Shaymin and CO RMT

For a while I have been working on a team that works well with one of my favorite pokemon (thats Shaymin if you were wondering). Most of those teams have been sad failures but this is one that has been winning me most of my battles.

Aerodactyl
Rock Head
@Lum Berry (Maybe Life Orb would make more sense....)
Adamant
252 Atk, 252 Spd, 6 HP
Stone Edge
Pursuit
Taunt
Double Edge/Ice Fang/EQ

Makes a great Anti lead. I got the idea from an Absol set I saw a while back and I thought that it would work even better on Aerodactyl. Stone Edge for heavy damage, pursuit for anything that would run at the sight of Aero, Taunt for set up pokes, and Double Edge because I cant think of a better move.

Azumarill
@CB
Adamant
252 HP, 252 Atk, 6 Spd
Aqua Jet
Ice Punch
Double Edge
Waterfall

This simply destroys unprepared teams. Waterfall beats all important physical walls in 2 hits except Skarmory (baring a critical). No poke can switch into waterfall without taking a dent (even if they resist it). Cleans up late game with Aqua Jet.

Donphan
Impish
@Leftovers
252 HP, 252 Def, 6 Atk
Ice Shard
Rapid Spin
Knock Off
Stealth Rock

Utility Donphan. Gets rid of spikes, sets them up, and screws over CB, CS users with Knock Off. Ice Shard takes care of weak dragons so Azumarill does not have to take the hit. I am willing to get rid of it for something else.

Yanmega
Mild
252 Atk, 252 SAtk, 6 Spd
@Focus Stash
Bug Buzz
U-Turn
Air Slash
Protect

Another test subject of mine. I gave up a moveslot for U-Turn so I can get out if something that walls me appears. Flying/Bug as attacking types is not the best though. It has saved me quite a few times though.

Drapion
Battle Armor
Impish
76 Hp, 252 Atk, 68 Def, 114 Speed
@Leftovers
Crunch
EQ
Toxic Spikes
Whirlwind

Weird EV spread, I know. But It gives me 300HP/300Def which seemed like a cool idea. This allows me to maximize attack and still have EVs for speed left over. Drapion sets up toxic spikes which wears down most teams very slowly. Crunch for stab and EQ for coverage. Whirlwind allows me to spread the poisen and get a look at what I am dealing with. It can also blow Gyrados away if I switch while it DD's.

Shaymin
Calm
252 HP, 252 SDef, 6 Spd
@Leftovers
Seed Flare/Toxic
Substitute
Protect
Leech Seed

The center piece of my team, Sub Seed Shaymin. With toxic Spikes down, very few pokemon have any hope of beating Shaymin behind a sub. When it switches in most people jump to their special wall, only to get a leech Seed to the face. Leech Seed+Toxic Damage drags the strongest walls down before Shaymin gets scratched. Seed Flare is added as a reliable attack that everyonce in a while can turn a 3HKO into a 2HKO with the SDef drop.

This whole team was created because I wanted to put Seed Flare on my Shaymin instead of toxic. Giving me an attacking move makes it infinately more useful. Shaymin and Drapion are the core of my team (EVed to take physical and special hits respectively). Aero is a test subject that I have grown to love. Everything else is subject to change.

My team suffers from a huge ice weakness that should spell doom, yet I have never been swept by anything, let alone an ice move. I usually use them as a free Azumarill switch in. I think Donphan should be replaced with a Ice Resist and Yanmega with a more reliable special sweeper. If anyone has any ideas, please share them.
 
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