SD Celebi? Shit yeah!

Platinum giving Celebi STAB'd Zen Headbutt and Seed Bomb finally give Celebi a viable method for it to use it's own Swords Dances, as opposed to just passing it on and being boring as hell. This team hopes to exploit this facet by letting me get Celebi out and destroying unsuspecting victims.

So let's get into it!

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Vaporeon @ Leftovers
Ability: Water Absorb
EVs: 12 HP/244 Def/252 SAtk
Quiet nature (+SAtk, -Spd)
- Sleep Talk
- Surf
- Rest
- Ice Beam


My opener is a simple little anti-Hypnosis lead that works wonders against foes like Gengar, Crobat and Bronzong. The aim is to predict the first turn Hypnosis and use Sleep Talk, putting huge dents in the opener with either Surf or Ice Beam. Defence EV's are there so that she can actually take a physical hit and if needed can potentially tank later in the game (even with base 60 defence, Vaps' 130 HP is massive and her 95 Spdef is nothing to scoff at).

With the huge increase in Zapdos leads and Gengar sometimes running Tbolt, I think I may need to switch this to a Snorlax with a similar set, running Sleep Talk/Rest/Crunch/Filler or something along those lines.

The main problem I find with this set is when Hypnosis misses! I'm probably the only person on here who wished it would have stayed at 70% accuracy, but to each his own.


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Weavile @ Life Orb
Ability: Pressure
EVs: 4 HP/252 Atk/252 Spd
Jolly nature (+Spd, -SAtk)
- Ice Shard
- Pursuit
- Night Slash
- Brick Break


Standard little revenge killer, but damn it works. With the rise and rise of Skymin, Weavile's STAB'd Ice Shard and Pursuit are needed more than ever. Catching runners on the switch with Pursuit is one of the deadliest things in the metagame and more often than not Weavile will find himself scoring at least 1 or 2 KO's per match, if not severely crippling others.


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Swampert @ Leftovers
Ability: Torrent
EVs: 252 HP/4 Atk/252 Def
Impish nature (+Def, -SAtk)
- Avalanche
- Earthquake
- Stone Edge
- Waterfall


Mm, Swampert. What beastly huge forearms you have. This Swampert is a physical based kind of man who hopes to switch in on foes aiming to set down SR and then let loose a brutally powerful attack. I'm considering making this guy a Choice Bander and investing some EV's from his defence into attack to maximise his damage output. However banding him means that if Celebi can pass a Swords Dance to him he won't be able to utilise as efficiently, so I might just swap around some EV's and leave him with Leftys.


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Celebi @ Leftovers
Ability: Natural Cure
EVs: 4 HP/252 Atk/252 Spd
Adamant nature (+Atk, -SAtk)
- Swords Dance
- Zen Headbutt
- Seed Bomb
- Baton Pass


...And here is the beast itself, none other than SD Celebi! The guise is simple, switch Celebi into an EQ or some other such useless attack and wait for the switch to your opponents special wall/tank/whatever they hope can deal with Celebi. SD on the switch and proceed to sweep with Celebi's two STAB'd attacks. If they switch to something you can't deal with (steels resist both STAB attacks, Skarm and Bronzong in particular can give you hell), just BP away your juicy juicy SD to Swampert or Weavile and continue sweeping, hopefully scoring a multitude of KO's.

Seed Bomb with one SD against a 0 HP / 252 Def bold Blissey: 60.5% - 71%

So yeah, it really owns. :3


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Donphan @ Leftovers
Ability: Sturdy
EVs: 252 HP/4 Atk/252 Def
Impish nature (+Def, -SAtk)
- Earthquake
- Rapid Spin
- Stealth Rock
- Roar


Although Donphan's stats lead you to believe it's a tanker, this Phan does little more than lay down the SR, Spin away theirs and then attempt to rack up some passive damage via roar. EQ is there solely if they're left with non-resisting pokes (which is rare).


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Togekiss @ Leftovers
Ability: Serene Grace
EVs: 252 HP/20 Def/236 Spd
Timid nature (+Spd, -Atk)
- Baton Pass
- Encore
- Air Slash
- Wish



Encore/Wish support who really does little for this team outside of healing a few pokes when required and occasionally getting in some Air Slash hax. I'm looking for a wishpasser that will suit my team a tad better, preferably a special based one as my team is fairly physically oriented and with the switch to Snorlax will be even more so. [Maybe I can switch Vaps' role to wish passer?]

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Criticise as harshly as you can, I want every flaw in this team to be known. I'm not one of those ninny's who gets offended by every little nitpick, so have at you.
 
Swampert and Vaporeon can deal with Skarm pretty easily. Note that the Donphan is basically never using EQ, it is solely there as a last-ditch attack if roar-shuffling isn't working for whatever reason.

Also, saying Whirlwind screw up my baton passes is a partially moot point, as this team does not rely on the passes at all, they are just bonuses. The aim of this team is to set up a SD Celebi and sweep, not set up a passed-SD on someone else. That only happens when something comes about that Celebi can't touch (like Skarm).
 
what stops scizor? throw heatran over kiss and make vappy wish you have no eq weaks
how is pert unleashing any brutal attacks with no attack evs.. and you want pert to sweep with no speed in the shaymin-s age x__x

celebi passing sds to ape is pretty awesome too try that.
 
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