Sandstorm Stall: Dual Regenerator Core

The Team:






Here I am again guys, with another RMT for the OU tier. Here we have a sandstorm stall team, with a regenerator core sure to bring terror to anyone who doesn't know how to deal with it. As you may have guessed, Slowbro and Amoonguss are key to this teams success, and are a huge help to many common threats in the OU tier. Anyways, onto the team.
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Hippo [Hippowdon] (M) @ Leftovers
Trait: Sand Stream
EVs: 252 HP / 12 Def / 244 SDef
Careful Nature (+SDef, -SAtk)
- Earthquake
- Slack Off
- Stealth Rock
- Ice Fang
This is the pretty standard Hippowdon set, with some SP.Def to be able to deal with those pesky Grass and Water types. Being the slow Pokemon that it is, it won't have to worry about other weather starters getting their weather out first (Unless somebody actually USES iron ball Ninetales) Stealth Rock has Ninetales running in fear, and Hippowdon need not worry about Politoed with the support he has from the other Pokemon. With Ice Fang, even Dragon types can be running in fear of Hippowdon, and Earthquake can often take care of big physical attackers, like Scizor or Infernape.

2Slow4uBro [Slowbro] (F) @ Leftovers
Trait: Regenerator
EVs: 252 HP / 252 Def / 4 SDef
Bold Nature (+Def, -Atk)
- Scald
- Psyshock
- Flamethrower
- Slack Off
U-Turn Scizor? I don't think so; With Slowbro's immense bulk, even a Scizor won't knock it out with just U-turn. With this set, Slowbro is able to give a good ammount of coverage, and send alot of Pokemon running in fear of it's bulk and ability. Flamethrower will destroy Ferrothorn and Forretress in 2 hits, and can OHKO Scizor on switchin. Scald is there for stab, and it's nifty side effect of burning which can cripple physical attackers (whose name isn't Conkeldurr) and Psyshock will also have scrawny fighting types running.

Fort [Forretress] (M) @ Leftovers
Trait: Sturdy
EVs: 248 HP / 84 Def / 176 SDef
Sassy Nature (+SDef, -Spd)
- Gyro Ball
- Rapid Spin
- Volt Switch
- Spikes
Here's your everyday Forretress, but without him I doubt this team would be able to perform as well as it does. Spikes will get ridda pesky fire types, and Volt Switch and Gyro ball are there for the sake of having a usable attack. Rapid Spin is pretty obviously there to eliminate enemy hazards that may threaten my team.

Gastro [Gastrodon] (M) @ Leftovers
Trait: Storm Drain
EVs: 252 HP / 4 SAtk / 252 SDef
Sassy Nature (+SDef, -Spd)
- Earth Power
- Ice Beam
- Toxic
- Recover
Gastrodon, now Gastrodon is a total beast on this team. Not only does he eliminate both the Water and Electric weakness, but he takes all the other weaknesses like a boss. With Ice Beam, Dragons will run in fear and with toxic, stallers will be crippled. Recover is there for the sake of surviving and stalling, as Gastrodon is very important to the success of the team. Earth Power with destroy Heatran, and the side effect of lowering SP.Def isn't too bad either.

Mushy [Amoonguss] (F) @ Black Sludge
Trait: Regenerator
EVs: 252 HP / 28 Def / 228 SDef
Calm Nature (+SDef, -Atk)
- Spore
- Giga Drain
- Hidden Power [Ice]
- Clear Smog
Amoonguss will destroy specially based Pokemons chances of setting up and sweeping with Clear Smog, and can put Pokemon to sleep with the 100% Accuracy Spore. Giga Drain is a very good stab move for Amoonguss to have, and anyone who doesn't use it must be crazy. HP Ice will get rid of, or at least decently damage Dragon types.

Terrorkion [Terrakion] @ Choice Scarf
Trait: Justified
EVs: 252 Atk / 4 SDef / 252 Spd
Adamant Nature (+Atk, -SAtk)
- Close Combat
- Earthquake
- Stone Edge
- X-Scissor
Terrakion is my answer to the lack of speed on this team. If I didn't have Terrakion here, a fast Pokemon such as Genesect could probably destroy my entire team with no effort at all. Terrakion also scares Chansey/Blissey away who can cause huge problems to the success of this team. X-Scissor and Close Combat gets rid of Dark types like Hydreigon and Zoroark, but they aren't too much of a threat anyway. Earthquake and Stone edge with have all Fire types, and otherwise Pokemon who just can't take a hit fainting in a second easily.
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Threats (From my own experience using the team)
Blissey and Chansey
Without Terrakion, there is no real surefire way that I can take out Blissey and Chansey unless I have a good amount of entry hazards up, and my Pokemon are in good health, which means there would be no way to stop Chansey/Blissey from healing their team and stalling mine, which tends to be bad. If Chansey and Blissey are badly damaged, I can try to use Psyshock on them, but that probably wouldn't faint them before they have the chance to recover anyway, so Chansey and Blissey are something to look out for.
Venusaur
OH. MY. GOD.
I cannot tell you how many times my team has been 6-0'd by this monster. If my Hippowdon is fainted, there is no way I am stopping this thing from obliterating me, and all my Pokemon can be OHKO'd by Venusaurs Giga Drain / Hidden Power Fire (In the Sun, or if it's boosted) I originally had Chansey on this team to try to stop Venusaur, but even that didn't work out too well.
Dragonite
Really, there is no way I can stop a Dragonite from boosting except Terrakion, and even Terrakions Stone Edge will not OHKO Dragonite thanks to it's bulkiness and Multiscale. After just 2 Dragon Dances, Dragonite can OHKO every Pokemon in my team (with the exception of Forretress, who won't be able to do anything anyway, and will probably be damaged in the first place)
Latios and Latias
Thanks to their access to Calm Mind, and good special bulk, Latios and Latias can rip holes into my team, if I'm not prepared or if Terrakion has fainted. Even without Calm Mind, Latios can OHKO Amoonguss and Slowbro.
Breloom
While it does pose a threat to my team, it's can be stopped, although difficult to do so.
The best Pokemon to stop Breloom on my team is Slowbro, but if Breloom uses subsitute it can easily Spore then Seed Bomb and 2HKO my Slowbro, leaving me open.


Without Terrakion, there is no real surefire way that I can take out Blissey and Chansey unless I have a good amount of entry hazards up, and my Pokemon are in good health, which means there would be no way to stop Chansey/Blissey from healing their team and stalling mine, which tends to be bad. If Chansey and Blissey are badly damaged, I can try to use Psyshock on them, but that probably wouldn't faint them before they have the chance to recover anyway, so Chansey and Blissey are something to look out for.
Venusaur

OH. MY. GOD.
I cannot tell you how many times my team has been 6-0'd by this monster. If my Hippowdon is fainted, there is no way I am stopping this thing from obliterating me, and all my Pokemon can be OHKO'd by Venusaurs Giga Drain / Hidden Power Fire (In the Sun, or if it's boosted) I originally had Chansey on this team to try to stop Venusaur, but even that didn't work out too well.
Dragonite

Really, there is no way I can stop a Dragonite from boosting except Terrakion, and even Terrakions Stone Edge will not OHKO Dragonite thanks to it's bulkiness and Multiscale. After just 2 Dragon Dances, Dragonite can OHKO every Pokemon in my team (with the exception of Forretress, who won't be able to do anything anyway, and will probably be damaged in the first place)
Latios and Latias


Thanks to their access to Calm Mind, and good special bulk, Latios and Latias can rip holes into my team, if I'm not prepared or if Terrakion has fainted. Even without Calm Mind, Latios can OHKO Amoonguss and Slowbro.
Breloom

While it does pose a threat to my team, it's can be stopped, although difficult to do so.
The best Pokemon to stop Breloom on my team is Slowbro, but if Breloom uses subsitute it can easily Spore then Seed Bomb and 2HKO my Slowbro, leaving me open.
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Importable
Hippo (Hippowdon) (M) @ Leftovers
Trait: Sand Stream
EVs: 252 HP / 12 Def / 244 SDef
Careful Nature (+SDef, -SAtk)
- Earthquake
- Slack Off
- Stealth Rock
- Ice Fang
2Slow4uBro (Slowbro) (F) @ Leftovers
Trait: Regenerator
EVs: 252 HP / 252 Def / 4 SDef
Bold Nature (+Def, -Atk)
- Scald
- Psyshock
- Flamethrower
- Slack Off
Fort (Forretress) (M) @ Leftovers
Trait: Sturdy
EVs: 248 HP / 84 Def / 176 SDef
Sassy Nature (+SDef, -Spd)
- Gyro Ball
- Rapid Spin
- Volt Switch
- Spikes
Gastro (Gastrodon) (M) @ Leftovers
Trait: Storm Drain
EVs: 252 HP / 4 SAtk / 252 SDef
Sassy Nature (+SDef, -Spd)
- Earth Power
- Ice Beam
- Toxic
- Recover
Mushy (Amoonguss) (F) @ Black Sludge
Trait: Regenerator
EVs: 252 HP / 28 Def / 228 SDef
Calm Nature (+SDef, -Atk)
- Spore
- Giga Drain
- Hidden Power [Ice]
- Clear Smog
Terrorkion (Terrakion) @ Choice Scarf
Trait: Justified
EVs: 252 Atk / 4 SDef / 252 Spd
Adamant Nature (+Atk, -SAtk)
- Close Combat
- Earthquake
- Stone Edge
- X-Scissor
Trait: Sand Stream
EVs: 252 HP / 12 Def / 244 SDef
Careful Nature (+SDef, -SAtk)
- Earthquake
- Slack Off
- Stealth Rock
- Ice Fang
2Slow4uBro (Slowbro) (F) @ Leftovers
Trait: Regenerator
EVs: 252 HP / 252 Def / 4 SDef
Bold Nature (+Def, -Atk)
- Scald
- Psyshock
- Flamethrower
- Slack Off
Fort (Forretress) (M) @ Leftovers
Trait: Sturdy
EVs: 248 HP / 84 Def / 176 SDef
Sassy Nature (+SDef, -Spd)
- Gyro Ball
- Rapid Spin
- Volt Switch
- Spikes
Gastro (Gastrodon) (M) @ Leftovers
Trait: Storm Drain
EVs: 252 HP / 4 SAtk / 252 SDef
Sassy Nature (+SDef, -Spd)
- Earth Power
- Ice Beam
- Toxic
- Recover
Mushy (Amoonguss) (F) @ Black Sludge
Trait: Regenerator
EVs: 252 HP / 28 Def / 228 SDef
Calm Nature (+SDef, -Atk)
- Spore
- Giga Drain
- Hidden Power [Ice]
- Clear Smog
Terrorkion (Terrakion) @ Choice Scarf
Trait: Justified
EVs: 252 Atk / 4 SDef / 252 Spd
Adamant Nature (+Atk, -SAtk)
- Close Combat
- Earthquake
- Stone Edge
- X-Scissor
Well, I guess that's about all I can say, but if you want to see a battle with this team in action, here is one: http://pokemonshowdown.com/replay/oucurrent7267134
I hope you like my team, and look forward to your feedback!