This is my second RMT. Ive been with smogon for just over a month. My first RMT got some good advice but still simply sucked so i dumped it 3 weeks ago. Ever since ive been using this team. I tweaked it around for the first couple weeks and Ive been using it as it is for about a week and it works very well. Its not stall or all out offensive. It actually has a little bit of both. So anyway here is my team:
By the way, Scotch Woodcock is buttered toast spread with anchovy paste with creamy soft-scrambled eggs on top. LOL
Major Edit: My team is now stall. I made the complete switch over because I love Hippowodon and I want him to do as good as possible.
Changes in Bold
Foretress@ Shed Shell
Ability: Sturdy
EVs:252HP/252Def/6SpD
Ralaxed Nature (+Def -Spe)
-Spikes
-Toxic Spikes
-Rapid Spin
-Gyro Ball
My Lead. Provides Spikes and Toxic Spikes support for my team, and also rapid spin support. Basically a good lead and a excellent support pokemon. Comes in on physical threats and sets up.
Beats out lead Areodactly by first gyroballing and then Rapid Spinning.
>> used to be a great lead Metagross before I went all-out Stall
*Thanks to Ancien Regime for the set and some comments*
Celebi @ Leftovers
Ability: Natural Cure
Evs: 252HP/252Def/6Spe
Bold Nature (+Def -Atk)
-Grass Know
-Recover
-Stealth Rock
-Thunder Wave
From Celebi I get some much needed Stealth Rock Support on my team and some much needed Thunder Wave support on my team. Stealth Rock because this is now a stall team and Thunker Wave to slow down faster threats such as Gyarados.
Recover for Recovery and Grass Know for consistant STAB.
>>Used to be a mixed Life Orb Azelf
Rotom-W @ Choice Scarf
Ability: Levitate
Evs: 252HP/148Def/110SpD
Bold Nature (+Def -Atk)
-Hydro Pump
-Shadow Ball
-Trick
-Will-o-Wisp
This Pokemon can do some quick revenge killing early on, it can also block rapid spin atempts early and late game. After, it can trick its Scarf onto a wall, thus crippling it and it can also cripple physical threats with Will-o-Wisp.
>>Used to be CB Tyranitar
*Thanks to Ancien Regime for Set and Comments*
Suicune @ Leftovers
Ability: Pressure
Evs: 252HP/148Def/110SpD
Bold Nature (+Def - Atk)
-Ice Beam
-Surf
-Rest
-Sleep Talk
This deals with pokemon such as Heatran, Infernape, and Salemence. Ice Beam and Surf provide good coverage. Rest and Sleep Talk for Recovery and status protection.
>>Used to be Gyarados
>>Before Gyarados is used to be Shaymin
*Thanks to Ancien Regime for this set and comments*
Hippowdon @ Leftovers
Ability: Sand Stream
Evs: 176HP/84Def/248SpD
Impish Nature (+Def -SAtk)
-Earthquake
-Slack Off
-Stockpile
-Roar
If I can get SE up and can keep this free from status it becomes an absolure beast. I have won many a battle simply because the opponent cannot budge Hippowodon, or people get frustrated and forfeit.
The way this works is that I switch in on a physical threat who Hippowodon counters, then I eill ussually use stockpile. I can usually get to 3 Stockpiles easily with Slack Off. Then I proceed to Earthquake through the opponets team as they can not even scratch me. Powerful special attackers cant even 3KO. When a flyer or levitate comes in, I simply roar it away buildin up the SR damage. That is why SE it essential for Hippowdon.
I feel a little cheap using this sometimes because once I use prediction to set up, there is nothing the opponent can to since no attack will do past 40% on this guy exect maybe a Coice Specs Mense Draco Meteor but even that will do no where near more than half. So i can just Slack Off or roar.
Blissey @ Leftovers
Ability: Natural Cure
Evs: 138SpD/252Def/120HP
Bold Nature (+Def -Atk)
-Softboiled
-IceBeam
-Seismic Toss
-Aromatherapy
My team is very physically defensive so a special beast like blissey is called for. It soks up Special threats and switches in against many special based pokemon. Attracts many Physical attackers, specifically fighers, who are countered and ussually set up upon my Hippowdon.
Ice Beam is great for coverage and hits celebi and other grassers for decent damage.
Seismic Toss is a nessesity on Blissey out of Ubers in my opinion bacause it hits so many pokemon that Blissey needs to be able to hit and it generally a good move even when a switch is expected bacause coverage doesnt matter (exept against ghosts obiously).
Toxic is the only staus move on my team and prevents me from being statusless. Toxic and Softboiled can stally many opponets out of their minds. Toxic also attracts scizor who my Hippowdon can switch into and set up. Raplaced toxic with Aromatherapy with the absence of Shaymin this is needed. Not sure if Toxic was the best move to get rid of but im pretty confident.
Things being considered:
>>New pokemon so Im not to sure about the Evs or movesets so im looking to maybe change stuff up if nessisary
Thanks for reading about my team, now all there is left to do is rate. So please, go ahead:
By the way, Scotch Woodcock is buttered toast spread with anchovy paste with creamy soft-scrambled eggs on top. LOL
Major Edit: My team is now stall. I made the complete switch over because I love Hippowodon and I want him to do as good as possible.
Changes in Bold

Foretress@ Shed Shell
Ability: Sturdy
EVs:252HP/252Def/6SpD
Ralaxed Nature (+Def -Spe)
-Spikes
-Toxic Spikes
-Rapid Spin
-Gyro Ball
My Lead. Provides Spikes and Toxic Spikes support for my team, and also rapid spin support. Basically a good lead and a excellent support pokemon. Comes in on physical threats and sets up.
Beats out lead Areodactly by first gyroballing and then Rapid Spinning.
>> used to be a great lead Metagross before I went all-out Stall
*Thanks to Ancien Regime for the set and some comments*

Celebi @ Leftovers
Ability: Natural Cure
Evs: 252HP/252Def/6Spe
Bold Nature (+Def -Atk)
-Grass Know
-Recover
-Stealth Rock
-Thunder Wave
From Celebi I get some much needed Stealth Rock Support on my team and some much needed Thunder Wave support on my team. Stealth Rock because this is now a stall team and Thunker Wave to slow down faster threats such as Gyarados.
Recover for Recovery and Grass Know for consistant STAB.
>>Used to be a mixed Life Orb Azelf

Rotom-W @ Choice Scarf
Ability: Levitate
Evs: 252HP/148Def/110SpD
Bold Nature (+Def -Atk)
-Hydro Pump
-Shadow Ball
-Trick
-Will-o-Wisp
This Pokemon can do some quick revenge killing early on, it can also block rapid spin atempts early and late game. After, it can trick its Scarf onto a wall, thus crippling it and it can also cripple physical threats with Will-o-Wisp.
>>Used to be CB Tyranitar
*Thanks to Ancien Regime for Set and Comments*
Suicune @ Leftovers
Ability: Pressure
Evs: 252HP/148Def/110SpD
Bold Nature (+Def - Atk)
-Ice Beam
-Surf
-Rest
-Sleep Talk
This deals with pokemon such as Heatran, Infernape, and Salemence. Ice Beam and Surf provide good coverage. Rest and Sleep Talk for Recovery and status protection.
>>Used to be Gyarados
>>Before Gyarados is used to be Shaymin
*Thanks to Ancien Regime for this set and comments*

Hippowdon @ Leftovers
Ability: Sand Stream
Evs: 176HP/84Def/248SpD
Impish Nature (+Def -SAtk)
-Earthquake
-Slack Off
-Stockpile
-Roar
If I can get SE up and can keep this free from status it becomes an absolure beast. I have won many a battle simply because the opponent cannot budge Hippowodon, or people get frustrated and forfeit.
The way this works is that I switch in on a physical threat who Hippowodon counters, then I eill ussually use stockpile. I can usually get to 3 Stockpiles easily with Slack Off. Then I proceed to Earthquake through the opponets team as they can not even scratch me. Powerful special attackers cant even 3KO. When a flyer or levitate comes in, I simply roar it away buildin up the SR damage. That is why SE it essential for Hippowdon.
I feel a little cheap using this sometimes because once I use prediction to set up, there is nothing the opponent can to since no attack will do past 40% on this guy exect maybe a Coice Specs Mense Draco Meteor but even that will do no where near more than half. So i can just Slack Off or roar.

Blissey @ Leftovers
Ability: Natural Cure
Evs: 138SpD/252Def/120HP
Bold Nature (+Def -Atk)
-Softboiled
-IceBeam
-Seismic Toss
-Aromatherapy
My team is very physically defensive so a special beast like blissey is called for. It soks up Special threats and switches in against many special based pokemon. Attracts many Physical attackers, specifically fighers, who are countered and ussually set up upon my Hippowdon.
Ice Beam is great for coverage and hits celebi and other grassers for decent damage.
Seismic Toss is a nessesity on Blissey out of Ubers in my opinion bacause it hits so many pokemon that Blissey needs to be able to hit and it generally a good move even when a switch is expected bacause coverage doesnt matter (exept against ghosts obiously).
Toxic is the only staus move on my team and prevents me from being statusless. Toxic and Softboiled can stally many opponets out of their minds. Toxic also attracts scizor who my Hippowdon can switch into and set up. Raplaced toxic with Aromatherapy with the absence of Shaymin this is needed. Not sure if Toxic was the best move to get rid of but im pretty confident.
Things being considered:
>>New pokemon so Im not to sure about the Evs or movesets so im looking to maybe change stuff up if nessisary
Thanks for reading about my team, now all there is left to do is rate. So please, go ahead: