SS OU Sandstorm Team Help

Hi I have been testing this team out and its been consistent, but runs into problems with stall, and being out played at times. If anyone has any recommendations that would be awesome.

Sand Starter/Special Wall
Tyranitar (F) @ Assault Vest
Ability: Sand Stream
EVs: 224 HP / 32 Atk / 252 SpD
Careful Nature
IVs: 0 SpA
- Rock Tomb
- Crunch
- Fire Punch
- Earthquake
I chose tyranitar because I love this pokemon along side excadrill. I really wanted to build around it. It can eat a a lot of special attacks, but gets hurt by u turn wear down and if rocks are up. It hits ferrothorn hard with fire punch, but gets chipped by iron barbs and also rocky helmet if it has it.

Special Wallbreaker
Dragapult (F) @ Choice Specs
Ability: Infiltrator
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Draco Meteor
- Shadow Ball
- Fire Blast
- U-turn
Dragapult out speeds alakazam and alolan marowak. My only worry is sucker punch cinderace and Urushifu, thats why I scout with toxapex. I usually lead with this pokemon trying to have momentum on my side.Dragapult is a fast wallbreaker with strong attacks.

Cleaner
Excadrill (F) @ Life Orb
Ability: Sand Rush
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Earthquake
- Iron Head
- Rock Slide
- Swords Dance
Excadrill cleans and can wall break if need be through certain situations.

Bulky Wall/Defogger
Corviknight (M) @ Leftovers
Ability: Pressure
EVs: 240 HP / 252 Def / 16 SpD
Impish Nature
- Brave Bird
- Defog
- Roost
- Body Press
This helps with stall with pressure, and against fighting types. But it gets trapped by magezone and gets destroyed. It hits hawlucha well

Physical Wall
Toxapex (M) @ Black Sludge
Ability: Regenerator
EVs: 252 HP / 252 Def / 4 SpD
Bold Nature
IVs: 0 Atk
- Scald
- Recover
- Toxic
- Haze
Toxapex helps with toxic and stall when it gets to slow and bulky teams. It eats surging strike, and single blow urushifu well. It also gets into trouble when ground moves come out of no wear. It cannot survive any draco meters, thats where the wear down comes into tyranitar.

Speed control
Rotom-Heat @ Heavy-Duty Boots
Ability: Levitate
EVs: 248 HP / 8 Def / 252 Spe
Timid Nature
IVs: 0 Atk
- Discharge
- Overheat
- Nasty Plot
- Thunder Wave
Rotom Heat helps, with bulky steel types such as ferrothorn, magearna, and and magnezone. It also helps with slower grass types as well. Also giving me a ground immunity besisdes mold breaker sets.
 
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