RMT: Trick Rain

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This is a new team that I've been trying on PS. Despite the name, I only use trick room to help Slow King. Please help me with anything.


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Politoed @ Chesto Berry
Trait: Drizzle
Shiny: Yes
EVs: 252 SAtk / 4 HP / 252 SDef
Modest Nature
- Rest
- Hydro Pump
- Ice Beam
- Perish Song

This politoed is pretty nice. I use perish song for baton passers, sweepers, and setter upers. I'm still not sure whether to use hydro pump, surf, or scald. Rest with chesto berry is super nice for weather wars. Ice beam hits the dragons and grass types harder than its water stab.


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Slowking @ Leftovers
Trait: Regenerator
Shiny: Yes
EVs: 252 HP / 252 SAtk / 4 Def
Quiet Nature
IVs: 0 Spd
- Trick Room
- Surf
- Calm Mind
- Flamethrower

This guy has been very nice. It catches many teams off guard and can win the game. Flamethrower may seem weird in the rain, but it helps with genesects, scizors, and ferrothorns. Plus the Calm Mind makes up for it. I'm open to change on his attacks, but they have been working so far.


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Ferrothorn @ Leftovers
Trait: Iron Barbs
EVs: 168 SDef / 88 Def / 252 HP
Careful Nature
- Spikes
- Leech Seed
- Stealth Rock
- Protect

I like this guy as a physical wall and a supporter. I'm open to change him though. I don't think I need power whip, but I could be convinced. Basic hazard set-uper and leech seed to regain back health. Protect is there for scouting purposes and helps even more if the enemy is already seeded.


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Jirachi @ Leftovers
Trait: Serene Grace
Shiny: Yes
EVs: 4 SAtk / 252 HP / 252 Spd
Timid Nature
- Substitute
- Calm Mind
- Thunder
- Psyshock

This SubCM jirachi takes advantage of the rain with thunder and uses psyshock in case of a wall. So far, he has been very successful. With all hazards up switching in this guy is pretty nerve-wrecking. He utilizes its natural bulk to take stab hurricanes and set up efficiently. Psyshock is for coverage which hits fighting and opposing calm minders hard.


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Thundurus-Therian (M) @ Life Orb
Trait: Volt Absorb
EVs: 252 Spd / 4 SDef / 252 SAtk
Timid Nature
- Volt Switch
- Substitute
- Thunder
- Hidden Power [Ice]

This is an awesome glass canon. I went with the life orb since I like not being stuck with electric or ice. Volt switch is in case they break the sub, and hp ice is for a predicted group type. Thunder is fully abuse rain and overall a very hard hitter thanks to its 145 base stats.


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Breloom @ Life Orb
Trait: Technician
EVs: 252 Atk / 252 Spe / 4 SDef
Adamant Nature
- Bullet Seed
- Drain Punch
- Substitute
- Mach Punch

Breloom has been a big help as well. I'm trying to fit spore in his moveset, but all of his moves have been helpful. I'm wondering if a "bulky" breloom is possible. Better defenses, no/small speed, sub, drain, and bullet. Tell me what you think.


Overall, this team has been super successful. I would love to make it better though. All thoughts and comments are appreciated. Another thing would be appreciated would be an explanation of two things: lefties health and a core. I've seen people use these words, and I wanted to know what they mean. Thanks.
 
Hey! I played this team earlier today. I had a Genesect and Amooguss (if that helps you remember). I also said "relic Gliscor" and "relic Politoed"

I can't rate now, but I suggest giving Thundurus a scarf. He can spam Volt Switch and Thunder to soften things up for your Slowking sweep.
 
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