
Old (Leafeon) (F) @ Leftovers
Ability: Chlorophyll
EVs: 160 HP / 124 Atk / 224 Spd
Jolly Nature
IVs: 30 Atk / 30 SAtk / 30 Spd
- Leaf Blade
- Swords Dance
- Heal Bell
- Knock Off
Leafeon is here to take care of anyone that doesnt resist his attacks. a sword danced leaf blade does a tremendous amount of damage without getting resisted. Knock Off is here to deal a good amount of damage and git rid of items such as choice bands etc. After some try outs i decided i needed a mon with Heal bell and i choose Leafeon for this specific role. Thusfar he has done good in UU but gets simply murdered by choice banded darmanitan.

Spices (Umbreon) (F) @ Leftovers
Ability: Synchronize
Shiny: Yes
EVs: 4 HP / 252 Def / 252 SDef
Bold Nature
IVs: 0 Atk
- Foul Play
- Toxic
- Protect
- Wish
Umbreon is an utter monster once set up with an aqua ring and some toxic armors. The move set i choose on her is for toxic stalling and if it doesnt work ill reach to foul play to abuse high attack users. Wish is for passing to other mons and for herself to stay in for some time. the reason i choose for 0 attack is to get minimum dmg when confused. I prefer synchronise over anti flinch to be able to reflect any unpredicted status ailment moves and reflect them right back (except if they are immune like toxic spamming heatran).

Guy (Flareon) (M) @ Toxic Orb
Ability: Guts
EVs: 252 Atk / 4 Def / 252 Spd
Adamant Nature
- Facade
- Flame Charge
- Will-O-Wisp
- Superpower
Facade with guts is scary as it can and wil murder anyone who doesnt resist it. Will-O-Wisp is here to burn any mon that isnt effected by toxic. Super power for more coverage and flame charge for a ncie speed boost. Uptill now flareon has been doing quite good, but gets knocked out really easy. So i MIGHT exchange him for Glaceon (the highest special attacker in UU)

Plays (Vaporeon) (F) @ Leftovers
Ability: Water Absorb
EVs: 244 HP / 136 Def / 128 Spd
Bold Nature
- Baton Pass
- Acid Armor
- Aqua Ring
- Substitute
Since baton passing always peeked my interest i wanted to have atleast one eeveelution with baton pass support. And this role i gave to vaporeon. yes i know she doesnt have any attacking mvoes and means once she is the last its over. But the support she gives to any of my pokemons is just insane. 2x acd armor + aquaring+ substitue gives insanely good protection to mega aggron and tank many physical attacks with this, same goes for umbreon.

Pokemon (Jolteon) (F) @ Choice Specs
Ability: Volt Absorb
EVs: 4 Def / 252 SAtk / 252 Spd
Timid Nature
- Volt Switch
- Signal Beam
- Hidden Power [Ice]
- Thunderbolt
Jolteon is here to be able to get rid of any water type that might come in. Hiddenpower ice is here for the obvious ground switch in by my opponents and will make them regret in doing so. Choice specs volt switch is insanely good for scouting of taunters and entryhazard setters.

Showdown (Aggron) (M) @ Aggronite
Ability: Sturdy
EVs: 252 Atk / 6 HP / 252 Def
Impish Nature
- Stealth Rock
- Iron Head
- Stone Edge
- Earthquake
So for this time i choose for aggron His crazy defense is insane and is almost impossible to counter after a set up from vaporeon vs a physical attacker. The substitute will be there for years before the opponents takes it down. Stone edge is for the fly and fire coverage and EQ is here for the electric cover. Iron head for any pesky mon that is slower or poison type. I choose for stealth rock to set atleast 1 entry hazard on the field if i will be able to. Also to be able to kill off any zard y or galewings talonflame (which is a treath with his OP priotity moves)

Do i need to say more?