Facility Safari Zone: SolarHaven

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SolarHaven
:leftovers: Leftovers
:luxury ball: Luxury Ball
:quick ball: Quick Ball
:quick ball: Quick Ball
:super potion: Super Potion
:super potion: Super Potion
:pmd/venusaur::pmd/drampa:
:sv/venusaur:
Eva, Pylon of Inviolability (Venusaur)
Sustaining a brighter future, one verdant breath at a time.
Level 1 EXP: 0 / 10
tbd
Serious nature ( +None, -None )
Typing: Grass/Poison
Abilities: Overgrow Hidden Ability: Chlorophyll (Locked)

HP: 90
Attack: 6
Defen.: 6
Sp.Atk: 7
Sp.Def: 7
Speed: 80
Size: 4
Weight: 4

Movepool
Level 0:
Bullet Seed
Earth Power
Earthquake
Energy Ball
Facade
Grass Whistle
Light Screen
Petal Blizzard
Poison Jab
Poison Powder
Protect
Reflect
Rest
Roar
Round
Sleep Powder
Sleep Talk
Sludge
Snore
Strength
Substitute
Swords Dance
Tackle
Toxic
Work Up

Level 1:
Amnesia
Ancient Power
Captivate
Charm
Confide
Curse
Cut
Defense Curl
Double Team
Echoed Voice
False Swipe
Flash
Grassy Terrain
Growl
Growth
Helping Hand
Magical Leaf
Mud-Slap
Rage
Razor Leaf
Rock Climb
Rock Smash
Safeguard
Scary Face
Seed Bomb
Sludge Bomb
Sunny Day
Swagger
Sweet Scent
Synthesis
Vine Whip
Weather Ball
:sv/drampa:
Edwin, Elder of Sanctity (Drampa)
Hearts can be as fluffy as clouds. I smite those constructed to be volatile winds.
Level 1 EXP: 0 / 10
tbd
Serious nature ( +None, -None )
Typing: Normal/Dragon
Abilities: Berserk, Sap Sipper Hidden Ability: Cloud Nine (Locked)

HP: 90
Attack: 5
Defen.: 6
Sp.Atk: 10
Sp.Def: 7
Speed: 36
Size: 3
Weight: 5

Movepool
Level 0:
Calm Mind
Defog
Dragon Claw
Dragon Pulse
Dragon Tail
Earthquake
Energy Ball
Facade
Flamethrower
Focus Blast
Glare
Hyper Voice
Ice Beam
Light Screen
Play Rough
Protect
Rest
Roar
Rock Slide
Round
Shadow Ball
Shadow Claw
Signal Beam
Sleep Talk
Snore
Substitute
Surf
Thunder Wave
Thunderbolt
Toxic
Uproar
Work Up

Level 1:
Amnesia
Confide
Double Team
Dragon Breath
Dragon Dance
Dragon Rage
Echoed Voice
Extrasensory
Helping Hand
Mist
Play Nice
Rain Dance
Roost
Safeguard
Shock Wave
Steel Wing
Sunny Day
Swift
Tailwind
Tickle
Twister
Water Pulse
Mark: :cyclohm:Cyclohm

Crash Course Pokemon Academy
This small-scale academy welcomes Trainers of all ages, especially if they've just recently embarked on their adventure. Anyone looking for a organized starting point for their learning is welcome. The classes are quick and focus on battling and catching groundwork, and you even get a sweet diploma at the end to prove that you've mastered the basics and are ready to venture into the wider world!

Habitat Info:
This habitat is linear. Treks 1 through 3 are explored in sequence.​
2v2 Singles​
Level 1​
6-item Backpack​
Arenas are specified by each trek​
All other match rules are default​
Trek 1: Role Call and Capture Basics
teacher.png
After a quick roll call to ensure all the Trainers who signed up are here and a theoretical class on Ball types, you are shown a demonstration on how to capture a Pokemon, with great emphasis on form, throw distance, and analyzing the situation to use the Ball most suited to the situation. On the whiteboard is a simple guideline: "At the start of the step, IF the wild Pokemon's HP is at or below 40% AND the wild Pokemon's HP is above 30% THEN throw an Ultra Ball". Now it's your turn to practice!

No arena effects.​
Secret Power: Grant the user Defense Aid.​

Conservation Reward: 1x:enigma berry:Enigma Berry or 1:amulet coin:RC (Release a Wayfinder caught in this Trek to obtain this.)​

Wild Items (unlimited supply):
  • None.
Wild Pokemon Roll (D3): 3 = :pyroak:Pyroak
:sv/pyroak:
Pyroak
Level 1

Typing: Fire/Grass
Abilities: Rock Head, Battle Armor Hidden Ability: Contrary (Locked)

Field Assist: Forge Onward
The Pokemon has an unstoppable endurance that other Pokemon wish to emulate.
Between Treks: The explorer's Pokemon, with less than 50 Energy, gain Energy equal to the difference.​
Battle Assist: Moral Support
The Pokemon cheers on other Pokemon, providing them confidence and resolve.
The explorer's Pokemon have Attack Aid.​

Capture Tracker: [ O O ]

EP: 70
Attack: 5
Defen.: 8
Sp.Atk: 5
Sp.Def: 5
Speed: 60
Size: 4
Weight: 5


Movepool
Level 0:
Aromatherapy
Blaze Kick
Bullet Seed
Dragon Pulse
Dragon Tail
Earth Power
Earthquake
Energy Ball
Facade
Flamethrower
Flash Cannon
Grass Whistle
Iron Head
Light Screen
Petal Blizzard
Protect
Rest
Roar
Rock Polish
Rock Slide
Round
Sleep Talk
Snore
Strength
Substitute
Swords Dance
Toxic
Wild Charge
Will-O-Wisp
Zen Headbutt

Level 1:
Absorb
Amnesia
Ancient Power
Aromatic Mist
Brutal Swing
Confide
Counter
Double Team
Dragon Breath
Dragon Dance
Ember
Fire Spin
Flame Wheel
Flash
Grassy Terrain
Growth
High Horsepower
Incinerate
Iron Defense
Leafage
Magical Leaf
Mud-Slap
Psybeam
Rock Climb
Rock Smash
Safeguard
Sand Tomb
Seed Bomb
Stealth Rock
Sunny Day
Swagger
Sweet Scent
Swift
Synthesis
A wild :pyroak:Pyroak appeared!

SolarHaven to order.
 
Sending out :venusaur: Eva (Venusaur) @ :leftovers: Leftovers.

:sv/venusaur: :leftovers:
Orders:
Sludge Bomb, Sludge Bomb

Substitutions:
At the start of Venusaur's turn, if Pyroak's field has Light Screen, use Poison Jab
At the start of the turn, if Pyroak has a Decoy, use Earthquake
 
Last edited:
Trek One, Round One

SolarHaven [BH: 72]
venusaur.png
:leftovers:
Venusaur @ Leftovers
HP: 90 / 90 | EN: 100% | Stats: 6/6/7/7/80 | Type: Grass/Poison | Abilities: Overgrow | R: 3/3 | C: 3/3
~

Field: ~​

Wild Pokemon [BH: 120]
pyroak.png

Pyroak
EP:
70 / 70 - 100% | CT: [ O O ] | Stats: 5/8/5/5/60 | Type: Fire/Grass | Abilities: Rock Head, Battle Armor
~

Step One

:venusaur: Venusaur used Sludge Bomb!

-7 EN
Effect [1-180/600]: 440 (No)
Damage (Pyroak): (9 + 3 + 7 - 5) * 3/2 = 21

:pyroak: Pyroak used Amnesia!

Pyroak: +2 Special Defense [Next 4 Turns]

Step Two

:venusaur: Venusaur used Sludge Bomb!

-7 EN
Effect [1-180/600]: 353 (No)
Damage (Pyroak): (9 + 3 + 7 - 5) * 3/2 - 6 = 15

:pyroak: Pyroak used Will-O-Wisp!

Accuracy [1-510/600]: 398 (Yes)
Venusaur: Burn

Venusaur: -2 HP (Burn)

SolarHaven [BH: 72]
:luxury ball: Luxury Ball
:quick ball: Quick Ball
:quick ball: Quick Ball
:super potion: Super Potion
:super potion: Super Potion
venusaur.png
:leftovers:
Venusaur @ Leftovers
HP: 88 / 90 | EN: 86% | Stats: 6/6/7/7/80 | Type: Grass/Poison | Abilities: Overgrow | R: 3/3 | C: 3/3
Burn
:drampa: In Reserve
Field: ~​

Wild Pokemon [BH: 120]
pyroak.png

Pyroak
EP:
34 / 70 - 48.6% | CT: [ O O ] | Stats: 5/8/5/5/60 | Type: Fire/Grass | Abilities: Rock Head, Battle Armor
+2 SpD [N3T]
 
Last edited:
pyroak.png

Pyroak: Blaze Kick > Blaze Kick
** At the start of Pyroak's turns IF Venusaur has Protection THEN use Light Screen.
** At the start of Pyroak's turns IF Venusaur has a Decoy THEN use Earthquake.
** At the start of Pyroak's turns IF the opposing team has Reflect THEN use Flamethrower.

SolarHaven to order.
 
Trek One, Round Two

SolarHaven [BH: 72]
venusaur.png
:leftovers:
Venusaur @ Leftovers
HP: 88 / 90 | EN: 86% | Stats: 6/6/7/7/80 | Type: Grass/Poison | Abilities: Overgrow | R: 3/3 | C: 3/3
Burn

Field: ~​

Wild Pokemon [BH: 120]
pyroak.png

Pyroak
EP:
34 / 70 - 48.6% | CT: [ O O ] | Stats: 5/8/5/5/60 | Type: Fire/Grass | Abilities: Rock Head, Battle Armor
+2 SpD [N3T]

Step One

:venusaur: Venusaur used Sludge Bomb!

-7 EN
Effect [1-180/600]: 338 (No)
Damage (Pyroak): (9 + 3 + 7 - 5) * 3/2 - 6 = 15

:pyroak: Pyroak used Blaze Kick!

Accuracy [1-540/600]: 426 (Yes)
Crit [1-75/600]: 421 (No)
Damage (Venusaur): (9 + 3 + 5 - 6) * 3/2 = 17

Venusaur: +3 HP (Leftovers)
Venusaur: -2 HP (Burn)

Step Two

SolarHaven threw a :quick-ball: Quick Ball!

Capture Criteria: True
Pyroak: +1 Quick Ball

:pyroak: Pyroak used Blaze Kick!
Accuracy [1-540/600]: 218 (Yes)
Crit [1-25/600]: 507 (No)
Damage (Venusaur): (9 + 3 + 5 - 6) * 3/2 = 17

Venusaur: +1 HP (Leftovers)
Venusaur: -2 HP (Burn)

SolarHaven [BH: 72]
:luxury ball: Luxury Ball
:quick ball: Quick Ball
:super potion: Super Potion
:super potion: Super Potion
venusaur.png
:leftovers:
Venusaur @ Leftovers
HP: 54 / 90 | EN: 79% | Stats: 6/6/7/7/80 | Type: Grass/Poison | Abilities: Overgrow | R: 3/3 | C: 3/3
Burn
:drampa: In Reserve
Field: ~​

Wild Pokemon [BH: 120]
pyroak.png

Pyroak
EP:
19 / 70 - 27.1% | CT: [ :quick-ball: O ] | Stats: 5/8/5/5/60 | Type: Fire/Grass | Abilities: Rock Head, Battle Armor
+2 SpD [N1T]

SolarHaven to order.​
 
Trek One, Round Three

SolarHaven [BH: 72]
venusaur.png
:leftovers:
Venusaur @ Leftovers
HP: 54 / 90 | EN: 79% | Stats: 6/6/7/7/80 | Type: Grass/Poison | Abilities: Overgrow | R: 3/3 | C: 3/3
Burn

Field: ~​

Wild Pokemon [BH: 120]
pyroak.png

Pyroak
EP:
19 / 70 - 27.1% | CT: [ :quick-ball: O ] | Stats: 5/8/5/5/60 | Type: Fire/Grass | Abilities: Rock Head, Battle Armor
+2 SpD [N1T]

Step One

SolarHaven threw a :park-ball: Park Ball!

Capture Criteria: True
Pyroak: +1 Park Ball
Pyroak was captured!

SolarHaven [BH: 72]
:luxury ball: Luxury Ball
:quick ball: Quick Ball
:super potion: Super Potion
:super potion: Super Potion
venusaur.png
:leftovers:
Venusaur @ Leftovers
HP: 54 / 90 | EN: 79% | Stats: 6/6/7/7/80 | Type: Grass/Poison | Abilities: Overgrow | R: 3/3 | C: 3/3
Burn
:drampa: In Reserve
Field: ~​

Wild Pokemon [BH: 120]
pyroak.png

Pyroak
EP:
19 / 70 - 27.1% | CT: [ :quick-ball: :park-ball: ] | Stats: 5/8/5/5/60 | Type: Fire/Grass | Abilities: Rock Head, Battle Armor
Captured

SolarHaven to decide on Wayfinder, and to stay or proceed.​
 
Trek 2: Mid-Term Demonstration
Midterms are approaching and their goal is to assess your capturing skills. The Pokemon brought forth on the day of, despite looking relatively docile still, might evade your throws more proactively than what you've been practicing on so far... The instructor reminds you to watch their EP and don't hesitate to accumulate status as needed.

No arena effects.​
Secret Power: Grant the user Attack Aid.​

Conservation Reward: 1x:leftovers:Leftovers or 1x:life orb:Life Orb or 3:amulet coin:RC (Release a Wayfinder caught in this Trek to obtain this.)​

Wild Items (unlimited supply):
  • :sitrus berry:Sitrus Berry
Wild Pokemon: :cyclohm: Cyclohm (Marked)
:sv/cyclohm:
Cyclohm
Level 1

Typing: Electric/Dragon
Abilities: Shield Dust, Static Hidden Ability: Damp (Locked)

Field Assist: Take Flight
The Pokemon can help others flee from unwanted battles by carrying them with haste or by taking to the skies.
The explorer can Escape by discarding any single item. (As many times as desired.)​
Battle Assist: Electric Boost
The Pokemon can teach other Pokemon the energy of Electric-types.
The explorer's active Pokemon have Volt Absorb and Static, in addition to their other abilities.​

Capture Tracker: [ O O ]

EP: 80
Attack: 5
Defen.: 8
Sp.Atk: 8
Sp.Def: 5
Speed: 80
Size: 4
Weight: 4


Movepool
Level 0:
Aerial Ace
Defog
Dragon Claw
Dragon Pulse
Dragon Tail
Earthquake
Facade
Fire Fang
Flamethrower
Heal Bell
Hone Claws
Ice Beam
Leer
Light Screen
Power Gem
Protect
Rest
Roar
Round
Signal Beam
Sleep Talk
Snore
Strength
Substitute
Surf
Tackle
Thunder Fang
Thunder Wave
Thunderbolt
Toxic
Tri Attack
Waterfall
Whirlwind
Wild Charge

Level 1:
Captivate
Charge
Confide
Discharge
Double Hit
Double Team
Dragon Breath
Dragon Dance
Dragon Rage
Eerie Impulse
Electric Terrain
Flash
Growl
Gust
Hail
Ice Fang
Incinerate
Mud-Slap
Powder Snow
Rain Dance
Sandstorm
Shock Wave
Slack Off
Sonic Boom
Spark
Sunny Day
Swagger
Swift
Thunder Shock
Twister
Water Pulse
Weather Ball
A wild :cyclohm: Cyclohm @ :sitrus-berry: Sitrus Berry appeared!

SolarHaven to order.
 
:sv/venusaur: :leftovers:
"Go big or ... waste a step, I guess."
I have no idea what to order, I just want to get orders out before I sleep. Ended up being busier than I should've been. Lol

Orders:
Toxic, Sleep Powder

Substitutions:
At the start of the step, if Cyclohm is to use Thunder Wave and is not to use Thunder Wave any other step, use Safeguard and push down orders.
At the start of the step, if Cyclohm has a decoy, use Earthquake and push down orders
At the start of step 2, if Electric Terrain is present, use Sludge Bomb
 
Battle One, Round One

SolarHaven [BH: 71] | Wayfinder: :pyroak:
venusaur.png
:leftovers:
Venusaur @ Leftovers
HP: 54 / 90 | EN: 79% | Stats: 6/6/7/7/80 | Type: Grass/Poison | Abilities: Overgrow | R: 3/3 | C: 3/3
Burn

Field: ~​

Trek 2: Mid-Term Demonstration [BH: 120]
cyclohm.png
:sitrus berry:
Cyclohm @ Sitrus Berry
HP: 80 / 80 - 100% | CT: [ O O ] | Stats: 5/8/8/5/80 | Type: Electric/Dragon | Abilities: Shield Dust, Static
~

Step One

:venusaur: Venusaur used Toxic!

-7 EN
Cyclohm: Poison {1}, Toxin, -20 EP

:cyclohm: Cyclohm used Sleep Talk!
Cyclohm: Sleep Talk [Next 3 Turns]

Venusaur: +3 HP (Leftovers)
Venusaur: -2 HP (Burn)
Cyclohm: -1 HP (Poison)
Cyclohm's Poison: +1 Dosage (Toxin)

Step Two

:venusaur: Venusaur used Sleep Powder!

-7 EN
Accuracy [1-450/600]: 549 (No)
But it missed!

:cyclohm: Cyclohm used Heal Bell!
Cyclohm's Posion ended!
Cyclohm's Toxin ended!

Venusaur: +1 HP (Leftovers)
Venusaur: -2 HP (Burn)

SolarHaven [BH: 71] | Wayfinder: :pyroak:
:luxury ball: Luxury Ball
:quick ball: Quick Ball
:super potion: Super Potion
:super potion: Super Potion
venusaur.png
:leftovers:
Venusaur @ Leftovers
HP: 54 / 90 | EN: 65% | Stats: 6/6/7/7/80 | Type: Grass/Poison | Abilities: Overgrow | R: 3/3 | C: 3/3
Burn
:drampa: In Reserve

Field: ~​

Trek 2: Mid-Term Demonstration [BH: 120]
cyclohm.png
:sitrus berry:
Cyclohm @ Sitrus Berry
HP: 59 / 80 - 73.8% | CT: [ O O ] | Stats: 5/8/8/5/80 | Type: Electric/Dragon | Abilities: Shield Dust, Static
Sleep Talk [N2T]
 
Last edited:
Battle One, Round Two

SolarHaven [BH: 71] | Wayfinder: :pyroak:
venusaur.png
:leftovers:
Venusaur @ Leftovers
HP: 54 / 90 | EN: 65% | Stats: 6/6/7/7/80 | Type: Grass/Poison | Abilities: Overgrow | R: 3/3 | C: 3/3
Burn

Field: ~​

Trek 2: Mid-Term Demonstration [BH: 120]
cyclohm.png
:sitrus berry:
Cyclohm @ Sitrus Berry
HP: 59 / 80 - 73.8% | CT: [ O O ] | Stats: 5/8/8/5/80 | Type: Electric/Dragon | Abilities: Shield Dust, Static
Sleep Talk [N2T]

Step One

:cyclohm: Cyclohm used Ice Beam!

Crit [1-25/600]: 78 (No)
Effect [1-60/600]: 442 (No)
Damage (Venusaur): (9 + 8 - 7) * 3/2 = 15

:venusaur: Venusaur used Sludge Bomb!

-7 EN
Crit [1-25/600]: 19 (Yes)
Damage (Cyclohm): 9 + 3 + 3 + 7 - 5 = 17

Venusaur: +3 HP (Leftovers)
Venusaur: -2 HP (Burn)

Step Two

:cyclohm: Cyclohm used Ice Beam!

Crit [1-25/600]: 96 (No)
Effect [1-60/600]: 289 (No)
Damage (Venusaur): (9 + 8 - 7) * 3/2 = 15

Cyclohm's Sleep Talk ended!

:venusaur: Venusaur used Sludge Bomb!
-7 EN
Crit [1-25/600]: 50 (No)
Damage (Cyclohm): 9 + 3 + 7 - 5 = 14

Venusaur: +1 HP (Leftovers)
Venusaur: -2 HP (Burn)

SolarHaven [BH: 71] | Wayfinder: :pyroak:
:luxury ball: Luxury Ball
:quick ball: Quick Ball
:super potion: Super Potion
:super potion: Super Potion
venusaur.png
:leftovers:
Venusaur @ Leftovers
HP: 24 / 90 | EN: 51% | Stats: 6/6/7/7/80 | Type: Grass/Poison | Abilities: Overgrow | R: 3/3 | C: 3/3
Burn
:drampa: In Reserve

Field: ~​

Trek 2: Mid-Term Demonstration [BH: 120]
cyclohm.png
:sitrus berry:
Cyclohm @ Sitrus Berry
HP: 28 / 80 - 35% | CT: [ O O ] | Stats: 5/8/8/5/80 | Type: Electric/Dragon | Abilities: Shield Dust, Static
~

SolarHaven to order.​
 
Battle One, Round Three

SolarHaven [BH: 71] | Wayfinder: :pyroak:
venusaur.png
:leftovers:
Venusaur @ Leftovers
HP: 24 / 90 | EN: 51% | Stats: 6/6/7/7/80 | Type: Grass/Poison | Abilities: Overgrow | R: 3/3 | C: 3/3
Burn

Field: ~​

Trek 2: Mid-Term Demonstration [BH: 120]
cyclohm.png
:sitrus berry:
Cyclohm @ Sitrus Berry
HP: 28 / 80 - 35% | CT: [ O O ] | Stats: 5/8/8/5/80 | Type: Electric/Dragon | Abilities: Shield Dust, Static
~

Step One

SolarHaven threw a :quick-ball: Quick Ball!

Capture Criteria: True
Cyclohm: +1 Quick Ball

:cyclohm: Cyclohm used Ice Beam!
Crit [1-25/600]: 12 (Yes)
Effect [1-60/600]: 37 (Yes)
Damage (Venusaur): (9 + 3 + 8 - 7) * 3/2 = 20
Venusaur: Frost [Next 2 Turns]

Venusaur: +3 HP (Leftovers)
Venusaur: -2 HP (Burn)

Step Two

SolarHaven used a :super-potion: Super Potion!

Venusaur: +20 HP

:cyclohm: Cyclohm used Ice Beam!
Crit [1-25/600]: 332 (No)
Damage (Venusaur): (9 + 8 - 6) * 3/2 = 17

Venusaur: +1 HP (Leftovers)
Venusaur: -2 HP (Burn)

SolarHaven [BH: 71] | Wayfinder: :pyroak:
:luxury ball: Luxury Ball
:super potion: Super Potion
venusaur.png
:leftovers:
Venusaur @ Leftovers
HP: 7 / 90 | EN: 51% | Stats: 6/6/7/[6]/80 | Type: Grass/Poison | Abilities: Overgrow | R: 3/3 | C: 3/3
Burn, Frost [N1T]
:drampa: In Reserve

Field: ~​

Trek 2: Mid-Term Demonstration [BH: 120]
cyclohm.png
:sitrus berry:
Cyclohm @ Sitrus Berry
HP: 28 / 80 - 35% | CT: [ :quick-ball: O ] | Stats: 5/8/8/5/80 | Type: Electric/Dragon | Abilities: Shield Dust, Static
~
 
Battle One, Round Four

SolarHaven [BH: 71] | Wayfinder: :pyroak:
venusaur.png
:leftovers:
Venusaur @ Leftovers
HP: 7 / 90 | EN: 51% | Stats: 6/6/7/[6]/80 | Type: Grass/Poison | Abilities: Overgrow | R: 3/3 | C: 3/3
Burn, Frost [N1T]

Field: ~​

Trek 2: Mid-Term Demonstration [BH: 120]
cyclohm.png
:sitrus berry:
Cyclohm @ Sitrus Berry
HP: 28 / 80 - 35% | CT: [ :quick-ball: O ] | Stats: 5/8/8/5/80 | Type: Electric/Dragon | Abilities: Shield Dust, Static
~

Step One

SolarHaven threw an :ultra-ball: Ultra Ball!

Capture Criteria: True
Cyclohm: +1 Ultra Ball
Cyclohm was captured!

SolarHaven [BH: 71] | Wayfinder: :pyroak:
:luxury ball: Luxury Ball
:super potion: Super Potion
venusaur.png
:leftovers:
Venusaur @ Leftovers
HP: 7 / 90 | EN: 51% | Stats: 6/6/7/[6]/80 | Type: Grass/Poison | Abilities: Overgrow | R: 3/3 | C: 3/3
Burn, Frost [N1T]
:drampa: In Reserve

Field: ~​

Trek 2: Mid-Term Demonstration [BH: 120]
cyclohm.png
:sitrus berry:
Cyclohm @ Sitrus Berry
HP: 28 / 80 - 35% | CT: [ :quick-ball: :ultra-ball: ] | Stats: 5/8/8/5/80 | Type: Electric/Dragon | Abilities: Shield Dust, Static
Captured

SolarHaven to decide on Wayfinder, and to stay or proceed.​
 
Trek 3: Final Exam
The curriculum is drawing to a close. For your final exam, you have been tasked with going to the wild biomes surrounding the school and either battle or capture the Pokemon there. It has been presented as a test of endurance, and is a good way to put into practice all you've learned so far: EP, Ball types, Moods... It must all come together!

No arena effects.​
Secret Power: Inflict Dread on the defender.​

Conservation Reward: :point card:Battle Certificate (Release a Wayfinder caught in this Trek to obtain this.)​

Wild Items (unlimited supply):
  • :leftovers:Leftovers
Wild Pokemon Roll (D3): 1 - :caribolt: Caribolt
:sv/caribolt:
Caribolt
Level 1

Typing: Grass/Electric
Abilities: Overgrow Hidden Ability: Galvanize (Locked)

Battle Assist: Attack Assist
The Pokemon is willing to help attack a outnumbered opponent.
While issuing orders in the first round of battle: The explorer may specify an attack the Wayfinder knows.​
At the start of the round (before the first step): The Wayfinder attempts the specified attack targeting a random Wild Pokemon, if able.​

Capture Tracker: [ O O O ]

EP: 80
Attack: 8
Defen.: 6
Sp.Atk: 6
Sp.Def: 6
Speed: 106
Size: 4
Weight: 5


Movepool
Level 0:
Brick Break
Bulk Up
Bullet Seed
Energy Ball
Facade
Flash Cannon
Hyper Voice
Leer
Protect
Quick Attack
Rest
Round
Signal Beam
Sleep Talk
Snore
Substitute
Swords Dance
Tackle
Thunder Wave
Thunderbolt
Toxic
Uproar
Wild Charge
Work Up

Level 1:
Charm
Confide
Confuse Ray
Double Kick
Double Team
Echoed Voice
Eerie Impulse
Electric Terrain
Flash
Grassy Terrain
Helping Hand
Leafage
Rapid Spin
Razor Leaf
Seed Bomb
Shock Wave
Spark
Sunny Day
Swagger
Swift
Synthesis
Thunder Shock
A wild :caribolt: Caribolt @ :leftovers: Leftovers appeared!

SolarHaven to order.
 
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