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XY OU Rmt, using nonstandard sets.

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Aegislash @ Shell Bell
Ability: Stance Change
EVs: 252 Atk / 252 HP / 4 SDef
Adamant Nature
- King's Shield
- Toxic/Substitute/Automize
- Iron Head
- Shadow Claw

My take on Aegislash. King's Shield is a given. Iron Head and Shadow Claw offset the Special focus most of the team has. As for Toxic/Substitute/Automize, each has its perks. Toxic for status, Substitute combined with the Shell Bell can prove interesting, and Automize when its in Defense to make a potential sweep.

Charizard @ Charizardite Y
Ability: Blaze
EVs: 252 Spd / 252 SAtk / 4 HP
Timid Nature
- Fire Blast
- Air Slash
- Solar Beam
- Roost

Special Sweeper Charizard Y. Nothing really special here.

Venusaur @ Life Orb
Ability: Chlorophyll
EVs: 252 SAtk / 72 HP / 4 Def / 180 Spd
Timid Nature
- Giga Drain
- Growth
- Hidden Power [Fire]
- Sludge Bomb

This is to go in tandem with Charizard. A revenge killer most likely. Should hold against some stallers and walls, using Growth and/or Sludge Bomb. Hidden Power [Fire] would get a boost from Charizard-Y's Drought, and its for a bit of coverage on Steel and Ice.

Klefki @ Toxic Orb
Ability: Prankster
EVs: 252 Spd / 252 HP / 4 SDef
Timid Nature
- Spikes
- Switcheroo
- Substitute
- Thunder Wave

This is just designed to be a jerk. Spikes is obvious. Switcheroo to maybe derail someones pokemon and poison them at the same time. Thunder Wave for status effect, and Substitute for stalling.

Deoxys-Defense @ Leftovers
Ability: Pressure
EVs: 16 Def / 248 HP / 228 Spd / 16 SDef
Jolly Nature
- Stealth Rock
- Spikes
- Recover
- Knock Off

Just a big meaty wall. Sets up hazards, stays alive, and uses Knock Off to mess up a game plan.

Starmie @ BrightPowder
Ability: Natural Cure
Happiness: 0
EVs: 252 Spd / 252 HP / 4 SAtk
Timid Nature
- Rapid Spin
- Confuse Ray
- Scald
- Psychic


Spinner, with a side of annoyance. BrightPowder to reduce accuracy, which can get irksome. Confuse Ray for status, Scald for status + damage, and Psychic for damage.


Thoughts on overall impression?
 
Hello.
Your descriptions are too short to fit the RMT rules requirements.
I encourage you to PM me an updated version of this team with beefed up descriptions, and since you're new, to join the Mentor Program. I'll be unlocking this thread after that.

Have a nice day.
 
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