This is my second RMT, so I decided to post up my sand team for review. Like in my last one, suggestions are greatly appreciated. On to the fun :D
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Tyranitar (M) @ Choice Band
Trait: Sand Stream
EVs: 4 HP / 252 Atk / 252 Spd
Adamant Nature (+Atk, -SAtk)
- Stone Edge
- Earthquake
- Fire Punch
- Crunch
This is a sand team, so of course I gotta have this guy. Stone Edge gets STAB and forms and excellent combo with Earthquake. Fire Punch destroys any Forretress or Ferrothorn that dare try and set up hazards and Crunch eliminates Reuniclus and it's Psychic friends.
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Skarmory (M) @ Leftovers
Trait: Sturdy
EVs: 252 HP / 232 Def / 24 Spd
Impish Nature (+Def, -SAtk)
- Brave Bird
- Roost
- Spikes
- Whirlwind
The first part of my defensive core. Spikes are entry hazards, so no need for explanation. Roost is for healing off residual damage caused by repeated physical attacks, Whirlwind blows away threats that it can't take on and makes set up sweepers cry, and finally Brave Bird gets STAB and destroys threats like Conkeldurr.
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Chansey (F) @ Eviolite
Trait: Natural Cure
EVs: 252 HP / 252 SDef / 4 Spd
Calm Nature (+SDef, -Atk)
- Wish
- Softboiled
- Stealth Rock
- Seismic Toss
The second half of my defensive core and my healer. Wish passed on a massive amount of recovery thanks to her high HP, Softboiled heals her from repeated hit, Stealth Rock is for set up and Seismic Toss is to stop her being Taunt bait.
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Landorus (M) @ Life Orb
Trait: Sand Force
EVs: 252 Atk / 4 Def / 252 Spd
Adamant Nature (+Atk, -SAtk)
- Swords Dance
- Earthquake
- Hidden Power [Ice]
- Stone Edge
This guy replaced my now banned Excadrill and it's proving to be doing somewhat well. Swords Dance boosts his attack to amazing levels, Stone Edge and Earthquake hot most of the game for major damage and Hidden Power Ice takes care of fellow Landorus and Gliscor.
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Heatran (M) @ Air Balloon
Trait: Flash Fire
EVs: 4 HP / 252 SAtk / 252 Spd
Modest Nature (+SAtk, -Atk)
- Fire Blast
- Earth Power
- Dragon Pulse
- Hidden Power [Grass]
The special attacker of my team. Fire Blast gets STAB of course and takes care of Steels and the odd Grass, Earth Power gets rid of opposing Tyranitar and Heatran, Dragon Pulse takes care of dragons and other stuff, and Hidden Power Grass gets surprise KOs on Waters (I'm looking at you Jellicent >>) that try and switch in for an easy kill.
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Rotom-W @ Choice Specs
Trait: Levitate
EVs: 4 Def / 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Volt Switch
- Hydro Pump
- Pain Split
- Trick
The late game cleaner of my team and the annoyer as well. Volt Switch gets STAB and allows Rotom to scout for threats, Hydro Pump gets STAB as well and destroys stuff if rain is up, Pain Split is for healing and breaking down walls and Trick cripples Physical attackers and forces switches.
Importable:
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Tyranitar (M) @ Choice Band
Trait: Sand Stream
EVs: 4 HP / 252 Atk / 252 Spd
Adamant Nature (+Atk, -SAtk)
- Stone Edge
- Earthquake
- Fire Punch
- Crunch
This is a sand team, so of course I gotta have this guy. Stone Edge gets STAB and forms and excellent combo with Earthquake. Fire Punch destroys any Forretress or Ferrothorn that dare try and set up hazards and Crunch eliminates Reuniclus and it's Psychic friends.


Skarmory (M) @ Leftovers
Trait: Sturdy
EVs: 252 HP / 232 Def / 24 Spd
Impish Nature (+Def, -SAtk)
- Brave Bird
- Roost
- Spikes
- Whirlwind
The first part of my defensive core. Spikes are entry hazards, so no need for explanation. Roost is for healing off residual damage caused by repeated physical attacks, Whirlwind blows away threats that it can't take on and makes set up sweepers cry, and finally Brave Bird gets STAB and destroys threats like Conkeldurr.


Chansey (F) @ Eviolite
Trait: Natural Cure
EVs: 252 HP / 252 SDef / 4 Spd
Calm Nature (+SDef, -Atk)
- Wish
- Softboiled
- Stealth Rock
- Seismic Toss
The second half of my defensive core and my healer. Wish passed on a massive amount of recovery thanks to her high HP, Softboiled heals her from repeated hit, Stealth Rock is for set up and Seismic Toss is to stop her being Taunt bait.


Landorus (M) @ Life Orb
Trait: Sand Force
EVs: 252 Atk / 4 Def / 252 Spd
Adamant Nature (+Atk, -SAtk)
- Swords Dance
- Earthquake
- Hidden Power [Ice]
- Stone Edge
This guy replaced my now banned Excadrill and it's proving to be doing somewhat well. Swords Dance boosts his attack to amazing levels, Stone Edge and Earthquake hot most of the game for major damage and Hidden Power Ice takes care of fellow Landorus and Gliscor.


Heatran (M) @ Air Balloon
Trait: Flash Fire
EVs: 4 HP / 252 SAtk / 252 Spd
Modest Nature (+SAtk, -Atk)
- Fire Blast
- Earth Power
- Dragon Pulse
- Hidden Power [Grass]
The special attacker of my team. Fire Blast gets STAB of course and takes care of Steels and the odd Grass, Earth Power gets rid of opposing Tyranitar and Heatran, Dragon Pulse takes care of dragons and other stuff, and Hidden Power Grass gets surprise KOs on Waters (I'm looking at you Jellicent >>) that try and switch in for an easy kill.


Rotom-W @ Choice Specs
Trait: Levitate
EVs: 4 Def / 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Volt Switch
- Hydro Pump
- Pain Split
- Trick
The late game cleaner of my team and the annoyer as well. Volt Switch gets STAB and allows Rotom to scout for threats, Hydro Pump gets STAB as well and destroys stuff if rain is up, Pain Split is for healing and breaking down walls and Trick cripples Physical attackers and forces switches.
Importable:
Tyranitar (M) @ Choice Band
Trait: Sand Stream
EVs: 4 HP / 252 Atk / 252 Spd
Adamant Nature (+Atk, -SAtk)
- Stone Edge
- Earthquake
- Fire Punch
- Crunch
Skarmory (M) @ Leftovers
Trait: Sturdy
EVs: 252 HP / 232 Def / 24 Spd
Impish Nature (+Def, -SAtk)
- Brave Bird
- Roost
- Spikes
- Whirlwind
Chansey (F) @ Eviolite
Trait: Natural Cure
EVs: 252 HP / 252 SDef / 4 Spd
Calm Nature (+SDef, -Atk)
- Wish
- Softboiled
- Stealth Rock
- Seismic Toss
Landorus (M) @ Life Orb
Trait: Sand Force
EVs: 252 Atk / 4 Def / 252 Spd
Adamant Nature (+Atk, -SAtk)
- Swords Dance
- Earthquake
- Hidden Power [Ice]
- Stone Edge
Heatran (M) @ Air Balloon
Trait: Flash Fire
EVs: 4 HP / 252 SAtk / 252 Spd
Modest Nature (+SAtk, -Atk)
- Fire Blast
- Earth Power
- Dragon Pulse
- Hidden Power [Grass]
Rotom-W @ Choice Specs
Trait: Levitate
EVs: 4 Def / 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Volt Switch
- Hydro Pump
- Pain Split
- Trick
Trait: Sand Stream
EVs: 4 HP / 252 Atk / 252 Spd
Adamant Nature (+Atk, -SAtk)
- Stone Edge
- Earthquake
- Fire Punch
- Crunch
Skarmory (M) @ Leftovers
Trait: Sturdy
EVs: 252 HP / 232 Def / 24 Spd
Impish Nature (+Def, -SAtk)
- Brave Bird
- Roost
- Spikes
- Whirlwind
Chansey (F) @ Eviolite
Trait: Natural Cure
EVs: 252 HP / 252 SDef / 4 Spd
Calm Nature (+SDef, -Atk)
- Wish
- Softboiled
- Stealth Rock
- Seismic Toss
Landorus (M) @ Life Orb
Trait: Sand Force
EVs: 252 Atk / 4 Def / 252 Spd
Adamant Nature (+Atk, -SAtk)
- Swords Dance
- Earthquake
- Hidden Power [Ice]
- Stone Edge
Heatran (M) @ Air Balloon
Trait: Flash Fire
EVs: 4 HP / 252 SAtk / 252 Spd
Modest Nature (+SAtk, -Atk)
- Fire Blast
- Earth Power
- Dragon Pulse
- Hidden Power [Grass]
Rotom-W @ Choice Specs
Trait: Levitate
EVs: 4 Def / 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Volt Switch
- Hydro Pump
- Pain Split
- Trick