Hello Smogon, I'm new to these forums, though not the site, and so figured this would be a good place to make a first post about the stuff I'm involved in. I'm currently competing in a between-friends tournament that we made with a particular theme in mind. We're sorta doing a mock pokemon league thing, each member must select a certain type of Pokemon and their team must consist of only pokemon of that type (or that type and another type), and that we may also use one "honorary" of that type (a pokemon who can learn two moves of the partiuclar type either by leveling up or by breeding, but is of a different type (For example, Forretress, who can learn both Spikes and Sand Tomb is a viable option for my Ground team)).
So, my type is Ground. I need to have one ground single-type, and am allowed to have as many partial grounds as I like, or honoraries (though I can only use one honorary in each battle). The tournament has already started, but I kinda just wanted to post this here and see
a) what you guys think of my theme team
and
b) Pokemon I could maybe include to improve it, in keeping with the type idea, of course.
I've been using this team so far within the tournament and in some matches outside of the tournament against people's competitive teams and it has actually been doing much better than I thought a primarily single type team would.
Oh, one other thing. As per the request of the tournaments director, we are not allowed to use pseudo-legendaries or legendaries until we've gotten to a certain point in the tournament (semifinals), at which point we are allowed to use one pseudo-legendary or elemental trio member in keeping with our type, meaning Garchomp or Tyranitar for me.
Here are the pokemon I have so far, in no particular order.
Isaac/Swampert @ Choice Band or Life orb
ability: Torrent
move #1- ice punch
move #2- Waterfall
move #3- Stone Edge
move #4- Earthquake
Nature - Adamant
EV's 136 HP, 204 Atk, 64 Def, 100 Speed
Swampert is my primary offensive unit most of the time. Given that I'm competing in a type-based tournament, if I can switch Swampert in on something that is weak or even neutral to it, I can often OHKO or 2HKO it. My biggest problem with Swampert is deciding whether or not choice band is a good idea, since in a tournament based on types, switching out from something like a grass type may just mean something else on my team is KO'ed instead of Swampert.
Harlan/Flygon - Life orb
ability: Levitate
move #1 - fire punch
move #2 - roost
move #3 - earthquake
move #4 - dragon claw
Nature - Jolly
EV's 4 HP, 252 Atk, 252 Speed
Flygon acts primarily as a sweeper for me. I send Flygon in if my opponent has no ice moves (as best I can tell) and Flygon can outspeed it. Flygon is a very kill or be killed Pokemon for me. If he isn't KO'ed or somehow crippled in the first turn he is switched in, he sweeps very well with dragon claw and Earthquake, roosting off life orb damage when I think he might get off for that turn.
Christie/Hippowdon - Leftovers
Ability: Sand Stream
move #1 - Earthquake
move #2 - Stealth rock
move #3 - Slack off
move #4 - Ice Fang/Thunder Fang/Fire Fang (switched as I feel appropriate for what type I'm about to face)
Nature - Impish
EV's 252 HP, 168 Def, 88 SpD
Hippowdon is usually the second Pokemon I send in (my lead is usually Mamoswine). Hippowdon is my set-up pokemon, giving me sandstorm and stealth rock. She is bulky enough to last a while and has slack off to heal her when she is getting low on HP.
Jules/Mamoswine - Focus Sash
Ability: Snow Cloak
move #1 - Ice Fang
move #2 - Earthquake
move #3 - Endeavor
move #4 - Ice Shard
Nature - Jolly
EV's 252 Atk, 4 SpD, 252 Speed
Mamoswine is usually my opener. She is able to get a good ice shard in on opponents who send in part-flying types expecting me to open with a more traditional ground type like Hippowdon or Rhyperior. My main issue wondering about mamoswine is whether or not the focus sash is really such a good idea. You can probably guess what I'd be going for with it, Endeavor + ice shard. But to date, I have never had to use this. So I wonder if perhaps I should give Mamoswine Stealth Rock and give Hippowdon something else, like Toxic perhaps.
Rhyperior - Leftovers
Ability: Solid Rock
move #1 - Stone Edge
move #2 - Megahorn
move #3 - Earthquake
move #4 - Hammer Arm
Nature - Impish
EV's 244 HP, 184 Def, 80 SpD
Rhyperior is similar to Hippowdon when I use her. She is a bulky pokemon that I mainly use to sponge attacks and deliver strong attacks back. I tried to keep Rhyperior's moveset diverse, so as to just increase type coverage.
Gibson/Toxicroak - Life Orb
Ability: Dry Skin
move #1 - poison jab
move #2 - cross chop
move #3 - sucker punch
move #4 - swords dance
Nature - Adamant
EV's 252 Atk, 4 SpD, 252 Speed
Toxicroak is my preferred honorary most of the time. He has been useful in dispatching grass pokemon and ghosts who are immune to Earthquake via levitate. He is also decent at forcing some water types to switch out due to Dry Skin.
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and those are my pokemon. I'd love to hear whatever criticisms you all have. Also, if there are any suggestions anyone could give about overcoming this teams innate lacking in Special Defense, I'd love to hear those as well. Thank you all for your time.
So, my type is Ground. I need to have one ground single-type, and am allowed to have as many partial grounds as I like, or honoraries (though I can only use one honorary in each battle). The tournament has already started, but I kinda just wanted to post this here and see
a) what you guys think of my theme team
and
b) Pokemon I could maybe include to improve it, in keeping with the type idea, of course.
I've been using this team so far within the tournament and in some matches outside of the tournament against people's competitive teams and it has actually been doing much better than I thought a primarily single type team would.
Oh, one other thing. As per the request of the tournaments director, we are not allowed to use pseudo-legendaries or legendaries until we've gotten to a certain point in the tournament (semifinals), at which point we are allowed to use one pseudo-legendary or elemental trio member in keeping with our type, meaning Garchomp or Tyranitar for me.
Here are the pokemon I have so far, in no particular order.

Isaac/Swampert @ Choice Band or Life orb
ability: Torrent
move #1- ice punch
move #2- Waterfall
move #3- Stone Edge
move #4- Earthquake
Nature - Adamant
EV's 136 HP, 204 Atk, 64 Def, 100 Speed
Swampert is my primary offensive unit most of the time. Given that I'm competing in a type-based tournament, if I can switch Swampert in on something that is weak or even neutral to it, I can often OHKO or 2HKO it. My biggest problem with Swampert is deciding whether or not choice band is a good idea, since in a tournament based on types, switching out from something like a grass type may just mean something else on my team is KO'ed instead of Swampert.

Harlan/Flygon - Life orb
ability: Levitate
move #1 - fire punch
move #2 - roost
move #3 - earthquake
move #4 - dragon claw
Nature - Jolly
EV's 4 HP, 252 Atk, 252 Speed
Flygon acts primarily as a sweeper for me. I send Flygon in if my opponent has no ice moves (as best I can tell) and Flygon can outspeed it. Flygon is a very kill or be killed Pokemon for me. If he isn't KO'ed or somehow crippled in the first turn he is switched in, he sweeps very well with dragon claw and Earthquake, roosting off life orb damage when I think he might get off for that turn.

Christie/Hippowdon - Leftovers
Ability: Sand Stream
move #1 - Earthquake
move #2 - Stealth rock
move #3 - Slack off
move #4 - Ice Fang/Thunder Fang/Fire Fang (switched as I feel appropriate for what type I'm about to face)
Nature - Impish
EV's 252 HP, 168 Def, 88 SpD
Hippowdon is usually the second Pokemon I send in (my lead is usually Mamoswine). Hippowdon is my set-up pokemon, giving me sandstorm and stealth rock. She is bulky enough to last a while and has slack off to heal her when she is getting low on HP.

Jules/Mamoswine - Focus Sash
Ability: Snow Cloak
move #1 - Ice Fang
move #2 - Earthquake
move #3 - Endeavor
move #4 - Ice Shard
Nature - Jolly
EV's 252 Atk, 4 SpD, 252 Speed
Mamoswine is usually my opener. She is able to get a good ice shard in on opponents who send in part-flying types expecting me to open with a more traditional ground type like Hippowdon or Rhyperior. My main issue wondering about mamoswine is whether or not the focus sash is really such a good idea. You can probably guess what I'd be going for with it, Endeavor + ice shard. But to date, I have never had to use this. So I wonder if perhaps I should give Mamoswine Stealth Rock and give Hippowdon something else, like Toxic perhaps.

Rhyperior - Leftovers
Ability: Solid Rock
move #1 - Stone Edge
move #2 - Megahorn
move #3 - Earthquake
move #4 - Hammer Arm
Nature - Impish
EV's 244 HP, 184 Def, 80 SpD
Rhyperior is similar to Hippowdon when I use her. She is a bulky pokemon that I mainly use to sponge attacks and deliver strong attacks back. I tried to keep Rhyperior's moveset diverse, so as to just increase type coverage.

Gibson/Toxicroak - Life Orb
Ability: Dry Skin
move #1 - poison jab
move #2 - cross chop
move #3 - sucker punch
move #4 - swords dance
Nature - Adamant
EV's 252 Atk, 4 SpD, 252 Speed
Toxicroak is my preferred honorary most of the time. He has been useful in dispatching grass pokemon and ghosts who are immune to Earthquake via levitate. He is also decent at forcing some water types to switch out due to Dry Skin.
---------------------------------
and those are my pokemon. I'd love to hear whatever criticisms you all have. Also, if there are any suggestions anyone could give about overcoming this teams innate lacking in Special Defense, I'd love to hear those as well. Thank you all for your time.