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ORAS OU RMT (WIP)

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This is a Bulky and fast team that dents walls till one of the clean up mons can sweep.

Im still laddering with the team but its current peak is 1664
Teambuilding:
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I decided to start with Tornados-t due to its strong bulk that comes with its ability to abuse AV+Regen, pivot ability, and strong utility and coverage.
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I Wanted Charizard X because it is dominate in the metagame currently, and really pressures walls, along with 2hkoing non designated checks
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Azumarill Benefits frm charizard weakening its main threats such as steel or grass types and allows charizard to set up on them if used as bait
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i wanted raikou because it works well as a pivot can provide nice set up and slides in the wallbreakers easily
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Ferrothron completes the fire water grass core, carries rocks, and beats the current clefable set
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Excadrill is there because it can dent fat water types tht are forced to switch in and provides enough speed to not get swept by generic SD mons

Team Info:

Tornadus-Therian @ Assault Vest
Ability: Regenerator
EVs: 96 HP / 160 SpA / 252 Spe
Timid Nature
- Hidden Power [Ice]
- U-turn
- Knock Off
- Hurricane
tornadus-therian.png

Charizard @ Charizardite X
Ability: Blaze
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Dragon Dance
- Dragon Claw
- Flare Blitz
- Roost
charizard-mega-x.png

Azumarill @ Sitrus Berry
Ability: Huge Power
EVs: 92 HP / 252 Atk / 164 Spe
Adamant Nature
- Belly Drum
- Aqua Jet
- Play Rough
- Waterfall
azumarill.png

Raikou @ Leftovers
Ability: Pressure
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk / 30 Def
- Thunderbolt
- Volt Switch
- Hidden Power [Ice]
- Calm Mind
raikou.png

Ferrothorn @ Leftovers
Ability: Iron Barbs
EVs: 252 HP / 88 Def / 168 SpD
Relaxed Nature
IVs: 0 Spe
- Leech Seed
- Gyro Ball
- Stealth Rock
- Thunder Wave
ferrothorn.png

Excadrill @ Choice Scarf
Ability: Sand Rush
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Earthquake
- Rock Slide
- Rapid Spin
- Iron Head
excadrill.png


Threats:

Replays:

Importable:
 
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