SandStorm RMT

After working out with all weather Sandstorm was the on I was missing. I started in order of difficulty.
Rain Dance ---> Hail ---> Sunny Day ---> SandStorm (idk if you agree).
Anyways, enough talking. Here is the team:
tyranitar.png

Tyranitar @ Lum Berry
Adamant Nature
EVs: 6 HP, 252 Atk, 252 Speed.
- Earthquake
- Dragon Dance
- Crunch
- Stone Hedge
Description: Basically it sets up tha Sandstorm and treis to pull of a Sweep at the very start of the battle. Earthquake seems like a better option than fire punch and I used my Emerald tutor already lol. People will be expecting the Lead T-Tar moveset hopefully I can get them off-guard and pull of some DD.
Regirock_by_Zangusu.jpg

Regirock @ Leftovers/Ganlon Berry
Careful Nature
EVs: 252 Hp, 164 Sp.Def, 92Atk.
- Curse
- Stone Hedge
- Hammer Arm/Earthquake
- Natural Gift/Explosion
Description: First of all, sorry for the image couldnt find a better one. Now, about the moveset I dont really want to explote lol and with Ganlon berry I get Ice Type with base 80 Power which would be my only way to deal great damage to Ground Types. With curse it becomes a great wall along with the SandStorm of course.
empoleon.png

Empoleon @ Life Orb
Adamant Nature. (Torrent)
EVs: 252 HP, 252 Atk, 4 Spd.
- Swords Dance
- Aqua Jet
- Drill Peck
- Earthquake
Description: Most team are weak to mixnape so this is my counter for it, an Aqua Jet should kill it, Life Orb recoil will hopefully activate Torrent someday and then Sweep. Drill Peck for Grass types which would wall me other way and EQ for the electric pokes. He is also my counter to other Ground Pokes. Standard.
claydol.png

Claydol @ Leftovers
Bold Nature. (Levitate)
EVs: 252 HP, 138 Def, 54 SpAtk, 54 SpDef.
- Calm Mind
- Ice Beam
- Earthpower
- GrassKnot
Description: My only answer to Swampert who could become a problem to my team. I love this guy he is funny in my opinion, has a STAT booster move and Ice/Ground which gives a really nice coverage to most types. He can also "counter" hetran if it uses Earthpower. I noticed I had only physical attackers so I decided it was time to have a special attacker, I wanted one with Calm Mind, Claydol seemed to be the best option since it took no damage from SS, and please do not suggest Heatran because, even tho I do have it I wont use it. My very own EV spread, would the suggested spread be better? why? thanks.
magnezone.png

Magnezone @ Leftovers
Modest Nature. (Magnet Pull)
EVs: 164 HP, 252 Sp.Atk, 92 Spd.
- Thunderbolt
- HP Ice/Fire
- Magnet Rise
- Substitute
My steel killer. Steels may become a bit of a problem here so Magnezone takes care of them, Standard moveset but I think I will go with HP fire over HP Ice I would run out of coverage but HP Fire could deal alot more damage on steel type who are the main pokes this guy will be facing.
relicanth.png

Relicanth @ Choice Band
Adamant Nature. (Rock Head)
EVs: 252 HP, 252 Atk, 4 SpDef.
- Head Smash
- Aqua Tail
- Earthquake
- Double Edge
Description: This guy has an amazing power and has enough defenses to take some hits, Sandstorm helps to regain some power on his low Special Defense. With choice band he reaches a total attack of 409 and its coverage can hit everything for atleast neutral damage (only breloom resists the 3 attacks). Double-Edge is for breloom. A "revenge killer".

Thanks for taking your time almost any suggestion is welcomed (exept heatran lol).
 
Hm...

The problem with making a dedicated Sandstorm team is that Steel and Rock have common weaknesses of Fighting and Ground. And with the exception of Claydol, every single member of your team has both of these weaknesses. Something like an opposing Tyranitar with Crunch and Earthquake is super effective against every member of your team. Even more heinous than that is something like NP Mixape, who has a super effective Close Combat on everything but Claydol and Grass Knot for Claydol, plus outspeeds everything. Your only possibly counter is Empoleon, with Water Jet, but he won't do much against Ttar.

Also very good against you: Salamence (usually packs EQ, outspeeds every member, resists Aqua Jet), Gyarados (usually packs EQ, outspeeds every member, Waterfall is SE on Claydol, resists Aqua Jet), Scizor (bullet punch is SE on three members, Brick Break/SuperPower is SE on Empoleon and Magnezone, and X-Scissor is SE on Claydol). That right there is three of the most powerful and common physical threats in the metagame, which means you're in bad shape.

Some suggested Pokemon to fix this:
Gliscor - Resists Fighting, immune to ground, benefits from Sandstorm
Bronzong - Neutral to Fighting, immune to ground
Flygon - Immune to Ground
Rotom/Mismagius/Gengar - Immune to both Fighting and Ground. May take damage from sandstorm, but can also fill some gaps in your team. Scarfed Rotom-h w/ Overheat/Thunderbolt (or discharge)/HP Ice/Trick can deal with the three threats I mentioned, cover both of your major weaknesses, as well as giving you a good answer to some walls.
 
This team has too many of the same weaknesses. At first glance, you have four pokemon weak to grass, five pokemon weak to fighting, and five pokemon weak to ground type attacks. Heracross, Lucario, Machamp, Infernape, and the like could really devastate this team. To cover for some of these weaknesses, you could consider adding a Rotom to your team, possibly in place of Regirock. He could add trick and burn support and provide immunities to fighting and ground types. You also lack a fast sweeper, so I would suggest adding something like a Flygon over your Relicanth. As for Claydol, I don't really see its purpose in your team other than to provide an answer to Swampert, so I would suggest switching it to Celebi who could support your team through leech seed, thunderwave, stealth rock, heal bell, etc. and would definitely counter Swampert well while providing useful resistances to your team.
 
Not sure If I should use Gligar or Flygon for the last spot!

It depends on what kind of support you want. Flygon can be a powerful finisher, and early game scouts for opposing Physical Walls with U-turn. With Magnezone on the team, you can frequently trap the Steels that like to switch in to Flygon and then kill them, opening it up for his sweep.
Gliscor, on the other hand, provides a much-needed fighting resist. He functions best as a wall and/or baton passer, with options like Roost, Stealth Rock, Swords Dance, Rock Polish, and Baton Pass.
 
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