First of all, I want to say my inspiration for this team. This team is based on Sticky web HO by NJNP (tier OU), and follows a smeargle, a ghost pokémon, and a defiant one. This team don't have too many setters, instead 2 choice users, and this may be a error (I don't know).
I was getting issues with water pokémon (araquanid mainly), but I have NO ideas to cover this weakness. Another issue is the smeargle, too many peaple start with cloyster and another setting mons and my smeargle cannot do anything with these mons, causing my banette to destiny bound (banette is a live saver). Another issue (this time the NJNP team has this issue too) is another sticky web team, but this is not too common, and a rapid spinner (in my team) can solve this problem, but blastoise and torkoal isn't good for HO teams.
I created the team with Vaiser.
THE TEAM:
Smeargle @ Focus Sash
Ability: Own Tempo
EVs: 252 HP / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Sticky Web
- Stealth Rock
- Magic Coat
- Spore
I already explained this pokémon in the in the previous paragraph, but well, this is the hazzard setter with spore, I could put U-turn instead of magic coat, but magic coat protects smeargle to taunt
Banette-Mega @ Banettite
Ability: Prankster
EVs: 252 Atk / 252 Spe
Jolly Nature
- Destiny Bond
- Shadow Claw
- Knock Off
- Shadow Sneak
The ghost pokémon to prevent rapid spins, the priority user and the sacrifice with destiny bond (this saved many battles). The reason why is banette instead of other is because of his HUGE attack and prankster + destiny bond if something went wrong. Shadow claw is the stab, knock off is "coverage" and shadow sneak is another life safer (If is reccomended retire banette , please put another priority user)
Primeape @ Choice Band
Ability: Defiant
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Close Combat
- Throat Chop
- Gunk Shot
- Earthquake
The defiant pokémon to "prevent" defog, but NO ONE knows that primeape have defiant. The reason why it is a primeape instead of a braviary is because of registeels and steelix, and choice band because of this mon don't learn swords dance. Only hone claws, bulk up and PUP. I don't think that primeape would survive 2/3 moves to have a attack suficient to sweep, so I chose Choice band. Throat Chop instead of knock off is becasue of.... ;-; primeape don't learn knock off, gunk shot is to hit fairy pokémon and earthquake is just coverage.
Gardevoir @ Choice Specs
Ability: Trace
EVs: 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Moonblast
- Psyshock
- Energy Ball
- Thunderbolt
The fairy and psychic pokémon and choice specs user. The reason why is a gardevoir is because of the thunderbolt +moonblast + psyshock/psychic coverage and because of his type. Choice specs because of gardevoir only knows calm mind to boost sp.attack, and yes, gardevoir tanks some special moves, but explodes with a physical moves, so I think that choice specs is better in her
Houndoom @ Darkinium Z
Ability: Flash Fire
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Flamethrower
- Nasty Plot
- Dark Pulse
- Hidden Power [Grass]
The fire type pokémon, and the FIRST setting pokémon. Vaiser told me to put a fire type pokémon, and I think that he was right, so houndoom here. The reason why is a houndoom is becasue of him knows nasty plot and have flash fire, and this is power. If I remember this is the NU set, and I put HP grass instead of flame charge because of sticky web, and to hit gastodron and quagsires.
Feraligatr @ Life Orb
Ability: Sheer Force
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Liquidation
- Ice Punch
- Swords Dance
- Crunch
The water mon and the second setting pokémon. I thought that a water pokémon would be nice, and me and Vaiser had the exact same idea of a SD feraligatr, and why is SD instead of DD is because of sticky web, and crunch because he said so. No mysteries in this feraligatr, so I am finishing here.
Sorry for the bad english, and this is the maximum that I can explain this team, so sorry if is insufficient
If you reccomend, please put the entire new team ready for the use in showdown.
I was getting issues with water pokémon (araquanid mainly), but I have NO ideas to cover this weakness. Another issue is the smeargle, too many peaple start with cloyster and another setting mons and my smeargle cannot do anything with these mons, causing my banette to destiny bound (banette is a live saver). Another issue (this time the NJNP team has this issue too) is another sticky web team, but this is not too common, and a rapid spinner (in my team) can solve this problem, but blastoise and torkoal isn't good for HO teams.
I created the team with Vaiser.
THE TEAM:
Smeargle @ Focus Sash
Ability: Own Tempo
EVs: 252 HP / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Sticky Web
- Stealth Rock
- Magic Coat
- Spore
I already explained this pokémon in the in the previous paragraph, but well, this is the hazzard setter with spore, I could put U-turn instead of magic coat, but magic coat protects smeargle to taunt
Banette-Mega @ Banettite
Ability: Prankster
EVs: 252 Atk / 252 Spe
Jolly Nature
- Destiny Bond
- Shadow Claw
- Knock Off
- Shadow Sneak
The ghost pokémon to prevent rapid spins, the priority user and the sacrifice with destiny bond (this saved many battles). The reason why is banette instead of other is because of his HUGE attack and prankster + destiny bond if something went wrong. Shadow claw is the stab, knock off is "coverage" and shadow sneak is another life safer (If is reccomended retire banette , please put another priority user)
Primeape @ Choice Band
Ability: Defiant
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Close Combat
- Throat Chop
- Gunk Shot
- Earthquake
The defiant pokémon to "prevent" defog, but NO ONE knows that primeape have defiant. The reason why it is a primeape instead of a braviary is because of registeels and steelix, and choice band because of this mon don't learn swords dance. Only hone claws, bulk up and PUP. I don't think that primeape would survive 2/3 moves to have a attack suficient to sweep, so I chose Choice band. Throat Chop instead of knock off is becasue of.... ;-; primeape don't learn knock off, gunk shot is to hit fairy pokémon and earthquake is just coverage.
Gardevoir @ Choice Specs
Ability: Trace
EVs: 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Moonblast
- Psyshock
- Energy Ball
- Thunderbolt
The fairy and psychic pokémon and choice specs user. The reason why is a gardevoir is because of the thunderbolt +moonblast + psyshock/psychic coverage and because of his type. Choice specs because of gardevoir only knows calm mind to boost sp.attack, and yes, gardevoir tanks some special moves, but explodes with a physical moves, so I think that choice specs is better in her
Houndoom @ Darkinium Z
Ability: Flash Fire
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Flamethrower
- Nasty Plot
- Dark Pulse
- Hidden Power [Grass]
The fire type pokémon, and the FIRST setting pokémon. Vaiser told me to put a fire type pokémon, and I think that he was right, so houndoom here. The reason why is a houndoom is becasue of him knows nasty plot and have flash fire, and this is power. If I remember this is the NU set, and I put HP grass instead of flame charge because of sticky web, and to hit gastodron and quagsires.
Feraligatr @ Life Orb
Ability: Sheer Force
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Liquidation
- Ice Punch
- Swords Dance
- Crunch
The water mon and the second setting pokémon. I thought that a water pokémon would be nice, and me and Vaiser had the exact same idea of a SD feraligatr, and why is SD instead of DD is because of sticky web, and crunch because he said so. No mysteries in this feraligatr, so I am finishing here.
Sorry for the bad english, and this is the maximum that I can explain this team, so sorry if is insufficient
If you reccomend, please put the entire new team ready for the use in showdown.