Hey Guys! I am very new to competitive battling and I have created my first team for battle spot. Please tell me if i did anything wrong or where I need to improve upon. Thanks!
Salazzle @ Life Orb
Ability- Corrosion
EVs- 252 SpA/ 252 Spe/ 4 HP
Nature- Timid
-Sludge wave
- flamethrower
-nasty plot
-toxic
Salazzle is the pokemon that I wanted to build this team around. I fell in love with it when it was released. I have decided to make a nasty plot set with dual stab moves and toxic. I chose toxic over dragon pulse because dragon pulse is only going to do good damage to dragon types. Toxic deals with toxapex and other bulky water types if needed. I don't use toxic much, but it is useful in some situations. I just found it to be more useful than D Pulse.
Gyarados @ Leftovers
Ability- Intimidate
EVs- 88 Hp/ 220 Atk/ 4 Def/ 196 Spe
Jolly nature
-Waterfall
-dragon dance
-ice fang
-substitute
I chose a bulky Gyarados to deal with the ground types that Salazzle has trouble with. Substitute can be useful if the opponent is trying to status me or I need the extra toxic damage. Ice fang on this pokemon will get rid of Garchomp/salamance easily as well. This pokemon also cripples a lot of physical pokemon that try and come in with intimidate. I often chose this pokemon as a lead.
Garchomp @ Lum berry
Ability- Rough Skin
Evs- 252 Atk/ 252 Spe/ 4 SpD
Jolly nature
-Earthquake
-Outrage
-swords dance
-Stone Edge
Garchomp covers Gyarados's electric weakness and it is a very solid pokemon overall in battle spot. Garchomp also gives me ground coverage and it can set up a swords dance with no fear of being statused. The combination of earthquake and stone edge give me tremendous coverage against most types of pokemon. I was also trying a rocky helmet set. Which one is better?
Metagross @ metagrossite
Ability- Clear Body
Evs- 252 Atk/ 252 Spe/ 4 HP
Jolly Nature
-Bullet punch
-Meteor Mash
-Zen Headbutt
-Earthquake
This is the Mega evolution that I chose for this team. A bullet punch OHKOS alolan ninetails, which I have found to be very common right now. The speed boost that it acquires by mega evolving is extremely useful as well. This pokemon is also a great counter to any poison types or fairy types. I was not sure what to put in the last move slot so I chose earthquake. Let me know if there are better options.
Porygon-Z @ Normalium-z
Ability- Adaptability
Evs- 252 SpA/ 252 Spe/ 4 HP
Timid Nature
-Shadow Ball
-Thunderbolt
-Ice Beam
-Conversion
This Pokemon serves as my coverage special sweeper. Not many pokemon want to take a +1 STAB Shadow ball. Thunderbolt and Ice Beam provide great coverage for anything that wants to switch in on this pokemon. Conversion with the Z-move is one of my favorite moves as it gives porygon-z good wall-breaking potential and a ghost typing. This can catch people off guard sometimes and it gives porygon-z a normal immunity.
Tapu-Bulu @ Choice Band
Ability-Grassy Surge
Evs- 252 Atk/ 252 Spe/ 4 HP
Adamant Nature
-Wood Hammer
-Horn Leech
-Megahorn
-Superpower
I have found this team to be weak to bulky water types, and this is the reason that I put Tapu-Bulu on the team. Wood Hammer OHKOs pretty much anything that doesn't resist it, and if I don't want to take recoil I can go for Horn Leech. Superpower covers any steel or dark type that wants to come in, as I had little coverage to deal with dark type pokemon before.
Please let me know how my team is and what I can improve upon! Thanks!
Salazzle @ Life Orb
Ability- Corrosion
EVs- 252 SpA/ 252 Spe/ 4 HP
Nature- Timid
-Sludge wave
- flamethrower
-nasty plot
-toxic
Salazzle is the pokemon that I wanted to build this team around. I fell in love with it when it was released. I have decided to make a nasty plot set with dual stab moves and toxic. I chose toxic over dragon pulse because dragon pulse is only going to do good damage to dragon types. Toxic deals with toxapex and other bulky water types if needed. I don't use toxic much, but it is useful in some situations. I just found it to be more useful than D Pulse.
Gyarados @ Leftovers
Ability- Intimidate
EVs- 88 Hp/ 220 Atk/ 4 Def/ 196 Spe
Jolly nature
-Waterfall
-dragon dance
-ice fang
-substitute
I chose a bulky Gyarados to deal with the ground types that Salazzle has trouble with. Substitute can be useful if the opponent is trying to status me or I need the extra toxic damage. Ice fang on this pokemon will get rid of Garchomp/salamance easily as well. This pokemon also cripples a lot of physical pokemon that try and come in with intimidate. I often chose this pokemon as a lead.
Garchomp @ Lum berry
Ability- Rough Skin
Evs- 252 Atk/ 252 Spe/ 4 SpD
Jolly nature
-Earthquake
-Outrage
-swords dance
-Stone Edge
Garchomp covers Gyarados's electric weakness and it is a very solid pokemon overall in battle spot. Garchomp also gives me ground coverage and it can set up a swords dance with no fear of being statused. The combination of earthquake and stone edge give me tremendous coverage against most types of pokemon. I was also trying a rocky helmet set. Which one is better?
Metagross @ metagrossite
Ability- Clear Body
Evs- 252 Atk/ 252 Spe/ 4 HP
Jolly Nature
-Bullet punch
-Meteor Mash
-Zen Headbutt
-Earthquake
This is the Mega evolution that I chose for this team. A bullet punch OHKOS alolan ninetails, which I have found to be very common right now. The speed boost that it acquires by mega evolving is extremely useful as well. This pokemon is also a great counter to any poison types or fairy types. I was not sure what to put in the last move slot so I chose earthquake. Let me know if there are better options.
Porygon-Z @ Normalium-z
Ability- Adaptability
Evs- 252 SpA/ 252 Spe/ 4 HP
Timid Nature
-Shadow Ball
-Thunderbolt
-Ice Beam
-Conversion
This Pokemon serves as my coverage special sweeper. Not many pokemon want to take a +1 STAB Shadow ball. Thunderbolt and Ice Beam provide great coverage for anything that wants to switch in on this pokemon. Conversion with the Z-move is one of my favorite moves as it gives porygon-z good wall-breaking potential and a ghost typing. This can catch people off guard sometimes and it gives porygon-z a normal immunity.
Tapu-Bulu @ Choice Band
Ability-Grassy Surge
Evs- 252 Atk/ 252 Spe/ 4 HP
Adamant Nature
-Wood Hammer
-Horn Leech
-Megahorn
-Superpower
I have found this team to be weak to bulky water types, and this is the reason that I put Tapu-Bulu on the team. Wood Hammer OHKOs pretty much anything that doesn't resist it, and if I don't want to take recoil I can go for Horn Leech. Superpower covers any steel or dark type that wants to come in, as I had little coverage to deal with dark type pokemon before.
Please let me know how my team is and what I can improve upon! Thanks!
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