Hello everyone! This is my first 5th gen team and i have been testing it on PO for about a week so now I would like some help from the community to help me make this team better.
THE TEAM
So my team is a Sandstorm Team (obvs) but also is a semi stall team. I pretty much just try to use bulky walls to weaken enemies and set up a grand sweep by either Excadrill or Landorus.
Tyranitar (M) @ Leftovers
Trait: Sand Stream
EVs: 252 HP / 180 SAtk / 76 SDef
Sassy Nature (+SDef, -Spd)
- Flamethrower
- Ice Beam
- Crunch
- Stealth Rock
This guy is a really solid lead because it sets up sandstorm, but more importantly it gets them rocks up, which really sets the tone for the rest of the battle. Its also my special wall, being able to survive a buttload of neutral special attacks, and even some SE attacks too. It unfortunately can only 2KO reuniclus, which can absolutely bone my team at full health. Evs are for tanking those special hits, and special attack is for getting necessary KOs. (and yes this set is from the featured OU RMT and it works, trust)
Considering Changes?
Hippo really doesnt boast the Spd to tank hits like ttar.
Ttar could use a rock move but i already got a ton of those on my main sweepers.
Ferrothorn (M) @ Leftovers
Trait: Iron Barbs
EVs: 252 HP / 4 Atk / 48 Def / 204 SDef
Relaxed Nature (+Def, -Spd)
- Power Whip
- Spikes
- Leech Seed
- Protect
This guys the king of stall this gen. He is really a beast. The ability to set up entry hazards and leech seed cause a crazy amount of switches and racks up a ton of damage. He sports many resistances including a valuable water type resist. Really cant see my team without him. Hes just toooooo nice.
Considering Changes?
Um, I cant see my team without him? Thunder wave was considered but my sweepers are already tooooooo fast so the paralysis isnt really needed, especially with his already solid moveset.
Jellicent (M) @ Leftovers
Trait: Water Absorb
EVs: 252 HP / 216 Def / 44 Spd
Calm Nature (+SDef, -Atk)
- Scald
- Toxic
- Recover
- Taunt
This guy has amazing synergy with Ferrothorn, and IIRC together they resist 15 types. With some smart prediction, taunt becomes a great counter to many stall team. Along with the ability to toxic foes and recover off damage, he can outstall many opponents. Scald is an awesome move, causing burns to many physical sweepers (bar Conkelfag) that think they can come in and set up. Water absorb is also a neat ability that gives him recovery from water attacks aimed at ttar.
Considering Changes?
I have considered using WoW instead of toxic to reliably take on strong physical attackers, but with scald it seems like overkill.
I have also thought about replacing him with a diff bulky water. Suggestions?
Excadrill (M) @ Air Balloon
Trait: Sand Rush
EVs: 4 HP / 255 Atk / 248 Spd
Jolly Nature (+Spd, -SAtk)
- Earthquake
- Swords Dance
- Rock Slide
- Return
This guy really should be banned. Or at least Sand rush. He really becomes tooo fast for anything in the metagame. And if that isnt enough, he gets swords dance too! If i manage that SD, nothing is safe. I usually safe him and landorus for late game clean up, making sure skarm and bronzong are long gone. Team preview makes it even easier to avoid them. Gliscor is a problem too, but landorus can OHKO so he isnt too much of a problem. Conkeldurr is still as gay as fuck though. Like really.
Considering Changes?
Substitute would be nice if i could find a chance to use it. X scissor hits reuniclus but i doubt it does drastically more than earthquake to the beast. Im dont think life orb makes a notable difference in power, but i could be wrong. I really wouldnt consider replacing him...... u kno just cause ;P
Gliscor (M) @ Toxic Orb
Trait: Poison Heal
EVs: 252 HP / 236 Def / 20 Spd
Impish Nature (+Def, -SAtk)
- Taunt
- Swords Dance
- Earthquake
- Facade
Gliscor is solid, but is also somewhat of a filler. He can do his own little miny sweep by setting up on helpless skarmory and ferrothorn. Ive even pulled off a complete sweep with him a couple times. A fast taunt makes him eat stall and swords dance lets him set up. I also like the fact that he is immune to ground, but dont like how his typing is exactly the same as landorus.
Considering Changes?
For once, yes i am. Either a movepool change (although i think he isnt too bad, as taunt usually throws off the opponent.) or a diff poke altogether. Suggestions? Im looking for a good ground immunity as well as a counter to conkelpenis.
Landorus (M) @ Life Orb
Trait: Sand Force
EVs: 252 Atk / 4 SAtk / 252 Spd
Naive Nature (+Spd, -SDef)
- Hidden Power [Ice]
- Earthquake
- Rock Polish
- Stone Edge
The inspiration himself, this poke is my fave of the gen, and inspired me to create a SS team. He is a fast, deadly sweeper, with the ability to get even faster. HP ice eats gliscor for breakfast, and his other moves are boosted by sand power to be quite insane. he has surprisingly decent synergy with excadrill, resisting fighting and immune to ground (course excadrill has his red balloon) and excadrill is only neutral to ice attacks.
No im not considering changes. cept maybe a scarf
Threats?
This guy always finds ways to set up on me, and can priority KO Excadrill. He can hit 4 of my pokes SE while gliscor cant do too much to it and landorus is already taking a ton from Stone edge or even payback. Hes a bad dude. Hes prolly my biggest counter, but if you see another let me know but i havent had much trouble with anything else so far.
Your thoughts? Feel free to give honest opinions!
THE TEAM






So my team is a Sandstorm Team (obvs) but also is a semi stall team. I pretty much just try to use bulky walls to weaken enemies and set up a grand sweep by either Excadrill or Landorus.

Tyranitar (M) @ Leftovers
Trait: Sand Stream
EVs: 252 HP / 180 SAtk / 76 SDef
Sassy Nature (+SDef, -Spd)
- Flamethrower
- Ice Beam
- Crunch
- Stealth Rock
This guy is a really solid lead because it sets up sandstorm, but more importantly it gets them rocks up, which really sets the tone for the rest of the battle. Its also my special wall, being able to survive a buttload of neutral special attacks, and even some SE attacks too. It unfortunately can only 2KO reuniclus, which can absolutely bone my team at full health. Evs are for tanking those special hits, and special attack is for getting necessary KOs. (and yes this set is from the featured OU RMT and it works, trust)
Considering Changes?
Hippo really doesnt boast the Spd to tank hits like ttar.
Ttar could use a rock move but i already got a ton of those on my main sweepers.
Ferrothorn (M) @ Leftovers
Trait: Iron Barbs
EVs: 252 HP / 4 Atk / 48 Def / 204 SDef
Relaxed Nature (+Def, -Spd)
- Power Whip
- Spikes
- Leech Seed
- Protect
This guys the king of stall this gen. He is really a beast. The ability to set up entry hazards and leech seed cause a crazy amount of switches and racks up a ton of damage. He sports many resistances including a valuable water type resist. Really cant see my team without him. Hes just toooooo nice.
Considering Changes?
Um, I cant see my team without him? Thunder wave was considered but my sweepers are already tooooooo fast so the paralysis isnt really needed, especially with his already solid moveset.

Jellicent (M) @ Leftovers
Trait: Water Absorb
EVs: 252 HP / 216 Def / 44 Spd
Calm Nature (+SDef, -Atk)
- Scald
- Toxic
- Recover
- Taunt
This guy has amazing synergy with Ferrothorn, and IIRC together they resist 15 types. With some smart prediction, taunt becomes a great counter to many stall team. Along with the ability to toxic foes and recover off damage, he can outstall many opponents. Scald is an awesome move, causing burns to many physical sweepers (bar Conkelfag) that think they can come in and set up. Water absorb is also a neat ability that gives him recovery from water attacks aimed at ttar.
Considering Changes?
I have considered using WoW instead of toxic to reliably take on strong physical attackers, but with scald it seems like overkill.
I have also thought about replacing him with a diff bulky water. Suggestions?

Excadrill (M) @ Air Balloon
Trait: Sand Rush
EVs: 4 HP / 255 Atk / 248 Spd
Jolly Nature (+Spd, -SAtk)
- Earthquake
- Swords Dance
- Rock Slide
- Return
This guy really should be banned. Or at least Sand rush. He really becomes tooo fast for anything in the metagame. And if that isnt enough, he gets swords dance too! If i manage that SD, nothing is safe. I usually safe him and landorus for late game clean up, making sure skarm and bronzong are long gone. Team preview makes it even easier to avoid them. Gliscor is a problem too, but landorus can OHKO so he isnt too much of a problem. Conkeldurr is still as gay as fuck though. Like really.
Considering Changes?
Substitute would be nice if i could find a chance to use it. X scissor hits reuniclus but i doubt it does drastically more than earthquake to the beast. Im dont think life orb makes a notable difference in power, but i could be wrong. I really wouldnt consider replacing him...... u kno just cause ;P

Gliscor (M) @ Toxic Orb
Trait: Poison Heal
EVs: 252 HP / 236 Def / 20 Spd
Impish Nature (+Def, -SAtk)
- Taunt
- Swords Dance
- Earthquake
- Facade
Gliscor is solid, but is also somewhat of a filler. He can do his own little miny sweep by setting up on helpless skarmory and ferrothorn. Ive even pulled off a complete sweep with him a couple times. A fast taunt makes him eat stall and swords dance lets him set up. I also like the fact that he is immune to ground, but dont like how his typing is exactly the same as landorus.
Considering Changes?
For once, yes i am. Either a movepool change (although i think he isnt too bad, as taunt usually throws off the opponent.) or a diff poke altogether. Suggestions? Im looking for a good ground immunity as well as a counter to conkelpenis.

Landorus (M) @ Life Orb
Trait: Sand Force
EVs: 252 Atk / 4 SAtk / 252 Spd
Naive Nature (+Spd, -SDef)
- Hidden Power [Ice]
- Earthquake
- Rock Polish
- Stone Edge
The inspiration himself, this poke is my fave of the gen, and inspired me to create a SS team. He is a fast, deadly sweeper, with the ability to get even faster. HP ice eats gliscor for breakfast, and his other moves are boosted by sand power to be quite insane. he has surprisingly decent synergy with excadrill, resisting fighting and immune to ground (course excadrill has his red balloon) and excadrill is only neutral to ice attacks.
No im not considering changes. cept maybe a scarf
Threats?

This guy always finds ways to set up on me, and can priority KO Excadrill. He can hit 4 of my pokes SE while gliscor cant do too much to it and landorus is already taking a ton from Stone edge or even payback. Hes a bad dude. Hes prolly my biggest counter, but if you see another let me know but i havent had much trouble with anything else so far.
Your thoughts? Feel free to give honest opinions!