Shake and Bake

Hello Marriland Forums, and welcome to my second RMT here. Hopefully I get just as many views/replys as my last one, which was decently succesful. I again used colors, tell me if you make it makes the RMT better or worse.
At a Glance:
dpmfa145.png
dpmfa068.png
dpmfa445.png
dpmfa121.png
dpmfa472.png
dpffa242.png

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iShock
A.K.A Zapdos
dpmba145.png

Zapdos@Leftovers
Bold [Nature]
Pressure [Ability]
252 HP/220 Def/36 Speed
Moveset:
-Thunderbolt
-Thunder Wave
-Roost
-Hidden Power [Ice/Grass]
Comments: I call it BulkyDos XD. This Zapdos is amazing. Being on the defensive side I can take many powerful hits, as well as crippling the opponents sweeper with Thunderwave. This thing is also a great Gyrados and Metagross counter, and also does well against many other pokemon. Having Roost only make it more tough to defeat. I need help deciding in either Ice or Grass. Im leaning more towards Ice, so Zapdos has a way to attack Dragons which are terribly common. Grass is to hit Swampert, which I find a common switch in.

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MachoMan
A.K.A Machamp
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Machamp@Leftovers/Life Orb
Adamant [Nature]
No Guard [Ability]
128 HP/252 Atk/128 Spd
Moveset:
-Dynamic Punch
-Ice Punch
-Thunderpunch
-Stone Edge/Earthquake
Comments: A strong pokemon, I wouldnt mess with it. Finding a good switchin to this is very hard. Unless you resist fighting, your going to be taking massive damage from a DP, as well as slip into a state of confusion. This thing has very limited counters, which makes it such a beast. Once Zapdos has T-waved a couple pokes, this thing makes a great late game sweeper.

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ChompTerror
A.K.A Garchomp
dpmba445.png

Garchomp@Leftovers
Adamant [Nature]
Sand Viel [Ability]
252 Atk/188 HP/77 Spd
Moveset:
-Substitute
-Swords Dance
-Outrage/Dragon Claw
-Fire Fang/Earthquake
Comments: A different Garchomp, but this Garchomp is definetly the scariest. Substitute on obvious switches, SD and proceed to sweep. After 1 SD this thing has the power to KO Cresselia (252 HP/80 Def) as well as take a huge chunk out of the lives of Bronzong and Skarmory with Fire Fang. Definetly hard to stop mid game when you Garchomp counters are worn down.

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I R A STAR
A.K.A Starmie
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Starmie@Life Orb
Timid [Nature]
Natural Cure [Ability]
252 Sp. Att/252 Speed
Moveset:
-Surf
-Thunderbolt
-Grass Knot
-Ice Beam
Comments: Starmie is a star, litteraly XD. Since my team definetly aint the fastest I needed some Speed and some reliable Sp. Attacking. Starmie provides both of those. There really isnt anything else more to say, except hes a beast.

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Batman!
A.K.A Gliscor
dpmba472.png

Gliscor@Leftovers
Impish [Nature]
Sand Veil [Ability]
252 HP/56 Spd/198 Def
Moveset:
-Roost
-Earthquake
-Aerial Ace/Ice Fang
-Knock Off/Stealth Rocks
Comments: My main physical wall since my team is more offensivly aimed. He covers up my huggge SD Luke (Lucario) weakness. A very nice defensive wall indeed.

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IROU!!11!2
A.K.A Blissey
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Blissey@Leftovers
Calm [Nature]
Natural Cure [Ability]
204 Sp. Att/56 Sp. Att/252 Def
Moveset:
-Wish
-Protect
-Seismic Toss
-Ice Beam
Comments: The unbeatable Sp. Wall. I might just change this to a T-Wave Bliss...

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Conclusion
Since my last team was more on the defensive side, I tryed to make a more offensive team. Thanks for reading. Give rates, suggestions, and constructive criticism!
 
Im really sorry, this was originally created on Marriland, where the colors blended in or looked better on Marriland's skin. Ill change it now.
 
Machamp < Heracross, Infernape, and Lucario.

Get rid of TB on Starmie and replace with rapid spin.

No, no, and to substitute on Garchomp. Best moveset: Flamethrower, Earthquake, Dragon Claw, Stone Edge.
 
Machamp < Heracross, Infernape, and Lucario.

Get rid of TB on Starmie and replace with rapid spin.

No, no, and to substitute on Garchomp. Best moveset: Flamethrower, Earthquake, Dragon Claw, Stone Edge.

okay those are all just opinions, not even ones with explanations at that. machamp is NOT worse than hera, ape and luke. they are just different. machamp is much bulkier than the rest of those guys, he also has something very abusable that the others don't have: 100% accuracy dynamic punch. his attack is also highest out of all of them. i'm not saying that the rest sucks, because they obviously don't. however, don't take it as fact that they're better just because they are more common. they're not. a good machamp can create utter chaos on a team without a ghost.

there's also nothing really wrong with using sub on garchomp. it's not that uncommon. the EV's are a bit meh to me, i would prefer more speed and less HP. however i sorta agree with bear that this guy should be mixed (just on this team) as there really aren't any mixed sweepers here to break the stall. i don't like stone edge so my set would either be chainchomp ie. a scarfed garchomp with fire blast, outrage, earthquake and crunch/stone edge or give it a yache berry with swords dance, outrage, EQ and fireblast/flamethrower.

i want to see starmie with rapid spin too, but if you do use rapid spin, you'll have to lose life orb or give it recover as well. losing 10% doing rapid spin while taking hits is NOT appealing to me, especially with all the residual damage present in our current metagame.
 
Hello Marriland Forums, and welcome to my second RMT here. Hopefully I get just as many views/replys as my last one, which was decently succesful. I again used colors, tell me if you make it makes the RMT better or worse.
Perhaps you should change the bolded region.


That Garchomp is seriously fucked up. Sub + SD + EQ + Outrage, please. 92HP / 176Atk / 240Atk @ Jolly are best.

There is a typo on Blissey's EVs.

Unless you run Toxic on either Blissey or Zapdos, this team is pretty much CMMesprit weak.
 
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