ZU Shedinja [Done]

Tuthur

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NUPL Champion
[SET]
name: Offensive Utility
move 1: Poltergeist
move 2: Shadow Sneak
move 3: X-Scissor
move 4: Swords Dance / Protect
item: Heavy Duty-Boots
ability: Wonder Guard
nature: Adamant
evs: 252 Atk / 252 Spe

[SET COMMENTS]
Thanks to Wonder Guard, Shedinja is able to counter dangerous offensive threats such as Raichu, Bellossom, and Shell Smash Wartortle and common walls such as Togetic, Shiinotic, and Vespiquen. However, Shedinja's unique HP means it is threatened by every Pokemon that can hit it super effectively, as well as by residual damage from Hippopotas's sand and Toxic from common walls such as Corsola, Pyukumuku, and Klang. Thanks to Poltergeist, Shedinja can hit Rocky Helmet users such as Corsola, Stonjourner, and Shiinotic while avoiding contact. Shadow Sneak allows Shedinja to threaten faster Pokemon that can damage it such as Mr. Mime, Lunatone, and Swoobat. X-Scissor prevents Shedinja from being walled by Normal-types and itemless Pokemon and deals super effective damage to Ghost-resistant or -immune switch-ins such as Zweilous, Galarian Linoone, and Oranguru. With Swords Dance, Shedinja is able to more easily break through bulky Pokemon like Klang and Gloom lacking Toxic, as well as slower walls that are able to hit Shedinja such as Dusclops and weakened Corsola. Alternatively, Protect can be used to scout for super effective coverage from Pokemon that Shedinja can usually wall such as Beheeyem, Gloom, and Whiscash and from Choice item attackers such as Mr. Mime, Stoutland, and Octillery. If used on a stall team, Shedinja can opt for Toxic or Will-O-Wisp to cripple its checks.

Shedinja fits best on very offensive teams that appreciate its offensive presence and ability to spinblock Galarian Mr. Mime and Wartortle. Sticky Web set by Swirlix and Charjabug is especially potent when paired with Shedinja, alleviating its low Speed. Physical wallbreakers such as Grapploct, Fraxure, and Stonjourner weaken slow physical walls such as Corsola, Vullaby, and Shiinotic and enable Shedinja to break through them. Teammates such as Raichu, Galarian Mr. Mime, and Persian help against faster threats such as Stonjourner, Fraxure, and Gourgeist-L. Alternatively, Shedinja also fits on stall teams looking for a Pokemon able to wall very specific threats such as Substitute + Nasty Plot Oranguru, Beheeyem lacking Dark Pulse, and Choice Specs Octillery lacking Fire Blast.

[CREDITS]
- Written by: [[Tuthur1, 369076]]
- Quality checked by: [[Union Caboche, 445642], [Ho3nConfirm3d, 231074]]
- Grammar checked by: [[A Cake Wearing A Hat, 388157]]
 
Last edited:
Very good! QC 1/2 when implemented

[SET]
name: Offensive Utility
move 1: Poltergeist
move 2: Shadow Sneak
move 3: X-Scissor
move 4: Swords Dance / Protect
item: Heavy Duty-Boots
ability: Wonder Guard
nature: Adamant
evs: 252 Atk / 252 Spe

[SET COMMENTS]
Shedinja is able thanks to its ability to counter some dangerous threats such as Galarian Mr. Mime, Eiscue, and Shell Smash Wartortle, but also common walls such as Trubbish, Shiinotic, and Cufant. However, Shedinja's unique HP means it gets threatened by every Pokemon that can hit it as well as non-direct damage such as Hippotas' Sandstorm and Toxic from common walls such as Corsola, Pyukumuku, and Klang. Thanks to its strongest STAB move in Poltergeist, Shedinja can avoid contact, allowing it to hit Rocky Helmet wielders such as Corsola and Shiinotic. Shadow Sneak is a priority move that allows Shedinja to take out faster Pokemon that can hit it such as Mr. Mime, Lunatone, and Drakloak. X-Scissor is a secondary STAB move which lets Shedinja not walled by Normal-types and itemless Pokémon, while also dealing super effective damage on the switch against some Ghost resistant Pokémon such as Galarian-Linoone, Oranguru, and Zweilous. With Swords Dance, Shedinja can increase its damage output, making it is able to break easier through very bulky Pokemon like Klang without toxic and Gloom, but also able to deal with slower Pokemon carrying able to hit Shedinja such as Dusclops and weakened Corsola. Alternatively, Protect can be used to scout for super effectivre coverage from Pokemon that Shedinja can usually wall such as Gothitelle, Gloom, and Whiscash, but it let's also scout for choice attacker such as Mr. Mime and Octilerry. I would mention in option toxic and Will-o-Wisp which can both be used in stall.

Mention somewhere its utility in stall in one/two lines. Shedinja fits at best in very offensive teams that appreciates its ability to spinblock Galarian Mr. Mime and Wartortle and offensive presence. Therefore, offensive hazard setters such as Krokorok, Swirlix, and Onix are great partners, Sticky Webs are especially very potent paired with Shedinja since they make up for its low Speed mention here swirlix & charjabug. Moreover, Defog deterents such as Farfetch'd and Gothitelle are appreciated in such offensive teams and paired with Shedinja can keep hazard up versus most teams. Other physical wallbreakers such as Flame Orb Machoke and Farfetch'd can weaken slow physical walls and enable Shedinja to break through them even if they have a move to hit Shedinja. Moreover, fast teammates such as Silvally-Ice, Galarian Mr. Mime, and Persian help against threats faster than Shedinja such as Gothitelle, Farfetch'd, and Gourgeist-L.

[CREDITS]
- Written by: [[Tuthur1, 369076]]
- Quality checked by: [[Union Caboche, 445642], [username2, userid2]]
- Grammar checked by: [[username1, userid1]]
 
Very good! QC 1/2 when implemented

[SET]
name: Offensive Utility
move 1: Poltergeist
move 2: Shadow Sneak
move 3: X-Scissor
move 4: Swords Dance / Protect
item: Heavy Duty-Boots
ability: Wonder Guard
nature: Adamant
evs: 252 Atk / 252 Spe

[SET COMMENTS]
Shedinja is able thanks to its ability to counter some dangerous threats such as Galarian Mr. Mime, Eiscue, and Shell Smash Wartortle, but also common walls such as Trubbish, Shiinotic, and Cufant. However, Shedinja's unique HP means it gets threatened by every Pokemon that can hit it as well as non-direct damage such as Hippotas' Sandstorm and Toxic from common walls such as Corsola, Pyukumuku, and Klang. Thanks to its strongest STAB move in Poltergeist, Shedinja can avoid contact, allowing it to hit Rocky Helmet wielders such as Corsola and Shiinotic. Shadow Sneak is a priority move that allows Shedinja to take out faster Pokemon that can hit it such as Mr. Mime, Lunatone, and Drakloak. X-Scissor is a secondary STAB move which lets Shedinja not walled by Normal-types and itemless Pokémon, while also dealing super effective damage on the switch against some Ghost resistant Pokémon such as Galarian-Linoone, Oranguru, and Zweilous. With Swords Dance, Shedinja can increase its damage output, making it is able to break easier through very bulky Pokemon like Klang without toxic and Gloom, but also able to deal with slower Pokemon carrying able to hit Shedinja such as Dusclops and weakened Corsola. Alternatively, Protect can be used to scout for super effectivre coverage from Pokemon that Shedinja can usually wall such as Gothitelle, Gloom, and Whiscash, but it let's also scout for choice attacker such as Mr. Mime and Octilerry. I would mention in option toxic and Will-o-Wisp which can both be used in stall.

Mention somewhere its utility in stall in one/two lines. Shedinja fits at best in very offensive teams that appreciates its ability to spinblock Galarian Mr. Mime and Wartortle and offensive presence. Therefore, offensive hazard setters such as Krokorok, Swirlix, and Onix are great partners, Sticky Webs are especially very potent paired with Shedinja since they make up for its low Speed mention here swirlix & charjabug. Moreover, Defog deterents such as Farfetch'd and Gothitelle are appreciated in such offensive teams and paired with Shedinja can keep hazard up versus most teams. Other physical wallbreakers such as Flame Orb Machoke and Farfetch'd can weaken slow physical walls and enable Shedinja to break through them even if they have a move to hit Shedinja. Moreover, fast teammates such as Silvally-Ice, Galarian Mr. Mime, and Persian help against threats faster than Shedinja such as Gothitelle, Farfetch'd, and Gourgeist-L.

[CREDITS]
- Written by: [[Tuthur1, 369076]]
- Quality checked by: [[Union Caboche, 445642], [username2, userid2]]
- Grammar checked by: [[username1, userid1]]
Implemented
 
[SET]
name: Offensive Utility
move 1: Poltergeist
move 2: Shadow Sneak
move 3: X-Scissor
move 4: Swords Dance / Protect
item: Heavy Duty-Boots
ability: Wonder Guard
nature: Adamant
evs: 252 Atk / 252 Spe

[SET COMMENTS]
With Wonder Guard, Shedinja is able thanks to its ability to counter some dangerous threats such as Galarian Mr. Mime, Eiscue, and Shell Smash Wartortle, but and also common walls such as Trubbish, Shiinotic, and Cufant. However, Shedinja's unique HP means it gets threatened by every Pokemon that can hit it as well as non-direct damage such as Hippotas' Hippopotas's Sandstorm and Toxic from common walls such as Corsola, Pyukumuku, and Klang. Thanks to its strongest STAB move in Poltergeist, Shedinja can avoid contact, allowing it to hit Rocky Helmet wielders such as Corsola and Shiinotic. Shadow Sneak is a priority move that allows Shedinja to take out faster Pokemon that can hit it such as Mr. Mime, Lunatone, and Drakloak. X-Scissor is a secondary STAB move which lets Shedinja not walled by Normal-types and itemless Pokémon, while also dealing super effective damage on the switch against some Ghost resistant Pokémon such as Galarian Linoone, Oranguru, and Zweilous. With Swords Dance, Shedinja is able to break more easily through bulky Pokemon like Klang lacking Toxic and Gloom, but also able to deal with slower Pokemon carrying able to hit Shedinja such as Dusclops and weakened Corsola. Alternatively, Protect can be used to scout for super effectivre effective coverage from Pokemon that Shedinja can usually wall such as Gothitelle, Gloom, and Whiscash, but it let's also scout for choice attacker such as Mr. Mime and Octilerry Octillery. If used in a stall team, Shedinja can opt for Toxic or Will-O-Wisp in order to cripple its checks.

Shedinja fits at best in very offensive teams that appreciates its ability to spinblock Galarian Mr. Mime and Wartortle and offensive presence. Sticky Webs setted set by the likes of Swirlix and Charjabug are especially very potent paired with Shedinja since they make up for its low Speed. Other physical Physical wallbreakers (it wouldn't be other as shed isnt a wallbreaker itself) such as Flame Orb Machoke and Farfetch'd can weaken slow physical walls and enable Shedinja to break through them even if they have a move to hit Shedinja (this is implied as otherwise shed would just outwall the walls itself). Moreover, fast teammates such as Silvally-Ice, Galarian Mr. Mime, and Persian help against threats faster than Shedinja such as Gothitelle Krokorok, Farfetch'd, and Gourgeist-L (sticky webs + sneak somewhat deal with Goth so krok is a better example). Alternatively, Shedinja fits on stall teams looking for a Pokemon able to wall very specific threats to stall such as Substitute + Nasty Plot Oranguru and Choice Specs Octillery lacking Fire Blast.

[CREDITS]
- Written by: [[Tuthur1, 369076]]
- Quality checked by: [[Union Caboche, 445642], [username2, userid2]]
- Grammar checked by: [[username1, userid1]]

Looking good mostly just minor GP stuff, QC 2/2!
 
[SET]
name: Offensive Utility
move 1: Poltergeist
move 2: Shadow Sneak
move 3: X-Scissor
move 4: Swords Dance / Protect
item: Heavy Duty-Boots
ability: Wonder Guard
nature: Adamant
evs: 252 Atk / 252 Spe

[SET COMMENTS]
With Wonder Guard, Shedinja is able thanks to its ability to counter some dangerous threats such as Galarian Mr. Mime, Eiscue, and Shell Smash Wartortle, but and also common walls such as Trubbish, Shiinotic, and Cufant. However, Shedinja's unique HP means it gets threatened by every Pokemon that can hit it as well as non-direct damage such as Hippotas' Hippopotas's Sandstorm and Toxic from common walls such as Corsola, Pyukumuku, and Klang. Thanks to its strongest STAB move in Poltergeist, Shedinja can avoid contact, allowing it to hit Rocky Helmet wielders such as Corsola and Shiinotic. Shadow Sneak is a priority move that allows Shedinja to take out faster Pokemon that can hit it such as Mr. Mime, Lunatone, and Drakloak. X-Scissor is a secondary STAB move which lets Shedinja not walled by Normal-types and itemless Pokémon, while also dealing super effective damage on the switch against some Ghost resistant Pokémon such as Galarian Linoone, Oranguru, and Zweilous. With Swords Dance, Shedinja is able to break more easily through bulky Pokemon like Klang lacking Toxic and Gloom, but also able to deal with slower Pokemon carrying able to hit Shedinja such as Dusclops and weakened Corsola. Alternatively, Protect can be used to scout for super effectivre effective coverage from Pokemon that Shedinja can usually wall such as Gothitelle, Gloom, and Whiscash, but it let's also scout for choice attacker such as Mr. Mime and Octilerry Octillery. If used in a stall team, Shedinja can opt for Toxic or Will-O-Wisp in order to cripple its checks.

Shedinja fits at best in very offensive teams that appreciates its ability to spinblock Galarian Mr. Mime and Wartortle and offensive presence. Sticky Webs setted set by the likes of Swirlix and Charjabug are especially very potent paired with Shedinja since they make up for its low Speed. Other physical Physical wallbreakers (it wouldn't be other as shed isnt a wallbreaker itself) such as Flame Orb Machoke and Farfetch'd can weaken slow physical walls and enable Shedinja to break through them even if they have a move to hit Shedinja (this is implied as otherwise shed would just outwall the walls itself). Moreover, fast teammates such as Silvally-Ice, Galarian Mr. Mime, and Persian help against threats faster than Shedinja such as Gothitelle Krokorok, Farfetch'd, and Gourgeist-L (sticky webs + sneak somewhat deal with Goth so krok is a better example). Alternatively, Shedinja fits on stall teams looking for a Pokemon able to wall very specific threats to stall such as Substitute + Nasty Plot Oranguru and Choice Specs Octillery lacking Fire Blast.

[CREDITS]
- Written by: [[Tuthur1, 369076]]
- Quality checked by: [[Union Caboche, 445642], [username2, userid2]]
- Grammar checked by: [[username1, userid1]]

Looking good mostly just minor GP stuff, QC 2/2!
Thanks and implemented.
 
AMGP Check! Implement what you wish.
Standard Colors Remove Add Comments (AC)=Add Comma (AH)=Add Hyphen (RC)=Remove Comma (RH)= Remove Hyphen
[SET]
name: Offensive Utility
move 1: Poltergeist
move 2: Shadow Sneak
move 3: X-Scissor
move 4: Swords Dance / Protect
item: Heavy Duty-Boots
ability: Wonder Guard
nature: Adamant
evs: 252 Atk / 252 Spe

[SET COMMENTS]
With Thanks to Wonder Guard, Shedinja is able to counter some dangerous offensive (subjective, but helps distinguish it from the walls) threats such as Raichu, Bellossom, and Shell Smash Wartortle(RC) and also common walls such as Togetic, Shiinotic, and Vespiquen. However, Shedinja's unique HP stat means it gets is threatened by every Pokemon that can hit it super effectively,(AC) as well as non-direct damage such as by residual damage from Hippopotas's Sandstorm sand (It is threatened by the sand, not the ability) and Toxic from common walls such as Corsola, Pyukumuku, and Klang. Thanks to its strongest STAB move in Poltergeist, Shedinja can avoid contact, allowing it to hit Rocky Helmet wielders users such as Corsola, Stonjourner, and Shiinotic while avoiding contact. Shadow Sneak is a priority move that allows Shedinja to take out threaten (less informal) faster Pokemon that can hit damage it such as Mr. Mime, Lunatone, and Swoobat. X-Scissor is a secondary STAB move which lets prevents Shedinja not from being walled by Normal-types and itemless Pokemon(RC) while also and dealing deals super effective damage on the switch against some Ghost resistant Pokemon to Ghost-resistant or -immune switch-ins such as Galarian Linoone, Oranguru, and Zweilous Zweilous, Galarian Linoone, and Oranguru. (Galarian Linoone and Oranguru are immune to Ghost, so I assume this is what you meant.) With Swords Dance, Shedinja is able to break more easily break through bulky Pokemon like Toxic-less Klang lacking Toxic and Gloom, but also able to deal with as well as slower Pokemon walls (subjective, but more specific) that are able to hit damage Shedinja such as Dusclops and weakened Corsola. Alternatively, Protect can be used to scout for super effective coverage from Pokemon that Shedinja can usually wall such as Beheeyem, Gloom, and Whiscash(RC) but it let's also scout for and from and from choice attackers (plural) such as Mr. Mime, Stoutland, and Octillery. If used in on a stall team, Shedinja can opt for Toxic or Will-O-Wisp in order to cripple its checks.

Shedinja fits at best in on very offensive teams that appreciates its offensive presence and ability to spinblock Galarian Mr. Mime and Wartortle and offensive presence. (flows better) Sticky Webs Web set by the likes of Swirlix and Charjabug are is especially very potent when paired with Shedinja,(AC) since they make up for alleviating its low Speed. Physical wallbreakers such as Grapploct, Fraxure, and Stonjourner can weaken slow physical walls (like?) and enable Shedinja to break through them. Moreover, fast Teammates (Capitalize) such as Raichu, Galarian Mr. Mime, and Persian help against threats faster than Shedinja faster threats such as Stonjourner, Fraxure, and Gourgeist-L. (You can keep fast, but repeating fast sounds redundant) Alternatively, Shedinja also fits on stall teams looking for a Pokemon able to wall very specific threats such as Substitute + Nasty Plot Oranguru, Dark Pulse-less Beheeyem lacking Dark Pulse, and Fire Blast-less Choice Specs Octillery lacking Fire Blast.

[CREDITS]
- Written by: [[Tuthur1, 369076]]
- Quality checked by: [[Union Caboche, 445642], [Ho3nConfirm3d, 231074]]
- Grammar checked by: [[username1, userid1]]

Hope this helped!
 
Last edited:
add remove comments
[SET]
name: Offensive Utility
move 1: Poltergeist
move 2: Shadow Sneak
move 3: X-Scissor
move 4: Swords Dance / Protect
item: Heavy Duty-Boots
ability: Wonder Guard
nature: Adamant
evs: 252 Atk / 252 Spe

[SET COMMENTS]
Thanks to Wonder Guard, Shedinja is able to counter dangerous offensive threats such as Raichu, Bellossom, and Shell Smash Wartortle and common walls such as Togetic, Shiinotic, and Vespiquen. However, Shedinja's unique HP means it is threatened by every Pokemon that can hit it super effectively, as well as by residual damage from Hippopotas's sand and Toxic from common walls such as Corsola, Pyukumuku, and Klang. Thanks to Poltergeist, Shedinja can hit Rocky Helmet users such as Corsola, Stonjourner, and Shiinotic while avoiding contact. Shadow Sneak allows Shedinja to threaten faster Pokemon that can damage it such as Mr. Mime, Lunatone, and Swoobat. X-Scissor prevents Shedinja from being walled by Normal-types and itemless Pokemon and deals super effective damage to Ghost-resistant or -immune switch-ins such as Zweilous, Galarian Linoone, and Oranguru. With Swords Dance, Shedinja is able to more easily break through bulky Pokemon like Toxic-less Klang and Gloom lacking Toxic, as well as slower walls that are able to hit Shedinja such as Dusclops and weakened Corsola. Alternatively, Protect can be used to scout for super effective coverage from Pokemon that Shedinja can usually wall such as Beheeyem, Gloom, and Whiscash and from choice Choice item attackers such as Mr. Mime, Stoutland, and Octillery. If used on a stall team, Shedinja can opt for Toxic or Will-O-Wisp to cripple its checks.

Shedinja fits at best on very offensive teams that appreciates appreciate its offensive presence and ability to spinblock Galarian Mr. Mime and Wartortle. Sticky Web set by Swirlix and Charjabug is especially potent when paired with Shedinja, alleviating its low Speed. Physical wallbreakers such as Grapploct, Fraxure, and Stonjourner weaken slow physical walls such as Corsola, Vullaby, and Shiinotic and enable Shedinja to break through them. Teammates such as Raichu, Galarian Mr. Mime, and Persian help against faster threats such as Stonjourner, Fraxure, and Gourgeist-L. Alternatively, Shedinja also fits on stall teams looking for a Pokemon able to wall very specific threats such as Substitute + Nasty Plot Oranguru, Dark Pulse-less Beheeyem lacking Dark Pulse, and Fire Blast-less Choice Specs Octillery lacking Fire Blast.

[CREDITS]
- Written by: [[Tuthur1, 369076]]
- Quality checked by: [[Union Caboche, 445642], [Ho3nConfirm3d, 231074]]
- Grammar checked by: [[A Cake Wearing A Hat, 388157]]
GP 1/1
 
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