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NU Rotom [Done]

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aka Ho3nConfirm3d
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[SET]
name: Choice Specs
move 1: Shadow Ball
move 2: Thunderbolt
move 3: Volt Switch
move 4: Trick
item: Choice Specs
ability: Levitate
nature: Timid
evs: 4 Def / 252 SpA / 252 Spe

A fierce special wallbreaker, Rotom's Electric / Ghost typing offers STAB attacks that cover at least neutral damage against a majority of the NU metagame. Moreover, its Speed sets it apart from other special attackers, as beyond targeting physical walls like Cofagrigus and Wishiwashi, it also revenge kills wallbreakers like Decidueye, Golurk, and Sawk. Volt Switch is particularly deadly, as it lets Rotom chip and switch out on both forced switches and attackers it cannot OHKO at first like Skuntank, Abomasnow, and Malamar. It is also useful for pivoting out on walls like Clefairy and Ferroseed, although Trick immediately debilitates these walls and other Pokemon that are immune to Volt Switch like Galarian Stunfisk and Lanturn.

The downsides of Rotom's coverage are the relevant resistances and immunities that opposing targets can take advantage of if Rotom is Choice-locked into an unfavorable attack. Faster Dark-types like Silvally-Dark, Liepard, and Alolan Persian revenge kill Rotom, so it requires the support from Fighting-types such as Sawk, Toxicroak, and Gurdurr; Sawk and Toxicroak scare these checks out with their Choice Scarf sets, while Gurdurr and Toxicroak have threatening priority sets for them. These teammates also target Normal-types like Miltank and Kangaskhan so that Rotom can spam Shadow Ball without fearing immunities. Grass- and Water-type wallbreakers like Decidueye, Abomasnow, and Basculin target Volt Switch-immune walls like Sandaconda and Piloswine, as well as Lanturn in the case of the first two, which helps Rotom pivot freely once they are eliminated. Rotom's resistances are vital for checking Silvally-Steel and Ninjask late-game, so keep Stealth Rock off your side of the field with the support from Eldegoss, Silvally-Dark, and Cramorant. Physical cleaners like Silvally-Dragon and Togedemaru pick up the pace for Rotom and appreciate it for eliminating their checks like Cofagrigus, Garbodor, and Qwilfish.

[SET]
name: Choice Scarf
move 1: Shadow Ball
move 2: Thunderbolt
move 3: Volt Switch
move 4: Trick
item: Choice Scarf
ability: Levitate
nature: Timid
evs: 4 Def / 252 SpA / 252 Spe

Rotom capitalizes on its good Speed tier with the boost from Choice Scarf, allowing it to revenge kill unboosted targets such as Silvally-Ghost, Gourgeist-S, Basculin, and Froslass. Beyond revenge killing, Rotom has enough firepower to also threaten notable physical walls like Cofagrigus, Weezing, and Avalugg, although its frailty makes it lack switch-in opportunities. Its fast pivoting with Volt Switch is a great way to threaten Alolan Persian and Choice Scarf Toxicroak, as it can chip them into range of being cleaned up with Thunderbolt. Trick targets walls like Clefairy and Miltank, and lets Rotom take advantage of its coverage for when its natural Speed suffices.

The Speed and coverage Rotom provides makes it best used on balance builds. Wallbreakers like Sawk, Golurk, and Abomasnow target walls like Galarain Stunfisk, Ferroseed, and Pilowsine for Rotom, while Rotom in return checks their revenge killers like Gourgeist-S and Silvally-Ghost. A pressuring pivoting core can be formed with the likes of Silvally-Steel, Liepard, and Ninjask, which rely on Rotom to punish physical walls like Cofagrigus and Qwilfish. Grass-types like Eldegoss, Gorugiest-S, and Tangela are reliable partners for Rotom that can switch into Electric-immune targets like Sandaconda and Lanturn. After it uses Trick, Rotom becomes vulnerable to Froslass and Liepard, so it should have defensive support from walls like Miltank, Weezing, Tangela, and Gurdurr. Even when retaining Choice Scarf, these walls also help stomach attacks from faster sweepers untouchable by Rotom like Choice Scarf Basculin and Flame Charge Silvally formes.

[SET]
name: Defog
move 1: Defog
move 2: Will-O-Wisp
move 3: Hex / Shadow Ball
move 4: Volt Switch
item: Heavy-Duty Boots / Colbur Berry
ability: Levitate
nature: Timid
evs: 4 Def / 252 SpA / 252 Spe

Utilizing Rotom's apt defensive typing and offensive pressure lets it function as a worthwhile entry hazard remover. This is thanks in part to Levitate giving it an edge against Ground-type Stealth Rock users, and its STAB coverage nailing setters like Golurk, Qwilfish, and Drednaw. However, Defog comes at the cost of losing momentum when Rotom could use Volt Switch instead, and it opens an opportunity for its checks to switch in safely. Will-O-Wisp threatens hazard setters and slower physical attackers alike such as Pilowsine, Garbodor, and Galarian Stunfisk. It also synergizes well with Hex, helping Rotom breakthrough the aforementioned walls. Alternatively, Shadow Ball is immediately more threatening to some targets like Sandaconda and Decidueye. Heavy-Duty Boots secures Rotom's HP when switching into Stealth Rock, while Colbur Berry forgoes said security for an edge against attackers with strong Dark-type coverage like Gurdurr and Toxicroak. Sitrus Berry is a third option for general recovery that particularly gives Rotom an upper hand against Sandaconda and Piloswine.

Pair Rotom with additional offensive pivots like Ninjask, Silvally-Dark, and Basculin that appreciate having entry hazards cleared for them and pressure Rotom's faster checks. They also help in tandem with it to bring in wallbreakers, and Pokemon like Decidueye, Abomasnow, and Golurk cover Rotom's Ground- and Electric-type checks. Steel-types like Silvally-Steel, Togedemaru, and Klinklang deal with special walls like Clefairy and Alcremie for Rotom, and they appreciate its Ground- and Fighting-type immunities. Unless Rotom is holding Colbur Berry, it should avoid Knock Off at all costs, and instead switch into a defensive teammate like Rocky Helmet Weezing or Garbodor that punishes users like Gurdurr and Liepard. Choice Scarf users such as Sawk and Toxicroak target Rotom's faster checks like Alolan Persian, Gougeist-S, and Froslass, and can clean with their Fighting-type coverage after Rotom deals with defensive Ghost- and Poison-types.

[CREDITS]
- Written by: [[Ho3nConfirm3d, 231074]]
- Quality checked by: [[Rabia, 336073], [Kiyo, 126266]]
- Grammar checked by: [[estronic, 240732]]
 
Last edited:
(Choice Specs)

I'd like to also see you mention in the Volt Switch sentence about how Rotom finds plenty of chances to pivot with the move because of it forcing lots of switches.

---

Saying Basculin can target Volt Switch-immune walls and then listing Lanturn is... problematic. I know you mean it threatens the Ground-types, but the sentence doesn't read that way.

---

(Choice Scarf)

You should specify unboosted Silvally-Ghost and non-Choice Scarf Basculin and Gourgeist-S.

By mentioning Rotom's fragility and inability to switch into attacks reliably, it makes me think you're saying Rotom can switch into Cofagrigus. This is not something I'd recommend doing, because while Rotom can threaten it with Shadow Ball, Rotom can't OHKO it.

"frees up its Choice lock" is weird wording; I'd instead say Trick lets Rotom more easily take advantage of its coverage.

---

Surely you can mention a more relevant target than Cramorant.

---

(Defog)

I wouldn't mention Silvally-Dark as something Colbur Berry helps against; you're in OHKO range after Stealth Rock damage.

Sitrus Berry sounds kind of poor on offensive Defog Rotom; if you mention bulky Defog with Sitrus Berry, I wouldn't be opposed to it in that context.

---

Not sure how offensive pivots patch up Rotom's Speed; that sounds more like something paralysis support or Sticky Web support would do. Rephrase this sentence.

Choice Scarf Malamar is not a set.

QC 1/2 when done. There is a lot here, but this is a three set analysis, so.
 
Ready for qc 2!
fk Rabia
really well written, appreciate the amount of examples you give for your points.

i really only have two usage points-y ideas to offer, and tbh im not sure how helpful, they really are so only use them if you agree plz: 1. on specs, it might be worth including a line about how bluffing scarf rotom is pretty effective, even if it is pretty risky. 2. i feel like there should be a disclaimer about rotom as a defogger. i generally feel like its a huge momentum suck because its in the unique position of forcing a lot of switches, but being forced to use defog instead of volt switch and kill any momentum you might have gained. you allude to all the fast shit that outruns and threatens rotom, those can get in for free if your opp expects defog and then ur on the back foot again.

2/2
 
add remove (comments)
[SET]
name: Choice Specs
move 1: Shadow Ball
move 2: Thunderbolt
move 3: Volt Switch
move 4: Trick
item: Choice Specs
ability: Levitate
nature: Timid
evs: 4 Def / 252 SpA / 252 Spe

A fierce special wallbreaker, Rotom's Electric / Ghost typing offers STAB attacks that covers at least neutral damage against a majority of the NU metagame. Moreover (spacing), its Speed sets it apart from other special attackers, as beyond targeting physical walls like Cofagrigus and Wishiwashi, it also revenge kills wallbreakers like Decidueye, Golurk, and Sawk. Volt Switch is particularly deadly, (AC) as it lets Rotom chips and switches out on both forced switches and attackers it cannot OHKO at first like Skuntank, Abomasnow, and Malamar. It is also useful for pivoting out on walls like Clefairy and Ferroseed, although Trick immediately debilitates these walls and others Pokemon that are immune to Volt Switch like Galarian Stunfisk and Lanturn.

The downsides of Rotom's coverage are the relevant resistances and immunities that opposing targets abuse can take advantage of if its Rotom is Choice-locked (AH) into an unfavorable attack. Faster Dark-types like Silvally-Dark, Liepard, and Alolan Persian revenge kill Rotom, and so it requires the support from Fighting-types such as Sawk, Toxicroak, and Gurdurr; the former two Fighting-types scare these checks out with their Choice Scarf sets, while the latter two have threatening priority sets for them (replace "the former" and "the latter" with the actual pokemon names because it isn't really clear which ones you're talking about, especially since you list only three). These teammates also target Normal-types like Miltank and Kangaskhan so that Rotom's can spam Shadow Ball is spammed without fearing immunities. Grass- and Water-type wallbreakers like Decidueye, Abomasnow, and Basculin target Volt Switch-immune (AH) walls like Sandaconda and Piloswine, as well as Lanturn for the former in the case of the first two, which helps Rotom pivot freely once they are eliminated. Rotom's resistances are vital for checking Silvally-Steel and Ninjask late-game, so keep Stealth Rock off your side of the field with the support from Eldegoss, Silvally-Dark, and Cramorant. Physical cleaners like Silvally-Dragon and Togedemaru pick up the pace for Rotom and appreciate it for eliminating their checks like Cofagrigus, Garbodor, and Qwilfish.

[SET]
name: Choice Scarf
move 1: Shadow Ball
move 2: Thunderbolt
move 3: Volt Switch
move 4: Trick
item: Choice Scarf
ability: Levitate
nature: Timid
evs: 4 Def / 252 SpA / 252 Spe

Rotom capitalizes on its good Speed tier with the boost from Choice Scarf, allowing it to revenge kill unboosted targets such as Silvally-Ghost, Gourgeist-S, Basculin, and Froslass. Beyond revenge killing, Rotom has enough firepower to also threaten notable physical walls like Cofagrigus, Weezing, and Avalugg, although its frailty makes it lack switch-in (AH) opportunities. Its fast pivoting with Volt Switch is a great way to threaten Alolan Persian and Choice Scarf Toxicroak, which as it can chips them into range of being cleaned up with Thunderbolt. Trick targets walls like Clefairy and Miltank, (RC) and also lets Rotom take advantage of its coverage for when its natural Speed suffices.

The Speed control (speed control refers to moves like thunder wave and icy wind) and coverage that Rotom provides sees makes it best used on balance builds. Wallbreakers like Sawk, Golurk, and Abomasnow target walls like Galarain Stunfisk, Ferroseed, and Pilowsine for Rotom, while it Rotom in return checks their revenge killers like Gourgeist-S and Silvally-Ghost. Form a A pressuring pivoting core can be formed with the likes of Silvally-Steel, Liepard, and Ninjask, which rely on Rotom to punish physical walls like Cofagrigus and Qwilfish. Grass-types like Eldegoss, Gorugiest-S, and Tangela are reliable partners for Rotom to that can switch into when up against Electric-type immune Electric-immune targets like Sandaconda and Lanturn. After it uses Trick, Rotom becomes vulnerable to Froslass and Liepard, and so it should have defensive support from walls like Miltank, Weezing, Tangela, and Gurdurr. Even when retaining Choice Scarf, these walls also help stomach attacks from faster sweepers untouchable by Rotom like Choice Scarf Basculin and Flame Charge Silvally formes.

[SET]
name: Defog
move 1: Defog
move 2: Will-O-Wisp
move 3: Hex / Shadow Ball
move 4: Volt Switch
item: Heavy-Duty Boots / Colbur Berry
ability: Levitate
nature: Timid
evs: 4 Def / 252 SpA / 252 Spe

Utilizing Rotom's apt defensive typing and offensive pressure lets it function as a worthwhile entry hazard remover. This is thanks in part to Levitate giving it an edge against Ground-type Stealth Rock users, (RC) and its STAB coverage nailing setters like Golurk, Qwilfish, and Drednaw. However, Defog comes at the cost of losing momentum when Rotom could use Volt Switch instead, and it opens an opportunity for its checks to switch in safely. Will-O-Wisp threatens hazard setters and slower physical attackers alike such as Pilowsine, Garbodor, and Galarian Stunfisk. It also combos synergizes well with Hex, helping it Rotom breakthrough the aforementioned walls. Alternatively, Shadow Ball is immediately more threatening to some targets like Sandaconda and Decidueye. Heavy-Duty Boots secures Rotom's HP when switching into Stealth Rock, while Colbur Berry forgoes said security for an edge against attackers with strong Dark-type coverage like Gurdurr and Toxicroak. Sitrus Berry is a third option for general recovery that particularly gives Rotom an upper hand against Sandaconda and Piloswine.

Pair Rotom with additional offensive pivots like Ninjask, Silvally-Dark, and Basculin that appreciate having entry hazards cleared for them and pressure Rotom's faster checks. They also help in tandem with it to bring in wallbreakers, and choices Pokemon like Decidueye, Abomasnow, and Golurk cover Rotom's Ground- and Electric-type checks. Steel-types like Silvally-Steel, Togedemaru, and Klinklang deal with special walls like Clefairy and Alcremie for Rotom, and they appreciate its Ground- and Fighting-type immunities. Unless Rotom is holding Colbur Berry, it should avoid Knock Off at all costs, (RC) and instead switch into a defensive teammate like Rocky Helmet Weezing and or Garbodor that punishes users like Gurdurr and Liepard. Choice Scarf users such as Sawk and Toxicroak target Rotom's faster checks like Alolan Persian, Gougeist-S, and Froslass, (RC) and can clean with their Fighting-type coverage after Rotom deals with defensive Ghost- and Poison-types.

[CREDITS]
- Written by: [[Ho3nConfirm3d, 231074]]
- Quality checked by: [[Rabia, 336073], [Kiyo, 126266]]
- Grammar checked by: [[username1, userid1]]
1/1 :blobthumbsup:
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