Hi again! So this is something that requires a lot of thinking beforehand, since you don't get a lot of the power that you get when you are using Hippowdon with a ground team, but this team is still insanely strong and has won some decent games. Without further ado...
Mamoswine @ Choice Band
Ability: Thick Fat
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Ice Shard
- Icicle Spear / Icicle Crash
- Earthquake
- Knock Off
Easily my revenger, anti-grass, Dragon, and Flying mon. Once Skarmory is off of the field, Mamoswine can deal serious damage with Ice Shard or Icicle Spear. I prefer Icicle Spear over Crash, since it can prevent Dragonite from setting up and taking advantage with Weakness Policy. Also, the move can change the game, since Crash could land a 2HKO, but Spear OHKOs it. Knock Off can get some nifty 2HKOs and OHKOs, whilst providing an item loss.
Landorus @ Life Orb / Choice Scarf
Ability: Sheer Force
EVs: 4 Atk / 252 SpA / 252 Spe
Naive Nature
- Rock Slide
- Earth Power
- Focus Blast
- Sludge Wave
Probably one of the most common sets in Monotype for Landorus-I. Rock Slide helps against the flying matchup as well and it handles Ice to some extent. Earth Power is amazing STAB and with Sheer Life Orb, it demolishes pokemon. Focus Blast an amazing anti-Skarm move that 2HKOes it. It helps against Ice, Steel, and Dark matchups. Choice Scarf is a secondary item that would help against some Scarfed mons that would wrecked it otherwise.
Seismitoad @ Assault Vest
Ability: Water Absorb
EVs: 4 Def / 252 SpA / 252 SpD
Modest Nature
- Scald
- Earth Power
- Sludge Wave / Sludge Bomb / Icy Wind
- Hidden Power [Fire]
Since I tend to go on the more offensive path, I decided to go with Seismitoad with Assault Vest to provide some bulk that I need, while giving me with some good offensive presence. Moveset is pretty common with it. Sludge Bomb (if you want PSN), Icy Wind if you want something to lower speed.
Excadrill @ Focus Sash
Ability: Mold Breaker
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Earthquake
- Swords Dance
- Rock Slide
- Iron Head
Decent setup sweeper with amazing coverage. Mold Breaker is to hit Rotom-Wash and other Levitate mons that could ruin Exca's day. It also stops Sturdy user. Swords Dance to boost its already amazing attack stat to deadly power.
Golurk @ Weakness Policy
Ability: No Guard
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Stone Edge
- Dynamic Punch
- Earthquake
- Rock Polish
This one I get the most grief about. Most people think it just has a niche as a spinblocker and Stealth Rock setter, but a lot of people overlook its decent bulk and high attack stat. To play with Golurk properly, you need Rock Polish to boost is 55 Speed to something usable and it's only outspeed by a couple mega evolutions and off scarfs. With the infamous EdgeQuake and Dynamic Punch in the mesh, it becomes an unresisted king that provides amazing coverage. It also has nifty immunities to Fighting and Normal, which the latter can deal some damage on.
Garchomp @ Rocky Helmet
Ability: Rough Skin
EVs: 252 Atk / 252 Def / 4 SpD
Impish Nature
- Dragon Tail
- Stealth Rock
- Earthquake
- Swords Dance
No team nowadays isn't complete without a hazard settersadly, but this team needs one to break Sashes. I also thought I needed a phazer to stop sweeps. With its ability to punish contact users, its amazing. It's "core" of SeismChomp is needed to help with its counterpart's 4x weakness. This set just hits on some good STAB and status moves to bring the power to score a couple of KOs.
Anything question, ideas, feel free to ask. Have a good day/night/whatever!

Mamoswine @ Choice Band
Ability: Thick Fat
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Ice Shard
- Icicle Spear / Icicle Crash
- Earthquake
- Knock Off
Easily my revenger, anti-grass, Dragon, and Flying mon. Once Skarmory is off of the field, Mamoswine can deal serious damage with Ice Shard or Icicle Spear. I prefer Icicle Spear over Crash, since it can prevent Dragonite from setting up and taking advantage with Weakness Policy. Also, the move can change the game, since Crash could land a 2HKO, but Spear OHKOs it. Knock Off can get some nifty 2HKOs and OHKOs, whilst providing an item loss.

Landorus @ Life Orb / Choice Scarf
Ability: Sheer Force
EVs: 4 Atk / 252 SpA / 252 Spe
Naive Nature
- Rock Slide
- Earth Power
- Focus Blast
- Sludge Wave
Probably one of the most common sets in Monotype for Landorus-I. Rock Slide helps against the flying matchup as well and it handles Ice to some extent. Earth Power is amazing STAB and with Sheer Life Orb, it demolishes pokemon. Focus Blast an amazing anti-Skarm move that 2HKOes it. It helps against Ice, Steel, and Dark matchups. Choice Scarf is a secondary item that would help against some Scarfed mons that would wrecked it otherwise.

Seismitoad @ Assault Vest
Ability: Water Absorb
EVs: 4 Def / 252 SpA / 252 SpD
Modest Nature
- Scald
- Earth Power
- Sludge Wave / Sludge Bomb / Icy Wind
- Hidden Power [Fire]
Since I tend to go on the more offensive path, I decided to go with Seismitoad with Assault Vest to provide some bulk that I need, while giving me with some good offensive presence. Moveset is pretty common with it. Sludge Bomb (if you want PSN), Icy Wind if you want something to lower speed.

Excadrill @ Focus Sash
Ability: Mold Breaker
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Earthquake
- Swords Dance
- Rock Slide
- Iron Head
Decent setup sweeper with amazing coverage. Mold Breaker is to hit Rotom-Wash and other Levitate mons that could ruin Exca's day. It also stops Sturdy user. Swords Dance to boost its already amazing attack stat to deadly power.

Golurk @ Weakness Policy
Ability: No Guard
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Stone Edge
- Dynamic Punch
- Earthquake
- Rock Polish
This one I get the most grief about. Most people think it just has a niche as a spinblocker and Stealth Rock setter, but a lot of people overlook its decent bulk and high attack stat. To play with Golurk properly, you need Rock Polish to boost is 55 Speed to something usable and it's only outspeed by a couple mega evolutions and off scarfs. With the infamous EdgeQuake and Dynamic Punch in the mesh, it becomes an unresisted king that provides amazing coverage. It also has nifty immunities to Fighting and Normal, which the latter can deal some damage on.

Garchomp @ Rocky Helmet
Ability: Rough Skin
EVs: 252 Atk / 252 Def / 4 SpD
Impish Nature
- Dragon Tail
- Stealth Rock
- Earthquake
- Swords Dance
No team nowadays isn't complete without a hazard setter
Anything question, ideas, feel free to ask. Have a good day/night/whatever!