Putting together a sandstorm team, need more feedback.
Lead:
Tyranitar
Ability: Sandstream
Nature: Adament
EV's: 252 Att 252 Spd 4 Def
Item: Life Orb
Stone Edge
Crunch
Fire Punch
Dragon Dance
Tyranitar starts the sandstream and can be switched out before the first move if there is a threat such as Infernape. I included some solid counters for those who threaten him. Otherwise, if they set-up rocks or spikes and I feel that there is no danger of a fighting move then I could DD and start attacking or I could switch and lay down my own.
Cradily
Ability: Suction Cups
Nature: Adament
EV's: 252 Att 252 Def 4 SDf
Item: Leftovers
Seed Bomb
Stone Edge
Curse
Recover
Cradily and Tyranitar are gonna be hard to take down. The sandstorm ups their already high SPd and with the right stat boosters it can get downright ugly for the other team. Cradily comes in after the arena traps and such have been dispersed by me and procedes to curse a few times and then recover. Seed bomb and stone edge are hard dual stabs only countered by a few typings.
Swampert
Ability: Torrent
Nature: Relaxed
EV's: 252 SDf 252 Def 4 HP
Item: Leftovers
Stealth Rock
Earthquake
Ice Beam
Superpower
Swampert sets up rocks and hits hard against everything. His typing also helps my steel types counter fire and electricity.
Skarmory
Ability: Sturdy
Nature: Adament
EV's: 252 SDf HP Spd 4 Att
Item: Leftovers
Bravebird
Whirlwind
Roost
Spikes
Skarmory comes in either second from tyranitar or third from swampert(preferably third due to the use of whirlwind AFTER stealthrock). Skarmory's job is to lay as many spikes down and then start the whirlwind and recover phaze. Bravebird can hit hard but only if it can finish the pokemon will he use it.
Spiritomb
Ability: Pressure
Nature: Calm
EV's: 252 Def 252 HP 4 SDf
Item: Leftovers
Rest
Sleeptalk
Dark Pulse
Willow-O-Wisp
So, I needed someone to switch DDtar with if there was a fighting move about to land. Spiritomb's immunities are awesome and with this set he doesn't have to worry about the sandstorm too much. Spreading burns and healing himself all the while his ability is draining the opponents PP.
Bronzong
Ability: Levitate
Nature:Adament
EV's: 252 Attack 252 SPd 4 HP
Item: Light Clay
Explosion
Earthquake
Reflect
Light Screen
Bronzong will come in mid-game to lay dual screens and then blow a hole in the other team. Dual screens are going to put even more lasting ability in my team in order to take care of priority threats such as mixape. Considering changing EQ for Safegaurd, not sure yet.
That's my team, wear them down with sandstorm, arena tactics, and status effects. Then, when they are worn down set up a sweeper and lay into them.
Lead:
Tyranitar
Ability: Sandstream
Nature: Adament
EV's: 252 Att 252 Spd 4 Def
Item: Life Orb
Stone Edge
Crunch
Fire Punch
Dragon Dance
Tyranitar starts the sandstream and can be switched out before the first move if there is a threat such as Infernape. I included some solid counters for those who threaten him. Otherwise, if they set-up rocks or spikes and I feel that there is no danger of a fighting move then I could DD and start attacking or I could switch and lay down my own.
Cradily
Ability: Suction Cups
Nature: Adament
EV's: 252 Att 252 Def 4 SDf
Item: Leftovers
Seed Bomb
Stone Edge
Curse
Recover
Cradily and Tyranitar are gonna be hard to take down. The sandstorm ups their already high SPd and with the right stat boosters it can get downright ugly for the other team. Cradily comes in after the arena traps and such have been dispersed by me and procedes to curse a few times and then recover. Seed bomb and stone edge are hard dual stabs only countered by a few typings.
Swampert
Ability: Torrent
Nature: Relaxed
EV's: 252 SDf 252 Def 4 HP
Item: Leftovers
Stealth Rock
Earthquake
Ice Beam
Superpower
Swampert sets up rocks and hits hard against everything. His typing also helps my steel types counter fire and electricity.
Skarmory
Ability: Sturdy
Nature: Adament
EV's: 252 SDf HP Spd 4 Att
Item: Leftovers
Bravebird
Whirlwind
Roost
Spikes
Skarmory comes in either second from tyranitar or third from swampert(preferably third due to the use of whirlwind AFTER stealthrock). Skarmory's job is to lay as many spikes down and then start the whirlwind and recover phaze. Bravebird can hit hard but only if it can finish the pokemon will he use it.
Spiritomb
Ability: Pressure
Nature: Calm
EV's: 252 Def 252 HP 4 SDf
Item: Leftovers
Rest
Sleeptalk
Dark Pulse
Willow-O-Wisp
So, I needed someone to switch DDtar with if there was a fighting move about to land. Spiritomb's immunities are awesome and with this set he doesn't have to worry about the sandstorm too much. Spreading burns and healing himself all the while his ability is draining the opponents PP.
Bronzong
Ability: Levitate
Nature:Adament
EV's: 252 Attack 252 SPd 4 HP
Item: Light Clay
Explosion
Earthquake
Reflect
Light Screen
Bronzong will come in mid-game to lay dual screens and then blow a hole in the other team. Dual screens are going to put even more lasting ability in my team in order to take care of priority threats such as mixape. Considering changing EQ for Safegaurd, not sure yet.
That's my team, wear them down with sandstorm, arena tactics, and status effects. Then, when they are worn down set up a sweeper and lay into them.