Scizor Lead(BP Help)

I plan on using Scizor as my lead on my new D/P team to hopefully pass an agility to one of the slower members of my team. The problem I'm having is deciding on what attacks to give him. Obviously he's got to have Agility and Baton Pass. With the two remaining options I could give him Swords Dance and an attack or two attacks. While Swords Dance isn't needed as much as Agility it sure wouldn't hurt but two attacks give him much more versatility. Substitute is also an option.

Physical:
Pursuit
Double Hit
Aerial Ace
X-Scissor
Night Slash
Brick Break
Iron Head

Special:
Silver Wind

Other:
Protect
Roost

If only Silver Wind was still physical. With Technician it would be a respectable 90 bp with a chance for stat ups.

Another area I'd like some suggestions in is with the hold item. I would normally just give him Leftovers but it seems like Focus Strip would let him get an Agility off against an opening Fire attack.

I've never made a Scizor for BPing before so I'm not sure about the nature or EVs either. I guess I could just make him as durable as possible? Or should I still give him some attacking power too.

Any suggestions are appreciated.
 
It really, really depends on what the rest of your team is.

Is it made of slow phys sweepers? I'd definately put on swords dance and then an attack that covers a type that you don't cover yet with your attackers, then.

If you wanted a pure BP slave, you could put roost+swords dance on him.

Lastly, regardless, I'd say stay away from the steel techs.

Truly, can't say much without knowing the make-up of your whole team though.

EV-wise, I'd make him as durable as possible myself, since as soon as he's seen they're gonna pull out a fire/fighter to nail him. Nature, determine what you're more afraid of, phys or special. Then go with Impish or Careful after you decide.

Just my thoughts.
 
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