Hi guys was wandering if you could RMT
Excadrill @ Air Balloon
Ability: Sand Rush
Shiny: Yes
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Iron Head
- Earthquake
- Rapid Spin
- Stealth Rock
Excadrill is my set-up and i chose him as he was a good shoice for dealing decent dmg as well as rapid spinning rocks and spikes away while setting them up as well. His speed evs let him outspeed most of his counters while he takes them out with eq.ALthouh he doesnt have sandstorm it can still be decent vs tyrannitar and air balloon lets him escape eq as well.
Venusaur-Mega (F) @ Venusaurite
Ability: Thick Fat
Shiny: Yes
EVs: 128 HP / 252 SpA / 128 SpD
Modest Nature
- Giga Drain
- Sludge Bomb
- Protect
- Hidden Power [Fire]
Venasaur is a bulky special wall while dealing good dmg. Mega venusaur is pretty much one of the only good grass types in ou and his thick fat abiltity lets him tank alot. Hp fire lets him deal with steel types and grass types and his spread evs let him take alot of dmg while cashing out alot and protecting if the opponent is poisoned.
Rotom-Wash @ Lagging Tail
Ability: Levitate
Shiny: Yes
EVs: 252 Def / 4 SpA / 252 Spe
Bold Nature
- Thunderbolt
- Will-O-Wisp
- Trick
- Hydro Pump
Rotom-W is one of the most op stallers dealing massive dmg in OU. Although lagging tail is bad at the start rotom can take pretty much any hit and then switch itmes with trick getting a big advantage over your opponent. Hydro pump and Thunderbolt act as main stab while will-o-wisp cripples down physical sweepers and def spe evs let him move first and do good dmg.
Heracross @ Flame Orb
Ability: Guts
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Close Combat
- Megahorn
- Rock Tomb
- Knock Off
Heracross is my main ou physical attacker as he can deal massive amounts of dmg against pretty much every typing. His evs allow him to hav decent speed and really high attack which is boosted by his flame orb guts. His good movepool with a variety of moves let him handle psychic and steel types well while rock tomb slows playing types and others.
Dragonite @ Assault Vest
Ability: Multiscale
Shiny: Yes
EVs: 168 HP / 88 Atk / 252 SpD
Adamant Nature
- Iron Head
- Dragon Claw
- Extreme Speed
- Fire Punch
Dragonites high dmg and tankiness in OU relly shows off. Ichose him as i still needed a dragon type and he was also a good special wall due to multiscale. Iron head let him hit fairy types hard while extreme speed let him outspeed alot. Fire Punch is for steel cvrg and Dragon claw doe s massive STAB dmg. His ev spread is fairly obvious as a wall allowing him to wall extra dmg.
Togekiss @ Leftovers
Ability: Serene Grace
EVs: 152 HP / 200 SpA / 156 Spe
Modest Nature
- Roost
- Air Slash
- Fire Blast
- Nasty Plot
Togekiss is another defensive wall with amzing typing and shows good bulk against most. Air slash and serene grace has extra flich chances while fireblast is good against steel types. His evs are spread so he outspeeds some and gets the flinches and can roost up earlier
Thx for reading guys :)
And dont forget to r8 and leave tips to make it better :D
Excadrill @ Air Balloon
Ability: Sand Rush
Shiny: Yes
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Iron Head
- Earthquake
- Rapid Spin
- Stealth Rock
Excadrill is my set-up and i chose him as he was a good shoice for dealing decent dmg as well as rapid spinning rocks and spikes away while setting them up as well. His speed evs let him outspeed most of his counters while he takes them out with eq.ALthouh he doesnt have sandstorm it can still be decent vs tyrannitar and air balloon lets him escape eq as well.
Venusaur-Mega (F) @ Venusaurite
Ability: Thick Fat
Shiny: Yes
EVs: 128 HP / 252 SpA / 128 SpD
Modest Nature
- Giga Drain
- Sludge Bomb
- Protect
- Hidden Power [Fire]
Venasaur is a bulky special wall while dealing good dmg. Mega venusaur is pretty much one of the only good grass types in ou and his thick fat abiltity lets him tank alot. Hp fire lets him deal with steel types and grass types and his spread evs let him take alot of dmg while cashing out alot and protecting if the opponent is poisoned.
Rotom-Wash @ Lagging Tail
Ability: Levitate
Shiny: Yes
EVs: 252 Def / 4 SpA / 252 Spe
Bold Nature
- Thunderbolt
- Will-O-Wisp
- Trick
- Hydro Pump
Rotom-W is one of the most op stallers dealing massive dmg in OU. Although lagging tail is bad at the start rotom can take pretty much any hit and then switch itmes with trick getting a big advantage over your opponent. Hydro pump and Thunderbolt act as main stab while will-o-wisp cripples down physical sweepers and def spe evs let him move first and do good dmg.
Heracross @ Flame Orb
Ability: Guts
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Close Combat
- Megahorn
- Rock Tomb
- Knock Off
Heracross is my main ou physical attacker as he can deal massive amounts of dmg against pretty much every typing. His evs allow him to hav decent speed and really high attack which is boosted by his flame orb guts. His good movepool with a variety of moves let him handle psychic and steel types well while rock tomb slows playing types and others.
Dragonite @ Assault Vest
Ability: Multiscale
Shiny: Yes
EVs: 168 HP / 88 Atk / 252 SpD
Adamant Nature
- Iron Head
- Dragon Claw
- Extreme Speed
- Fire Punch
Dragonites high dmg and tankiness in OU relly shows off. Ichose him as i still needed a dragon type and he was also a good special wall due to multiscale. Iron head let him hit fairy types hard while extreme speed let him outspeed alot. Fire Punch is for steel cvrg and Dragon claw doe s massive STAB dmg. His ev spread is fairly obvious as a wall allowing him to wall extra dmg.
Togekiss @ Leftovers
Ability: Serene Grace
EVs: 152 HP / 200 SpA / 156 Spe
Modest Nature
- Roost
- Air Slash
- Fire Blast
- Nasty Plot
Togekiss is another defensive wall with amzing typing and shows good bulk against most. Air slash and serene grace has extra flich chances while fireblast is good against steel types. His evs are spread so he outspeeds some and gets the flinches and can roost up earlier
Thx for reading guys :)
And dont forget to r8 and leave tips to make it better :D
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