RMT - UU Ghost Mono (I made another one but this on is better)

Banette.png


Banette – Leftovers – Insomnia – Adamant
Shadow Sneak
Return
Sucker Punch
Will-O-Wisp
252 HP / 252 Atk / 4 Spe

This or Spiritomb will be my lead. I had Shadow Sneak in there as a STAB, but also as a priority move, because Banette doesn't have the best defence, so I want to do some damage before he goes down. Will-O-Wisp is in here to break down physical attackers.

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Shedinja – Focus Sash – Wonder Guard – Lonely
Swords Dance
X-Scissor
Sucker Punch
Toxic / Will-O-Wisp
252 Atk / 4 Def / 252 Spe

Here, we have a pokemon that i'll use as something to break down teams. I plan on using this team in mono-only battles, and water is the most common, so he should be ok.
Swords Dance will be used to help build damge, and to be used when I think a switch will happen. Toxic/Will-O-Wisp is for when I come up agaisnt a pokemon that I think will sucker punch me, leaing me in mint condition, while they go down.

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Saybleye – Leftovers – Keen Eye – Careful
Will-O-Wisp
Shadow Claw
Seismic Toss
Toxic
252 HP / 120 Def / 136 SpD

Here we have my Saybleye, which is really just used a fighter, and to keep the 'score' level. With Shadow Claw as a STAB and high CH ratio, it will make fast work a non-defencive pokemon. Sesmic Toss is a fill move, for when Shadow Claw won't hit (normal types), and because i can set wi-fi o level 100 single, it will make a 3-4 hit to almost any pokemon. Again, Will-O-Wisp is to break down phsical attackers, and toxic for fun :)

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Drifblim – Leftovers – Aftermath – Calm
Baton Pass
Substitute
Calm Mind
Shadow Ball
80 HP / 252 SpD / 176 Spe

My Baton Pass Drifblim is my main wall, and with Substitute+Calm Mind+Baton Pass, the opponent will fear what comes next. Shadow Ball is for when I don't see the point in my 3 move switch, and to take down Pokemon with low HP. Baton Pass will go to a Mismagius, how has mostly SPA moves.

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Mismagius – Wide Glasses – Levitate – Timid
Calm Mind
Shadow Ball
Hyper Beam
Pain Split
4 HP / 252 SpA / 252 Spe

After being Baton Passed in, not much will stop a Mismaguis with attacks that compliment SPA, and with Calm Mind in my moveset, it should take long before the other trainer is begging for mercy. Pain Split is for when I have low HP, and a Wall comes in, and then to help me CM again and PS over to raise my SPA and SPD.

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Spiritomb – Leftovers – Pressure – Careful
Sucker Punch
Shadow Sneak
Pain Split
Will-O-Wisp
252 HP / 140 Atk / 116 SpD

This or Banette will be my lead.
Sucker Punch will be useful because of Spiritombs low speed, and so will Shadow Sneak.
Pain Split will help when i'm on low HP, and Will-O-Wisp to crush physical attackers.
 
no two active RMTs at once. And why not just have edited the old one?
As for a rate, why the hell do you have hyper beam on mismagius? Hiddenpower fighting gives better coverage, and when you use hyper beam the opponet kills you. And don't say it's becuase hyper beam has more power, becuase two shadow balls do way more than one hyper beam
 
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