I dont really have a name for my team but its based around Swampert and trying to sweep
Swampert@leftovers
Trait: Torrent
EVs: 252 HP/196 Def/60 SATK
Relaxed Nature (+Def -Spd)
-Stealth Rock
-Scald
-Earthquake
-Ice Beam
My Lead and team definer, Swampert has a diverse move set that makes it a valuable asset. Stealth rock is used to set up entry damage and does 50% damage to Volcarona. I used to have surf for water STAB but opted for scald because of the 30% burn chance. Earthquake handles a variety of types. Ice Beam is there for grass types that dont manage OHKOs and it can take out Salamance and Haxorus in one hit. Leftovers provides some health recovery.
Gengar@leftovers
trait: levataite
EVs: 4 HP/252 SATK/252 Speed
Nature: Mild (+ special attack - Defense)
-Substitute
-Shadow Ball
-Disable
-Focus Blast
Gengar is used as counter for fighting and Psy types. Fighting moves like Close Combat Infernape have no effect. Shadowball is supposed to knock out Alakazam but I wish I had a better ghost pokemon who isnt killed by Pyhcic. Disable would be more effective if Gengar was faster. The substitute focus blast combo deals with Blissey.
Conkeldurr@ Choice Band
Trait: Guts
EVs 252 HP/252 ATK/6 Speed
Nature Adament
-Drain Punch
-Mach Punch
-Payback
-Stone Edge
I orginally used Machamp here but decided to go with the bulkier option. With 414 HP, Conkeldurr is as good of wall as I have. Drain punch gains STAB and works as my recovery move. Mach Punch has Fighting STAB and has priority to make up for the awful speed stat. Payback can take out slower ghosts and get revenge kills. Stone Edge is used to deal with flying types such as Gliscor and can OHKO Gyarados. Choice Band powers moves with already decent type coverage though I find myself being trapped a lot.
Sceptile@ Choice Scarf
Trait: Overgrow
EVs: 4 HP/252 SAttk/252 Speed
Nature: Timid (+ Speed - Attk)
-Leaf Storm
- HP Ice
-Focus Blast
-Energy Ball
Septile provides a speedy counter to water and electric types. Leaf Storm is a strong STAB that can OHKO Starmie. Energy Ball is a more accurate Grass attack that can drop enemy Swamperts. HP Ice is there for dragons I might switch it for HP Fire. Lastly focus blast is there for coverage against steel types.
Heatran@Air Balloon
Trait: Flash Fire
EVs: 252 Satk/4 SpD/252 Speed
Nature: Timid (+ Speed - ATK)
-Stealth Rock
-Fire Blast
-Earth Power
-HP Ice
Heatran is a valuable defensive part of my team with many offensive capabilities. Heatran serves mostly as my counter to bulky grass types such as Venasuar. Stealth rock is used to set up entry damage in case a spinner removed the one set by Swampret,this used to be explosion for Blissey till it got nerfed, let me know if it would be worth bringing back. Fire Blast is my main attack against grass and steel types, I have considered replacing it with Flamethrower let me know if you think the power trade off is worth an accuracy boost. Earth Power takes out any random pokemon that may be left. I have HP ice on there for now, Ive seen a few sets with Dragon Pulse, let me know if that would be better. Air Balloon stops Earthquake which I found out Heatran is very weak to, the hard way.
Dragonite@ Leftovers
Trait: MultiScale
EVs: 252 ATK/4 SDEF/252 Speed
Nature: Adament
-Dragon Dance
-Outrage
-Extreme Speed
-Earthquake
Dragonite is pretty much the glue of my team it has strong offensive stats that can revenge kill many types. Dragon Dance is there for a set up move, In my experience, Dragonite seems to do pretty well without using a DD, Fire Punch seems to be a popular move would it be worth the switch? Extreme Speed is a very good priority move that I get a lot of revenge kills with. Earthquake is for electric types, one of Dragonites few weaknesses. I currently have Leftovers on him for recovery, I may change it to a Lum Berry to combat confusion from Outrage.
Recap:
Swampert
general advice
Gengar
What do I do in this situation: I was up 4-2 in a recent match when this guy sent in a Lucarrio, I countered with Gengar. Stealth Rocks were down on my side but I figured I could take it out with 2 shadowballs tops esp since his only other poke was a sudowoodo with 3 hp left. So i go for the SB and he roars me away into sceptile who he kills. Gengar comes back in ok SB again roar into cronkeldurr i figure mach punch is a priority and i might as well get damage but he roars into dragonite who takes a lot of damage from the rocks. I think maybe i got mach punch confused but extremespeed will def strike first he roars into gengar who gets killed. I go for speed again roar into cronk who dies then dragonite dies on entry. So my question is: How the hell do I stop this revolving roar BS?
Thanks for your help,
STABX4

Swampert@leftovers
Trait: Torrent
EVs: 252 HP/196 Def/60 SATK
Relaxed Nature (+Def -Spd)
-Stealth Rock
-Scald
-Earthquake
-Ice Beam
My Lead and team definer, Swampert has a diverse move set that makes it a valuable asset. Stealth rock is used to set up entry damage and does 50% damage to Volcarona. I used to have surf for water STAB but opted for scald because of the 30% burn chance. Earthquake handles a variety of types. Ice Beam is there for grass types that dont manage OHKOs and it can take out Salamance and Haxorus in one hit. Leftovers provides some health recovery.

Gengar@leftovers
trait: levataite
EVs: 4 HP/252 SATK/252 Speed
Nature: Mild (+ special attack - Defense)
-Substitute
-Shadow Ball
-Disable
-Focus Blast
Gengar is used as counter for fighting and Psy types. Fighting moves like Close Combat Infernape have no effect. Shadowball is supposed to knock out Alakazam but I wish I had a better ghost pokemon who isnt killed by Pyhcic. Disable would be more effective if Gengar was faster. The substitute focus blast combo deals with Blissey.

Conkeldurr@ Choice Band
Trait: Guts
EVs 252 HP/252 ATK/6 Speed
Nature Adament
-Drain Punch
-Mach Punch
-Payback
-Stone Edge
I orginally used Machamp here but decided to go with the bulkier option. With 414 HP, Conkeldurr is as good of wall as I have. Drain punch gains STAB and works as my recovery move. Mach Punch has Fighting STAB and has priority to make up for the awful speed stat. Payback can take out slower ghosts and get revenge kills. Stone Edge is used to deal with flying types such as Gliscor and can OHKO Gyarados. Choice Band powers moves with already decent type coverage though I find myself being trapped a lot.

Sceptile@ Choice Scarf
Trait: Overgrow
EVs: 4 HP/252 SAttk/252 Speed
Nature: Timid (+ Speed - Attk)
-Leaf Storm
- HP Ice
-Focus Blast
-Energy Ball
Septile provides a speedy counter to water and electric types. Leaf Storm is a strong STAB that can OHKO Starmie. Energy Ball is a more accurate Grass attack that can drop enemy Swamperts. HP Ice is there for dragons I might switch it for HP Fire. Lastly focus blast is there for coverage against steel types.

Heatran@Air Balloon
Trait: Flash Fire
EVs: 252 Satk/4 SpD/252 Speed
Nature: Timid (+ Speed - ATK)
-Stealth Rock
-Fire Blast
-Earth Power
-HP Ice
Heatran is a valuable defensive part of my team with many offensive capabilities. Heatran serves mostly as my counter to bulky grass types such as Venasuar. Stealth rock is used to set up entry damage in case a spinner removed the one set by Swampret,this used to be explosion for Blissey till it got nerfed, let me know if it would be worth bringing back. Fire Blast is my main attack against grass and steel types, I have considered replacing it with Flamethrower let me know if you think the power trade off is worth an accuracy boost. Earth Power takes out any random pokemon that may be left. I have HP ice on there for now, Ive seen a few sets with Dragon Pulse, let me know if that would be better. Air Balloon stops Earthquake which I found out Heatran is very weak to, the hard way.

Dragonite@ Leftovers
Trait: MultiScale
EVs: 252 ATK/4 SDEF/252 Speed
Nature: Adament
-Dragon Dance
-Outrage
-Extreme Speed
-Earthquake
Dragonite is pretty much the glue of my team it has strong offensive stats that can revenge kill many types. Dragon Dance is there for a set up move, In my experience, Dragonite seems to do pretty well without using a DD, Fire Punch seems to be a popular move would it be worth the switch? Extreme Speed is a very good priority move that I get a lot of revenge kills with. Earthquake is for electric types, one of Dragonites few weaknesses. I currently have Leftovers on him for recovery, I may change it to a Lum Berry to combat confusion from Outrage.
Recap:
Swampert
- keep as lead?
general advice
Gengar
- keep lefovers as item?
- Possible Alternative strong against phycic
- keep item as CS?
- Hidden Power; Ice or Fire
- bring back explosion?
- Stick with Air Balloon?
- replace leftovers with lum berry?
- Possible replacement to combat phycics
- Effective way to stop walls like Blissey that doesnt require 8 turns
- How Do I get rid of toxic spikes
What do I do in this situation: I was up 4-2 in a recent match when this guy sent in a Lucarrio, I countered with Gengar. Stealth Rocks were down on my side but I figured I could take it out with 2 shadowballs tops esp since his only other poke was a sudowoodo with 3 hp left. So i go for the SB and he roars me away into sceptile who he kills. Gengar comes back in ok SB again roar into cronkeldurr i figure mach punch is a priority and i might as well get damage but he roars into dragonite who takes a lot of damage from the rocks. I think maybe i got mach punch confused but extremespeed will def strike first he roars into gengar who gets killed. I go for speed again roar into cronk who dies then dragonite dies on entry. So my question is: How the hell do I stop this revolving roar BS?
Thanks for your help,
STABX4