SM OU RMT-"WTF is this" Buzzwole team/ Peak 1852

NOTICE: by posting this team, it will no longer be suitable to ladder as the only way it works is your opponent confusing about what sets you run on this team. I hate RMT-theives, so this team is not for you if you are one :]

TIRED seeing Lando, koko, pax, gren, tran? My team has NONE of these! I can't remember when and how OU will become such a boring game after you got a decent amount of points on your account. 90% of people you met in ladder are RMT-Thieves. You will see some rain teams, some stall teams and other balance teams that you can name every single detail about the teams: people don't even change the order of the mons when they copy. (At least that's what happened to me :/)

So, can I still build a troll team and still ladder? I made rules for myself building this team: 1, don't use any mon that has top 10th usage in OU. 2, use at least 2 mons with usage under 80th. 3, fun. SUPRISE your opponent !! Following these rules, an extreme fun troll team is made. I even managed to ladder from 1400-1852 using it alone. (So, I guess this team is still somewhat competitive while being fun)

OK , I probably talked too much.. Here's the team:
地雷.png

And also, proof:
peak1852.png

This is just an testing account, so please ingore the low GXE.
If you want replays about this team, just search this name for replays. ( you can also search the player "youngstlongjaw". I think I have a few games with this team on that account too")

Zygarde @ Choice Scarf
Ability: Aura Break
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Thousand Arrows
- Toxic
- Outrage / Extreme speed
- Rock Slide

Tapu Fini @ Choice Scarf
Ability: Misty Surge
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Defog
- Moonblast / Ice Beam
- Surf
- Trick

Hawlucha (M) @ Misty Seed
Ability: Unburden
Shiny: Yes
EVs: 128 HP / 252 Atk / 4 SpD / 124 Spe
Adamant Nature
- Acrobatics
- Drain Punch
- Swords Dance
- Poison Jab

Buzzwole @ Leftovers
Ability: Beast Boost
EVs: 196 HP / 252 Atk / 32 SpD / 28 Spe
Adamant Nature
- Earthquake
- Focus Punch
- Substitute
- Ice Punch

Muk-Alola (M) @ Assault Vest
Ability: Poison Touch
Shiny: Yes
EVs: 4 HP / 252 Atk / 252 SpD
Adamant Nature
- Knock Off
- Poison Jab
- Pursuit
- Thunder Punch

Necrozma @ Firium Z / Rockium Z
Ability: Prism Armor
EVs: 224 HP / 252 SpA / 32 Spe
Modest Nature
IVs: 0 Atk
- Heat Wave
- Earth Power / Power Gem
- Photon Geyser
- Stealth Rock
 

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I want to build a balance team around the core Buzzwole. (I named it Bezzleboss :]) It just crashes lando, zygard and cart without psycut. Sub is always nice, allows you 1v1 beat lots of mons. Sub punch does 31 % a physdef clefable, half to a physdef celesteela. Who cares about Sableye? Sub up and you are good to go.

Buzzwole @ Leftovers
Ability: Beast Boost
EVs: 196 HP / 252 Atk / 32 SpD / 28 Spe
Adamant Nature
- Earthquake
- Focus Punch
- Substitute
- Ice Punch
 
Buzzwole need to be healthy. It will not function if burnt/toxiced. So, terrian is up. My team is slow, so I want some speed. Also, I want some control to break my opponent's defencive cores. Nobody will expect fini to be that fast, and can even kindly offer opponent's lovely chancy a scarf. Scarf just looks so much better on these pink mons and silver mons so I will very gladly gift it to them.
I usually lead with this fini.

Tapu Fini @ Choice Scarf
Ability: Misty Surge
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Defog
- Moonblast / Ice Beam
- Surf
- Trick

Electric immunity and thousand arrows. Thousand arrows is broken, period. (So glad that zygarde usage is right at 11th when I build this team) Scarf allows you kill koko that is not scarf and loves to U-turn. Rock slide is SO useful on zygarde as it deals with zard-y and voco, two mons that I can do thing about with the rest of my team. Toxic never lands, but it wins me some games. (I think you will find some replays that shows how good toxic is. )

Zygarde @ Choice Scarf
Ability: Aura Break
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Thousand Arrows
- Toxic
- Outrage / Extreme speed
- Rock Slide

My team is weak to Blacephalon and Gren. Why not t-tar? Because Muk can absorb t-spikes, hit tapus, tank 1 hit from +0 cart and knock its scarf off. It is just nice to have pys-immunity on a team. We pursuit Latis, Gengar, Blacephalon and so many other mons. The last move is thunder punch because of the flop of koko's terrain. Also, if your opponent wants to set up with Gyarados,at least you can do some damage before you die.

Muk-Alola (M) @ Assault Vest
Ability: Poison Touch
Shiny: Yes
EVs: 4 HP / 252 Atk / 252 SpD
Adamant Nature
- Knock Off
- Poison Jab
- Pursuit
- Thunder Punch

After many games, I still find rocks useful. Sadly necrozma is the only member on my team that can set rocks. Heat wave will always miss, so use Z when you need it to land. It is faster than defensive scizor and heatran, so take advantage of that. Also, it can tank a hit at full from +2 hawlucha.
Necrozma @ Firium Z / Rockium Z
Ability: Prism Armor
EVs: 224 HP / 252 SpA / 32 Spe
Modest Nature
IVs: 0 Atk
- Heat Wave
- Earth Power / Power Gem
- Photon Geyser
- Stealth Rock


I don't want to talk about this member, as I had no choice but to use him in order not to lose late games. I tried Lopunny, Pinser, Medicham but hawlucha just functions the best. To add a last member on this team, I compromised and chose hawlucha. Shame on me :/
Hawlucha (M) @ Misty Seed
Ability: Unburden
Shiny: Yes
EVs: 128 HP / 252 Atk / 4 SpD / 124 Spe
Adamant Nature
- Acrobatics
- Drain Punch
- Swords Dance
- Poison Jab
 
Hi, this is a very cool looking team! I would just recommend that you use a regular tapu fini such as max hp max speed taunt defog instead of this one for 2 reasons:
1) your team only has this one water resist, though scarf beats lo gunk shot greninja most of the water spamming sets need this one to take care of, including rain which can just either spam water or ground moves vs your team.
2) that way you don't have to send this mon out earlier, instead getting earlier rocks, and also letting tapu fini be more survivable for hawlucha
 
Hi, this is a very cool looking team! I would just recommend that you use a regular tapu fini such as max hp max speed taunt defog instead of this one for 2 reasons:
1) your team only has this one water resist, though scarf beats lo gunk shot greninja most of the water spamming sets need this one to take care of, including rain which can just either spam water or ground moves vs your team.
2) that way you don't have to send this mon out earlier, instead getting earlier rocks, and also letting tapu fini be more survivable for hawlucha



ty my fren :]
I don’t find taunt that useful as I will force myself out locking in that move. As this funk is somehow fast, I do what it to do some damage so I chose the investment.
Yes, this team is weak to swamp and requires both buzzwole and necrozma to be healthy to deal with it.
Early rock will cost some damage on necrozma,which can be huge because necrozma can only tank some attacks at full (eg. Lucha +2) so fini is usually my lead.
Thank you for your advices. Appreciate it :]
 
update: thanks to all the advices. Here are some thoughts added:
1-The regular fini is a very nice suggestion because my team will not be so weak to swampert(and rain in general) any more. However, my choice of scarf is because if fini trucked scarf to a defensive core of the opponent team, hawlucha just gets free setup opportunities when that member is locked into a move. (And a fast fini can do many things when necessary. E.g: kill spec gren and medacham-mega) it’s really a tough decision to change this member. I think the regular set fini makes more sense in the long run. We will have to sac some fun for competitive content.
2-necrozma: it can attract scizor and heatran (202 is 1 point faster than defensive scizor and heatran ). So I don’t plan to change this member, however, it should definitely outspeed defensive lando. I was debating to give necrozma less hp or less spa (can it still tank hits when necessary with less hp? Lots more calcs to do.

Ty again my frens for all the support. : ]
 
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