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Ongoing Rotom's Appliance Room Alternate, Dylando vs Helios(Ref)

Rotom's Appliance Room Alternate

Base facility and map is Rotom's Appliance Room.

The following changes are in effect for base guild rules:
  • During the end of round, abilities and items can only affect the pokemon they are attached to or pokemon adjacent to the pokemon they are attached to.
  • Substitutions may only have targets in their result clauses that contain Pokemon in that Combat, their teams, or the battle.
  • A move with target "Any one pokemon" may not target opposing pokemon unless that pokemon is In Combat with the performing pokemon.
  • For each order against an opposing Pokemon, that Pokemon gets a chance to receive an order and take a turn in response.
  • Pokemon who are In Combat take exactly one turn. Note: A pokemon who is initiated upon by multiple opponents is In Combat with all pokemon who initiated upon them.

The following changes are in effect for the map itself:
  • Defeat Condition: Rotom survives for 9 rounds after being first revealed.
  • Defeat Condition: The player has no unfainted pokemon remaining.
  • <(Enemy) Spawn> - After that Pokemon has been fainted for four rounds: At the end of the referee’s turn, create a new copy of that Pokemon as close to this tile as possible. (If the tile is empty, it will spawn on that tile, otherwise referee's choice amongst closest.)
This is a test battle. As the referee I reserve the right to rule on edge cases, giving rollbacks if it is appropriate. I also reserve the right to change the rules, effective in future rounds.

Team Dylando

Backpack:
:muscle band:
Muscle Band
:vile vial:
Vile Vial
:power belt:
Power Belt
:oran berry:
Oran Berry
:life-orb:
Life Orb
:wise glasses:
Wise Glasses

:sv/miasmaw:

Behemoth (Miasmaw)
Level 2 EXP: 00 / 10

Hardy nature ( +None, -None )
Typing: Bug/Dragon
Abilities: Neutralizing Gas, Hyper Cutter Hidden Ability: Compound Eyes
Name Etymology:
Behemoth.

Attitude and Motive:
High and mighty...
:miasmaw:
"YOU REQUIRE THE STRENGTH OF THE BEASTS? HOW RIDICULOUS! ONLY I CAN GRANT YOU THAT!"

History:
A insect beast characterized by its muscular body and giant maw tail. In addition to being a powerful insect beast, Behemoth is also a violent thunder-wielder. Its massive jaws can smash bone in one blow and its thunder can instantly paralyze an enemy. Using its entire body, its fierce charge can annihilate an entire battalion.

:miasmaw:
"MY ROAR SIGNALS THE END OF A LIFE! ENDURE IT AND BECOME MY MASTER!"
Behemoth can't coexist with others of its kind. They will fight to the death if they meet. Their roar symbolize death, and those who hear it can do little more than sit and pray that the storm doesn't come their way.

:miasmaw:
"YOU THINK YOU CAN HANDLE MY STRENGTH? TELL ME WHO TO DESTROY!"
This greatened form is said to harness a power far greater than any Miasmaw ever seen... Whatever stands in its way is leveled instantly. Legends tell of mountains being pulverized and turned to sand by this mythical beast.

Addendum: It is just a myth... Isn't it? Surely this can't be some sort of legendary pokemon and it's just a regular Miasmaw.

More Logs to come.

HP: 90
Attack: 10
Defen.: 5
Sp.Atk: 6
Sp.Def: 8
Speed: 99
Size: 2
Weight: 4

Combinations (0 / 2)
(empty)

Movepool
Level 0
Aromatherapy
Bug Bite
Bug Buzz
Crunch
Dark Pulse
Dragon Claw
Dragon Hammer
Dragon Pulse
Dragon Tail
Earth Power
Earthquake
Facade
Fire Fang
Flash Cannon
Focus Blast
Iron Head
Nasty Plot
Poison Fang
Poison Gas
Poison Jab
Protect
Rest
Round
Screech
Sleep Talk
Snore
Substitute
Swords Dance
Thunder Fang
Thunderbolt
Uproar
Wild Charge
Work Up
X-Scissor

Level 1
Agility
Bite
Brutal Swing
Dragon Breath
Dual Wingbeat
Haze
High Horsepower
Ice Fang
Rain Dance
Recover
Scary Face
Sludge Bomb
Smog
Smokescreen
Sunny Day
Taunt

Level 2
Close Combat
Corrosive Gas
Dragon Rush
First Impression
Gunk Shot
Iron Tail
Megahorn
Pin Missile
Scale Shot
Superpower
Thunder
:sv/venomicon:

Phobos-PHB (Venomicon-Prologue)
Level 2 EXP: 06 / 10

Hardy nature ( +None, -None )
Typing: Poison/Flying
Abilities: Stamina Hidden Ability: Power of Alchemy
Name Etymology:
PHB > Phobos. There would be a DMG version but sadly i cant find a name to work with DMG...closest is Deimos.

Attitude and Motive:
Phobos is an absolute dork... In Prologue form, anyway. In Epilogue form it's pretty rowdy, absolute gremlin of a book.

History:
After chasing the shiny Archeops in the aftermath of a battle with Trevor, not only did Dylando stumble upon the pokemon, but this one as well... Feeding on surrounding objects to create new ones, it seems to contain a portal to another dimension in that ink, somehow...

HP: 90
Attack: 4
Defen.: 8
Sp.Atk: 8
Sp.Def: 7
Speed: 64
Size: 2
Weight: 2

:sv/Venomicon-Epilogue:

Phobos-DMG (Venomicon-Epilogue)
Typing: Poison/Flying
Ability: Tinted Lens

HP: 90
Attack: 7
Defen.: 6
Sp.Atk: 5
Sp.Def: 6
Speed: 101
Size: 2
Weight: 2

Combinations (0 / 2)
(Empty)

Movepool
Level 0
Air Slash
Brave Bird
Dark Pulse
Drill Peck
Earth Power
Facade
Nasty Plot
Poison Jab
Protect
Psychic
Rest
Round
Shadow Ball
Sleep Talk
Snore
Substitute
Thunder Wave
Toxic

Level 1
Air Cutter
Confuse Ray
Dual Wingbeat
Iron Defense
Magical Leaf
Peck
Roost
Safeguard
Scary Face
Sludge Bomb
Stealth Rock
Steel Wing
Swift
Tailwind
Toxic Spikes
Trick
Venom Drench
Withdraw

Level 2
Acid Spray
Assurance
Clear Smog
Focus Energy
Foul Play
Gunk Shot
Hurricane
Payback
Take Down
Venoshock
:sv/pyroak:

Exo (Pyroak)
Level 2 EXP: 00 / 10

Hardy nature ( +None, -None )
Typing: Fire/Grass
Abilities: Rock Head, Battle Armor Hidden Ability: Contrary

HP: 105
Attack: 5
Defen.: 8
Sp.Atk: 5
Sp.Def: 5
Speed: 60
Size: 4
Weight: 5

Combinations (0 / 2)
(empty)

Movepool
Level 0
Aromatherapy
Blaze Kick
Bullet Seed
Dragon Pulse
Dragon Tail
Earth Power
Earthquake
Energy Ball
Facade
Flamethrower
Flash Cannon
Grass Whistle
Iron Head
Light Screen
Petal Blizzard
Protect
Rest
Roar
Rock Polish
Rock Slide
Round
Sleep Talk
Snore
Strength
Substitute
Swords Dance
Toxic
Wild Charge
Will-O-Wisp
Zen Headbutt

Level 1
Absorb
Amnesia
Ancient Power
Aromatic Mist
Brutal Swing
Confide
Counter
Double Team
Dragon Breath
Dragon Dance
Ember
Fire Spin
Flame Wheel
Flash
Grassy Terrain
Growth
High Horsepower
Incinerate
Iron Defense
Leafage
Magical Leaf
Mud-Slap
Psybeam
Rock Climb
Rock Smash
Safeguard
Sand Tomb
Seed Bomb
Stealth Rock
Sunny Day
Swagger
Sweet Scent
Swift
Synthesis

Level 2
Burning Jealousy
Double-Edge
Fire Blast
Flare Blitz
Grass Knot
Grassy Glide
Heat Wave
Inferno
Iron Tail
Leech Seed
Low Kick
Revenge
Secret Power
Solar Beam
Solar Blade
Take Down
Terrain Pulse
Wood Hammer
Zap Cannon

Rotom's Appliance Room
Level 2 - Small Map

medium.png

I can feel it... I was shopping for a new air fryer when I sensed an otherwordly presence... A powerful ghost hides within this store, as sure as I make the best croquettes in town! My powers are not enough to pinpoint the spirit's location... but it is there! For the sake of all croquette lovers, drive it away from this sacred place!

Opponents

:sv/rotom:
Rotom

Typing: Electric/Ghost
Abilities: Levitate
Traits: Has the command Forme Shift.

HP: 80
Attack: 4
Defen.: 6
Sp.Atk: 7
Sp.Def: 6
Speed: 91
Size: 1
Weight: 1

:sv/rotom-mow:
Rotom-Cut
Typing
: Electric/Grass
Abilities: Levitate
Traits: Knows Leaf Storm while in this forme.

HP: 80
Attack: 5
Defen.: 8
Sp.Atk: 8
Sp.Def: 8
Speed: 86
Size: 2
Weight: 3
:sv/rotom-frost:
Rotom-Freeze
Typing
: Electric/Ice
Abilities: Levitate
Traits: Knows Blizzard while in this forme.

HP: 80
Attack: 5
Defen.: 8
Sp.Atk: 8
Sp.Def: 8
Speed: 86
Size: 4
Weight: 5
:sv/rotom-heat:
Rotom-Heat
Typing
: Electric/Fire
Abilities: Levitate
Traits: Knows Overheat while in this forme.

HP: 80
Attack: 5
Defen.: 8
Sp.Atk: 8
Sp.Def: 8
Speed: 86
Size: 2
Weight: 3
:sv/rotom-fan:
Rotom-Spin
Typing
: Electric/Flying
Abilities: Levitate
Traits: Knows Air Slash while in this forme.

HP: 80
Attack: 5
Defen.: 8
Sp.Atk: 8
Sp.Def: 8
Speed: 86
Size: 1
Weight: 2
:sv/rotom-wash:
Rotom-Wash
Typing
: Electric/Water
Abilities: Levitate
Traits: Knows Hydro Pump while in this forme.

HP: 80
Attack: 5
Defen.: 8
Sp.Atk: 8
Sp.Def: 8
Speed: 86
Size: 3
Weight: 4

Movepool
Level 0
Astonish
Dark Pulse
Defog
Facade
Hyper Voice
Light Screen
Nasty Plot
Protect
Reflect
Rest
Round
Shadow Ball
Signal Beam
Sleep Talk
Snore
Substitute
Thunder Wave
Thunderbolt
Toxic
Uproar
Will-O-Wisp

Level 1
Charge
Confide
Confuse Ray
Disarming Voice
Discharge
Double Team
Eerie Impulse
Electric Terrain
Flash
Helping Hand
Mud-Slap
Night Shade
Ominous Wind
Pain Split
Rain Dance
Shock Wave
Sucker Punch
Sunny Day
Swagger
Swift
Thunder Shock
Trick

Level 2
Dream Eater
Foul Play
Poltergeist
Rising Voltage
Secret Power
Thief
Thunder
:sv/magnezone:
Magnezone

Typing: Electric/Steel
Abilities: Magnet Pull, Sturdy Hidden Ability: Analytic

HP: 85
Attack: 5
Defen.: 8
Sp.Atk: 9
Sp.Def: 7
Speed: 60
Size: 3
Weight: 5


Movepool
Level 0
Facade
Flash Cannon
Iron Head
Light Screen
Metal Sound
Protect
Reflect
Refresh
Rest
Round
Screech
Signal Beam
Sleep Talk
Snore
Substitute
Tackle
Thunder Wave
Thunderbolt
Toxic
Tri Attack
Wild Charge

Level 1
Agility
Barrier
Charge
Confide
Confuse Ray
Curse
Discharge
Double Team
Eerie Impulse
Electric Terrain
Flash
Helping Hand
Iron Defense
Magnet Bomb
Magnetic Flux
Mirror Coat
Rage
Rain Dance
Recycle
Sandstorm
Shock Wave
Sonic Boom
Spark
Steel Roller
Sunny Day
Supersonic
Swagger
Swift
Thunder Shock

Level 2
Double-Edge
Mirror Shot
Rising Voltage
Secret Power
Steel Beam
Supercell Slam
Take Down
Thunder
Zap Cannon
:sv/klinklang:
Klinklang

Typing: Steel
Abilities: Plus, Minus Hidden Ability: Clear Body

HP: 85
Attack: 7
Defen.: 8
Sp.Atk: 5
Sp.Def: 6
Speed: 90
Size: 1
Weight: 4


Movepool
Level 0
Autotomize
Facade
Flash Cannon
Metal Sound
Power Gem
Protect
Rest
Rock Polish
Round
Screech
Signal Beam
Sleep Talk
Snore
Substitute
Thunder Wave
Thunderbolt
Toxic
Uproar
Wild Charge

Level 1
Charge
Confide
Discharge
Double Team
Electric Terrain
Gear Up
Iron Defense
Magnetic Flux
Recycle
Rock Smash
Sandstorm
Shock Wave
Steel Roller
Swagger
Thunder Shock
Vise Grip

Level 2
Assurance
Bind
Mirror Shot
Rising Voltage
Secret Power
Steel Beam
Thunder
Zap Cannon

Map
--​
A​
B​
C​
D​
E​
F​
G​
5​
:stone-plate:Wall
--
< _ >​
:parcel:Display A
--
< _ >​
:stone-plate:Wall
--
< _ >​
:parcel:Display B
--
< _ >​
:stone-plate:Wall
--
< _ >​
:parcel:Display C
--
< _ >​
:stone-plate:Wall
--
< _ >​
4​
:magnezone:Magnezone
--
<M. Spawn>​
--
--
< _ >​
--
--
< _ >​
--
--
< _ >​
--
--
< _ >​
--
--
< _ >​
:klinklang:Klinklang
--
<K. Spawn>​
3​
--
--
< _ >​
:parcel:Display D
--
< _ >​
:stone-plate:Wall
--
< _ >​
:parcel:Display E
--
< _ >​
:stone-plate:Wall
--
< _ >​
:parcel:Display F
--
< _ >​
--
--
< _ >​
2​
--
--
< _ >​
--
--
< _ >​
--
--
< _ >​
--
--
< _ >​
--
--
< _ >​
--
--
< _ >​
--
--
< _ >​
1​
:stone-plate:Wall
--
< _ >​
:parcel:Display G
--
< _ >​
:unknown:Start Pos. 1
--
< _ >​
:unknown:Start Pos. 2
--
< _ >​
:unknown:Start Pos. 3
--
< _ >​
:parcel:Display H
--
< _ >​
:stone-plate:Wall
--
< _ >​

Objectives
Main (Big Game Guild):
Defeat Rotom.
Side (Defense Guild): Complete the Main objective without seeing all 5 Rotom forms.
Side (Recon Guild): Complete the Main objective with no Unsearched Displays.
Side (Training Guild): Defeat Magnezone one or more times.
Side (Training Guild): Defeat Klinklang one or more times.

Defeat Condition: Rotom survives for 9 rounds after being first revealed.

Tiles
< _ > - No effect.
<(Enemy) Spawn> - After that Pokemon has been fainted for two rounds: At the end of the referee’s turn, create a new copy of that Pokemon on this tile.

Objects
:stone-plate:Wall
(Impassable.)

:parcel:Display
An appliance display location. May be Unsearched, Searched, or Rotom.
Interact (Players Only) : Search an Unsearched appliance, and prime an attack.
If the appliance is Rotom: The user attempts the primed attack against Rotom.

Arena - Veilstone Department Store
At the start of the map, the referee secretly places Rotom in one of the eight Display locations (A–H).

When the player reveals Rotom: Replace the Display on that tile with Rotom. The referee may select Rotom’s forme (:rotom-wash: Rotom-Wash, :rotom-heat: Rotom-Heat, :rotom-frost: Rotom-Frost, :rotom-fan: Rotom-Fan, :rotom-mow: Rotom-Mow) from among those chosen the least this battle.

After one round in play: Rotom hides in an Unsearched appliance, if able. (They retain their current HP and status between appearances.)


GL HF~

Dylando to order
HeliosAflame to ref
 
Sending out...
:miasmaw: Behemoth the Miasmaw holding a :muscle band: Muscle Band in Starting Position 2
:venomicon: Phobos-PHB the Venomicon holding a :power belt: Power Belt in Starting Position 3
:pyroak: Exo the Pyroak holding a :wise glasses: Wise Glasses in Starting Position 1

:sv/miasmaw:
"WE CANNOT LET THAT FIEND GET AWAY WITH THE FOOD!"
Move to D2
Interact with Display E (Dragon Rush)

:sv/venomicon:
"There's no... whatever, at least you're helping."
Interact with Display H (Gunk Shot)

:sv/pyroak:
"I prefer my stuff fried with oil, honestly, but whatevs. Let's find this air fryer freak."
Interact with Display G (Inferno)
 
Last edited:
Keriel to post confirmation but rotom is in H and I will just be proceeding since this is a casual.

Round 1
--​
A​
B​
C​
D​
E​
F​
G​
5​
:stone-plate:Wall
--
< _ >​
:parcel:Display A
--
< _ >​
:stone-plate:Wall
--
< _ >​
:parcel:Display B
--
< _ >​
:stone-plate:Wall
--
< _ >​
:parcel:Display C
--
< _ >​
:stone-plate:Wall
--
< _ >​
4​
:magnezone:
--
<M. Spawn>​
--
--
< _ >​
--
--
< _ >​
--
--
< _ >​
--
--
< _ >​
--
--
< _ >​
:klinklang:
--
<K. Spawn>​
3​
--
--
< _ >​
:parcel:Display D
--
< _ >​
:stone-plate:Wall
--
< _ >​
:parcel:Display E
opened
< _ >​
:stone-plate:Wall
--
< _ >​
:parcel:Display F
--
< _ >​
--
--
< _ >​
2​
--
--
< _ >​
--
--
< _ >​
--
--
< _ >​
:miasmaw:
--
< _ >​
--
--
< _ >​
--
--
< _ >​
--
--
< _ >​
1​
:stone-plate:Wall
--
< _ >​
:parcel:Display G
opened
< _ >​
:pyroak:
--
< _ >​
--
--
< _ >​
:venomicon:
--
< _ >​
:parcel:Display H
opened
< _ >​
:stone-plate:Wall
--
< _ >​
1761723992889.png

:venomicon: gunk shot: :rotom:
-3 en
97 hit yes
142 crit no
413 effect no
(12 + 4 + 3 - 6) * 3/4 = 10 damage.

Team Dylando
:Miasmaw:Miasmaw :Muscle Band:Muscle Band
HP: 90/90 EN: 30/30
10/5/6/8/99 | 2/4
Types: Bug, Dragon
Abilities: Neutralizing Gas, Hyper Cutter, Compound Eyes

:Venomicon:Venomicon :Power Belt:Power Belt
HP: 90/90 EN: 27/30
4/8/8/7/64 | 2/2
Types: Poison, Flying
Abilities: Stamina, Power of Alchemy

:Pyroak:Pyroak :Wise Glasses:Wise Glasses
HP: 105/105 EN: 30/30
5/8/5/5/60 | 4/5
Types: Fire, Grass
Abilities: Rock Head, Battle Armor, Contrary

Team wildlife
:Magnezone:Magnezone
HP: 85/85 EN: 30/30
5/8/9/7/60 | 3/5
Types: Electric, Steel
Abilities: Magnet Pull, Sturdy, Analytic

:Klinklang:Klinklang
HP: 85/85 EN: 30/30
7/8/5/6/90 | 1/4
Types: Steel
Abilities: Plus, Minus, Clear Body

:Rotom:Rotom
HP: 70/80 EN: 30/30
4/6/7/6/91 | 1/1
Types: Electric, Ghost
Abilities: Levitate,​
wildlife to act
 
Last edited:
:rotom: hides again.
:magnezone: A4 -> A2
:klinklang: G4 -> G3
Round 2
--​
A​
B​
C​
D​
E​
F​
G​
5​
:stone-plate:Wall
--
< _ >​
:parcel:Display A
--
< _ >​
:stone-plate:Wall
--
< _ >​
:parcel:Display B
--
< _ >​
:stone-plate:Wall
--
< _ >​
:parcel:Display C
--
< _ >​
:stone-plate:Wall
--
< _ >​
4​
--
--
<M. Spawn>​
--
--
< _ >​
--
--
< _ >​
--
--
< _ >​
--
--
< _ >​
--
--
< _ >​
--
--
<K. Spawn>​
3​
--
--
< _ >​
:parcel:Display D
--
< _ >​
:stone-plate:Wall
--
< _ >​
:parcel:Display E
opened
< _ >​
:stone-plate:Wall
--
< _ >​
:parcel:Display F
--
< _ >​
:klinklang:
--
< _ >​
2​
:magnezone:
--
< _ >​
--
--
< _ >​
--
--
< _ >​
:miasmaw:
--
< _ >​
--
--
< _ >​
--
--
< _ >​
--
--
< _ >​
1​
:stone-plate:Wall
--
< _ >​
:parcel:Display G
opened
< _ >​
:pyroak:
--
< _ >​
--
--
< _ >​
:venomicon:
--
< _ >​
:parcel:Display H
opened
< _ >​
:stone-plate:Wall
--
< _ >​
Dylando to order
 
Last edited:
Round 3
--​
A​
B​
C​
D​
E​
F​
G​
5​
:stone-plate:Wall
--
< _ >​
:parcel:Display A
--
< _ >​
:stone-plate:Wall
--
< _ >​
:parcel:Display B
--
< _ >​
:stone-plate:Wall
--
< _ >​
:parcel:Display C
--
< _ >​
:stone-plate:Wall
--
< _ >​
4​
--
--
<M. Spawn>​
--
--
< _ >​
--
--
< _ >​
--
--
< _ >​
--
--
< _ >​
--
--
< _ >​
--
--
<K. Spawn>​
3​
--
--
< _ >​
:parcel:Display D
--
< _ >​
:stone-plate:Wall
--
< _ >​
:parcel:Display E
opened
< _ >​
:stone-plate:Wall
--
< _ >​
:parcel:Display F
opened
< _ >​
:klinklang:
--
< _ >​
2​
:magnezone:
--
< _ >​
--
--
< _ >​
--
--
< _ >​
--
--
< _ >​
:miasmaw:
--
< _ >​
:venomicon:
--
< _ >​
--
--
< _ >​
1​
:stone-plate:Wall
--
< _ >​
:parcel:Display G
opened
< _ >​
--
--
< _ >​
:pyroak:
--
< _ >​
--
--
< _ >​
:parcel:Display H
opened
< _ >​
:stone-plate:Wall
--
< _ >​
Display F is a miss!
 
:magnezone: A2 -> C2
:klinklang: G3 -> G2 attack venonomicon
thunderbolt
At the start of my turn, if my opponent has a protective status, use sand storm.
At the start of my turn, if my opponent does not have a decoy and does not have a protective status and does not have safeguard on their team, use thunder wave.
 
:sv/venomicon:
"Oh dear, um... Could you please move?"
Acid Spray

:sv/Miasmaw:
"YEAH THATS RIGHT! CMERE!"
It's not my turn.

:sv/pyroak:
"Okay, let's hope this works out..."
It's not my turn.
 
Round 4
--​
A​
B​
C​
D​
E​
F​
G​
5​
:stone-plate:Wall
--
< _ >​
:parcel:Display A
--
< _ >​
:stone-plate:Wall
--
< _ >​
:parcel:Display B
--
< _ >​
:stone-plate:Wall
--
< _ >​
:parcel:Display C
--
< _ >​
:stone-plate:Wall
--
< _ >​
4​
--
--
<M. Spawn>​
--
--
< _ >​
--
--
< _ >​
--
--
< _ >​
--
--
< _ >​
--
--
< _ >​
--
--
<K. Spawn>​
3​
--
--
< _ >​
:parcel:Display D
--
< _ >​
:stone-plate:Wall
--
< _ >​
:parcel:Display E
opened
< _ >​
:stone-plate:Wall
--
< _ >​
:parcel:Display F
opened
< _ >​
--
--
< _ >​
2​
--
--
< _ >​
--
--
< _ >​
:magnezone:
--
< _ >​
--
--
< _ >​
:miasmaw:
--
< _ >​
:venomicon:
--
< _ >​
:klinklang:
--
< _ >​
1​
:stone-plate:Wall
--
< _ >​
:parcel:Display G
opened
< _ >​
--
--
< _ >​
:pyroak:
--
< _ >​
--
--
< _ >​
:parcel:Display H
opened
< _ >​
:stone-plate:Wall
--
< _ >​
Team Dylando
:Miasmaw:Miasmaw :Muscle Band:Muscle Band
HP: 90/90 EN: 30/30
10/5/6/8/99 | 2/4
Types: Bug, Dragon
Abilities: Neutralizing Gas, Hyper Cutter, Compound Eyes

:Venomicon:Venomicon :Power Belt:Power Belt
HP: 90/90 EN: 27/30
4/8/8/7/64 | 2/2
Types: Poison, Flying
Abilities: Stamina, Power of Alchemy

:Pyroak:Pyroak :Wise Glasses:Wise Glasses
HP: 105/105 EN: 30/30
5/8/5/5/60 | 4/5
Types: Fire, Grass
Abilities: Rock Head, Battle Armor, Contrary


Team wildlife
:Magnezone:Magnezone
HP: 85/85 EN: 30/30
5/8/9/7/60 | 3/5
Types: Electric, Steel
Abilities: Magnet Pull, Sturdy, Analytic

:Klinklang:Klinklang
HP: 85/85 EN: 30/30
7/8/5/6/90 | 1/4
Types: Steel
Abilities: Plus, Minus, Clear Body

:Rotom:Rotom
HP: 70/80 EN: 30/30
4/6/7/6/91 | 1/1
Types: Electric, Ghost
Abilities: Levitate,​

dice are d600, roll low to hit/crit/effect, roll high for multi hit
1761731693503.png

:Miasmaw::Venomicon::Pyroak::Magnezone::Klinklang::Rotom:
Step 1:
:Klinklang: thunder wave :Venomicon:
-3 en
360 hit yes
:Venomicon: is para(1)
:Venomicon: acid spray
-3 en
358 crit no
:Klinklang: is corroded
(4 + 8 + 3 - 6) = 9 damage
-2 spD(3t):Klinklang:
para intensifies
Team Dylando
:Miasmaw:Miasmaw :Muscle Band:Muscle Band
HP: 90/90 EN: 30/30
10/5/6/8/99 | 2/4
Types: Bug, Dragon
Abilities: Neutralizing Gas, Hyper Cutter, Compound Eyes

:Venomicon:Venomicon :Power Belt:Power Belt
HP: 90/90 EN: 24/30
4/8/8/7/64 | 2/2
para(2)
Types: Poison, Flying
Abilities: Stamina, Power of Alchemy

:Pyroak:Pyroak :Wise Glasses:Wise Glasses
HP: 105/105 EN: 30/30
5/8/5/5/60 | 4/5
Types: Fire, Grass
Abilities: Rock Head, Battle Armor, Contrary


Team wildlife
:Magnezone:Magnezone
HP: 85/85 EN: 30/30
5/8/9/7/60 | 3/5
Types: Electric, Steel
Abilities: Magnet Pull, Sturdy, Analytic

:Klinklang:Klinklang
HP: 76/85 EN: 27/30
7/8/5/6/90 | 1/4
-2 spD (3t)
Types: Steel
Abilities: Plus, Minus, Clear Body

:Rotom:Rotom
HP: 70/80 EN: 30/30
4/6/7/6/91 | 1/1
Types: Electric, Ghost
Abilities: Levitate,​
Dylando to order
 
Last edited:
:sv/venomicon:
Attack Klinklang
Earth Power
At the start of my turn, if my opponent has a protective status, use Nasty Plot.

:sv/pyroak:
Move to C1, Attack Magnezone
Inferno
At the start of my turn, if my opponent has a protective status, use Swords Dance.

:sv/miasmaw:
Move to D2, Attack Magnezone
Swords Dance
 
Round 5
--​
A​
B​
C​
D​
E​
F​
G​
5​
:stone-plate:Wall
--
< _ >​
:parcel:Display A
--
< _ >​
:stone-plate:Wall
--
< _ >​
:parcel:Display B
--
< _ >​
:stone-plate:Wall
--
< _ >​
:parcel:Display C
--
< _ >​
:stone-plate:Wall
--
< _ >​
4​
--
--
<M. Spawn>​
--
--
< _ >​
--
--
< _ >​
--
--
< _ >​
--
--
< _ >​
--
--
< _ >​
--
--
<K. Spawn>​
3​
--
--
< _ >​
:parcel:Display D
--
< _ >​
:stone-plate:Wall
--
< _ >​
:parcel:Display E
opened
< _ >​
:stone-plate:Wall
--
< _ >​
:parcel:Display F
opened
< _ >​
--
--
< _ >​
2​
--
--
< _ >​
--
--
< _ >​
:magnezone:
--
< _ >​
:miasmaw:
--
< _ >​
--
--
< _ >​
:venomicon:
--
< _ >​
:klinklang:
--
< _ >​
1​
:stone-plate:Wall
--
< _ >​
:parcel:Display G
opened
< _ >​
:pyroak:
--
< _ >​
--
--
< _ >​
--
--
< _ >​
:parcel:Display H
opened
< _ >​
:stone-plate:Wall
--
< _ >​
Team Dylando
:Miasmaw:Miasmaw :Muscle Band:Muscle Band
HP: 90/90 EN: 30/30
10/5/6/8/99 | 2/4
Types: Bug, Dragon
Abilities: Neutralizing Gas, Hyper Cutter, Compound Eyes

:Venomicon:Venomicon :Power Belt:Power Belt
HP: 90/90 EN: 24/30
4/8/8/7/64 | 2/2
para(2)
Types: Poison, Flying
Abilities: Stamina, Power of Alchemy

:Pyroak:Pyroak :Wise Glasses:Wise Glasses
HP: 105/105 EN: 30/30
5/8/5/5/60 | 4/5
Types: Fire, Grass
Abilities: Rock Head, Battle Armor, Contrary


Team wildlife
:Magnezone:Magnezone
HP: 85/85 EN: 30/30
5/8/9/7/60 | 3/5
Types: Electric, Steel
Abilities: Magnet Pull, Sturdy, Analytic

:Klinklang:Klinklang
HP: 76/85 EN: 27/30
7/8/5/6/90 | 1/4
Types: Steel
Abilities: Plus, Minus, Clear Body

:Rotom:Rotom
HP: 70/80 EN: 30/30
4/6/7/6/91 | 1/1
Types: Electric, Ghost
Abilities: Levitate,​

dice are d600, roll low to hit/crit/effect, roll high for multi hit
1761733626003.png

:Miasmaw::Venomicon::Pyroak::Magnezone::Klinklang::Rotom:
Step 1:
:Miasmaw: swords dance
-3 en
+2 atk (5t)
:Klinklang:sandstorm
-4 en
sand starts to... storm. (5r)
:Venomicon: earth power :Klinklang:
495 crit no
500 effect no
(9 + 8 - 6) * 1.5 + 8 = 25 damage
:Pyroak: inferno :Magnezone:
430 hit yes (just!)
165 crit no
(10 + 5 + 3 - 7 - 1) * 1.5 = 15 damage
:Magnezone: is burned
:Magnezone: thunder wave :Miasmaw:
386 hit
:Miasmaw: is para(2)
:Miasmaw::Venomicon::Pyroak: take 3 damage
:Magnezone: takes 2 damage
para intensifies
Battlefield: Sand (4r)
Team Dylando
:Miasmaw:Miasmaw :Muscle Band:Muscle Band
HP: 87/90 EN: 27/30
10/5/6/8/99 | 2/4
+2 atk (5t)
para(3)
Types: Bug, Dragon
Abilities: Neutralizing Gas, Hyper Cutter, Compound Eyes

:Venomicon:Venomicon :Power Belt:Power Belt
HP: 87/90 EN: 21/30
4/8/8/7/64 | 2/2
para(3)
Types: Poison, Flying
Abilities: Stamina, Power of Alchemy

:Pyroak:Pyroak :Wise Glasses:Wise Glasses
HP: 102/105 EN: 27/30
5/8/5/5/60 | 4/5
Types: Fire, Grass
Abilities: Rock Head, Battle Armor, Contrary


Team wildlife
:Magnezone:Magnezone
HP: 68/85 EN: 27/30
5/8/9/7/60 | 3/5
burned
Types: Electric, Steel
Abilities: Magnet Pull, Sturdy, Analytic

:Klinklang:Klinklang
HP: 51/85 EN: 23/30
7/8/5/6/90 | 1/4
-2 spD (2t)
Types: Steel
Abilities: Plus, Minus, Clear Body

:Rotom:Rotom
HP: 70/80 EN: 30/30
4/6/7/6/91 | 1/1
Types: Electric, Ghost
Abilities: Levitate,​
wildlife to order
 
Last edited:
:magnezone: C2 -> B2
:klinklang: attack venonomicon
thunderbolt
At the start of my turn, if my opponent has a protective status, use charge.
At the start of my turn, if my opponent is to use rest, use uproar.
 
:sv/venomicon:
Earth Power

My other mons cant do anything as of rn, i believe?

I can't believe I forgot about clear body.... at least i still did damage
 
Round 6
--​
A​
B​
C​
D​
E​
F​
G​
5​
:stone-plate:Wall
--
< _ >​
:parcel:Display A
--
< _ >​
:stone-plate:Wall
--
< _ >​
:parcel:Display B
--
< _ >​
:stone-plate:Wall
--
< _ >​
:parcel:Display C
--
< _ >​
:stone-plate:Wall
--
< _ >​
4​
--
--
<M. Spawn>​
--
--
< _ >​
--
--
< _ >​
--
--
< _ >​
--
--
< _ >​
--
--
< _ >​
--
--
<K. Spawn>​
3​
--
--
< _ >​
:parcel:Display D
--
< _ >​
:stone-plate:Wall
--
< _ >​
:parcel:Display E
opened
< _ >​
:stone-plate:Wall
--
< _ >​
:parcel:Display F
opened
< _ >​
--
--
< _ >​
2​
--
--
< _ >​
:magnezone:
--
< _ >​
--
--
< _ >​
:miasmaw:
--
< _ >​
--
--
< _ >​
:venomicon:
--
< _ >​
:klinklang:
--
< _ >​
1​
:stone-plate:Wall
--
< _ >​
:parcel:Display G
opened
< _ >​
:pyroak:
--
< _ >​
--
--
< _ >​
--
--
< _ >​
:parcel:Display H
opened
< _ >​
:stone-plate:Wall
--
< _ >​
Battlefield: Sand (4r)
Team Dylando
:Miasmaw:Miasmaw :Muscle Band:Muscle Band
HP: 87/90 EN: 27/30
10/5/6/8/99 | 2/4
+2 atk (5t)
para(3)
Types: Bug, Dragon
Abilities: Neutralizing Gas, Hyper Cutter, Compound Eyes

:Venomicon:Venomicon :Power Belt:Power Belt
HP: 87/90 EN: 21/30
4/8/8/7/64 | 2/2
para(3)
Types: Poison, Flying
Abilities: Stamina, Power of Alchemy

:Pyroak:Pyroak :Wise Glasses:Wise Glasses
HP: 102/105 EN: 27/30
5/8/5/5/60 | 4/5
Types: Fire, Grass
Abilities: Rock Head, Battle Armor, Contrary


Team wildlife
:Magnezone:Magnezone
HP: 68/85 EN: 27/30
5/8/9/7/60 | 3/5
burned
Types: Electric, Steel
Abilities: Magnet Pull, Sturdy, Analytic

:Klinklang:Klinklang
HP: 51/85 EN: 23/30
7/8/5/6/90 | 1/4
-2 spD (2t)
Types: Steel
Abilities: Plus, Minus, Clear Body

:Rotom:Rotom
HP: 70/80 EN: 30/30
4/6/7/6/91 | 1/1
Types: Electric, Ghost
Abilities: Levitate,​

dice are d600, roll low to hit/crit/effect, roll high for multi hit
1761740509586.png

:Miasmaw::Venomicon::Pyroak::Magnezone::Klinklang::Rotom:
Step 1:
:Klinklang: thunder bolt :Venomicon:
-3 en
289 crit no
(9 + 5 + 5 - 7) * 1.5 = 18 damage
+1 def (2t)
:Miasmaw::Venomicon::Pyroak: gain recovery forte (4)
:Venomicon: earth power :Klinklang:
17 crit yes
6 effect yes
(9 + 8 + 3 - 6) * 1.5 + 8 = 29 damage
-1 spD (3t) :Klinklang:
:Miasmaw::Venomicon::Pyroak: heal 4
:Miasmaw::Venomicon::Pyroak: take 3 damage
para intensifies
Battlefield: Sand (3r)
Team Dylando
:Miasmaw:Miasmaw :Muscle Band:Muscle Band
HP: 87/90 EN: 27/30
10/5/6/8/99 | 2/4
+2 atk (5t)
para(4)
recovery forte(4)
Types: Bug, Dragon
Abilities: Neutralizing Gas, Hyper Cutter, Compound Eyes

:Venomicon:Venomicon :Power Belt:Power Belt
HP: 70/90 EN: 18/30
4/8/8/7/64 | 2/2
para(4)
+1 def (1t)
recovery forte(4)
Types: Poison, Flying
Abilities: Stamina, Power of Alchemy

:Pyroak:Pyroak :Wise Glasses:Wise Glasses
HP: 102/105 EN: 27/30
5/8/5/5/60 | 4/5
recovery forte(4)
Types: Fire, Grass
Abilities: Rock Head, Battle Armor, Contrary


Team wildlife
:Magnezone:Magnezone
HP: 68/85 EN: 27/30
5/8/9/7/60 | 3/5
burned
Types: Electric, Steel
Abilities: Magnet Pull, Sturdy, Analytic

:Klinklang:Klinklang
HP: 22/85 EN: 20/30
7/8/5/6/90 | 1/4
-3 spD (3t)
Types: Steel
Abilities: Plus, Minus, Clear Body

:Rotom:Rotom
HP: 70/80 EN: 30/30
4/6/7/6/91 | 1/1
Types: Electric, Ghost
Abilities: Levitate,​
Dylando to order
 
:sv/venomicon:
"I've always hated electricity. Why bother with e-books? Where's the delightful smell of a new book? The feeling of flipping through the pages?"
Earth Power (but strained)

:sv/pyroak:
"You like nice smells? Check out this awesome move, you guys."
Move to C2, Attack Magnezone
Aromatherapy

:sv/miasmaw:
"SMELLS LIKE BURNING. I ENJOY THIS SMELL (AS LONG AS I NOT THE ONE BURNING)."
Does nothing for now.
 
Round 7
--​
A​
B​
C​
D​
E​
F​
G​
5​
:stone-plate:Wall
--
< _ >​
:parcel:Display A
--
< _ >​
:stone-plate:Wall
--
< _ >​
:parcel:Display B
--
< _ >​
:stone-plate:Wall
--
< _ >​
:parcel:Display C
--
< _ >​
:stone-plate:Wall
--
< _ >​
4​
--
--
<M. Spawn>​
--
--
< _ >​
--
--
< _ >​
--
--
< _ >​
--
--
< _ >​
--
--
< _ >​
--
--
<K. Spawn>​
3​
--
--
< _ >​
:parcel:Display D
--
< _ >​
:stone-plate:Wall
--
< _ >​
:parcel:Display E
opened
< _ >​
:stone-plate:Wall
--
< _ >​
:parcel:Display F
opened
< _ >​
--
--
< _ >​
2​
--
--
< _ >​
:magnezone:
--
< _ >​
:pyroak:
--
< _ >​
:miasmaw:
--
< _ >​
--
--
< _ >​
:venomicon:
--
< _ >​
:klinklang:
--
< _ >​
1​
:stone-plate:Wall
--
< _ >​
:parcel:Display G
opened
< _ >​
--
--
< _ >​
--
--
< _ >​
--
--
< _ >​
:parcel:Display H
opened
< _ >​
:stone-plate:Wall
--
< _ >​
Battlefield: Sand (3r)
Team Dylando
:Miasmaw:Miasmaw :Muscle Band:Muscle Band
HP: 87/90 EN: 27/30
10/5/6/8/99 | 2/4
+2 atk (5t)
para(4)
recovery forte(4)
Types: Bug, Dragon
Abilities: Neutralizing Gas, Hyper Cutter, Compound Eyes

:Venomicon:Venomicon :Power Belt:Power Belt
HP: 70/90 EN: 18/30
4/8/8/7/64 | 2/2
para(4)
+1 def (1t)
recovery forte(4)
Types: Poison, Flying
Abilities: Stamina, Power of Alchemy

:Pyroak:Pyroak :Wise Glasses:Wise Glasses
HP: 102/105 EN: 27/30
5/8/5/5/60 | 4/5
recovery forte(4)
Types: Fire, Grass
Abilities: Rock Head, Battle Armor, Contrary


Team wildlife
:Magnezone:Magnezone
HP: 68/85 EN: 27/30
5/8/9/7/60 | 3/5
burned
Types: Electric, Steel
Abilities: Magnet Pull, Sturdy, Analytic

:Klinklang:Klinklang
HP: 22/85 EN: 20/30
7/8/5/6/90 | 1/4
-3 spD (3t)
Types: Steel
Abilities: Plus, Minus, Clear Body

:Rotom:Rotom
HP: 70/80 EN: 30/30
4/6/7/6/91 | 1/1
Types: Electric, Ghost
Abilities: Levitate,​

dice are d600, roll low to hit/crit/effect, roll high for multi hit
1761910340718.png

:Miasmaw::Venomicon::Pyroak::Magnezone::Klinklang::Rotom:
Step 1:
:Klinklang: thunder bolt :Venomicon:
-3 en
518 crit no
(9 + 5 + 5 - 7) * 1.5 = 18 damage
+1 def (2t)

:Pyroak: aromatherapy
-3 en
:Miasmaw: loses para!
:Magnezone: metal sound :Pyroak:
-3 en
445 hit
+2 spD (5t) :Pyroak:
:Venomicon: full para, reset para counter
:Miasmaw::Venomicon::Pyroak: heal 4
:Miasmaw::Venomicon::Pyroak: take 3 damage
para intensifies
Battlefield: Sand (2r)
Team Dylando
:Miasmaw:Miasmaw :Muscle Band:Muscle Band
HP: 88/90 EN: 27/30
10/5/6/8/99 | 2/4
+2 atk (5t)
recovery forte(4)
Types: Bug, Dragon
Abilities: Neutralizing Gas, Hyper Cutter, Compound Eyes

:Venomicon:Venomicon :Power Belt:Power Belt
HP: 53/90 EN: 18/30
4/8/8/7/64 | 2/2
para(1)
+2 def (1t)
recovery forte(4)
Types: Poison, Flying
Abilities: Stamina, Power of Alchemy

:Pyroak:Pyroak :Wise Glasses:Wise Glasses
HP: 103/105 EN: 27/30
5/8/5/5/60 | 4/5
+2 spD (5t)
recovery forte(4)
Types: Fire, Grass
Abilities: Rock Head, Battle Armor, Contrary


Team wildlife
:Magnezone:Magnezone
HP: 68/85 EN: 24/30
5/8/9/7/60 | 3/5
burned
Types: Electric, Steel
Abilities: Magnet Pull, Sturdy, Analytic

:Klinklang:Klinklang
HP: 22/85 EN: 17/30
7/8/5/6/90 | 1/4
-3 spD (2t)
Types: Steel
Abilities: Plus, Minus, Clear Body

:Rotom:Rotom
HP: 70/80 EN: 30/30
4/6/7/6/91 | 1/1
Types: Electric, Ghost
Abilities: Levitate,​
wildlife to order
 
Last edited:
Round 8
--​
A​
B​
C​
D​
E​
F​
G​
5​
:stone-plate:Wall
--
< _ >​
:parcel:Display A
--
< _ >​
:stone-plate:Wall
--
< _ >​
:parcel:Display B
--
< _ >​
:stone-plate:Wall
--
< _ >​
:parcel:Display C
--
< _ >​
:stone-plate:Wall
--
< _ >​
4​
--
--
<M. Spawn>​
--
--
< _ >​
--
--
< _ >​
--
--
< _ >​
--
--
< _ >​
--
--
< _ >​
--
--
<K. Spawn>​
3​
--
--
< _ >​
:parcel:Display D
--
< _ >​
:stone-plate:Wall
--
< _ >​
:parcel:Display E
opened
< _ >​
:stone-plate:Wall
--
< _ >​
:parcel:Display F
opened
< _ >​
--
--
< _ >​
2​
:magnezone:
--
< _ >​
--
--
< _ >​
:pyroak:
--
< _ >​
:miasmaw:
--
< _ >​
--
--
< _ >​
:venomicon:
--
< _ >​
:klinklang:
--
< _ >​
1​
:stone-plate:Wall
--
< _ >​
:parcel:Display G
opened
< _ >​
--
--
< _ >​
--
--
< _ >​
--
--
< _ >​
:parcel:Display H
opened
< _ >​
:stone-plate:Wall
--
< _ >​
Battlefield: Sand (1r)
Team Dylando
:Miasmaw:Miasmaw :Muscle Band:Muscle Band
HP: 90/90 EN: 27/30
10/5/6/8/99 | 2/4
+2 atk (5t)
recovery forte(4)
Types: Bug, Dragon
Abilities: Neutralizing Gas, Hyper Cutter, Compound Eyes

:Venomicon:Venomicon :Power Belt:Power Belt
HP: 57/90 EN: 18/30
4/8/8/7/64 | 2/2
para(2)
+2 def (1t)
recovery forte(4)
Types: Poison, Flying
Abilities: Stamina, Power of Alchemy

:Pyroak:Pyroak :Wise Glasses:Wise Glasses
HP: 105/105 EN: 27/30
5/8/5/5/60 | 4/5
+2 spD (5t)
recovery forte(4)
Types: Fire, Grass
Abilities: Rock Head, Battle Armor, Contrary



Team wildlife
:Magnezone:Magnezone
HP: 68/85 EN: 24/30
5/8/9/7/60 | 3/5
burned
Types: Electric, Steel
Abilities: Magnet Pull, Sturdy, Analytic

:Klinklang:Klinklang
HP: 22/85 EN: 17/30
7/8/5/6/90 | 1/4
-3 spD (2t)
Types: Steel
Abilities: Plus, Minus, Clear Body

:Rotom:Rotom
HP: 70/80 EN: 30/30
4/6/7/6/91 | 1/1
Types: Electric, Ghost
Abilities: Levitate,
 
Last edited:
:sv/pyroak:
Move to E2

:sv/miasmaw:
Move to B2, attack Magnezone
Earthquake
At the start of the step, If Magnezone is to use Thunder Wave, then use Taunt
At the start of my turn, if Magnezone has a protective status, then use Sleep Talk.

:sv/venomicon:
Attack Klinklang
Nasty Plot
 
Round 9
--​
A​
B​
C​
D​
E​
F​
G​
5​
:stone-plate:Wall
--
< _ >​
:parcel:Display A
--
< _ >​
:stone-plate:Wall
--
< _ >​
:parcel:Display B
--
< _ >​
:stone-plate:Wall
--
< _ >​
:parcel:Display C
--
< _ >​
:stone-plate:Wall
--
< _ >​
4​
--
--
<M. Spawn>​
--
--
< _ >​
--
--
< _ >​
--
--
< _ >​
--
--
< _ >​
--
--
< _ >​
--
--
<K. Spawn>​
3​
--
--
< _ >​
:parcel:Display D
--
< _ >​
:stone-plate:Wall
--
< _ >​
:parcel:Display E
opened
< _ >​
:stone-plate:Wall
--
< _ >​
:parcel:Display F
opened
< _ >​
--
--
< _ >​
2​
:magnezone:
--
< _ >​
:miasmaw:
--
< _ >​
--
--
< _ >​
--
--
< _ >​
:pyroak:
--
< _ >​
:venomicon:
--
< _ >​
:klinklang:
--
< _ >​
1​
:stone-plate:Wall
--
< _ >​
:parcel:Display G
opened
< _ >​
--
--
< _ >​
--
--
< _ >​
--
--
< _ >​
:parcel:Display H
opened
< _ >​
:stone-plate:Wall
--
< _ >​

dice are d600, roll low to hit/crit/effect, roll high for multi hit
1761927329378.png

:Miasmaw::Venomicon::Pyroak::Magnezone::Klinklang::Rotom:
Step 1:
:Magnezone: protect
-4 en
:Magnezone: is protected

:Miasmaw:sleep talk
:Miasmaw: can talk in their sleep (3t)
:Klinklang: metal sound :Venomicon:
-3 en
597 miss
:Venomicon: nasty plot
-3 en
+2 spA (5t)
:Miasmaw::Venomicon::Pyroak: take 3 damage
:Magnezone: takes 2 damage
sand ends
para intensifies

Battlefield:
Team Dylando
:Miasmaw:Miasmaw :Muscle Band:Muscle Band
HP: 87/90 EN: 25/30
10/5/6/8/99 | 2/4
+2 atk (4t)
sleep talk (3t)
Types: Bug, Dragon
Abilities: Neutralizing Gas, Hyper Cutter, Compound Eyes

:Venomicon:Venomicon :Power Belt:Power Belt
HP: 54/90 EN: 15/30
4/8/8/7/64 | 2/2
para(3)
+2 spA (5t)
Types: Poison, Flying
Abilities: Stamina, Power of Alchemy

:Pyroak:Pyroak :Wise Glasses:Wise Glasses
HP: 102/105 EN: 27/30
5/8/5/5/60 | 4/5
+2 spD (5t)
Types: Fire, Grass
Abilities: Rock Head, Battle Armor, Contrary



Team wildlife
:Magnezone:Magnezone
HP: 66/85 EN: 20/30
5/8/9/7/60 | 3/5
burned
Types: Electric, Steel
Abilities: Magnet Pull, Sturdy, Analytic

:Klinklang:Klinklang
HP: 22/85 EN: 14/30
7/8/5/6/90 | 1/4
-3 spD (1t)
Types: Steel
Abilities: Plus, Minus, Clear Body

:Rotom:Rotom
HP: 70/80 EN: 30/30
4/6/7/6/91 | 1/1
Types: Electric, Ghost
Abilities: Levitate,

ref to order
 

Attachments

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:sv/venomicon:
"Paralysis sucks, actually."
Move to e1

:sv/miasmaw:
"WHY ARE THEY EVEN ATTACKING US? ARE THESE FOOLS OR ARE THEY POSSESSED?"
Attack Magnezone
Earthquake

:sv/pyroak:
"Probably because they're security and we're wrecking the place? Man, I love TV."
Move to F2
 
Last edited:
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