SAND TEAM
Tyranitar-Mega (F) @ Tyranitarite
Ability: Sand Stream
EVs: 248 HP / 8 Atk / 252 SpD
Impish Nature
- Stealth Rock
- Crunch
- Brick Break
- Ice Punch
I want to build a sand team and Tyranitar is my leader. I chose the supporter set because i want to put sand as much as possible and i need that him stay alive. Ice punch is important when the opponent switch in landorus to kill tyranitar with earthquake or to kill Dragon types. Crunch is for the switch in Gengar or ghost types. I prefer brick break to superpower because SuperPW lowers statistics of Tyranitar.
Jirachi @ Leftovers
Ability: Serene Grace
Shiny: Yes
EVs: 252 HP / 108 Def / 148 Spe
Timid Nature
- Calm Mind
- Substitute
- Thunderbolt
- Moonblast
I decided to use Jirachi because I needed a Steel type and a SubCM. I choose this pokemon because is a steel type and in the sand the weakness of the fire is neutralized. I choose the SubCM rule as is a set that isn't much used, the opponent provide a set of physical Jirachi, but my Jirachi is special! When I killed the counters of Jirachi I put Jirachi and with sub + CalmMind it kills pokemon. Moonblast is for Dragon types in particular for DDdragon but if I didn't manage to kill Charyzard X Jirachi, if hasn't a substitute on the field is a big problem because Charizard X can kills me.
Celebi @ Leftovers
Ability: Natural Cure
EVs: 60 HP / 252 SpA / 196 Spe
Modest Nature
- Recover
- Earth Power
- Energy Ball
- Hidden Power [Fire]

Tyranitar-Mega (F) @ Tyranitarite
Ability: Sand Stream
EVs: 248 HP / 8 Atk / 252 SpD
Impish Nature
- Stealth Rock
- Crunch
- Brick Break
- Ice Punch
I want to build a sand team and Tyranitar is my leader. I chose the supporter set because i want to put sand as much as possible and i need that him stay alive. Ice punch is important when the opponent switch in landorus to kill tyranitar with earthquake or to kill Dragon types. Crunch is for the switch in Gengar or ghost types. I prefer brick break to superpower because SuperPW lowers statistics of Tyranitar.

Jirachi @ Leftovers
Ability: Serene Grace
Shiny: Yes
EVs: 252 HP / 108 Def / 148 Spe
Timid Nature
- Calm Mind
- Substitute
- Thunderbolt
- Moonblast
I decided to use Jirachi because I needed a Steel type and a SubCM. I choose this pokemon because is a steel type and in the sand the weakness of the fire is neutralized. I choose the SubCM rule as is a set that isn't much used, the opponent provide a set of physical Jirachi, but my Jirachi is special! When I killed the counters of Jirachi I put Jirachi and with sub + CalmMind it kills pokemon. Moonblast is for Dragon types in particular for DDdragon but if I didn't manage to kill Charyzard X Jirachi, if hasn't a substitute on the field is a big problem because Charizard X can kills me.

Celebi @ Leftovers
Ability: Natural Cure
EVs: 60 HP / 252 SpA / 196 Spe
Modest Nature
- Recover
- Earth Power
- Energy Ball
- Hidden Power [Fire]
I decided to use Celebi because is a grass type that can help me to kill the steel types, water types and slow fire types. The reason why I choose this pokemon is because I wanted to put another special attacking and Celebi has the ability Natural Cure which is very useful for me. Earth PW and Energy Ball help me to kill a pokemon and with this attacks Celebi can be a revenge killer.
Rotom-Wash @ Leftovers
Ability: Levitate
EVs: 232 HP / 56 SpA / 220 Spe
Modest Nature
- Will-O-Wisp
- Hydro Pump
- Volt Switch
- Hidden Power [Grass]

Rotom-Wash @ Leftovers
Ability: Levitate
EVs: 232 HP / 56 SpA / 220 Spe
Modest Nature
- Will-O-Wisp
- Hydro Pump
- Volt Switch
- Hidden Power [Grass]
I choose RotomW because is a pokeomon difficult to counter and is the first pokemon that I put at the start of the battle because the opponents think that I start with Tyranitar. Its role is burn opponents and then run away with volt switch, it can sometimes also be a good revenge killer. I choose HP grass for Swampert, Quagsire and Seismitoad.
Celebi+RotomW kill water and Grass types with volt switch + energy ball for water types and will o wisp + energy ball for grass types.

Exscadrill (Ferrothorn) (F) @ Leftovers
Ability: Iron Barbs
EVs: 252 HP / 4 Atk / 252 Def
Sassy Nature
IVs: 0 Spe
- Spikes
- Gyro Ball
- Leech Seed
- Protect
I choose ferrothom because I wanted a spinner and he also can be a annoyer. He put the spikes and bothers with leach seed + protect!
Gyro ball is for Sylvan and for revenge kill some pokemon. Ferrothorn scares Fairy pokemon (Sylvan, Clefable, Diancie) and creates a problem for water-type and ground-type pokemon. But it is very danger with fire also in the sand, in particular is danger with will-o-wisp.

Garchomp (F) @ Assault Vest
Ability: Rough Skin
EVs: 248 HP / 252 Def / 8 SpD
Impish Nature
- Poison Jab
- Earthquake
- Dragon Tail
- Fire Fang
I decided to use Garchomp because is a dragon tipe that is effective in the sand. He assicure me the resistente to fire to protect Celebi, Jirachi and Ferrothom.
Tyranitar and Ferrothorn place the stealth rock and spikes, Chomp with dragon tail sweeps the pokemons of opponent.
Poison job is for Fairy tipe.
Fire far for Scizor.
With this team i have more problems with Fight attack, with Keldeo, DiancieMega and DDCharizard-Y. Can you help me?
P.s. Plese speak simple english because I'm not English and do not know it very well.
Last edited by a moderator: