Hi there! I'm kind of new to this and this is my first time making a team and was looking for some advice! I've went for a volt switch team because it seems like the most fun and is working well so far!
Mienshao (regenerator) (life orb) (hasty) 252Att 4SA 252SP
-U-turn
-Fake out
-High jump kick
-HP ice
So this is normally my lead where I fake out then either HJK which normally KO's leads that set up the weather, or u-turn out of there! The HP ice is there to hit gliscor and to KO weakened flying types I outspeed. How many HP ice would it take to take down the big flying threats?
Rotom-W (levitate) (leftovers) (Calm) 252HP 4SA 252 SD
Volt switch
hydro pump
pain split
will-o-wisp
My special wall that helps cripple a lot of physical types on the switch in with will-o-wisp! hydro pump is a great stab and pain split for whenever I'm low on health. Volt switch for my other stab and to keep the momentum up! I was thinking about changing leftovers for something else to help deal more damage?
Scizor (technician) (life orb) (adamant) 248HP 112Att 148SD
U-turn
pursuit
Roost
bullet punch
My trapper for latios, gengar, and alakazam! U-turn to help keep up the momentum, pursuit for the psychic and ghost types, roost because entry hazards and life orb rack up quickly, and finally bullet punch for stab to KO ice and rock types, and the priority helps Revenge kill.
Hydeigon (levitate) (expert belt) (timid) 252SA 4SD 252SP
draco meteor
fire blast
dark pulse
focus blast
My special sweeper. Draco as a great stab move which not much like to switch in on, fireblast for any steel types that do switch in! I dont use focus blast much so should I switch it for something? also I was thinking of changing expert belt to white herb to negate the SA drop? I also like to bluff the scarf on him though which comes in very useful!
forretress (sturdy) (Leftovers) (bold) 252Att 252D 4SA
volt switch
stealth rocks
spikes
rapid spin
Does what it says on the tin! Pretty much my physical wall I use to set up entry hazards and to rapid spin away any. I was thinking of switching him for starmie as my rapid spinner? Also thinking of using gyro ball as volt switch is just so weak...
Xatu (magic bounce) (leftovers) (bold) 248HP 188D 72SD
U-turn
psychic
roost
thunder wave
I love the magic bounce which helps wall anyone that tries to set up hazards, then I u-turn on the predicted switch :) thunder wave always helps which someone tried to set up and sweep. Psychic for the stab move with the handy SD drop! Roost is there to help stall against ferrothorns resisting to switch and help get ho back
Any helpful suggestions is really appreciated! :)
Mienshao (regenerator) (life orb) (hasty) 252Att 4SA 252SP
-U-turn
-Fake out
-High jump kick
-HP ice
So this is normally my lead where I fake out then either HJK which normally KO's leads that set up the weather, or u-turn out of there! The HP ice is there to hit gliscor and to KO weakened flying types I outspeed. How many HP ice would it take to take down the big flying threats?
Rotom-W (levitate) (leftovers) (Calm) 252HP 4SA 252 SD
Volt switch
hydro pump
pain split
will-o-wisp
My special wall that helps cripple a lot of physical types on the switch in with will-o-wisp! hydro pump is a great stab and pain split for whenever I'm low on health. Volt switch for my other stab and to keep the momentum up! I was thinking about changing leftovers for something else to help deal more damage?
Scizor (technician) (life orb) (adamant) 248HP 112Att 148SD
U-turn
pursuit
Roost
bullet punch
My trapper for latios, gengar, and alakazam! U-turn to help keep up the momentum, pursuit for the psychic and ghost types, roost because entry hazards and life orb rack up quickly, and finally bullet punch for stab to KO ice and rock types, and the priority helps Revenge kill.
Hydeigon (levitate) (expert belt) (timid) 252SA 4SD 252SP
draco meteor
fire blast
dark pulse
focus blast
My special sweeper. Draco as a great stab move which not much like to switch in on, fireblast for any steel types that do switch in! I dont use focus blast much so should I switch it for something? also I was thinking of changing expert belt to white herb to negate the SA drop? I also like to bluff the scarf on him though which comes in very useful!
forretress (sturdy) (Leftovers) (bold) 252Att 252D 4SA
volt switch
stealth rocks
spikes
rapid spin
Does what it says on the tin! Pretty much my physical wall I use to set up entry hazards and to rapid spin away any. I was thinking of switching him for starmie as my rapid spinner? Also thinking of using gyro ball as volt switch is just so weak...
Xatu (magic bounce) (leftovers) (bold) 248HP 188D 72SD
U-turn
psychic
roost
thunder wave
I love the magic bounce which helps wall anyone that tries to set up hazards, then I u-turn on the predicted switch :) thunder wave always helps which someone tried to set up and sweep. Psychic for the stab move with the handy SD drop! Roost is there to help stall against ferrothorns resisting to switch and help get ho back
Any helpful suggestions is really appreciated! :)