Hello everyone! This is my 16th revision of my sandstorm team. This gen is the first time I have played Pokemon competitively, and I started about a month ago. I am currently fluctuating between 11 and 16/10000 on the Smogon server, in Dream World OU. I feel that I can't achieve a better ranking unless i make a change, but seeing as I have only played for about a month, I don't know what that change is. Thanks for the help!
Hippowdon (F) @Leftovers
Ground
Ability: Sand Stream
Ev's: 252 HP / 252 Def / 4 Spd
Impish Nature (+Def, -SAtk)
- Earthquake
- Fire Fang
- Slack Off
- Stealth Rock
Hippowdon is the Pokemon that I most often lead off with, as well as a great
check to Excadrill, Garchomp, Scizor, and Tyranitar, to name a few.
I don't use it much since Ferrothorn does a great job at walling most physical
attackers, but it is much more durable than Tyranitar and can win weather
wars with Politoed and Ninetales that Tyranitar would lose. It's female because I like the coloring better.
Landorus (M) @Life Orb
Ground/Flying
Ability: Sheer Force
Ev's: 252 SAtk / 252 Spe / 4 Def
Timid Nature: (+Spe, -Atk)
- Focus Blast
- Earth Power
- Psychic
- HP Ice
A special attack Landorus?! What?! That is the reaction of my opponents as
well, when they encounter one of my deadliest pokemon. The attacking
variant does have more power than a special attacker, but I catch many
Skarmory's, Ferrothorns, and Tyranitar's by surprise with this pokemon.
Focus Blast OHKO's all three of the pokemon listed above, and a 101 base
speed stat outspeeds pokemon such as Ninetales, Dragonite, and Salamence,
all of which it can OHKO. It does, however, have a weakness to ice that
makes it easy prey for a ST chandelure with a choice scarf.
Excadrill (M) @Air Balloon
Ground/Steel
Ability: Sand Rush
Ev's: 252 Atk / 252 Spe / 4 Def
Jolly Nature: (+Spe, - SAtk)
- Swords Dance
- Earthquake
- Rock Slide
- X-Scissor
Excadrill is currently one of the deadliest pokemon in the OU metagame.
It can switch in on any defensive pokemon and fire off a swords dance or
two. As long as the pokemon switching in isnt Landorus, Gliscor, Politoed, or
Ninetales, a sweep is practically guaranteed. I chose X-Scissor over Return
or Rapid Spin because 10 base power is often the difference needed to KO a
Reuiclus, which is brought down but not killed by a non-boosted Excadrill.
Unfortunately, Gliscor walls Excadrill perfectly, and forces a switch. The other
weather-summoning pokemon, notably Ninetales, also force Excadrill to switch
out by removing it's speed boost, and putting it at risk of being outsped and KO'd.
Chandelure (M) @Choice Scarf
Ghost/Fire
Ability: Shadow Tag
Ev's: 252 SAtk / 252 Spe / 4 HP
Timid Nature: (+Spe, -Atk)
- Energy Ball
- Overheat
- Shadow Ball
- HP Ice
The ultimate revenge killer, who is capable of taking down anything slower
than Base 120 speed that isn't holding a choice scarf that is weak to any of
it's moves. Some notable Pokemon are Scizor, Garchomp, Gliscor, and
Ferrothorn. An unboosted Bullet Punch from Scizor never OHKO's Chandelure,
even with Stealth Rock damage. A pursuit Tyranitar is possibly the best
counter to Chandelure, since Chandelure cannot significantly damage Ttar or switch out.
Blissey (F) @Leftovers
Normal
Ability: Natural Cure
Ev's: 252 Def / 252 Spd / 4 HP
Calm Nature: (+Spd, -Atk)
- Aromatherapy
- Softboiled
- Seismic Toss
- Thunder Wave
Blissey is an incredible wall against special attacks. It can switch in on any
special attacker and fire off a thunder wave, guaranteeing a paralyze if the
pokemon is not a ground type. It also provides crucial support with
aromatherapy which is great at removing burns, poison, and paralysis, and
sometimes sleep from my other pokemon. Blissey's only downside is that
physical sweepers can switch in and use a stat-boosting move without fear
and force a switch.
Ferrothorn (M) @Shed Shell
Grass/Steel
Ability: Iron Barbs
Ev's: 252 HP / 48 Def / 208 Spd
Relaxed Nature: (+Def, -Spe)
- Leech Seed
- Gyro Ball
- Spikes
- Power Whip
Ferrothorn is my counter to Water-type Pokemon, which most of this team is
weak to. It's main purpose is to counter Pokemon like Kingdra and Poliwrath,
that use physical water attacks that would heavily damage Blissey. Shed
Shell is held instead of Leftovers to prevent an OHKO from any team that
carries a Chandelure. It's ability Iron Barbs is particularly useful for KOing
physical pokemon that are low on HP, but have used a stat-boosting move
and have the potential to sweep. One example is Scizor boosted by Swords
Dance and Bullet Punching.