ZU Scarf Bruxish [DONE]

sinnabyss

Viva Misery
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Bruxish @ Choice Scarf
Ability: Strong Jaw / Dazzling
Tera Type: Water / Dark
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Wave Crash
- Psychic Fangs
- Flip Turn
- Crunch / Aqua Jet

[SET COMMENTS]
Choice Scarf Bruxish serves as an excellent revenge killer and cleaner that fits on many teams. Its high Speed allows it to outpace slower Choice Scarfer users like Passimian and naturally fast Pokemon like Jolteon. High
-power STAB moves in Wave Crash and Psychic Fangs let Bruxish be threatening at any point in the game, as the combination is nearly unresisted. Psychic Fangs is easily more spammable over Wave Crash, as it doesn't have any recoil and hits Wave Crash resistant-Pokemon like Virizion and Qwilfish. Flip Turn lets Bruxish pivot out of unfavorable matchups and bring in its teammates. Crunch lets it hurt other Psychic-types such as Mesprit and opposing Bruxish. Aqua Jet allows Bruxish to pick off faster Choice Scarf users and unburden sweepers like Typhloshion and Grafaiai. Strong Jaw is necessary to make the otherwise low-Base Power Psychic Fangs and Crunch powerful, although Dazzling can be used to block Sucker Punch from the likes of Shiftry and Toxicroak. Tera Water powers Wave Crash to absurd levels, while Tera Dark gives Bruxish a STAB boost on Crunch.

Bruxish best fits on balance and offensive teams that need speed control. It makes a great teammate for Grass-types like Whimsicott and Hisuian Decidueye, as it checks the Fire and Poison-types that threaten them. Physical sweepers like Swords Dance Virizion appreciate Bruxish softening up physical walls early-game, and Bruxish can clean up the weakened teams after they break through them. Bruxish's low bulk and tendency to wear itself down with recoil and entry hazards makes it difficult to get on the field, so pivots like Passimian and Jolteon can help Bruxish alleviate this weakness as well as form a VoltTurn core with it. Entry hazard setters like Qwilfish and Sandslash help wear down Bruxish's checks such as Orthworm. Hazard removers such as the aforementioned Sandslash can also clear hazards to help with Bruxish's longevity.

[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/sinnabyss.626095/
Quality checked by:
https://www.smogon.com/forums/members/5dots.543866/
https://www.smogon.com/forums/members/sleid.601970/
Grammar checked by:
https://www.smogon.com/forums/members/adorluigi.528364/
 
Last edited:
Bruxish @ Choice Scarf
Ability: Strong Jaw
Tera Type: Water
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Wave Crash
- Psychic Fangs
- Flip Turn
- Crunch

[SET COMMENTS]
Scarf Bruxish serves as an excellent revenge killer and cleaner that fits on may teams. Its high speed allows it to outpace slower Choice Scarfers like Passimian as well as naturally fast Pokemon like Jolteon. High power stabs in Wave Crash and Psychic Fangs let Bruxish be threatening at any point in the game, as the combination is unresisted. I'd also mention that Psychic Fangs, unlike Wave Crash, causes no recoil and lets it threaten out Wave Crash switchins like Qwilfish, Alolan Exeggutor, and Decidueye-Hisui Bruxish's STABs also naturally threaten common physical walls like Qwilfish and Sandaconda. Flip Turn lets Bruxish pivot out of unfavorable matchups and bring in its teammates. Crunch lets it do a little more damage to Ghosts and Psychics such as Driftblim and opposing Bruxish. I'd remove the Ghost-types part from this sentence; Stealth Rock will usually be up and Psychic Fangs does roughly similar damage to nearly all other Ghosts. Psychic-types like +1 Farigiraf and Mesprit can't switch into Crunch since they get 2HKOed by Crunch after Rocks. Strong Jaw is necessary to power up Psychic Fangs.

Bruxish best fits on balance and offensive teams that need speed control. It makes a great teammate for Grass-types like Whimsicott name a second Grass-type, maybe defensive Hisuian Decidueye as you originally mentioned below for slow U-turn, as it checks the Fire and Poison-types that threaten them examples of Fires and Poisons?. Physical sweepers like Swords Dance Virizion appreciate Bruxish softening up physical walls early game, and Bruxish can clean up the weakened teams after they break through. Bruxish's low bulk and tendency to wear itself down with recoil and entry hazards makes it difficult to get on the field, so switch move using teammates like Decidueye-Hisui mention another VoltTurn user to avoid redundancy with previous example and Jolteon can help bring it in, as well as forming a voltturn core with it. Entry hazard users like Qwilfish and Sandslash help wear down Bruxish's checks, and hazard removers Sandslash can also clear hazards to help with Bruxish's longevity.

[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/sinnabyss.626095/
Quality checked by:
https://www.smogon.com/forums/members/5dots.543866/
https://www.smogon.com/forums/members/user4.103/
Grammar checked by:
https://www.smogon.com/forums/members/user5.104/
 
good work. make sure you are using the smogdex sets when starting each analysis.
Bruxish @ Choice Scarf
Ability: Strong Jaw / Dazzling (this is on the abilities list for bruxish on smogdex, it's good to not be picked off by sucker. mention this in the paragrah below).
Tera Type: Psychic please go off of what this set has here for tera types instead. Bruxish | SV | Smogon Strategy Pokedex
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Wave Crash
- Psychic Fangs
- Flip Turn
- Crunch / Aqua Jet (i think this is a good add now to possibly pick off the new terrain sweepers + faster scarfers like grafaiai and typhlosion

[SET COMMENTS]
Scarf Bruxish serves as an excellent revenge killer and cleaner that fits on may teams. Its high speed allows it to outpace slower Choice Scarfers like Passimian as well as naturally fast Pokemon like Jolteon. High power stabs in Wave Crash and Psychic Fangs let Bruxish be threatening at any point in the game, as the combination is unresisted (it might be better to say that it is "largely unresisted" instead because we do have some resists that are on the VR like opposing Bruxish, Veluza, and Shiftry). Psychic Fangs is easily spammable over Wave Crash as it doesn't have any recoil (i would mention targets it can hit better than Wave Crash does like decidueye-h, virizion, poliwrath, etc) Bruxish's STABs also naturally threaten common physical walls like Qwilfish and Sandaconda (this sentence is a bit of fluff as you already mention how its STABs are threatening, mention qwilfish in the psychic fangs line like i talk about above). Flip Turn lets Bruxish pivot out of unfavorable matchups and bring in its teammates. Crunch lets it hurt other Psychic-types such as Mespirit and opposing Bruxish. Strong Jaw is necessary to make the otherwise low base power Psychic Fangs and Crunch powerful.

Bruxish best fits on balance and offensive teams that need speed control. It makes a great teammate for Grass-types like Whimsicott or Decidueye-Hisui, as it checks the Fire and Poison-types that threaten them. Physical sweepers like Swords Dance Virizion appreciate Bruxish softening up physical walls early game, and Bruxish can clean up the weakened teams after they break through. Bruxish's low bulk and tendency to wear itself down with recoil and entry hazards makes it difficult to get on the field, so switch move using teammates like Passimian and Jolteon can help Bruxish hit the field as well as forming a voltturn core with it. Entry hazard users like Qwilfish and Sandslash help wear down Bruxish's checks (provide an example), and hazard removers such as the afformentioned Sandslash can also clear hazards to help with Bruxish's longevity.

[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/sinnabyss.626095/
Quality checked by:
https://www.smogon.com/forums/members/5dots.543866/
https://www.smogon.com/forums/members/sleid.601970/
Grammar checked by:
https://www.smogon.com/forums/members/user5.104/
 
Add Remove Comment

[SET]

Bruxish @ Choice Scarf
Ability: Strong Jaw / Dazzling
Tera Type: Water / Dark
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Wave Crash
- Psychic Fangs
- Flip Turn
- Crunch / Aqua Jet (added space before "Aqua"; keep 1 space after and before slashes)

[SET COMMENTS]
Choice Scarf Bruxish serves as an excellent revenge killer and cleaner that fits on may many teams. Its high speed Speed allows it to outpace slower Choice Scarf users Scarfers like Passimian as well as and naturally fast Pokemon like Jolteon. High-power(hyphen) STAB moves in Wave Crash and Psychic Fangs let Bruxish be threatening at any point in the game, as the combination is nearly unresisted. Psychic Fangs is easily more spammable over Wave Crash, (comma) as it doesn't have any recoil and hits Wave Crash-resistant Pokemon resists like Virizion and Qwilfish. Flip Turn lets Bruxish pivot out of unfavorable matchups and bring in its teammates. Crunch lets it hurt other Psychic-types such as Mespirit Mesprit and opposing Bruxish. Aqua Jet seems redundant on a Choice Scarf set, but it (fluff) allows Bruxish to pick off faster Choice Scarf users scarfers and unburden sweepers like Typhlosion and Grafaiai or Typhlosion. Strong Jaw is necessary to make the otherwise low-Base Power (add hyphen + capitalize Base Power) Psychic Fangs and Crunch powerful, although Dazzling can be used to avoid block Sucker Punch from the likes of Shiftry or and Toxicroak. Tera Water powers Wave Crash to absurd levels, while Tera Dark gives Bruxish a STAB boost on Crunch.

Bruxish best fits on balance and offensive teams that need speed control. It makes a great teammate for Grass-types like Whimsicott or and Hisuian Decidueye Decidueye-Hisui, as it checks the Fire- (add hyphen) and Poison-types that threaten them. Physical sweepers like Swords Dance Virizion appreciate Bruxish softening up physical walls early-game(hyphen), and Bruxish can clean up the weakened teams after they break through them. Bruxish's low bulk and tendency to wear itself down with recoil and entry hazards makes make it difficult to get on the field, so switch move using teammates pivots like Passimian and Jolteon can help Bruxish alleviate these weaknesses hit the field,(comma) as well as forming a voltturn VoltTurn core with it. Entry hazard setters users like Qwilfish and Sandslash help wear down Bruxish's checks such as Orthworm. Hazard removers such as the afformentioned aforementioned Sandslash can also clear hazards to help with Bruxish's longevity.

[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/sinnabyss.626095/
Quality checked by:
https://www.smogon.com/forums/members/5dots.543866/
https://www.smogon.com/forums/members/sleid.601970/
Grammar checked by:
https://www.smogon.com/forums/members/adorluigi.528364/
GP Team done
 
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