Hey guys (and gals?), this is my new team. My last one looked cool, but running a togekiss, salamence and latias (now banned anyway) was just too much ice for me to handle. This time i hope my poke's will play to their weeknesses a bit better.
All changes this far are in blue
The Lead:
Azelf
@ Focus Sash
252spd/252sp.atk/4Atk
Nature: Naive
Ability: Levitate
stealth rock
psychic
fire blast
explosion
Standard, perhaps, but it works and its purpose, if nothing else, is to set up the rocks and explode and 80% of the time, thats what he does. Fire blast kisses goodbye to skam and foretress whilst psychic provides STAB and wide coverage. If needed, i can set up rocks and switch him out if there are other steel types who havent led (metagross, skam, foreress, magnezone) but usually he sets up the rocks and kills the other.
Attacking sweeper:
Scizor
@ life orb
252 Attack / 224 HP / 32 Speed?
Nature: Adamant
Ability: Technitian
Bullet Punch
Brick Break
Bug Bite
Sword Danse
This guy im a little unsure of. If he gets off a sword danse, there is very little that can kill him as a bullet punch is often enough to kill just about anything with tech and STAB boost. Only thing im uncertain of it its survivability which is often shakey. It fears neutral damage as if it were super effective at times so im wondering if I invest more in HP than in speed. Brick Break over super power as with 1 sword danse it kills those threats that super power wud do anyway and can help with dual screeners, especially blissey who is set up fodder to this guy due to toxic imunity. life orb over choice because I find the ability to chose and power increase is much needed to effectively sweep.
Sp.Attacker and Scizor switch in
Heatran
@ Choice Scalf
Speed 252 / Sp.Atk 252 / 4HP
Nature: Rash
Ability: Flash Fire
Fire Blast
Explosion
Earth Power
Dragon Pulse/HP Grass
Scizor will die it its hit with fire, end of, and it thus acts like a fire magnet if you will. Heatran is a great help to this as if I predict the fire move i recieve no damage and a 50% fire boost which on a scalf heatran is definately something to fear. I chose Dragon Pulse as my final move as HP Ice and Thunder are both covered in my later pokemon and it hits with some great neutral coverage. I love explosion, and thus i will not fear switching this bad boy in and taking down a troublesome pokemon so this for me is a staple.
Bulky Water and Heatran Cover
Vaporeon
@Leftovers
252 Def / 224 HP / 32Speed
Nature: Bold
Ability: Water Absorb
Wish
Protect
Roar
Surf
With ice coverage elsewhere I decided make this fella as bulky as possible and make him into a staller. His ability Water Absorb lets him take and water attacks aimed at Heatran and use them to its advantage. Protect is to aid with damage recovery via wish and to let toxic do its work. Wish also aids in letting scizor pull of its sword danses if the need arises. With a thunder weakness and the rare grass types covered by heatran my next counter comes into play:
Speedy Special Sweeper - electric absorb
Jolteon
@ choice specs
252 Sp.Atk / 252 Speed / 4HP
Nature: Timid
Ability: volt absorb
Thunderbolt
HP Ice
Shadow Ball
Baton Pass
As the replacement for electivire, it does effectively the same job...just a bit better. HP ice helps scalftran with dragon types and pretty much guarentees me a kill on any of those due to speed and 4x. Baton pass is for scouting as no other move at this time seems viable. Shadow ball has more type coverage and is a strong attack in general. T-bolt...no brainer. This guy can switch into the thunder moves that this team is a little weak to and use it against the opposition. T-bolt should also 1HKO so with timid nature il be sure to breed a 31 IV Speed
Immediate power mixed attacker
Mix-Mense (as recommended)
@Life Orb
80 HP / 252 SpA / 176 Spe
Nature: Rash
Ability: Intimidate
Draco Meteor/Dragon Pulse
Brick Break/EQ/stone edge
Roost
Fire Blast
Thanks to the help of tab, i now have something that hits hard, and straight away. Great stats, lots of resistances and a roost to heal off stealth rock and other damages whilst minimising ice and thunder damage. Draco Meteor is a nice touch to a mixed attacker as brick break will be unaffected by the drop in Sp.Atk. Not sure on moves tho as the drop in sp.atk will still be fealt so perhaps a dragon pulse would be more appropriate. Moves is something im definately not sure of in this set so any help would be much appreciated.
Thats all folks! Let me know what you think: insult, comment, suggest replacements, whatever. Any help appreciated.
Peace,
All changes this far are in blue
The Lead:
Azelf

252spd/252sp.atk/4Atk
Nature: Naive
Ability: Levitate
stealth rock
psychic
fire blast
explosion
Standard, perhaps, but it works and its purpose, if nothing else, is to set up the rocks and explode and 80% of the time, thats what he does. Fire blast kisses goodbye to skam and foretress whilst psychic provides STAB and wide coverage. If needed, i can set up rocks and switch him out if there are other steel types who havent led (metagross, skam, foreress, magnezone) but usually he sets up the rocks and kills the other.
Attacking sweeper:
Scizor

252 Attack / 224 HP / 32 Speed?
Nature: Adamant
Ability: Technitian
Bullet Punch
Brick Break
Bug Bite
Sword Danse
This guy im a little unsure of. If he gets off a sword danse, there is very little that can kill him as a bullet punch is often enough to kill just about anything with tech and STAB boost. Only thing im uncertain of it its survivability which is often shakey. It fears neutral damage as if it were super effective at times so im wondering if I invest more in HP than in speed. Brick Break over super power as with 1 sword danse it kills those threats that super power wud do anyway and can help with dual screeners, especially blissey who is set up fodder to this guy due to toxic imunity. life orb over choice because I find the ability to chose and power increase is much needed to effectively sweep.
Sp.Attacker and Scizor switch in
Heatran

Speed 252 / Sp.Atk 252 / 4HP
Nature: Rash
Ability: Flash Fire
Fire Blast
Explosion
Earth Power
Dragon Pulse/HP Grass
Scizor will die it its hit with fire, end of, and it thus acts like a fire magnet if you will. Heatran is a great help to this as if I predict the fire move i recieve no damage and a 50% fire boost which on a scalf heatran is definately something to fear. I chose Dragon Pulse as my final move as HP Ice and Thunder are both covered in my later pokemon and it hits with some great neutral coverage. I love explosion, and thus i will not fear switching this bad boy in and taking down a troublesome pokemon so this for me is a staple.
Bulky Water and Heatran Cover
Vaporeon

252 Def / 224 HP / 32Speed
Nature: Bold
Ability: Water Absorb
Wish
Protect
Roar
Surf
With ice coverage elsewhere I decided make this fella as bulky as possible and make him into a staller. His ability Water Absorb lets him take and water attacks aimed at Heatran and use them to its advantage. Protect is to aid with damage recovery via wish and to let toxic do its work. Wish also aids in letting scizor pull of its sword danses if the need arises. With a thunder weakness and the rare grass types covered by heatran my next counter comes into play:
Speedy Special Sweeper - electric absorb
Jolteon

252 Sp.Atk / 252 Speed / 4HP
Nature: Timid
Ability: volt absorb
Thunderbolt
HP Ice
Shadow Ball
Baton Pass
As the replacement for electivire, it does effectively the same job...just a bit better. HP ice helps scalftran with dragon types and pretty much guarentees me a kill on any of those due to speed and 4x. Baton pass is for scouting as no other move at this time seems viable. Shadow ball has more type coverage and is a strong attack in general. T-bolt...no brainer. This guy can switch into the thunder moves that this team is a little weak to and use it against the opposition. T-bolt should also 1HKO so with timid nature il be sure to breed a 31 IV Speed
Immediate power mixed attacker
Mix-Mense (as recommended)

80 HP / 252 SpA / 176 Spe
Nature: Rash
Ability: Intimidate
Draco Meteor/Dragon Pulse
Brick Break/EQ/stone edge
Roost
Fire Blast
Thanks to the help of tab, i now have something that hits hard, and straight away. Great stats, lots of resistances and a roost to heal off stealth rock and other damages whilst minimising ice and thunder damage. Draco Meteor is a nice touch to a mixed attacker as brick break will be unaffected by the drop in Sp.Atk. Not sure on moves tho as the drop in sp.atk will still be fealt so perhaps a dragon pulse would be more appropriate. Moves is something im definately not sure of in this set so any help would be much appreciated.
Thats all folks! Let me know what you think: insult, comment, suggest replacements, whatever. Any help appreciated.
Peace,