RMT: Team SweepWave


TEAM SWEEPWAVE




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Like other offensive-based teams, my team relies on its ability to take down walls with super-effective boosted attacks from powerful Pokemon, while picking off opposing sweepers with high speed stats. Every Poke is able to potentially out-speed 120 base speed Pokes, boosting or not, while smashing back with a sky high offensive stat. It is currently my most stable and effective team.

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Aerodactyl @ Focus Sash
Pressure
Jolly
6 HP/ 252 Atk/ 252 Spe
-Taunt
-Stone Edge
-Earthquake
-Stealth Rock

SashAero. Aerodactyl's base speed is high enough to outspeed most Pokes and Taunt away any attempts to set up Stealth Rock or Hypnosis/Sleep Powder, while setting up Stealth Rocks of its own. StoneQuake gives me good coverage and I find it more powerful than any combination of Rock Slide, Fire Fang, or Ice Fang.


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Salamence @ Leftovers
Intimidate
Jolly
224 HP/ 12 Atk/ 196 Def/76 Spe
-Dragon Dance
-Dragon Claw
-Roost
-Earthquake

BulkyDDMence. Most people expect the Specs version with Draco Meteor, so this catches them off-guard. Intimidate coupled with a highly defensive EV spread allows it to switch in to many threatening physical sweepers like Lucario and Heracross. Roost further augments this characteristic by giving it more staying power while it Dragon Dances into sky high levels. Dragon Claw gives me a strong STAB attack while Earthquake takes care of Heatran and Metagross. Forretress and Skarmory wall it pretty hard though. I am considering replacing this with a YacheSDChomp, if only for the Electric immunity. If so, I would have to change my DDGyara into a Bulky one.


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Heracross @ Choice Scarf
Guts
Adamant
252 Atk/ 6 Def/ 252 Spe
-Megahorn
-Close Combat
-Stone Edge
-Night Slash

ScarfCross. Choice Scarf boosts its speed from a meager base 85 to an astounding 122.5, enough to cover most non-Scarfed threats. I tried BandCross, but it was simply too slow to sweep. The gain in speed more than makes up for the loss of power, as Heracross is already powerful as is, with two 120 base STAB attacks that cover alot of types. Megahorn is also my best answer to Deoxys who carry Shadow Ball over Psychic. Stone Edge lets you take down fliers like Gyarados and Yanmega who would otherwise shrug off its other attacks. The last slot is filler for the most part; currently I run Night Slash but I never use it unless its against Gengar or Dusknoir.


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Deoxys-S @ Expert Belt
Pressure
Naive
6 HP/ 252 SpA/ 252 Spe
-Thunderbolt
-Ice Beam
-Superpower/ Grass Knot
-Psychic/ Grass Knot

Standard MixDeoxys-S. Revenge kills and sweeps late-game when Pokes have been worn out by Stealth Rock and other attacks. Its Special Attack stat is kind of disappointing but I need a fast BoltBeamer for dragons and Gyara and I felt that this was slightly better than Starmie, my only other viable option. I am seriously considering running Grass Knot over Superpower or Psychic due to my team's Swampert weak, even though Swampert isn't seen that often.

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Heatran @ Choice Scarf
Flash Fire
Modest
6 HP/ 252 SpA/ 252 Spe
-Fire Blast
-Hidden Power Ice
-Earth Power
-Explosion

ScarfTran. Boosts Heatrans inadequate 77 speed and allows it to outrun 120 base speed Pokes. STAB Fire Blast running off a 130 SpA stat is insanely powerful and OHKOs nearly any Steel that stands in my way of a sweep. This set is pretty standard; HP Ice for Dragons, Earth Power as a special Earthquake, and Explode when low on hit points. I considered HP Grass over Ice to hit Swampert, but then i realized that the coverage HP Ice gives is too effective to pass up just for one threat. I love switching in on Garchomp after an Outrage and blasting it into oblivion with HP Ice.

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Gyarados @ Life Orb
Intimidate
Adamant
6 HP/ 252 Atk/ 252 Spe
-Dragon Dance
-Ice Fang
-Waterfall
-Earthquake

DDGyara. Having two Intimidators is actually really effective and acts as a pseudo-Charm. DDGyara also has insane sweeping abilities, boosting its already massive 383 attack stat with Life Orb and Dragon Dance. Earthquake over Stone Edge for better coverage, although opposing Gyara and Zapdos cause a big problem. Usually sweeps mid-game but eventually succumbs to Life Orb recoil coupled with opposing attacks.


Threat List

Tyranitar - ScarfCross outruns it even after a DD and OHKOs with Close Combat. It also falls to Earthquake and Superpower.
Gyarados - Deoxys-S switches in and TBolts for the kill.
Infernape - Walled by Gyara, who OHKOs with Earthquake/Waterfall. Salamence also walls variants without HP Ice.
Azelf - Aero outruns starter Azelf, Taunts away attempts to Taunt/Stealth Rock, and 2HKOs with Stone Edge. Sala and Gyara also switch in safely unless its packing HP Ice/Electric, which most of them don't.
Electivire - Three Pokes pack Earthquake, however it is very dangerous as it has SE attacks on all three, making it very hard to counter if it is put on the field first before a Sala or Gyara can DD.
Heracross - Heatran blasts away non-scarfed variants with Fire Blast. Salamence is bulky enough to handle other versions.
Salamence - Deoxys OHKOs with Ice Beam, Heatran with HP Ice, Gyara with Ice Fang.
Togekiss - All Pokes on my team are fast enough to outrun Togekiss, making it much less effective than before, being unaffected by Paraflinch. Easy to dispose of with Tbolt/Stone Edge/Ice Fang/etc.
Gengar - Deoxys outspeeds and OHKOs with Psychic. Heracross is not OHKOed by any of its attacks outside of Explosion and OHKOs with Night Slash.
Garchomp - Ice attacks galore. However, Yache Berry negates this strategy for one turn, allowing Chomp to OHKO with Outrage/Earthquake. Whenever it is locked in Outrage, Heatran and Deoxys revenge kill with Ice attacks.
Raikou - Aero outruns and OHKOs with Earthquake. Heatran also has Earth Power to deal with it.
Lucario - Fire Blast takes it down in one shot, while both Gyara and Sala lower its attack with Intimidate, resist Close Combat, and OHKO with Earthquake.
Starmie - Tbolt, Megahorn, etc.
Weavile - Gyara handles it without much difficulty, as does Heracross.
Dugtrio - Heatran outruns it and kills with HP Ice. Gyara also makes short work of it.
Alakazam - Generally a pain in the ass. Heracross has the only SE attack on it, but it is OHKOed by Psychic. Strong physical hits from Sala/Gyara are usually the way to go.
PorygonZ - Heracross outruns non-scarfed versions and KOs with Close Combat.
Medicham - no SE moves on this guy, however its defenses are average so taking it down the hard way should not be so difficult.
Staraptor - Aero steps all over it as a lead
Slowbro - Heracross rapes it pretty bad
Machamp - Psychic.
Jolteon - Aero ties it with speed and OHKOs with Earthquake. If Jolteon gets the first move, it will usually TBolt, activating Aero's Sash, allowing Aero to OHKO.
Aerodactyl - Speed tie with my Aero, Stone Edge takes it out in 2 shots either way.
Snorlax - Heracross OHKOs it.
Zapdos - another pain. Heracross and Aero can Stone Edge but it doesn't OHKO, this thing probably will take a couple hits to take down
Blissey - Heracross
Suicune - another hard Poke for me to take down. TBolt from Deoxys usually takes around a little less than half its life
Breloom - Heatran is faster and OHKOs with Fire Blast, Deoxys and Heracross also fulfill this requirement
Tangrowth - havent tested against it yet.
Ninjask - Taunt with Aero, proceed to Stone Edge to death. Dies to SR too.
Metagross - Sala usually takes it down with little resistance unless it has Ice Punch, Heatran OHKOs with Fire Blast
Heatran - Gyara walls it pretty hard and kills it with Earthquake
Celebi - Heatran and Hera kill it pretty easy
Jirachi - Salamence and Heatran aren't heavily damaged by it and kill it with Earthquake/Fire Blast
Deoxys-S - Heatran is not OHKOed by any of its attacks and kills with Fire Blast. My own Deoxys is usable as well but will get destroyed by Shadow Ball variants.
 
To win on a regular basis, it is vital that you ensure an enemy Pokemon can't entirely demolish your team one-by-one. Right now, though, being confronted by either Gengar or Deoxys will in fact cause you serious problems. Why? Well... because both threats can severely OHKO your entire team with careful prediction. A simple solution to this would be to replace Night Slash for Pursuit, on Heracross; or you can remove Heracross alltogether in place for the sturdier Metagross. But, for now, we won't go to drastic measures when my concern can be cured easily.

Just switch Heracross into either Deoxys and Gengar, and Pursuit. If they don't switch, then you're in trouble.

Earthquake over Stone Edge for better coverage, although opposing Gyara and Zapdos cause a big problem.

So just use Stone Edge? Gyarados is indeed a problem, and switching in Deoxys when opposing Gyarados use Waterfall results in your Deoxys loss; it's not a very reliable way of stopping Gyarados. Concluding, use Stone Edge over Earthquake for more Gyarados protection.
 
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