You guys may be surprised because after some discussion with OM staff, we have decided to bring back
ability restrictions to Shared Power.
You can see in the post linked above why these were removed back in Gen 7, but since then SP has changed a lot, the premise is different now and the generational changes we have experienced, as GF clearly focus on signature abilities when designing Pokémon now (like Gholdengo), and that resulted in the ban of many as a side effect (like the Past Paradoxes), and even beyond that there are multiple Pokémon that are now illegal to use because all their abilities are banned (like Sandslash), but by restricting some abilities to not be able to share we will now be able to reintroduce them to the tier, this will work similar to how STABmons handles moves, so some other previously banned abilities may also become legal again, but restricted to only the Pokémon that can use them in standard play.
The council will be discussing the abilities that will become restricted, so expect another announcement soon, in the meantime,
answer this survey:
https://forms.gle/vKLHrn6kpoFk5Eba7
Love this idea NGL. I feel like it would help liven up the meta a bit, as you could encourage a new team archetype around boosting the Restricted ability mon as much as feasible.
As for what I'd like to see brought back (even if restricted).
Contrary: Your only options are
Lurantis and Enamorus-Incarnate... I don't think it takes a village to see who would see more use here, and who would be banned if it turns out to be too much. TBH all it really needs is Pixilate for reliable Fairy STAB and your set, otherwise just build your team as you would (like Long Reach, Tough Claws, etc.)
Good as Gold:
Funny Surfer Bro goes Cha-ching! But in all seriousness, with how prevalent Ice Scales is for defensive teams, I don't see it being too strong, especially with Ting-Lu also running around to defensively check it, and Chi-Yu to offensively stuff it. Ghold on it's own seems reasonable IMO, and like it would make for a solid counter to Maushold teams (regardless of whether or not they have Corrosion).
Poison Heal: While Gliscor could be a major concern on a FluffScales team. Breloom doesn't strike me as being as big a potential problem with Poison Heal though.
Magnet Pull: Pretty niche TBH. Yes it's trapping, but only against steel types, and even then your only options for it are Magnezone (probably your main user of Mag Pull) Alolan Golem (who TBH would rather run Galvanize to support the team) and
PROBOPASS who TBH I don't see being viable even with Mag Pull unbanned.
Unaware: This one I'm kind of on the fence on, on the one hand, it would allow for Dirge to be a solid answer to Stamina spam... but at the same time Dirge would already struggle with the prominent Flash Fire / Well Baked Body, meaning the only mons who would really benefit are ones like Dozo, the Sire twins, and Clef... and with how strong defensively Fluffscales is, do we need to add FluffScales to their repertoire?
now for the BIG one
MOLD BREAKER: On one hand, it would be a massive shift to the meta for this thing to be legal (as well as Turboblaze & Teravolt assuming Reshiram & Zekrom come back in the Indigo Disk and are legal in Shared Power), but on the other, would it "ruin" the meta to only allow one mon to use it? This brings me back to my point of the metagame gaining a new archetype of building up the restricted ability mon as much as feasible. Yes, giving
KYOGRE access to Mold Breaker is OP and turns it into a "click Water Spout / Origin Pulse (if using No Guard) to win" mon, but can the same be said of Drizzle Basculegion-F? Mold Breaker Ursaluna would also be absurd to deal with, but what about Guts Haxorus? The main ones I see being an issue are Ogerpon-Hearthflame who would be fun AF to use, but also a menace to play against, especially with Drought legal for auto Solar Blades, Sun Boosted Fire-Ivy Cudgels, and full power Synthesis to name just one of the things that would make it bananas. The other being Hawlucha given that it can stack Gale Wings & Rock Head for free Brave Bird spam unless you have a Stamina mon, or become an obnoxious hazard controller with Defog (especially if Ghold comes back for it to counter). Otherwise Basculegion is still slow, and mostly relies on Last Respects, while Haxorus is also kinda slow for this meta game and liable to get bowled over if it can't get going fast enough, while Tink is Tink and just doesn't have the Atk to really make the most out of Mold Breaker IMO. Maybe Veluza could be an issue with Filet Away, but that would require a good amount of team support and using Veluza.
Now for what I think should be restricted:
Shell Armor: Yeah crits are a pain to deal with, but so are unkillable set up walls that force you to either have something to force them back out, or an Unaware mon, and one of those is illegal RN.
Flash Fire / Well Baked Body: They offer some amazing utility, but what makes me want to restrict them is how they essentially turn Fluffy into Fur Coat 2.0, but with a few restrictions (I.E forcing the use of Non-Contact moves / Decidueye to not have your physical attackers invalidated). Restricting Flash Fire & Well Baked Body kind of gives us the best of both worlds, where Fluffy can still do it's job, but physical attackers now just need to bring Fire coverage + coverage for the Flash Fire mon / Dachsbun to deal with it, and their screwed if they don't.
Now with regards to potential unbans"
Chien-Pao: Already discussed this in the thread, but to keep it brief, I think it's a nice way to help check defensive teams a bit, and if it proves too much but you wanna keep it you could just restrict Sword of Ruin to it.
Arceus: Don't really see Grass being overbearing in the slightest. Dark would be a pretty solid special set up sweeper with Chi-Yu and Adaptabilty support. Fighting could also be a solid Body Press spammer, or opt for Tera Ghost Shadow Ball + Fist Plate Judgement sweeping.
Rayquaza: Solid answer to Weather spam, but for the
LOVE OF ARCEUS, DO NOT UNBAN THIS THING UNLESS GALEWINGS IS BANNED. I already pointed out the problems with Galewings + Mold Breaker Hawlucha, and while Ray obviously wouldn't get Mold Breaker, I don't think I need to explain the issues that
GALEWINGS BOOSTED DRAGON ASCENT would cause.
So yeah, those are my thoughts.
Also I'm salivating at the thought of Zekrom firing off a Guts + E-Terrain + Galvanize + Tera Electric boosted Facade and am now sad that this is not possible at the moment.