Kind of controversial but after many visits to the GTS and forum trading posts, and seeing all the clones and hacks, it got me to thinking.
First off, I hope Nintendo implements a cheat filter for obviously bad hacks and pokes with out of range values, they're everywhere and it's very annoying. And secondly, I am not against cloning.
But my stance is that cloning has ruined the competitive trading economy just as much as hacking, and here's why. Say you breed an awesome Gible with amazing iv's, moves and nature. Really not that hard to do if you understand the fine mechanics of breeding and have good parents. Instead of relying on your breeding luck to create the other 5 members of your team, you clone that Gible 5 times and trade it with one of the other thousands of breeders who have managed the same feat but with a different Pokemon. Instead of having to work at getting a full team of awesome competitive Pokes, cloning has effectively allowed you to do this only once. This drastically reduces the time and effort needed to get a competitive team, similar to what hacking does but without the need to buy a cheating device.
The definition of cheating in this game is cutting down the time and effort required to make your team. My premise is that by this definition alone, both cloning and hacking can be considered cheating and both have a negative impact on the trading economy. Not that I advocate banning clones, it's just interesting that depite both falling under the same category only one is truly considered cheating. The difference is really only in the degree of cheating.
Thoughts?
First off, I hope Nintendo implements a cheat filter for obviously bad hacks and pokes with out of range values, they're everywhere and it's very annoying. And secondly, I am not against cloning.
But my stance is that cloning has ruined the competitive trading economy just as much as hacking, and here's why. Say you breed an awesome Gible with amazing iv's, moves and nature. Really not that hard to do if you understand the fine mechanics of breeding and have good parents. Instead of relying on your breeding luck to create the other 5 members of your team, you clone that Gible 5 times and trade it with one of the other thousands of breeders who have managed the same feat but with a different Pokemon. Instead of having to work at getting a full team of awesome competitive Pokes, cloning has effectively allowed you to do this only once. This drastically reduces the time and effort needed to get a competitive team, similar to what hacking does but without the need to buy a cheating device.
The definition of cheating in this game is cutting down the time and effort required to make your team. My premise is that by this definition alone, both cloning and hacking can be considered cheating and both have a negative impact on the trading economy. Not that I advocate banning clones, it's just interesting that depite both falling under the same category only one is truly considered cheating. The difference is really only in the degree of cheating.
Thoughts?