My brother, Plaid who goes on Shoddy Battle but does not have a forum user, used mine for his team. I am looking for advice for a good physical wall that still can deal good damage. Still, for the most part, my team does pretty well.
Infernape (M) @ Focus Sash
Ability: Blaze
EVs: 64 Atk/192 Spd/252 SAtk
Naive nature (+Spd, -SDef)
- Fake Out
- Fire Blast
- Close Combat
- Hidden Power [Grass]
Straight forward anti-lead. Fake Out deals with focus sashers. Fire Blast kills Skarmory, Forretress and the like and gets 50% stronger if it is focus sashes. Close Combat is a strong physical attack move and deals with the ever menacing Tyranitar and Hidden Power grass is for obnoxious Swamperts which the rest of my team aren't good at dealing with.
---
Jirachi @ Leftovers
Ability: Serene Grace
EVs: 252 HP/178 Spd/80 SAtk
Timid nature (+Spd, -Atk)
- Substitute
- Thunderbolt
- Flash Cannon
- Calm Mind
---
Substitute allows me to scout with Jirachi, prevents status effects, and, with 101 subs, survives a seismic toss. Combine with leftovers and calm mind punishment and it can be a menace. It also is one of my defenses against Scizor and Lucario.
Weavile (M) @ Focus Sash
Ability: Pressure
EVs: 6 HP/252 Atk/252 Spd
Jolly nature (+Spd, -SAtk)
- Brick Break
- Ice Shard
- Night Slash
- Swords Dance
---
Weavile is a pretty basic sweeper, and, if lucky, can get a focus sashed swords dance and start sweeping.
Gyarados (M) @ Leftovers
Ability: Intimidate
EVs: 156 HP/108 Atk/100 Def/146 Spd
Jolly nature (+Spd, -SAtk)
- Waterfall
- Dragon Dance
- Taunt
- Stone Edge
---
Gyrados is extremely useful. I usually switch in on something I know it resists like Scizor, then Dragon Dance, then taunt any opposing tanks like Skarmory or Vaporeon. Its biggest problem is Jolteon, but it isn't worth giving up its bulky water status.
Blissey (F) @ Leftovers
Ability: Natural Cure
EVs: 4 HP/252 Def/252 SAtk
Modest nature (+SAtk, -Atk)
- Ice Beam
- Thunderbolt
- Calm Mind
- Softboiled
---
This is the pokemon I am least sure about because I already have Latias as a special wall, and Latias has more immediate sweeping prowess, if less walling capabilities. This set is pretty straightforward. Calm mind and Softboiled opposing Special Sweepers after all the physical attackers have been killed.
Latias (F) @ Life Orb
Ability: Levitate
EVs: 6 HP/252 Spd/252 SAtk
Timid nature (+Spd, -Atk)
- Calm Mind
- Dragon Pulse
- Surf
- Recover
---
Latias' type coverage leads to many free switch-ins. Calm mind punishes switching and combined with recover it can stall many pokemon indefinitely and then attack with its good speed. Life orb makes it dangerous even if it hasn't pulled off any calm minds and recover takes away the residual damage if used with discretion.

Infernape (M) @ Focus Sash
Ability: Blaze
EVs: 64 Atk/192 Spd/252 SAtk
Naive nature (+Spd, -SDef)
- Fake Out
- Fire Blast
- Close Combat
- Hidden Power [Grass]
Straight forward anti-lead. Fake Out deals with focus sashers. Fire Blast kills Skarmory, Forretress and the like and gets 50% stronger if it is focus sashes. Close Combat is a strong physical attack move and deals with the ever menacing Tyranitar and Hidden Power grass is for obnoxious Swamperts which the rest of my team aren't good at dealing with.
---

Jirachi @ Leftovers
Ability: Serene Grace
EVs: 252 HP/178 Spd/80 SAtk
Timid nature (+Spd, -Atk)
- Substitute
- Thunderbolt
- Flash Cannon
- Calm Mind
---
Substitute allows me to scout with Jirachi, prevents status effects, and, with 101 subs, survives a seismic toss. Combine with leftovers and calm mind punishment and it can be a menace. It also is one of my defenses against Scizor and Lucario.

Weavile (M) @ Focus Sash
Ability: Pressure
EVs: 6 HP/252 Atk/252 Spd
Jolly nature (+Spd, -SAtk)
- Brick Break
- Ice Shard
- Night Slash
- Swords Dance
---
Weavile is a pretty basic sweeper, and, if lucky, can get a focus sashed swords dance and start sweeping.

Gyarados (M) @ Leftovers
Ability: Intimidate
EVs: 156 HP/108 Atk/100 Def/146 Spd
Jolly nature (+Spd, -SAtk)
- Waterfall
- Dragon Dance
- Taunt
- Stone Edge
---
Gyrados is extremely useful. I usually switch in on something I know it resists like Scizor, then Dragon Dance, then taunt any opposing tanks like Skarmory or Vaporeon. Its biggest problem is Jolteon, but it isn't worth giving up its bulky water status.

Blissey (F) @ Leftovers
Ability: Natural Cure
EVs: 4 HP/252 Def/252 SAtk
Modest nature (+SAtk, -Atk)
- Ice Beam
- Thunderbolt
- Calm Mind
- Softboiled
---
This is the pokemon I am least sure about because I already have Latias as a special wall, and Latias has more immediate sweeping prowess, if less walling capabilities. This set is pretty straightforward. Calm mind and Softboiled opposing Special Sweepers after all the physical attackers have been killed.

Latias (F) @ Life Orb
Ability: Levitate
EVs: 6 HP/252 Spd/252 SAtk
Timid nature (+Spd, -Atk)
- Calm Mind
- Dragon Pulse
- Surf
- Recover
---
Latias' type coverage leads to many free switch-ins. Calm mind punishes switching and combined with recover it can stall many pokemon indefinitely and then attack with its good speed. Life orb makes it dangerous even if it hasn't pulled off any calm minds and recover takes away the residual damage if used with discretion.