My ubers team! I've only just started laddering, at 1350 right now. Dont have pictures because I'm on mobile, might edit it later
Groudon-Primal @ Red Orb
Ability: Desolate Land
Shiny: Yes
EVs: 252 HP / 100 Def / 156 SpD
Impish Nature
- Stealth Rock
- Roar
- Earthquake
- Fire Punch
Not the usual P-Don set. This guys my rock setter, he's awesome because his bulk is amazing. I mixed up the special and defense evs so he could still tank some special hits. I run roar to stop boosters in their tracks and rack up a little damage, softening things up for ekiller and deo a. Earthquake because precimiss. Fire punch usual phys fire move. One of my fav mons
Aegislash @ Focus Sash
Ability: Stance Change
EVs: 252 HP / 4 SpD/ 252 Atk
Adamant Nature
- Swords Dance
- King's Shield
- Shadow Sneak
- Iron Head
This is a guy I'm debating on keeping or not. I like him, but I'd think I'd be better off with a spinner instead, since a couple of my pokes rely on hazard free entry. Feel free to suggest any mons
Deoxys-Attack @ Focus Sash
Ability: Pressure
EVs: 58 Atk / 200 SpA / 252 Spe
Hasty Nature
- Low Kick
- Psycho Boost
- Extreme Speed
- Ice Beam
Pure firepower at its best, can easily kill many threats to the team. Low kick deals with pesky dark types, while extreme speed ko's weakened mons. Psycho Boost is for a strong attack, while ice beam is to demolish dumb dragons
Zekrom @ Choice Scarf
Ability: Teravolt
EVs: 252 Atk / 4 SpA / 252 Spe
Naive Nature
- Bolt Strike
- Outrage
- Volt Switch
- Facade
Zekrom is my main revenge killer and late game killer. Not only does he ko weakened threats, at late game where everyone is generally weakened, he wrecks house with bolt strike. Facade in case of idk not really many viable moves for zek and volt switch for momentum purposes
Arceus @ Silk Scarf
Ability: Multitype
EVs: 116 HP / 252 Atk / 4 SpD / 136 Spe
Adamant Nature
- ExtremeSpeed
- Shadow Force
- Earthquake
- Swords Dance
Ekiller is the best, and can wreck teams unchecked. He runs swords dance and e speed for killing machine while earthquake gets rid of pesky steel types. Although shadow force may look questionable, it would surprise you how many people dont know it goes through protect! you don't know how many giratina and aegis I've killed that way lol.
Nets
Lugia @ Leftovers
Ability: Pressure
EVs: 232 HP / 4 SpA / 252 Spe
Calm Nature
- Whirlwind
- Toxic
- Roost
- Psychic
Lugia is to whirlwind all set-uppers, like geoxern who doesn't k.o with multistale and can be whirlwinded. He can also toxic stall many opponents, which is nice too. All around, I prefer him too ho oh because multiscale, and yeah.
That's my ubers team, leave your suggestions down below, and I'll take them all into consideration! Thanks!
Groudon-Primal @ Red Orb
Ability: Desolate Land
Shiny: Yes
EVs: 252 HP / 100 Def / 156 SpD
Impish Nature
- Stealth Rock
- Roar
- Earthquake
- Fire Punch
Not the usual P-Don set. This guys my rock setter, he's awesome because his bulk is amazing. I mixed up the special and defense evs so he could still tank some special hits. I run roar to stop boosters in their tracks and rack up a little damage, softening things up for ekiller and deo a. Earthquake because precimiss. Fire punch usual phys fire move. One of my fav mons
Aegislash @ Focus Sash
Ability: Stance Change
EVs: 252 HP / 4 SpD/ 252 Atk
Adamant Nature
- Swords Dance
- King's Shield
- Shadow Sneak
- Iron Head
This is a guy I'm debating on keeping or not. I like him, but I'd think I'd be better off with a spinner instead, since a couple of my pokes rely on hazard free entry. Feel free to suggest any mons
Deoxys-Attack @ Focus Sash
Ability: Pressure
EVs: 58 Atk / 200 SpA / 252 Spe
Hasty Nature
- Low Kick
- Psycho Boost
- Extreme Speed
- Ice Beam
Pure firepower at its best, can easily kill many threats to the team. Low kick deals with pesky dark types, while extreme speed ko's weakened mons. Psycho Boost is for a strong attack, while ice beam is to demolish dumb dragons
Zekrom @ Choice Scarf
Ability: Teravolt
EVs: 252 Atk / 4 SpA / 252 Spe
Naive Nature
- Bolt Strike
- Outrage
- Volt Switch
- Facade
Zekrom is my main revenge killer and late game killer. Not only does he ko weakened threats, at late game where everyone is generally weakened, he wrecks house with bolt strike. Facade in case of idk not really many viable moves for zek and volt switch for momentum purposes
Arceus @ Silk Scarf
Ability: Multitype
EVs: 116 HP / 252 Atk / 4 SpD / 136 Spe
Adamant Nature
- ExtremeSpeed
- Shadow Force
- Earthquake
- Swords Dance
Ekiller is the best, and can wreck teams unchecked. He runs swords dance and e speed for killing machine while earthquake gets rid of pesky steel types. Although shadow force may look questionable, it would surprise you how many people dont know it goes through protect! you don't know how many giratina and aegis I've killed that way lol.
Nets
Lugia @ Leftovers
Ability: Pressure
EVs: 232 HP / 4 SpA / 252 Spe
Calm Nature
- Whirlwind
- Toxic
- Roost
- Psychic
Lugia is to whirlwind all set-uppers, like geoxern who doesn't k.o with multistale and can be whirlwinded. He can also toxic stall many opponents, which is nice too. All around, I prefer him too ho oh because multiscale, and yeah.
That's my ubers team, leave your suggestions down below, and I'll take them all into consideration! Thanks!