PU Seaking: I'm apparently a helicopter (mini)

UberSkitty

Nyan Skitty
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[OVERVIEW]

Besides its average Attack stat, Seaking's stats are mediocre, making it very easy to outspeed and KO. Even with its unique ability for a Water-type in Lightning Rod, Seaking finds itself outclassed by Lanturn. Lanturn has higher overall bulk, a secondary typing, and access to Volt Switch. Furthermore, Seaking is also outclassed by other physical Water-types such as Floatzel, Kabutops, and Carracosta with their higher offensive presence, ability to set up, overall versatility, the first two's higher Speed, the last two's secondary typing, and Carracosta's better bulk.

[SET]
name: Offensive Utility
move 1: Waterfall
move 2: Knock Off
move 3: Drill Run
move 4: Megahorn
item: Life Orb
ability: Lightning Rod
nature: Adamant
evs: 64 HP / 252 Atk / 192 Spe

[SET COMMENTS]

Seaking tries to serve as a switch-in for Electric-types like Togedemaru and Manectric and utilize its access to Knock Off to cripple foes and solid coverage in an attempt to KO foes with a super effective move. However, this often fails due to Seaking's relatively poor offensive presence and is better accomplished by other Water-types like Lanturn, Floatzel, and Carracosta.

[CREDITS]
- Written by: [[UberSkitty, 355061]]
- Quality checked by: [[tondas, 442732], [TJ, 331538]]
- Grammar checked by: [[frostration, 447027]]
 
Last edited:
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View attachment 147710
[OVERVIEW]
Besides its average Attack stat, Seaking's stats are mediocre, making it very easy to outspeed and KO. Even with its unique ability for a Water-type in Lightning Rod, Seaking finds itself outclassed by Lanturn. Lanturn has higher overall bulk, a secondary typing, and access to Volt Switch. Furthermore, Seaking is also outclassed by other physical Water-types suck (such) as Floatzel and Carracosta with their higher offensive presence, ability to set up, Floatzel's higher Speed and Carracosta's secondary typing and better bulk (I'd say smth about how even with solid coverage seaking can't viably run mixed like costa and floatzel can run both physical and special sets effectively which sorta undermines seaking's supposed niches even further).

[SET]
name: Offensive Utility
move 1: Waterfall
move 2: Knock Off
move 3: Drill Run
move 4: Megahorn
item: Expert Belt / Life Orb
ability: Lightning Rod
nature: Adamant
evs: 64 HP / 252 Atk / 192 Spe

e: (yeah i kinda get what ebelt is doing but life orb helps bolster seaking's paltry offensive presence by at least a little bit, with lo it has a solid chance to ko things like aggron and eggy-a with a spike up for instance)

[SET COMMENTS]
Seaking tries to serve as a switchin for Electric-types like Togedemaru and Manectric and utilize its access to Knock Off to cripple foes and solid coverage in attempt to KO foes with a super effective move. However, this often fails due to Seaking's relatively poor offensive presence, and is better accomplised by other Water-types like Lanturn, Floatzel, and Carracosta.

[CREDITS]
- Written by: [[UberSkitty, 355061]]
- Quality checked by: [[<username1>, <userid1>], [<username2>, <userid2>]]
- Grammar checked by: [[<username1>, <userid1>]]
qc 1/2
 
Last edited:
View attachment 147710
[OVERVIEW]
Besides its average Attack stat, Seaking's stats are mediocre, making it very easy to outspeed and KO. Even with its unique ability for a Water-type in Lightning Rod, Seaking finds itself outclassed by Lanturn. Lanturn has higher overall bulk, a secondary typing, and access to Volt Switch. Furthermore, Seaking is also outclassed by other physical Water-types such as Floatzel and Carracosta (mention kabutops here too) with their higher offensive presence, ability to set up, overall versatility, Floatzel's higher Speed and Carracosta's secondary typing and better bulk.

[SET]
name: Offensive Utility
move 1: Waterfall
move 2: Knock Off
move 3: Drill Run
move 4: Megahorn
item: Life Orb
ability: Lightning Rod
nature: Adamant
evs: 64 HP / 252 Atk / 192 Spe

[SET COMMENTS]
Seaking tries to serve as a switchin for Electric-types like Togedemaru and Manectric and utilize its access to Knock Off to cripple foes and solid coverage in attempt to KO foes with a super effective move. However, this often fails due to Seaking's relatively poor offensive presence, and is better accomplised by other Water-types like Lanturn, Floatzel, and Carracosta.

[CREDITS]
- Written by: [[UberSkitty, 355061]]
- Quality checked by: [[tondas, 442732], [<username2>, <userid2>]]
- Grammar checked by: [[<username1>, <userid1>]]
qc-tj-2-small-gif.146973
2/2. Not much to say here, good job bud
 
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[OVERVIEW]
Besides its average Attack stat, Seaking's stats are mediocre, making it very easy to outspeed and KO. Even with its unique ability for a Water-type in Lightning Rod, Seaking finds itself outclassed by Lanturn. Lanturn has higher overall bulk, a secondary typing, and access to Volt Switch. Furthermore, Seaking is also outclassed by other physical Water-types such as Floatzel, Kabutops, and Carracosta with their higher offensive presence, ability to set up, overall versatility, the former first two's higher Speed, [AC] the latter last two's secondary typing, and Carracosta's better bulk.

[SET]
name: Offensive Utility
move 1: Waterfall
move 2: Knock Off
move 3: Drill Run
move 4: Megahorn
item: Life Orb
ability: Lightning Rod
nature: Adamant
evs: 64 HP / 252 Atk / 192 Spe

[SET COMMENTS]
Seaking tries to serve as a switchin switch-in for Electric-types like Togedemaru and Manectric and utilize its access to Knock Off to cripple foes and solid coverage in an attempt to KO foes with a super effective move. However, this often fails due to Seaking's relatively poor offensive presence [RC] and is better accomplised accomplished by other Water-types like Lanturn, Floatzel, and Carracosta.
GP 1/1
 
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