**UPDATED**
this is a team that me and kableye built, shout out to my showdown bud Kableye :]
Serperior @ Life Orb
Ability: Contrary
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Leaf Storm
- Dragon Pulse
- Giga Drain
- Hidden Power [Fire]
serperior was recently released and its mildy broken in the new meta. as after one leaf storm it can 2 it KO practically anything. The only thing stopping the stab -nasty plot for free- monster is sap-sipper pokemon which is not common in RU. Serperior lacks in coverage with just leaf storm so i added dragon pulse for pokes who resist grass types. i also added Hidden Power fire to KO steel types who counter it such as escasvilier and registeel because the leaf storm boost can ensure the kill. Giga erin s for just recovering Life orb damage.
Volcano on the go (Camerupt-Mega) @ Cameruptite
Ability: Sheer Force
EVs: 88 HP / 252 SpA / 168 Spe
Modest Nature
- Flamethrower
- Earth Power
- Hidden Power [Grass]
- Growth
mega camerupt handles the steels types like escavaleir who counter serperior completely without the boosts from leaf storm. Hp grass is for the annoying water and ground types that KO camerupt 1 hit. Growth is when its obvious that the opponent is going for protect and so i can get the spa.atk boost for finishing off the opposing pokemon. The spread i have given camerupt lets it outspends threats like rhyperior and KO with a Hp grass. It also lets me speed creep on opposing mega camerupts.
Alomomola @ Leftovers
Ability: Regenerator
EVs: 248 HP / 104 Def / 156 SpD
Calm Nature
- Wish
- Protect
- Scald
- Toxic
everyone knows that serperior is a terrible pivot to mega camerupt's weakness so alomomola who handles camerupt's water and ground weakness perfectly. alomomola also offers wish support in which my team lacks in recovery. Its amazing bulk allows me to switch in and out to what i need it to pivot to. The regenerator makes sure that i can switch back in pretty safely.
Bronzong @ Leftovers
Ability: Levitate
EVs: 252 HP / 4 Atk / 252 SpD
Sassy Nature
IVs: 0 Spe
- Gyro Ball
- Earthquake
- Toxic
- Stealth Rock
my team is weak to dragons types like draggle in which they can carry scald/hydro pump. Exploud can also come and wreck my team since doubled gets 2koed by a boomburst. bronzing also sets up rocks which can be really useful for my team. It also lets me switch into earthquakes and stall with toxic.
Pangoro @ Lum Berry
Ability: Iron Fist
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Swords Dance
- Drain Punch
- Knock Off
- Gunk Shot
pangoro is really important to this team as its role is to clean up the battle with a GG. Its ability to Swords dance up and spam knock off is amazing. not a lot of things counter pangoro. As far as i can see, hurricane molters is hardly the only thing stopping it. But that shouldn't be a problem as i can set up rocks and it will be a R.I.P for molters.
FAT BAT
Golbat @ Eviolite
Ability: Infiltrator
EVs: 252 HP / 40 Def / 124 SpD / 92 Spe
Careful Nature
- Defog
- Roost
- Brave Bird
- Toxic
It basically lets off some pressure from bronzong as thats one of my walls meant for dealing with spa.atks. Its also very useful on removing hazards with defog. It gives me a serperior counter as because serperior is S-rank and is very threatening when its all set up.
shout out to the one and the only ms sys bit who helped with my first rmt :]
this is a team that me and kableye built, shout out to my showdown bud Kableye :]

Serperior @ Life Orb
Ability: Contrary
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Leaf Storm
- Dragon Pulse
- Giga Drain
- Hidden Power [Fire]
serperior was recently released and its mildy broken in the new meta. as after one leaf storm it can 2 it KO practically anything. The only thing stopping the stab -nasty plot for free- monster is sap-sipper pokemon which is not common in RU. Serperior lacks in coverage with just leaf storm so i added dragon pulse for pokes who resist grass types. i also added Hidden Power fire to KO steel types who counter it such as escasvilier and registeel because the leaf storm boost can ensure the kill. Giga erin s for just recovering Life orb damage.

Volcano on the go (Camerupt-Mega) @ Cameruptite
Ability: Sheer Force
EVs: 88 HP / 252 SpA / 168 Spe
Modest Nature
- Flamethrower
- Earth Power
- Hidden Power [Grass]
- Growth
mega camerupt handles the steels types like escavaleir who counter serperior completely without the boosts from leaf storm. Hp grass is for the annoying water and ground types that KO camerupt 1 hit. Growth is when its obvious that the opponent is going for protect and so i can get the spa.atk boost for finishing off the opposing pokemon. The spread i have given camerupt lets it outspends threats like rhyperior and KO with a Hp grass. It also lets me speed creep on opposing mega camerupts.

Alomomola @ Leftovers
Ability: Regenerator
EVs: 248 HP / 104 Def / 156 SpD
Calm Nature
- Wish
- Protect
- Scald
- Toxic
everyone knows that serperior is a terrible pivot to mega camerupt's weakness so alomomola who handles camerupt's water and ground weakness perfectly. alomomola also offers wish support in which my team lacks in recovery. Its amazing bulk allows me to switch in and out to what i need it to pivot to. The regenerator makes sure that i can switch back in pretty safely.

Bronzong @ Leftovers
Ability: Levitate
EVs: 252 HP / 4 Atk / 252 SpD
Sassy Nature
IVs: 0 Spe
- Gyro Ball
- Earthquake
- Toxic
- Stealth Rock
my team is weak to dragons types like draggle in which they can carry scald/hydro pump. Exploud can also come and wreck my team since doubled gets 2koed by a boomburst. bronzing also sets up rocks which can be really useful for my team. It also lets me switch into earthquakes and stall with toxic.

Pangoro @ Lum Berry
Ability: Iron Fist
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Swords Dance
- Drain Punch
- Knock Off
- Gunk Shot
pangoro is really important to this team as its role is to clean up the battle with a GG. Its ability to Swords dance up and spam knock off is amazing. not a lot of things counter pangoro. As far as i can see, hurricane molters is hardly the only thing stopping it. But that shouldn't be a problem as i can set up rocks and it will be a R.I.P for molters.

FAT BAT
Golbat @ Eviolite
Ability: Infiltrator
EVs: 252 HP / 40 Def / 124 SpD / 92 Spe
Careful Nature
- Defog
- Roost
- Brave Bird
- Toxic
It basically lets off some pressure from bronzong as thats one of my walls meant for dealing with spa.atks. Its also very useful on removing hazards with defog. It gives me a serperior counter as because serperior is S-rank and is very threatening when its all set up.
shout out to the one and the only ms sys bit who helped with my first rmt :]
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