This is my first 5th gen OU team. I have been testing it for a couple of weeks.
The Team:
Set Up Lead
Pendragon (Pendoraa) (M) @ Focus Sash
Trait: Swarm
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Toxic Spikes
- Spikes
- Megahorn
- Rock Slide
Pendoraa’s main purpose is to set up toxic spikes/spikes. With swarm and megahorn it can frequently gain a surprise KO.
Type Synergies
Fire: Garchomp, Burungeru
Flying: Skarmory
Psychic: Skarmory, Rankurusu
Rock: Garchomp
Revenge Killer
Chompy (Garchomp) (M) @ Choice Scarf
Trait: Sand Veil
EVs: 252 Atk / 4 SAtk / 252 Spd
Naive Nature (+Spd, -SDef)
- Outrage
- Dragon Claw
- Earthquake
- Fire Blast
Garchomp is my revenge killer and physical sweeper. Fire blast is for steel types who might switch in on predicted outrages/dragon claws. Earthquake and outrage are for stab. Dragon claw is for situations where outrage would be too risky. A Naïve nature is being used instead of jolly to not weaken fire blast. I’m considering changing fire blast to fire fang.
Type Synergies
Dragon: Skarmory
Ice: Burungeru
Calm Mind Sweeper
Rankurusu (M) @ Leftovers
Trait: Magic Guard
EVs: 252 HP / 248 Def / 8 Spd
Bold Nature (+Def, -Atk)
- Psycho Shock
- Focus Blast
- Calm Mind
- Recover
Standard calm mind set. Calm mind and proceed to sweep opposing team. With 8 speed EVs it outruns most other rankurusu who tend to use 4 speed EVs at most. Once set up it is very hard to KO.
Type Synergies
Bug: Pendoraa, Skarmory
Dark: Skarmory
Ghost: Skarmory
Special Sponge
Pringles (Burungeru) (M) @ Leftovers
Trait: Water Absorb
EVs: 252 Def / 252 SDef / 4 Spd
Bold Nature (+Def, -Atk)
- Will-O-Wisp
- Recover
- Surf
- Shadow Ball
My only spin blocker and main special wall. Will-o-Wisp and Surf for more consistency than boil over. Shadow ball for stab and special defence drops. It can also wall physical threats such as tyranitar if burnt.
Type Synergies
Electric: Garchomp, Erufuun
Grass: Erufuun, Skarmory, Pendoraa
Ghost: Skarmory
Dark: Skarmory
Physical Wall
Kikuta (Skarmory) (M) @ Leftovers
Trait: Sturdy
EVs: 252 HP / 236 SDef / 20 Spd
Careful Nature (+SDef, -SAtk)
- Stealth Rock
- Brave Bird
- Roar
- Roost
Skarmory is this team’s physical wall. With special defense Evs and a careful nature it can also fair quite well against special attackers. Stealth rock instead of spikes is being used because it can be set up faster, is more efficient and pendoraa already has spikes.
Type Synergies
Electric: Erufuun, Garchomp
Fire: Garchomp, Burungeru
Sub-Seeder
Lakitu (Erufuun) (M) @ Leftovers
Trait: Mischievous Heart
EVs: 252 HP / 48 Def / 196 SDef / 12 Spd
Bold Nature (+Def, -Atk)
- Leech Seed
- Protect
- Substitute
- Taunt
The weak link in this team. It sub-seeds and annoys very well but more often than not I find I’m not using it, it can’t switch in and it can’t set up.
Type Synergies
Bug: Pendoraa, Skarmory
Flying: Skarmory
Fire: Garchomp, Burungery
Ice: Burungeru
Thank you for reading. I'd greatly appreciate all help.
The Team:






Set Up Lead

Pendragon (Pendoraa) (M) @ Focus Sash
Trait: Swarm
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Toxic Spikes
- Spikes
- Megahorn
- Rock Slide
Pendoraa’s main purpose is to set up toxic spikes/spikes. With swarm and megahorn it can frequently gain a surprise KO.
Type Synergies
Fire: Garchomp, Burungeru
Flying: Skarmory
Psychic: Skarmory, Rankurusu
Rock: Garchomp
Revenge Killer

Chompy (Garchomp) (M) @ Choice Scarf
Trait: Sand Veil
EVs: 252 Atk / 4 SAtk / 252 Spd
Naive Nature (+Spd, -SDef)
- Outrage
- Dragon Claw
- Earthquake
- Fire Blast
Garchomp is my revenge killer and physical sweeper. Fire blast is for steel types who might switch in on predicted outrages/dragon claws. Earthquake and outrage are for stab. Dragon claw is for situations where outrage would be too risky. A Naïve nature is being used instead of jolly to not weaken fire blast. I’m considering changing fire blast to fire fang.
Type Synergies
Dragon: Skarmory
Ice: Burungeru
Calm Mind Sweeper

Rankurusu (M) @ Leftovers
Trait: Magic Guard
EVs: 252 HP / 248 Def / 8 Spd
Bold Nature (+Def, -Atk)
- Psycho Shock
- Focus Blast
- Calm Mind
- Recover
Standard calm mind set. Calm mind and proceed to sweep opposing team. With 8 speed EVs it outruns most other rankurusu who tend to use 4 speed EVs at most. Once set up it is very hard to KO.
Type Synergies
Bug: Pendoraa, Skarmory
Dark: Skarmory
Ghost: Skarmory
Special Sponge

Pringles (Burungeru) (M) @ Leftovers
Trait: Water Absorb
EVs: 252 Def / 252 SDef / 4 Spd
Bold Nature (+Def, -Atk)
- Will-O-Wisp
- Recover
- Surf
- Shadow Ball
My only spin blocker and main special wall. Will-o-Wisp and Surf for more consistency than boil over. Shadow ball for stab and special defence drops. It can also wall physical threats such as tyranitar if burnt.
Type Synergies
Electric: Garchomp, Erufuun
Grass: Erufuun, Skarmory, Pendoraa
Ghost: Skarmory
Dark: Skarmory
Physical Wall

Kikuta (Skarmory) (M) @ Leftovers
Trait: Sturdy
EVs: 252 HP / 236 SDef / 20 Spd
Careful Nature (+SDef, -SAtk)
- Stealth Rock
- Brave Bird
- Roar
- Roost
Skarmory is this team’s physical wall. With special defense Evs and a careful nature it can also fair quite well against special attackers. Stealth rock instead of spikes is being used because it can be set up faster, is more efficient and pendoraa already has spikes.
Type Synergies
Electric: Erufuun, Garchomp
Fire: Garchomp, Burungeru
Sub-Seeder

Lakitu (Erufuun) (M) @ Leftovers
Trait: Mischievous Heart
EVs: 252 HP / 48 Def / 196 SDef / 12 Spd
Bold Nature (+Def, -Atk)
- Leech Seed
- Protect
- Substitute
- Taunt
The weak link in this team. It sub-seeds and annoys very well but more often than not I find I’m not using it, it can’t switch in and it can’t set up.
Type Synergies
Bug: Pendoraa, Skarmory
Flying: Skarmory
Fire: Garchomp, Burungery
Ice: Burungeru
Thank you for reading. I'd greatly appreciate all help.