naive
Blaze
252atk/64spatk/192spe
@life orb
Sunny Day
Overheat
Close Combat
U-turn

My team lacks enough fire abuse, and needed another poke to set up Sunny Day, so Infernape seemed like the perfect candidate. Overheat is an extremely strong fire stab, and with the life orb and sunny day boost, it hits hard. He basically stabs everything that doesn't resist them, and then either u-turns out, or sets up Sunny Day, depending on if Sunny Day is still up. U-turn is also useful against Tyranitar in the situation of me being out of PP for Close Combat, or if my Infernape is getting low on health due to Sandstorm.

465tangrowth.png

Tentacle the Tangrowth
Jolly Nature
Chlorophyll
4hp/252atk/252spe
@leftovers
Swords Dance
Power Whip
Earthquake
Pain Split

Tangrowth is a beast. There is no question there. This Tangrowth is designed to harm. I will bring it out ,in sun, on something that will force my opponent to switch. While they switch, i can set up my SD. Power Whip OHKO's Swampert, Tyranitar, and Hippowdon after an SD, and 2HKO's max defense Blissey. With the Chlorophyll boost, it outspeeds timid/naive scarf-Tran, and OHKO's with Earthquake. Pain Split is there so that when my healt starts to get low, from life orb damage, I can just steal my opponents health.




380latias.png

SolarJet the Latias
Modest Nature
Levitate
4hp/252spatk/252spe
@leftovers
Calm Mind
Dragon Pulse
Thunderbolt
Recover

Latias is amazing. She can take plenty of shots and set up, and if its HP gets too low, it can recover. I replaced Solarbeam with Thunderbolt, so that i could hit Scizor and Heatran for regular damage, and Empoleon and Skarmory for 2x. After a couple Calm Minds, it can hit Tyranitar pretty hard, even after the spdef boost from SS, and when it kills my latias, i can revenge it with Infernape, or Tangrowth.

I really appreciate any feedback, or help on this team. Thanks in advance.

xcthulhux

 
You should take advantage of some of the best sunny day sweepers tangrowth and eggexecutor. I think that one of these should replace tropius and latias because they don't do much for your team. Also you should use fire blast over overheat because it drops sp.atk and ins't much stronger the fire blast my last thing is using dragon pulse on heatran because you don't deal with dragons well
Seems like a good team though.
 
You should take advantage of some of the best sunny day sweepers tangrowth and eggexecutor. I think that one of these should replace tropius and latias because they don't do much for your team. Also you should use fire blast over overheat because it drops sp.atk and ins't much stronger the fire blast my last thing is using dragon pulse on heatran because you don't deal with dragons well
Seems like a good team though.
I was actually thinking about replacing tropius with either a physical set, or a physical sweeper, so tangrowth is definitely a good alternative, and i will try him out.

As for overheat, i know it lowers spatk, but it is the only special attack on the set, so its not a problem. Plus with the sunny day boost, and life orb, it is too powerful to give up.
If it becomes the case that i would have to use it more than once, than i will consider changing it to fire blast, but i haven't run into that problem just yet.
Assuming that does happen, i can't think of anything that a second overheat wouldn't at KO or at least do a huge amount of damage too, even after the spatk drop.

I was considering changing the earth power to dragon pulse, but that puts me at the mercy of other heatrans. I will consider changing substitute to dragon pulse or HP ice.
 
I was considering changing the earth power to dragon pulse, but that puts me at the mercy of other heatrans. I will consider changing substitute to dragon pulse or HP ice.

I think HP Ice would be better. Kingdra, Dialga, and Palkia are the only Dragons that aren't weak to Ice. Salamence, Flygon, and Garchomp are all your main dragon threats and are all double weak to ice. Ice also stops Gliscor, who can be tricky to take out on this team.
 
Lead-Perts always carry Ice Beam, meaning your Flygon can only sunny day before it is OHKO'ed. Auto-weather pokes such as Abomasnow, Tyranitar, and Hippowdon can totally screw over your team. Tropius and Latias are completely screwed if Specially Bulky T-Tar comes in. It sponges up all the Special attacks, and Solarbeam takes 2 turns, and is 60 power in SS. Weavile murders Tropius with Ice Shard, same with Mamoswine and Abomasnow.

Don't ever carry Solarbeam on more than 1 poke. Its really unreliable, with T-Tars, Hail teams, and Hippowdowns everywhere. Choice Scarf Heatran absolutley destroys this team. Coming in on any one of the numerous fire attacks you have, it can Fire Blast with a Flash Fire boost, plus the Sun, to OHKO Claydol and Tropius. Earth Power OHKOs your slower Heatran. HP Ice OHKOs Flygon, Tropius, and is a 2HKO on Latias.

Over your Tropius I recommend a Tangrowth. Either a Mixed-Sunny day sweeper, or SD set.

Tangrowth @ Life Orb
Naive 200 Atk/ 80 SpeA/ 228 Speed

Power Whip
Earthquake
HP Fire
Sleep Powder

or the Swords Dance set.

Tangrowth @ Life Orb/Leftovers
Jolly 252 Atk/252 Speed/ 4 Def

Swords Dance
Power Whip
Earthquake\Rock Slide/ Return.

Jolly SD Tangrowth in the sun outspeeds Timid Scarf-Tran and can OHKO with EQ.

Your Latias should have HP Fire or Thunderbolt over Solarbeam. Its more reliable and can hit Steels especially Empoleon.
 
Auto-weather pokes such as Abomasnow, Tyranitar, and Hippowdon can totally screw over your team. Tropius and Latias are completely screwed if Specially Bulky T-Tar comes in. It sponges up all the Special attacks, and Solarbeam takes 2 turns, and is 60 power in SS.

Sadly, your right. But it shouldn't be too difficult because there are 3 Pokemon setting up Sunny Day. That adds some stability. If one faints, you still have another who can set up.

All you really need to counter T-Tar and other weather changing foes is to have someone who does good under any weather condition. You could try getting a strong physical sweeper who can knock out T-Tar, Abomasnow and Hippowdon. I say "physical sweeper" so you don't have to worry about T-Tars Sp Defense boost (Hes harder to take out than the other two). You could even get a sturdy Pokemon and try to Toxistall (Burnstall would be nicer, w/ attack drop) or something like that (Can be tricky, they would have to be able to take weather residue). Mamoswine, Golduck, and Raquaza would do good, as all 3 are immune to Hail and Sandstorm. Or you can gat a Pokemon who can recover off weather damage.

A fighting type would easily get rid of Tyranitar and Abomasnow, and teaching it Ice Punch would at least hit Hippowdon for "Supper Effective" Damage. This gives UU Golduck a time to shine as a counter to Tyranitar. If Golduck can outrun Tyranitar, STAB Surf would do a good job of denting him because Cloud Nine stops Sp Defense boosts from Sandstorm. Or he can Hypnosis/Yawn him. Croos Chop would also work, hitting Tyranitar's 4x weakness to Fighting.

Be extremely careful if you decide Golduck, as he was put in UU for a reason.
 
thanks for the help guys. sorry for not posting sooner, but i haven't had internet recently.

I have been playtesting this with some of my buddies, and i did see a huge dragon, and tyranitar weakness on this team, so i made some changes and took your advice. I will be playtesting the changes today. Any other suggestions?
 
Rock Slide should go over Pain Split on Tangrowth to smack Flying types. If you really need recovery so desperately, Synthesis is far more reliable than Pain Split.

Though I don't play OU, I use weather teams a lot, and I fail to see how much team support Latias brings to the table. It doesn't benefit from the weather nor set it up. Perhaps changing it to another Chlorophyll abuser would bring more immediate offense to the team. Victreebel can go mixed Leaf Blade / Sucker Punch / Swords Dance / Weather Ball or HP Ice.
 
Do not like the Infernape set. Firstly, Overheat is not a good move for a Sunny Day sweeping Infernape. You want to abuse the sun for the full 6-7 turns, and Overheat makes you switch out. Secondly, your Infernape has crappy coverage. I suggest the "Specially Based MixApe" set. For Sunny Day, give the job to Latias or something. On the topic of Latias, it seems just like a sweeper of its own without anything to do with the team. I suggest making it a Support Latias, with this set:

Latias @ Heat Rock
Ability: Levitate
EVs: 252 HP/4 Def/252 Spe
Timid nature
-Sunny Day
-Dragon Pulse
-Wish/Recover
-Thunder Wave/Reflect

Here, you can set up the sun for you team to abuse, you can pass on Wishes if you like.

Putting a Scarf on Heatran is no-go. Whacking a Choice item on any weather abuser is just counter-productive. Your opponent will just switch to a counter, and you've just lost yourself 2 precious turns of sun abusing. Give it a Life Orb if you want to continue using Heatran.
 
Hello.


I really like this team it seems good, but I do have some suggestions about your lead cause it seems kinda iffy. I have two other pokemon leads you might wanna try out for this team..that seem better imo.

Anyways, one of the leads I want you to look at is Aerodactyl. You can almost guaranteed that you will get SR and Sunny Day up. Plus you have Taunt to stop other leads set ups which should be good for your team. Tho this lead does have it problems against Fake out/Priority leads but still you get either SR or Sunny Day up with Focus Sash. Against non priority leads you should get both up and should be able to mess up there set ups with Taunt but its all about your predictions. You can use Heat Rock if you want more turns of sun but imo FS is better for this lead but thats just me. Heres the set.

Aerodactyl @ FS/Heat Rock
Abl:Pressure
Nat:Jolly
EVs:4 HP/252 Atk /252 Spe

~Sunny Day
~Taunt
~Stealth Rock
~Stone Edge/EQ

Next I want you to take a look at crobat. I seen this lead alot of times on rain dance teams and thought why not on a Sunny Day team? This lead is really great you can do alot with it. It can do somethings that Aero can't do like Hypnosis and U-Turn. I think sleep support is really important for your team. Sleeping a T-Tar can really help you out most of the time. For U-Turn you can use that to scout out the other player early or later in the game and go into a great conter/sweepers or draw in Fire attacks to help with Heatran abl Flash Fire. That can start a early game sweep which is always nice ;]. Also this lead has taunt so you can still stop set ups or Roost over that if you want a more how do you say survival bat and fake out leads won't hurt you because of Crob abl :]. Keep in mind crob can take some hits if need be so, Roost can help in the long run...taunt has the abl to stop DD and other stuff if you make the right moves. Like before, the item choice is yours same as with aero. I have two sets for you tho. Heres one:

Crobat @ Leftovers/Heat Rock
Abl:Inner Focus
Nat:Jolly
EVs:104 HP/152 Atk/ 252 Spe

~Hypnosis
~Taunt/Roost
~U-Turn
~Sunny Day

Next Set is:

Crobat @ Leftovers/Heat Rock
Abl:Inner Focus
Nat: Timid
EVs:124 HP/ 132 SpA/252 Spe

~Hypnosis/Nasty Plot
~Taunt/Roost
~Sunny Day
~Heat Wave

Ok well for this set you really can edit to anyway you like. As before Hypnosis is for sleeping things you just need out of the way for a bit. Taunt or Roost is still your choice. If you want U-Turn I wouldn't really suggest you use this build at all. I mean you do lose your scouting help but with this you might get a Heat Wave off on a steel poke coming in trying to wall you into you bring in something Plus this lead should help you take out Abomasnow without a problems..taunt the Leech Seed then going in with heat wave for some good damage or maybe a OHKO :o..and doing some good damage on Scizor is always nice...and you can Taunt a DD T-Tar or Taunt anything on the switch in then Hypnosis so you can bring in a conter. I showed Nasty Plot just so you can see other stuff..you can't have Hypnosis and Nasty Plot,so that choice would be yours..but you might want to change the EVs a bit if using Nasty Plot and add another damaging move and add life orb on it. Just take a look at the smogon crobat special sweeper set for some help with the move you might need. Imo tho Hypnosis is better for ur team over Nasty Plot.


I don't have much to say about the Latias tho I don't see how it works with this team out I would either change it to a support build or into a more defensive build something like.

Latias @ Leftovers
Nat: Timid
EVs:128 HP/ 128 SpA/252 Spe OR for more bulk 204 HP/128Def /176 Spe

~Calm Mind
~Recover
~Dragon Pulse
~Refresh/Hidden Power Fire/T-Wave

Ok this set and the EVs giving should work great. Hidden Power Fire could work better over refresh to get rid of Scizor trying to come in after a CM or something and trying to Pursuit you. T-Wave is just there to help you outspeed needed things that might try set up on you..and the parahax every once in awhile might turn in ur fav :].

Last thing if you do go for the aero lead I would suggest you drop Claydol and add in a Exeggutor support set.

Exeggutor @ Heat Rock/FS
Nat: Rash
EVs:76 Atk/180 SpA/ 252 Spe

~Sunny Day
~Sleep Power
~Explosion
~SolarBeam/Grass Knot

Now this set should help you even more. In the sun exeggutor gets it's speed double and that could lead to a fast sleeping poke on the other side and can buy you time to set up the Sun. Tho you might want to use Grass Knot over SolarBeam if you don't have time for a set up and T-Tar and Hippowdon is on the other side. Explosion is really for things you wanna either get rid of(Blissey)or do some good damage to. Heat Rock is there to help your other pokes with fire attacks benefiting form exeggutor's help and FS can go there over it to guaranteed you have time for something that would help you.

Well hope I helped you out in some way :].
 
Back
Top