PU Scyther

Bella

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PUPL Champion
[SET]
name: Pivot
move 1: U-turn
move 2: Dual Wingbeat
move 3: Close Combat
move 4: Defog
item: Heavy-Duty Boots
ability: Technician
nature: Jolly
evs: 252 Atk / 4 Def / 252 Spe
tera type: Ground / Flying / Fighting

[SET COMMENTS]
Scyther is a great pivot thanks to its role compression of an offensive pivot, a Defogger, and a utility Pokemon all into one. U-turn allows it to gain momentum for its team, rack up chip damage on the likes of Galarian Slowbro and Gastrodon, and pivot out of Pokemon that it has issues with, like Bronzong. Close Combat lets Scyther deal with entry hazard setters like Alolan Sandslash and Coalossal while also providing good coverage into Pokemon like Dudunsparce and Abomasnow. Defog allows it to capitalize on the Pokemon it forces out like Wo-Chien and Paldean Tauros-W and subsequently remove entry hazards. Scyther has a variety of viable Tera types; most commonly, it runs Tera Ground, as it is an excellent defensive Tera type that lets it take on Pokemon like Kilowattrel, Rotom-H, Toxtricity, and Coalossal while also blocking Volt Switch. An alternative to this is Tera Flying, boosting the power of Dual Wingbeat while still removing Scyther's Bug typing to take on Fire-types like Delphox and Arcanine. Finally, Tera Fighting boosts the power of Close Combat while giving Scyther a decent defensive Tera type, helping it handle Dark-types like Skuntank and Zoroark and changing its Rock weakness to a resistance.

Scyther most commonly finds itself on bulkier balance teams looking to compress multiple roles into one Pokemon. Scyther makes an excellent VoltTurn core with Pokemon like Rotom-H and Zoroark, which can threaten physical walls such as Altaria, Bronzong, and Galarian Slowbro that can make Scyther's job difficult. As Scyther threatens Decidueye, Florges, and Wo-Chien, Pokemon checked by these threats, like Paldean Tauros-W and Toxtricity, can make good partners with it, and Scyther can help them get on the battlefield with U-turn and Defog. Scyther makes a good defensive backbone with Pokemon like Galarian Slowbro and Houndstone thanks to its ability to counter their few checks like Skuntank and Decidueye. In turn, they operate as a fallback for Scyther after it pivots out with U-turn against its problematic matchups. Coalossal and Bellibolt are issues for Scyther, as it can't reliably pivot on them due to Flame Body and Static, so checks to these threats like Golurk, Inteleon, and Mudsdale are good partners.

[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/bella.567483/
Quality checked by:
https://www.smogon.com/forums/members/hera.414072/
https://www.smogon.com/forums/members/uberskitty.355061/
Grammar checked by:
https://www.smogon.com/forums/members/sapphiree.567354/
https://www.smogon.com/forums/members/autumn.384270/

[SET]
name: Swords Dance
move 1: Swords Dance
move 2: Dual Wingbeat
move 3: U-turn / Close Combat
move 4: Trailblaze / Quick Attack / Close Combat
item: Heavy-Duty Boots
ability: Technician
nature: Jolly
evs: 252 Atk / 4 Def / 252 Spe
tera type: Grass / Normal / Ground

[SET COMMENTS]
Thanks to a great Attack and Speed stat, wide array of coverage moves, Technician, and powerful boosting moves in Swords Dance and Trailblaze, Scyther is one of PU's strongest setup sweepers and attackers. U-turn allows Scyther to pivot out of bad matchups such as Bronzong and Housestone, it cam bring a teammate onto the field safely, and it can let Scyther gain momentum for its team. In contrast, Close Combat is a valuable coverage move to target Rock- and Steel-types like Coalossal, Regirock, and Alolan Sandslash. Trailblaze allows Scyther to operate as a dual setup sweeper, making it a bigger offensive threat by outspeeding faster Pokemon such as Inteleon and Salazzle. Finally, Quick Attack is a valuable priority move, letting Scyther pick off setup sweepers such as Shift Gear Toxtricity and Nasty Plot Salazzle. Scyther's Tera type is extremely flexible; Tera Grass should be paired with Trailblaze, as it boosts the move while also giving it a useful defensive typing to set up on threats like Inteleon and Paldean Tauros-W. Tera Normal lacks defensive advantages but boosts Quick Attack to great levels of power after a Swords Dance, achieving rolls such as a chance to OHKO Salazzle and Staraptor after Stealth Rock. Finally, Tera Ground is a purely defensive Tera Type type that allows Scyther to get setup opportunities against Pokemon it usually would not like Bellibolt, Toxtricity, Delphox, and Galarian Slowbro.

Scyther finds itself primarily on hyper offense and balance teams looking for a consistent setup sweeper. Scyther struggles to break though physical walls like Bellibolt, Bronzong, and Coalossal if it does not run Close Combat, so checks to these threats like Golurk and Inteleon make excellent partners. Other offensive pivots like Staraptor and Rotom-H make a powerful VoltTurn core with Scyther, which can be difficult to stop and can bring Scyther in to safely set up. Scyther's ability to pivot can also be helpful for other frailer setup sweepers, like Decidueye and Zoroark, (AC) to get in safely and attempt a sweep of their own. If Scyther does not opt for Trailblaze or Quick Attack, it is extremely susceptible to getting revenge killed by Choice Scarf Flamigo and Staraptor as well as naturally faster Pokemon like Tornadus and Ambipom; checks to these threats like Bellibolt, Dudunsparce, and Duraludon make excellent partners. Pokemon like Virizon and Scrafty can switch into Knock Off for Scyther, as it needs Heavy-Duty Boots to be a capable sweeper.

[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/bella.567483/
Quality checked by:
https://www.smogon.com/forums/members/hera.414072/
https://www.smogon.com/forums/members/uberskitty.355061/
Grammar checked by:
https://www.smogon.com/forums/members/sapphiree.567354/
https://www.smogon.com/forums/members/autumn.384270/
 
Last edited:
qc check, comments in bold, remove strikethroughs

[SET]
name: Swords Dance
move 1: Swords Dance
move 2: Dual Wingbeat
move 3: U-turn / Close Combat
move 4: Trailblaze / Quick Attack / Close Combat
item: Heavy-Duty Boots
ability: Technician
nature: Jolly
evs: 252 Atk / 4 Def / 252 Spe
tera type: Grass / Normal / Ground

[SET COMMENTS]
Thanks to a great Attack and Speed stat, wide array of coverage moves, Technician, and powerful boosting moves in Swords Dance and Trailblaze, Scyther is one of PU's strongest setup sweepers and attackers. Outside of the required Swords Dance and Dual Wingbeat, Scyther has a variety of options for its last two moves. (pretty obvious since you're about to explain them, no need for a transition sentence) U-turn allows Scyther to pivot out of bad matchups such as Bronzong and Houndstone or it can bring in a teammate on the field safely, although Close Combat is a valuable coverage move to target Rock- and Steel-types like Coalossal, Regirock, and Alolan Sandslash. Trailblaze allows Scyther to operate as a dual setup sweeper, allowing it to be a bigger offensive threat outspeeding normally faster Pokemon such as Inteleon and Salazzle. Finally, Quick Attack is a valuable priority move allowing Scyther to pick off setup sweepers such as Shift Gear Toxtricity and Dragon Dance Scrafty. Scyther's Tera Type is extremely flexible; Tera Grass should be paired with Trailblaze and boosts the move while also giving Scyther a useful defensive typing to set up on threats like Inteleon and Paldean Tauros-W. Tera Normal lacks defensive qualities but boosts Quick Attack to absurd levels of power after a Swords Dance (what calcs do you get with tera normal that you wouldn't have otherwise?). Finally, Tera Ground is a purely defensive Tera Type that allows Scyther to get setup opportunies on Pokemon it usually would not like Bellibolt, Toxtricity, Delphox, and Galarian Slowbro.

Scyther finds itself primarily on hyper offense and balance teams looking for a consistent setup sweeper. Scyther finds itself struggling to break though physical walls like Bellibolt, Bronzong, and Coalossal if it does not run Close Combat, so checks to these threats like Golurk and Inteleon make excellent partners to have. Other offensive pivoters like Staraptor and Rotom-H make a powerful VoltTurn core with Scyther which can be difficult to stop. Scyther's ability to pivot can also be helpful for other frailer setup sweepers like Decidueye and Zoroark to get in safely onto the battlefield and attempt a sweep of their own. If Scyther does not opt for Trailblaze, it is extremely weak to getting revenge killed by Choice Scarf Flamigo and Staraptor as well as naturally faster Pokemon like Kilowattrel and Ambipom; checks to these threats like Bellibolt, Gastrodon, and Coalossal make excellent partners.
[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/bella.567483/
Quality checked by:
https://www.smogon.com/forums/members/user3.102/
Grammar checked by:
https://www.smogon.com/forums/members/user5.104/


[SET]
name: Pivot
move 1: U-turn
move 2: Dual Wingbeat
move 3: Close Combat
move 4: Defog
item: Heavy-Duty Boots
ability: Technician
nature: Jolly
evs: 252 Atk / 4 Def / 252 Spe
tera type: Ground / Flying / Fighting

[SET COMMENTS]
Scyther is a great pivot thanks to it compressing the role of an offensive pivot, utility Pokemon, and a form of speed control (scyther isn't fast enough to be a speed control option and this set specifically doesn't make any mention of quick attack or trailblaze) all into one Pokemon. U-turn allows Scyther to operate as a pivot while also allowing it to pivot out of Pokemon like Bronzong and Bellibolt who it may have issues with. Close Combat allows Scyther to deal with entry hazard stackers like Alolan Sandslash and Coalossal while also being good coverage into Pokemon like Duraludon and Zoroark. Defog makes Scyther a form of entry hazard control, allowing it to capitalize on the switchouts it forces on Pokemon like Wo-Chien and Paldean Tauros-W and support its team in the process. Scyther has a variety of viable Tera Types; most commonly, it runs Tera Ground as it is an excellent defensive Tera Type to take on Pokemon like Kilowattrel, Rotom-H, Toxtricity, and Flamigo better. An alternative is Tera Flying, boosting the power of Dual Wingbeat while still removing Scyther's Bug typing to take on Fire-types like Delphox, Emboar, and Arcanine. Finally, Tera Fighting boosts the power of Close Combat while also giving a decent defensive Tera Type for Scyther, helping it handle Dark-types like Skuntank and Zoroark.

Unlike the Swords Dance set, this Scyther set most commonly finds on itself bulkier balance teams looking to compress multiple roles into one Pokemon. Scyther makes an excellent VoltTurn core with Pokemon like Rotom-H and Ambipom, who can threaten physical walls such as Bellibolt, Bronzong, and Galarian Slowbro who can make Scyther's job difficult to do. As Scyther threatens Decidueye, Florges, and Wo-Chien, Pokemon checked by this Pokemon like Paldean Tauros-W and Toxtricity can make good partners with Scyther as Scyther threatens their checks and help them switch in better with U-turn and Defog. (what defensive partners benefit from scyther?)
[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/bella.567483/
Quality checked by:
https://www.smogon.com/forums/members/hera.414072/
Grammar checked by:
https://www.smogon.com/forums/members/user5.104/
qc 1/2

heracross2-0-2-gif.429134
 
[SET]
name: Swords Dance
move 1: Swords Dance
move 2: Dual Wingbeat
move 3: U-turn / Close Combat
move 4: Trailblaze / Quick Attack / Close Combat
item: Heavy-Duty Boots
ability: Technician
nature: Jolly
evs: 252 Atk / 4 Def / 252 Spe
tera type: Grass / Normal / Ground

[SET COMMENTS]
Thanks to a great Attack and Speed stat, wide array of coverage moves, Technician, and powerful boosting moves in Swords Dance and Trailblaze, Scyther is one of PU's strongest setup sweepers and attackers. U-turn allows Scyther to pivot out of bad matchups such as Bronzong and Houndstone or it can bring in a teammate on the field safely, (kinda obvious, talk about how it lets scyther pivot/gain momentum throughout the match if it doesnt wanna set up)although Close Combat is a valuable coverage move to target Rock- and Steel-types like Coalossal, Regirock, and Alolan Sandslash. Trailblaze allows Scyther to operate as a dual setup sweeper, allowing it to be a bigger offensive threat outspeeding normally faster Pokemon such as Inteleon and Salazzle. Finally, Quick Attack is a valuable priority move allowing Scyther to pick off setup sweepers such as Shift Gear Toxtricity and Dragon Dance Scrafty(you outspeed +1 adamant scrafty, replace). Scyther's Tera Type is extremely flexible; Tera Grass should be paired with Trailblaze and boosts the move while also giving Scyther a useful defensive typing to set up on threats like Inteleon and Paldean Tauros-W. Tera Normal lacks defensive qualities but boosts Quick Attack to absurd ('absurd' feels a little exaggerated)levels of power after a Swords Dance, achieving rolls such as a chance to OHKO Salazzle and Staraptor after Stealth Rock. Finally, Tera Ground is a purely defensive Tera Type that allows Scyther to get setup opportunies on Pokemon it usually would not like Bellibolt, Toxtricity, Delphox, and Galarian Slowbro.

Scyther finds itself primarily on hyper offense and balance teams looking for a consistent setup sweeper. Scyther finds itself struggling to break though physical walls like Bellibolt, Bronzong, and Coalossal if it does not run Close Combat, so checks to these threats like Golurk and Inteleon make excellent partners to have. Other offensive pivoters like Staraptor and Rotom-H make a powerful VoltTurn core with Scyther which can be difficult to stop. (and safely bring it in again setup bait)Scyther's ability to pivot can also be helpful for other frailer setup sweepers like Decidueye and Zoroark to get in safely onto the battlefield and attempt a sweep of their own. If Scyther does not opt for Trailblaze(or quick attack), it is extremely weak to getting revenge killed by Choice Scarf Flamigo and Staraptor as well as naturally faster Pokemon like Kilowattrel and Ambipom; checks to these threats like Bellibolt, Gastrodon, and Coalossal make excellent partners.(meh, i'd say remove the last two and replace with paralysis inflictors(in which u would remove kilo cuz it cant be parad))
Add a knock absorber


[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/bella.567483/
Quality checked by:
https://www.smogon.com/forums/members/hera.414072/
https://www.smogon.com/forums/members/uberskitty.355061/
Grammar checked by:
https://www.smogon.com/forums/members/user5.104/


[SET]
name: Pivot
move 1: U-turn
move 2: Dual Wingbeat
move 3: Close Combat
move 4: Defog
item: Heavy-Duty Boots
ability: Technician
nature: Jolly
evs: 252 Atk / 4 Def / 252 Spe
tera type: Ground / Flying / Fighting

[SET COMMENTS]
Scyther is a great pivot thanks to it compressing the role of an offensive pivot and utility Pokemon all into one Pokemon.(you forgot to mention hazard removing) U-turn allows Scyther to operate as a pivot while also allowing it to pivot out of Pokemon like Bronzong and Bellibolt who it may have issues with. (again kinda obvious, focus more on chip damage and momentum)(also bellibolt is a bad example, cuz Static).Close Combat allows Scyther to deal with entry hazard stackers like Alolan Sandslash and Coalossal while also being good coverage into Pokemon like Duraludon and Zoroark(kinda awkward examples, since duraludon is also a hazard setter and zoroark has illusion up or dies to uturn). Defog makes Scyther a form of entry hazard control, allowing it to capitalize on the switchouts it forces on Pokemon like Wo-Chien and Paldean Tauros-W and support its team in the process.(obvius, remove this) Scyther has a variety of viable Tera Types; most commonly, it runs Tera Ground as it is an excellent defensive Tera Type to take on Pokemon like Kilowattrel, Rotom-H, Toxtricity, and Flamigo better. (weird examples since they all have other ways to hit you, also u forgot rock mons)(specify the one-time surprise voltblocking)An alternative is Tera Flying, boosting the power of Dual Wingbeat while still removing Scyther's Bug typing to take on Fire-types like Delphox, Emboar(emboar ohkoes with flare blitz either way, remove), and Arcanine. Finally, Tera Fighting boosts the power of Close Combat while also giving a decent defensive Tera Type for Scyther, helping it handle Dark-types like Skuntank and Zoroark.(also mention ground and fighting taking away its sr weakness if it loses boots)

Unlike the Swords Dance set, (can prob remove this when switching set order) this Scyther set most commonly finds on itself bulkier balance teams looking to compress multiple roles into one Pokemon. Scyther makes an excellent VoltTurn core with Pokemon like Rotom-H and Ambipom(wouldnt you want another special mon here?), who can threaten physical walls such as Bellibolt(remove belli here), Bronzong, and Galarian Slowbro who can make Scyther's job difficult to do. As Scyther threatens Decidueye, Florges, and Wo-Chien, Pokemon checked by this Pokemon like Paldean Tauros-W and Toxtricity can make good partners with Scyther as Scyther threatens their checks and help them switch in better with U-turn and Defog. (this sentence can def be phrased clearer, also it's kinda a run-on) Scyther makes a good defensive backbone with Pokemon like Galarian Slowbro and Houndstone thanks to Scyther countering their few checks like Zoroark and Decidueye.(it doesnt counter zoroark or offensive decidueye) In turn, these two operate as a fallback for Scyther after it pivots with U-turn against its problematic matchups.
(add sentence about teammates that beat bellibolt/coalossal specifically, cuz frick pivoting against static/flame body)

[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/bella.567483/
Quality checked by:
https://www.smogon.com/forums/members/hera.414072/
https://www.smogon.com/forums/members/uberskitty.355061/
Grammar checked by:
https://www.smogon.com/forums/members/user5.104/
Switch the order of the sets, otherwise QC 2/2
UberSkitty-QC-2.gif
 
amgp !
add remove comment


[SET]
name: Pivot
move 1: U-turn
move 2: Dual Wingbeat
move 3: Close Combat
move 4: Defog
item: Heavy-Duty Boots
ability: Technician
nature: Jolly
evs: 252 Atk / 4 Def / 252 Spe
tera type: Ground / Flying / Fighting

[SET COMMENTS]
Scyther is a great pivot thanks to it compressing the role its role compression of an offensive pivot, a defogger, and a utility Pokemon all into one (improved the sentence structure a bit). U-turn allows Scyther it to operate as a pivot, (the fact that its a pivot has been mentioned twice in the previous sentence already, in addition to the fact that gaining momentum implies pivoting anyway) gain momentum for its team, rack up Chip Damage chip damage on the likes of Galarian Slowbro and Gastrodon, and pivot out of Pokemon like Bronzong that who it has issues with, (AC) like Bronzong. Close Combat allows lets (repetitive use of allows throughout the paragraph) Scyther to deal with entry hazard stackers setters like Alolan Sandslash and Coalossal while also being providing good coverage into Pokemon like Dudunsparce and Abomasnow. Defog makes Scyther a form of entry hazard control, allowing it (fluff) allows it to capitalize on the switchouts Pokemon it forces out on Pokemon like Wo-Chien and Paldean Tauros-W and subsequently remove hazards (restructured for more clarity; also idk if "entry hazard control" is a role..). Scyther has a variety of viable Tera Types; most commonly, it runs Tera Ground, (AC) as it is an excellent defensive Tera Type that lets it to take on Pokemon like Kilowattrel, Rotom-H, Toxtricity, and Coalossal better ("better" is implied) while also now being able to block blocking Volt Switch. An alternative to this is Tera Flying, boosting which boosts the power of Dual Wingbeat while still also ("also" does the job of "still" here, since i assume ur trying to say it still removes the bug type like tera electric did) removing Scyther's Bug typing to take on Fire-types like Delphox and Arcanine. Finally, Tera Fighting boosts the power of Close Combat while also (while also was repetitive) giving a decent defensive Tera Type for Scyther, helping it handle Dark-types like Skuntank and Zoroark while also and changing its Rock-type weakness to a resistance.

Scyther most commonly finds on itself itself on bulkier balance teams looking to compress multiple roles into one Pokemon. Scyther makes an excellent VoltTurn core with Pokemon like Rotom-H and Zoroark, who which can threaten physical walls such as Altaria, Bronzong, and Galarian Slowbro who that can make Scyther's job difficult to do. As Scyther threatens Decidueye, Florges, and Wo-Chien, Pokemon checked by these threats, (AC) like Paldean Tauros-W and Toxtricity, (AC) can make good partners with it, (AC) and Scyther can as Scyther threatens their checks and (repetitive, implied by the starting clause of this sentence) help them get on the battlefield with U-turn and Defog. Scyther makes a good defensive backbone with Pokemon like Galarian Slowbro and Houndstone thanks to Scyther countering its ability to counter their few checks like Skuntank and Decidueye. In turn, these two they operate as a fallback for Scyther after it pivots out with U-turn against its problematic matchups. Coalossal and Bellibolt are issues for Scyther, (AC) as Scyther it can't reliably pivot on these two thanks to them due to ("thanks to" feels off since ur not exactly grateful for this, haha..) Flame Body and Static, so checks to these threats like Golurk, Inteleon, and Mudsdale are good partners.

[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/bella.567483/
Quality checked by:
https://www.smogon.com/forums/members/hera.414072/
https://www.smogon.com/forums/members/uberskitty.355061/
Grammar checked by:
https://www.smogon.com/forums/members/user5.104/

[SET]
name: Swords Dance
move 1: Swords Dance
move 2: Dual Wingbeat
move 3: U-turn / Close Combat
move 4: Trailblaze / Quick Attack / Close Combat
item: Heavy-Duty Boots
ability: Technician
nature: Jolly
evs: 252 Atk / 4 Def / 252 Spe
tera type: Grass / Normal / Ground

[SET COMMENTS]
Thanks to a great Attack and Speed stat, wide array of coverage moves, Technician, and powerful boosting moves in Swords Dance and Trailblaze, Scyther is one of PU's strongest setup sweepers and attackers. U-turn allows Scyther it to pivot out of bad matchups such as Bronzong and Houndstone, (AC) or it Scyther can bring in a teammate on the field safely and allows allow it Scyther to gain momentum for its team. (RC) (AP) although In contrast, Close Combat is a valuable coverage move to target Rock- and Steel-types like Coalossal, Regirock, and Alolan Sandslash (split the sentences, since it was too large). Trailblaze allows Scyther to operate as a dual setup sweeper, allowing it to be making it a bigger offensive threat by outspeeding normally (fluff adverb) faster Pokemon such as Inteleon and Salazzle. Finally, Quick Attack is a valuable priority move, (AC) allowing letting (repetitive use of allow- verbs) Scyther to pick off setup sweepers such as Shift Gear Toxtricity and Nasty Plot Salazzle. Scyther's Tera Type is extremely flexible; Tera Grass should be paired with Trailblaze, (AC) as it and boosts the move while also giving Scyther it a useful defensive typing to set up on threats like Inteleon and Paldean Tauros-W. Tera Normal lacks defensive qualities advantages but boosts Quick Attack to great levels of power after a Swords Dance, achieving rolls such as a chance to OHKO Salazzle and Staraptor after Stealth Rock. Finally, Tera Ground is a purely defensive Tera Type that allows Scyther to get setup opportunies opportunities on Pokemon it usually would not get against like Bellibolt, Toxtricity, Delphox, and Galarian Slowbro.

Unlike the Pivot pivot (set names are only capitalized in set titles, never in set comments) set, this Scyther set finds itself primarily on hyper offense and balance teams looking for a consistent setup sweeper. Scyther finds itself struggling to break though physical walls like Bellibolt, Bronzong, and Coalossal if it does not run Close Combat, so checks to these threats like Golurk and Inteleon make excellent partners to have. Other offensive pivoters pivots like Staraptor and Rotom-H make a powerful VoltTurn core with Scyther, (AC) which can be difficult to stop and can bring Scyther in to safely set up. Scyther's ability to pivot can also be helpful for other frailer setup sweepers, (AC) like Decidueye and Zoroark, (AC) to get in safely onto the battlefield and attempt a sweep of their own. If Scyther does not opt for Trailblaze or Quick Attack, it is extremely weak susceptible to getting revenge killed by Choice Scarf Flamigo and Staraptor as well as naturally faster Pokemon like Tornadus and Ambipom; checks to these threats like Bellibolt, Dudunsparce, and Duraludon make excellent partners. Knock Absorbers Pokemon like Virizon and Scrafty can switch in into Knock Off for Scyther, (AC) as Scyther it needs Heavy-Duty Boots to be a capable sweeper.
 
1/1 GP Team done credit both of us
[SET]
name: Pivot
move 1: U-turn
move 2: Dual Wingbeat
move 3: Close Combat
move 4: Defog
item: Heavy-Duty Boots
ability: Technician
nature: Jolly
evs: 252 Atk / 4 Def / 252 Spe
tera type: Ground / Flying / Fighting

[SET COMMENTS]
Scyther is a great pivot thanks to it compressing the role its role compression of an offensive pivot, a defogger Defogger, and a utility Pokemon all into one (improved the sentence structure a bit). U-turn allows Scyther it to operate as a pivot, (the fact that its a pivot has been mentioned twice in the previous sentence already, in addition to the fact that gaining momentum implies pivoting anyway) gain momentum for its team, rack up Chip Damage chip damage on the likes of Galarian Slowbro and Gastrodon, and pivot out of Pokemon like Bronzong that who it has issues with, (AC) like Bronzong. Close Combat allows lets (repetitive use of allows throughout the paragraph) Scyther to deal with entry hazard stackers setters like Alolan Sandslash and Coalossal while also being providing good coverage into Pokemon like Dudunsparce and Abomasnow. Defog makes Scyther a form of entry hazard control, allowing it (fluff) allows it to capitalize on the switchouts Pokemon it forces out on Pokemon like Wo-Chien and Paldean Tauros-W and subsequently remove entry hazards (restructured for more clarity; also idk if "entry hazard control" is a role..). Scyther has a variety of viable Tera Types types; most commonly, it runs Tera Ground, (AC) as it is an excellent defensive Tera Type type that lets it to take on Pokemon like Kilowattrel, Rotom-H, Toxtricity, and Coalossal better ("better" is implied) while also now being able to block blocking Volt Switch. An alternative to this is Tera Flying, boosting the power of Dual Wingbeat while still removing Scyther's Bug typing to take on Fire-types like Delphox and Arcanine. Finally, Tera Fighting boosts the power of Close Combat while also (while also was repetitive) giving Scyther a decent defensive Tera type Type for Scyther, helping it handle Dark-types like Skuntank and Zoroark while also and changing its Rock-type Rock weakness to a resistance.

Scyther most commonly finds on itself itself on bulkier balance teams looking to compress multiple roles into one Pokemon. Scyther makes an excellent VoltTurn core with Pokemon like Rotom-H and Zoroark, who which can threaten physical walls such as Altaria, Bronzong, and Galarian Slowbro who that can make Scyther's job difficult to do. As Scyther threatens Decidueye, Florges, and Wo-Chien, Pokemon checked by these threats, (AC) like Paldean Tauros-W and Toxtricity, (AC) can make good partners with it, (AC) and Scyther can as Scyther threatens their checks and (repetitive, implied by the starting clause of this sentence) help them get on the battlefield with U-turn and Defog. Scyther makes a good defensive backbone with Pokemon like Galarian Slowbro and Houndstone thanks to Scyther countering its ability to counter their few checks like Skuntank and Decidueye. In turn, these two they operate as a fallback for Scyther after it pivots out with U-turn against its problematic matchups. Coalossal and Bellibolt are issues for Scyther, (AC) as Scyther it can't reliably pivot on these two thanks to them due to ("thanks to" feels off since ur not exactly grateful for this, haha..) Flame Body and Static, so checks to these threats like Golurk, Inteleon, and Mudsdale are good partners.

[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/bella.567483/
Quality checked by:
https://www.smogon.com/forums/members/hera.414072/
https://www.smogon.com/forums/members/uberskitty.355061/
Grammar checked by:
https://www.smogon.com/forums/members/user5.104/

[SET]
name: Swords Dance
move 1: Swords Dance
move 2: Dual Wingbeat
move 3: U-turn / Close Combat
move 4: Trailblaze / Quick Attack / Close Combat
item: Heavy-Duty Boots
ability: Technician
nature: Jolly
evs: 252 Atk / 4 Def / 252 Spe
tera type: Grass / Normal / Ground

[SET COMMENTS]
Thanks to a great Attack and Speed stat, wide array of coverage moves, Technician, and powerful boosting moves in Swords Dance and Trailblaze, Scyther is one of PU's strongest setup sweepers and attackers. U-turn allows Scyther to pivot out of bad matchups such as Bronzong and Houndstone or it can bring in a teammate on the field safely and allows Scyther to gain momentum for its team Housestone, it cam bring a teammate onto the field safely, and it can let Scyther gain momentum for its team. (RC) (AP) although In contrast, Close Combat is a valuable coverage move to target Rock- and Steel-types like Coalossal, Regirock, and Alolan Sandslash (split the sentences, since it was too large). Trailblaze allows Scyther to operate as a dual setup sweeper, allowing it to be making it a bigger offensive threat by outspeeding normally (fluff adverb) faster Pokemon such as Inteleon and Salazzle. Finally, Quick Attack is a valuable priority move, (AC) allowing letting (repetitive use of allow- verbs) Scyther to pick off setup sweepers such as Shift Gear Toxtricity and Nasty Plot Salazzle. Scyther's Tera Type type is extremely flexible; Tera Grass should be paired with Trailblaze, (AC) as it and boosts the move while also giving Scyther it a useful defensive typing to set up on threats like Inteleon and Paldean Tauros-W. Tera Normal lacks defensive qualities advantages but boosts Quick Attack to great levels of power after a Swords Dance, achieving rolls such as a chance to OHKO Salazzle and Staraptor after Stealth Rock. Finally, Tera Ground is a purely defensive Tera Type type that allows Scyther to get setup opportunies opportunities on against Pokemon it usually would not like Bellibolt, Toxtricity, Delphox, and Galarian Slowbro.

Unlike the Pivot pivot (set names are only capitalized in set titles, never in set comments) set, this Scyther set Scyther (this analysis is for the sd set only, you don't need to compare it in team options when a reader is looking at this set only) finds itself primarily on hyper offense and balance teams looking for a consistent setup sweeper. Scyther finds itself struggling struggles (second use of 'finds itself' in a row) to break though physical walls like Bellibolt, Bronzong, and Coalossal if it does not run Close Combat, so checks to these threats like Golurk and Inteleon make excellent partners to have. Other offensive pivoters pivots like Staraptor and Rotom-H make a powerful VoltTurn core with Scyther, (AC) which can be difficult to stop and can bring Scyther in to safely set up. Scyther's ability to pivot can also be helpful for other frailer setup sweepers, (AC) like Decidueye and Zoroark, (AC) to get in safely onto the battlefield and attempt a sweep of their own. If Scyther does not opt for Trailblaze or Quick Attack, it is extremely weak susceptible to getting revenge killed by Choice Scarf Flamigo and Staraptor as well as naturally faster Pokemon like Tornadus and Ambipom; checks to these threats like Bellibolt, Dudunsparce, and Duraludon make excellent partners. Knock Absorbers Pokemon like Virizon and Scrafty can switch in into Knock Off for Scyther, (AC) as Scyther it needs Heavy-Duty Boots to be a capable sweeper.
 
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