I've been working on it for a while, but it still has a long ways to go
Kangaskhan (F) @ Choice Band
Trait: Early Bird
Adamant Nature
252 HP/252 Atk/6 Spd
-Brick Break
-Shadow Ball
-Return
-Earthquake
The classic Cband Kangaskhan. It beats down mostly everything in 1-2 hits with STABed Return, and gets decent coverage of about everything else. It surprises the hell out of most people as well
Tentacruel (F) @ Leftovers
Trait: Clear Body
Hasty Nature
252 Atk/148 Spd/108 Sp. Def
-Sludge Bomb
-Swords Dance
-Hydro Pump
-Ice Beam
Sludge bomb sweeper and Gligar counter (Ice Beam). HP takes out most stuff that resists SB
Banette (F) @ Leftovers
Trait: Insomnia
Jolly Nature
144 HP/172 Atk./192 Spd
-Shadow Ball
-Will O' Wisp
-Knock Off
-Destiny Bond
Incredibly useful. Takes out Grumpig/Hypno after Kangaskhan is downed with Shadow Ball, Cripples a large portion of opponents with knock off, Will O' Wisp stops physical attackers in thier tracks, and Destiny Bond always comes in handy.
Hitmonlee (M) @ Leichi Berry
Trait: Limber
Jolly Nature
252 Atk/252 Spd/6 Hp
-Bulk Up
-Mach Punch
-Hidden Power (Rock)
-Brick Break
I am thinking of changing this into a reversaler. He is currently amazingly useful because he can take out faster enemies w/ low HP with Mach Punch, as well as being able to switch into a predicted thunder wave.
Fearow (F) @ Leichi Berry
Trait: Keen Eye
Adamant Nature
252 Atk/252 Spd/6 Hp
-Steel Wing
-Drill Peck
-Double Edge
-Quick Attack
Quick attack is there for obvious reasons, Double edge for STAB, and Drill Peck and Steel Wing to take out Grass/Fighting/Bug and Rock/Ice respectivley
Victreebell (F) @ Petaya Berry
Trait: Chlorophyll
Modest Nature
252 Spd/252 Sp. Atk/4 Hp
-Sunny Day
-Sleep Powder
-Solar Beam
-Hidden Power (Fire)
Standard Sunnybeamer, with Hp fire to take down vileplume/cups that switch in to take advantage of a chlorophyll boost. This guy ends up a game winner fairly often, I like him a lot!
Any suggestions on the team?
Kangaskhan (F) @ Choice Band
Trait: Early Bird
Adamant Nature
252 HP/252 Atk/6 Spd
-Brick Break
-Shadow Ball
-Return
-Earthquake
The classic Cband Kangaskhan. It beats down mostly everything in 1-2 hits with STABed Return, and gets decent coverage of about everything else. It surprises the hell out of most people as well
Tentacruel (F) @ Leftovers
Trait: Clear Body
Hasty Nature
252 Atk/148 Spd/108 Sp. Def
-Sludge Bomb
-Swords Dance
-Hydro Pump
-Ice Beam
Sludge bomb sweeper and Gligar counter (Ice Beam). HP takes out most stuff that resists SB
Banette (F) @ Leftovers
Trait: Insomnia
Jolly Nature
144 HP/172 Atk./192 Spd
-Shadow Ball
-Will O' Wisp
-Knock Off
-Destiny Bond
Incredibly useful. Takes out Grumpig/Hypno after Kangaskhan is downed with Shadow Ball, Cripples a large portion of opponents with knock off, Will O' Wisp stops physical attackers in thier tracks, and Destiny Bond always comes in handy.
Hitmonlee (M) @ Leichi Berry
Trait: Limber
Jolly Nature
252 Atk/252 Spd/6 Hp
-Bulk Up
-Mach Punch
-Hidden Power (Rock)
-Brick Break
I am thinking of changing this into a reversaler. He is currently amazingly useful because he can take out faster enemies w/ low HP with Mach Punch, as well as being able to switch into a predicted thunder wave.
Fearow (F) @ Leichi Berry
Trait: Keen Eye
Adamant Nature
252 Atk/252 Spd/6 Hp
-Steel Wing
-Drill Peck
-Double Edge
-Quick Attack
Quick attack is there for obvious reasons, Double edge for STAB, and Drill Peck and Steel Wing to take out Grass/Fighting/Bug and Rock/Ice respectivley
Victreebell (F) @ Petaya Berry
Trait: Chlorophyll
Modest Nature
252 Spd/252 Sp. Atk/4 Hp
-Sunny Day
-Sleep Powder
-Solar Beam
-Hidden Power (Fire)
Standard Sunnybeamer, with Hp fire to take down vileplume/cups that switch in to take advantage of a chlorophyll boost. This guy ends up a game winner fairly often, I like him a lot!
Any suggestions on the team?