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EDIT: Here is the new version of the team. I listened to Hack's advice and replaced Sableye with Gengar, and it works much better while also keeping Xerneas at bay. I decided to use Icy Wind because Groundceus needs the extra help against Lando/Glisc, and it also lets me check Ray without resorting to DBond; and coincidentally, Icy Wind also offers speed control to a certain degree. Adamant>Jolly Groundceus and also Knock Off>Magic Coat Deo-S.
This is a fun and borderline gimmicky team that I made inspired by a unique support mon: Tornadus-I. Tornadus-I is actually a really cool mon in this meta. He’s the only user of Prankster Tailwind that has a decent offensive presence, and to some extent he is also a wallbreaker by utilizing a 100% accurate (courtesy of Kyogre) and near unresisted LO-boosted Hurricane. What he does for this team is obviously provide Tailwind support, but he also anti-leads non-Magic Coat Deo-S, has a fantastic ground immunity, and screws over three of SpecsOgre’s best checks with the combo of STAB Hurricane and Grass Knot, that are; Waterceus, Grasseus, and Gastrodon. The pair really needed an Electric Immunity, and I wanted to maintain offensive pressure while also destroying the standard sun-offense since this is technically a rain team. SD Groundceus fit the bill perfectly, and He really appreciates the set-up opportunities Tornadus-I provides via Taunt+sacrifice. Groundceus struggles with Giratina-O IMMENSELY so I had to pair Him with a mon that sets up on it or simply KOs it. SubGeoXern was a no brainer - I needed to take advantage of forced switches and also a stallbreaker; and of course, the obligatory Fairy-Type for every team. I gave it a big speed creep since sand teams seemed annoying and I wanted to mess-up Adamant Sand Rush Excadrill, while also turning lead Smeargle into complete set-up fodder since Sticky Web screws the team up. Hazards were next, and since this was turning out to be a HO build, Deo-S was just obvious. I decided to use Magic Coat because I really hate lead Shuckle, but it also helps against opposing Deoxys Formes as well. I lacked a spin-blocker, Ekiller check, Mewtwo check, Kangaskhan check, and to an extent Rayquaza check, so I threw in Sableye to glue the team together. Coincidentally, Sableye offers me yet another possible lead, and he completely screws Deo-A in the ass which Deo-S cannot do at all. I gave it a speed creep to do fat damage with Foul Play to +2 Mawile.
The team looks weak to GeoXern, but all the fast Taunt really annoys it and if it really comes down to it, I can sack Tornadus-I for a Tailwind and counter-sweep with Kyogre. LO Xerneas has a fun time, but SpecsOgre checks it if Tailwind is up. I've found Blaziken to be a big threat, but if Rain is up Xerneas can set-up on it and Sableye takes comfortable damage from Flare Blitz to return fire with Foul Play. CM Waterceus is easily the biggest threat if given the chance to set-up since SpecsOgre cannot power through it when Tailwind is up. I'm forced to set-up my Xerneas in order to have a chance to beat it +1 +1, but luckily if the thing is Taunted before it can set-up it just becomes complete food to my Xerneas.
Hi there, dywkhigts, I see this is your first post, so welcome to Smogon!
This thread is for tried and tested teams that have been validated by the community. I recommend you read the first post, and check out the introduction subforum.
More importantly, if you need any help or have any questions, feel free to let me know.