RMT or die
Infernape (M) @ Focus Sash
Ability: Blaze
EVs: 4 HP/252 Spd/252 SAtk
Naive nature (+Spd, -SDef)
- Fake Out
- Stealth Rock
- Fire Blast
- Close Combat
Gengar (M) @ Life Orb
Ability: Levitate
EVs: 4 HP/252 Spd/252 SAtk
Hasty nature (+Spd, -Def)
- Thunderbolt
- Shadow Ball
- Focus Blast
- Explosion
Gyarados (M) @ Life Orb
Ability: Intimidate
EVs: 4 HP/252 Atk/252 Spd
Jolly nature (+Spd, -SAtk)
- Dragon Dance
- Waterfall
- Earthquake
- Stone Edge
Flygon (M) @ Choice Scarf
Ability: Levitate
EVs: 4 HP/252 Atk/252 Spd
Naughty nature (+Atk, -SDef)
- Earthquake
- Outrage
- Fire Blast
- U-turn
Heatran (M) @ Choice Scarf
Ability: Flash Fire
EVs: 4 HP/252 Spd/252 SAtk
Naive nature (+Spd, -SDef)
- Fire Blast
- Explosion
- Earth Power
- Hidden Power [Ice]
I had Deoxys over this and I used Doxys as a late game sweeper, I use this as a late game sweeper and a revenge killer. This thing can revenge kill some Swrod Dancers like the popular ones(Lucario and Scizor). Hidden Power is for Salamence and Flygon. Earth Power. And when I send this on a Celebi to kill it I predict a Heatran switch sometimes and I use Earth Power and that really helps. I also can use this to revege kill Salamence when they are stuck on Outrage and kill it with HP Ice. And I can late game sweep with this with Fire Blast after killing all the pokes that resist Fire Blast and Hetran counters. Explosion for Blissey or Gyrados sometimes.
Metagross @ Choice Band
Ability: Clear Body
EVs: 236 HP/252 Atk/20 Spd
Adamant nature (+Atk, -SAtk)
- Meteor Mash
- Explosion
- Thunderpunch
- Earthquake/Bullet Punch
Since this team is weak to Bulky waters this thing can give a great help to this team with Thunderpunch. This team have problems with Bulky Water Pokes, so I send this on them and Thunderpunch. 20 EV's in speed to outspeed Skarmory and CB Tyranitar. Pursuit is there to Pursuit Blissey's after sleeping them with Gengar. Meteor Mash is a great STAB move, it can dominate after killing the steel types or anything that resist Meteor Mash. Explosion is a realy strong move it can take out alot of things.
Changes in Bold
Threat list:
Empoleon: Agility Empoleon can rape this team after 1 Agility, the only way to take it out is sacrificing 1 Poke and then kill it with ScarfFlygon.
Salamence: DD Salamence give me problems the only way to take it out is Sending Gyra on it and force them to Outrage and I go to Metagross or I let them kill Grados if Metagross is at a low health or dead and revenge kill it with Heatan.
I was thinking of revamping a D/P team, so I revamped my best one and it have some problems and I want to fix them =/ So, rate my team and fix it!






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Ability: Blaze
EVs: 4 HP/252 Spd/252 SAtk
Naive nature (+Spd, -SDef)
- Fake Out
- Stealth Rock
- Fire Blast
- Close Combat
A really good lead, this was my lead before I revamp the team too. I always used Taunt for Gyrados or Bronzong leads they wont be able to DD/SR but now in Platinum, all what you see is Azelf/Aerodactyl/Metagross/Infernape leads. Taunt is still useable for the other Infernape leads since no one runs max speed. And Brick Break is there for Reflect/Light Screen, in D/P i faced alot of Dual Screen Deoxys leads and Brick Break helped me ALOT and its still a good option because I still face some Dual Screen Pokes. And Flamethrower>Fire Blast for accuracy or Ninjask leads(Yes people still lead with Ninjask). Since they will Sub and Protect and Fire Blast only have 8 PP's so I go with Flamethrower. And Stealth Rock to hurt the opponent's Pokes on every switch and thats really helpful. I really have problems with Aerodactyl leads most of the time they use SR first and I set up my own SR and then Brick Break it, after it kill Infernape I go to Heatran and HP Ice it. Or sometimes I just go to Flygon and Outrage it.

Ability: Levitate
EVs: 4 HP/252 Spd/252 SAtk
Hasty nature (+Spd, -Def)
- Thunderbolt
- Shadow Ball
- Focus Blast
- Explosion
This Gengar have always been good in D/P, but now it may sucks because of 60 accuracy Hypnosis. And I use Hypnosis only because to sleep Blissey's and then switch to Metagross and pursuit them. Shadow Ball+Focus Blast is a really nice combo and Substitute hepls alot after Blissey is gone, like if you get a free Substitute and Blissey is gone its like GG. And it will help me to not get Pursuited by Scizor. Hypnosis is there to give me a free Substitute too. But Hypnosis have been missing alot lately =/ I'm thinking of changing it to a Life Orb Gengar, that thing really hurts so hard, but it will get Pursuited easily by Scizor. I can't really decide.

Ability: Intimidate
EVs: 4 HP/252 Atk/252 Spd
Jolly nature (+Spd, -SAtk)
- Dragon Dance
- Waterfall
- Earthquake
- Stone Edge
This thing is really amazing. Mamoswine can be pain in the ass for this team, I have to predict really well against it. Thats one reason for running Jolly nature over Adamant. And I use Jolly nature so I can outspeed Jolteon/Aerodactyl after 1 DD. Or just to outspeed the annoying SubTran W/O any DD's. I use Stone Edge over Ice fang for the opponent's Gyrados, some people send there Gyras at my Gyrados some times and Stone Edge really helps. Eeaarthquake is there for Metagross. Waterfall for STAB. When people send there Celebis at my Gyrados I go to Flygon to avoid the T-Wave and U-turn to Heatran or Metagross and then Fire Blast it or Metoer Mash it. And for Vaporeons I go to Metagross and Thunderpunch it.

Ability: Levitate
EVs: 4 HP/252 Atk/252 Spd
Naughty nature (+Atk, -SDef)
- Earthquake
- Outrage
- Fire Blast
- U-turn
I had ScarfChomp over this before I revamp it. I'm using Flygon and not Mence because I need a Ground/Dragon Poke fpr this team. This thing is really good for scouting. Like sending it on Heatran and U-turn when they switch to a Flygon counter and I switch to that Pokemon's counter. With Outrage now Flygon is useable. At least it can 2 OHKO Blissey now xD. Its really helps this team alot. I use Naughty Nature so it can 2 OHKO Skarmory with Fire Blast, and thats really helpful.

Heatran (M) @ Choice Scarf
Ability: Flash Fire
EVs: 4 HP/252 Spd/252 SAtk
Naive nature (+Spd, -SDef)
- Fire Blast
- Explosion
- Earth Power
- Hidden Power [Ice]
I had Deoxys over this and I used Doxys as a late game sweeper, I use this as a late game sweeper and a revenge killer. This thing can revenge kill some Swrod Dancers like the popular ones(Lucario and Scizor). Hidden Power is for Salamence and Flygon. Earth Power. And when I send this on a Celebi to kill it I predict a Heatran switch sometimes and I use Earth Power and that really helps. I also can use this to revege kill Salamence when they are stuck on Outrage and kill it with HP Ice. And I can late game sweep with this with Fire Blast after killing all the pokes that resist Fire Blast and Hetran counters. Explosion for Blissey or Gyrados sometimes.

Metagross @ Choice Band
Ability: Clear Body
EVs: 236 HP/252 Atk/20 Spd
Adamant nature (+Atk, -SAtk)
- Meteor Mash
- Explosion
- Thunderpunch
- Earthquake/Bullet Punch
Since this team is weak to Bulky waters this thing can give a great help to this team with Thunderpunch. This team have problems with Bulky Water Pokes, so I send this on them and Thunderpunch. 20 EV's in speed to outspeed Skarmory and CB Tyranitar. Pursuit is there to Pursuit Blissey's after sleeping them with Gengar. Meteor Mash is a great STAB move, it can dominate after killing the steel types or anything that resist Meteor Mash. Explosion is a realy strong move it can take out alot of things.
Changes in Bold
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Threat list:
Empoleon: Agility Empoleon can rape this team after 1 Agility, the only way to take it out is sacrificing 1 Poke and then kill it with ScarfFlygon.
Salamence: DD Salamence give me problems the only way to take it out is Sending Gyra on it and force them to Outrage and I go to Metagross or I let them kill Grados if Metagross is at a low health or dead and revenge kill it with Heatan.